Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 5761579213052769325 6249 perishedprincess the Nimble (level 10, -6/63 HPs) Began as an Octopode Conjurer on Aug 29, 2025. Was a Follower of Vehumet. Mangled by a yak (9 damage) ... on level 10 of the Dungeon. The game lasted 00:40:07 (11129 turns). perishedprincess the Nimble (Octopode Conjurer) Turns: 11129, Time: 00:40:08 Health: -6/63 AC: 1 Str: 6 XL: 10 Next: 93% Magic: 9/21 EV: 15 Int: 24 God: Vehumet [*.....] Gold: 17 SH: 0 Dex: 12 Spells: 11/24 levels left rFire + . . s - +2 dagger (venom) rCold . . . (no offhand) rNeg . . . (no helmet) rPois . y - amulet of magic regeneration rElec . e - ring of protection from fire rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.30/turn (no ring) MPRegen 0.57/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 10 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 11 of its levels. You collected 409 gold pieces. You spent 392 gold pieces at shops. Inventory: Hand Weapons b - a +1 glaive m - a +0 trident q - a +1 dagger of protection s - a +2 dagger of venom (weapon) t - a +0 spear of venom w - the +10 flail of Action {venom, SInv} (You found it on level 8 of the Dungeon) SInv: It lets you see invisible. I - a +2 mace of draining O - the +7 war axe of Mordant Valour {spect, Int+4} (You took it off a gnoll on level 9 of the Dungeon) Int+4: It affects your intelligence (+4). Missiles u - a throwing net F - 2 boomerangs (quivered) Jewellery e - a ring of protection from fire (worn) i - an amulet of faith y - an amulet of magic regeneration (worn) D - an amulet of guardian spirit J - an amulet of the acrobat Wands c - a wand of paralysis (30) A - a wand of flame (10) H - a wand of polymorph (10) R - a wand of iceblast (4) Scrolls f - 4 scrolls of revelation g - 2 scrolls of fear {unknown} h - a scroll of blinking {unknown} j - 2 scrolls of fog k - 3 scrolls of amnesia p - 2 scrolls of enchant weapon {unknown} r - 3 scrolls of enchant armour x - a scroll of butterflies {unknown} z - 2 scrolls of teleportation C - 3 scrolls of immolation E - a scroll of poison {unknown} K - a scroll of torment {unknown} M - a scroll of identify Q - a scroll of vulnerability Potions a - a potion of magic d - a potion of haste l - 2 potions of might n - a potion of lignification o - a potion of invisibility v - 2 potions of curing B - a potion of mutation G - a potion of brilliance L - a potion of attraction {unknown} N - a potion of resistance {unknown} P - a potion of cancellation {unknown} Skills: - Level 3.1 Fighting * Level 4.3 Maces & Flails + Level 8.1 Dodging - Level 6.3 Stealth + Level 7.7 Spellcasting + Level 7.4 Conjurations - Level 6.0 Earth Magic - Level 3.0 Alchemy You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 88% 2d7 1% 2 c - Fulminant Prism Conj/Alch 17% 3d10 8% 4 d - Stone Arrow Conj/Erth 82% 3d12 1% 3 e - Passwall Erth 38% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 36% 1d5 7% 1 Sandblast Erth 76% 2d16 1% 1 Construct Spike Launche Frge 18% 2d3 10% 2 Grave Claw Necr 18% 2d8 10% 2 Iskenderun's Battlesphe Conj/Frge 27% 2d10 14% 4 Iskenderun's Mystic Bla Conj/Tloc 27% 2d7 (+2d3 14% 4 Inner Flame Hex/Fire 9% N/A 21% 3 Launch Clockwork Bee Frge 9% N/A 21% 3 Irradiate Conj/Alch 17% 3d17 22% 5 Borgnjor's Vile Clutch Necr/Erth 11% N/A 47% 5 Animate Dead Necr 9% N/A 54% 4 Cigotuvi's Putrefaction Necr/Air 9% N/A 54% 4 Dispel Undead Necr 