Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 16550147468282098217 5 pepperstep the Magician (level 1, 0/15 HPs) Began as a Djinni Ice Elementalist on July 22, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:11 (107 turns). pepperstep the Magician (Djinni Ice Elementalist) Turns: 107, Time: 00:01:12 Health: 0/15 AC: 2 Str: 7 XL: 1 Next: 88% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.6 Spellcasting - Level 3.6 Conjurations - Level 3.6 Hexes - Level 3.6 Summonings - Level 3.6 Necromancy - Level 3.6 Translocations - Level 3.6 Forgecraft - Level 3.6 Fire Magic + Level 3.6 Ice Magic - Level 3.6 Air Magic - Level 3.6 Earth Magic - Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 4% 1 b - Frozen Ramparts Ice 28% 1d5 12% 3 c - Ozocubu's Armour Ice 14% N/A 12% 3 d - Summon Ice Beast Ice/Summ 14% N/A 12% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You freeze the jackal. You kill the jackal! You hit the jackal but do no damage. The jackal closely misses you. You hit the jackal but do no damage. The jackal bites you. The jackal barely misses you. You closely miss the jackal. The jackal barely misses you. You hit the jackal but do no damage. The jackal bites you. You barely miss the jackal. The jackal closely misses you. A jackal comes into view. The jackal closely misses you. The jackal barks! You hit the jackal but do no damage. The jackal bites you. You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (100% to hit) You freeze the jackal. The jackal is almost dead. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal attacks as it pursues you! The jackal closely misses you. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (almost dead, 100% to hit) You freeze the jackal. You kill the jackal! * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You don't have enough health to cast this spell. Unknown command. You closely miss the jackal. Your off-hand punch misses the jackal. The jackal barely misses you. You hit the jackal but do no damage. The jackal bites you but does no damage. You closely miss the jackal. The jackal closely misses you. The jackal misses you. You closely miss the jackal. The jackal bites you. You die... ..... ....... .....########....... .............g?.h... ...........#.....>.. ...........#......## #.........h#......# #.......##g#......# #.......##h#........ #####.####@#........ #......#.#####.. #.........# #.........# #.........# #.........# ####.. #.........##...... #.............##.. #................. You could see 2 jackals and a goblin. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 2 jackals (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pepperstep the Djinni Ice Elementalist began the quest for | the Orb. 0 | D:1 | pepperstep set off with the following spells memorised: | Freeze, Frozen Ramparts, Ozocubu's Armour, Summon Ice | Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 107 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_basic, serial_forest, infiniplex_forest_lined_1, infiniplex_forest_join, infiniplex_forest_straight_5, infiniplex_forest_side_room, infiniplex_forest_clump_diagonal Action || total ---------------------------++------- Melee: Unarmed || 11 Cast: Freeze || 9 Armour: Robe || 7 Dodge: Dodged || 17