pepperstep Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, 22, D:1) a +0 ring mail (13, -7, D:1) a +0 war axe (16, 20, D:1) a +0 mace (23, 26, D:1) a +0 short sword a +0 leather armour (25, -13, D:1) a +0 spear (25, 4, D:1) a frilled lizard corpse (skeletalised by now) (27, -13, D:1) a bat corpse (skeletalised by now) (30, 26, D:1) a +0 long sword (31, 17, D:1) 5 boomerangs (32, 15, D:1) a quokka skeleton (36, 4, D:1) 5 stones (37, 6, D:1) a hobgoblin corpse (skeletalised by now) (41, 32, D:1) a +0 whip (53, 30, D:1) a +0 club (54, 29, D:1) an inkwell talisman Level 2 of the Dungeon (0, 0, D:2) a jackal skeleton (0, 13, D:2) a +0 leather armour (3, 21, D:2) a jackal corpse (skeletalised by now) (22, 4, D:2) a +0 whip (30, 9, D:2) a quokka skeleton (31, 28, D:2) a +0 sling (48, 9, D:2) a frilled lizard skeleton (48, 29, D:2) a bat corpse (skeletalised by now) a bat corpse (skeletalised by now) (53, 34, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (1, -1, D:3) a +0 club (5, 14, D:3) a +0 scale mail (8, -8, D:3) a +0 club (8, -7, D:3) a +0 dagger