pepperstep Level 1 of the Dungeon (0, 4, D:1) a bat skeleton (3, 22, D:1) 5 stones (4, -1, D:1) a +0 ring mail (11, 9, D:1) a +0 club (12, 19, D:1) a +0 robe (16, 19, D:1) a +0 dagger a +0 club a goblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (17, 19, D:1) a ball python skeleton (21, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (23, 23, D:1) a hobgoblin skeleton (24, 22, D:1) a ball python skeleton (24, 24, D:1) a frilled lizard skeleton (29, -8, D:1) a +0 club (29, 16, D:1) a +0 club (31, -10, D:1) a ball python corpse (skeletalised by now) (33, -10, D:1) a +0 club a goblin corpse (skeletalised by now) (33, 29, D:1) 4 stones Level 2 of the Dungeon (9, 15, D:2) a +0 dagger (12, 11, D:2) a +0 mace (16, 32, D:2) a quokka skeleton (20, 24, D:2) a +0 ring mail (24, 34, D:2) a hobgoblin skeleton (30, -9, D:2) a hobgoblin corpse (skeletalised by now) (30, 9, D:2) the +3 sling of Tartarus {drain, ^Fragile rPois rN+ rCorr} ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (31, 32, D:2) a +0 war axe (31, 41, D:2) a rat corpse (skeletalised by now) (36, 21, D:2) a +0 whip (37, 12, D:2) a +0 club a goblin corpse (skeletalised by now)