9% 3d8 54% 4 Forge Blazeheart Golem Fire/Frge 9% N/A 54% 4 Martyr's Knell Necr/Summ 9% N/A 54% 4 Bombard Conj/Erth 20% 9d4 54% 6 Detonation Catalyst Fire/Alch 16% 1d1 69% 5 Fortress Blast Frge 12% 6d4 100% 6 Spellspark Servitor Conj/Frge 13% N/A 100% 7 Ignition Fire 4% 3d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:7 Lair (0/5) D:8 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Shops: D:9 : Annotations: D:3 Grinder D:5 2 transporters D:8 Gastronok D:10 Fannar Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The yak is lightly wounded. The yak gores you! The searing ray hits the yak! The yak is almost dead. The searing ray hits the yak! The yak is moderately wounded. The yak gores you! The searing ray hits the yak! You kill the yak! Vehumet accepts your kill. The searing ray hits the yak. The yak is moderately wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (moderately wounded, 85% to hit) The stone arrow hits the yak! The yak is severely wounded. The yak gores you! * * * LOW HITPOINT WARNING * * * Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (severely wounded, 85% to hit) The stone arrow hits the yak! The yak is severely wounded. The yak gores you! * * * LOW HITPOINT WARNING * * * Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (severely wounded, 85% to hit) The stone arrow hits the yak. The yak is almost dead. The yak gores you! You die... #.......... ## #.....Y..YY .. #...Y.# .. ###.#...# ..##############.......### .......................)... ............####.########..# ..########..# #Y# .# .# .......#.# #@# # . ######.#.# #.# #.#.# #.# #.#.# #.######## #.#.# #.#......# #.#.####.#......# #.#......#......# #......'.<....+ #......##......# You could see a yak. Vanquished Creatures A two-headed ogre (D:9) Maggie (D:9) Psyche (D:9) A polar bear (D:8) Prince Ribbit (D:9) 3 wyverns 3 yaks (D:10) Grum (D:8) An acid dragon (D:9) 2 water moccasins 7 ice beasts (D:8) An orc warrior (D:8) A sky beast (D:8) 3 ogres 6 wolves (D:8) A centaur (D:6) 3 bullfrogs A gnoll sergeant (D:9) A scorpion (D:6) A marrowcuda (D:7) 4 killer bees (D:9) 3 howler monkeys 2 bombardier beetles 2 hounds 6 jellies 3 orc priests A gnoll bouda (D:4) 3 iguanas 2 sleepcaps (D:5) 10 orc wizards 6 adders 20 gnolls An ufetubus (D:5) 2 dart slugs 33 orcs 8 endoplasms 9 hobgoblins 8 jackals 3 quokkas 9 ball pythons A bat (D:2) A frilled lizard (D:2) 12 goblins 4 kobolds 4 rats 197 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | perishedprincess the Octopode Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 150 | D:1 | Reached XP level 2. HP: 16/17 MP: 0/5 989 | D:2 | Reached XP level 3. HP: 17/21 MP: 1/6 1341 | D:2 | Learned a level 2 spell: Searing Ray 1459 | D:2 | Reached XP level 4. HP: 27/27 MP: 2/8 1476 | D:2 | Reached skill level 1 in Fighting 1959 | D:2 | Reached XP level 5. HP: 28/33 MP: 1/9 2152 | D:2 | Found a broken altar of Ashenzari. 2256 | D:3 | Noticed a +0 dagger 2257 | D:3 | Noticed a +0 falchion 2257 | D:3 | Noticed a +0 dagger 2260 | D:3 | Noticed a +0 falchion 2335 | D:3 | Noticed a +0 short sword 2335 | D:3 | Noticed a +0 spear 2336 | D:3 | Noticed a +0 spear 2337 | D:3 | Noticed a +0 short sword 2349 | D:3 | Reached skill level 5 in Stealth 2351 | D:3 | Reached skill level 3 in Dodging 2833 | D:3 | Reached XP level 6. HP: 38/38 MP: 5/11 3086 | D:3 | Noticed Grinder 3142 | D:3 | Found a hide-covered altar of Uskayaw. 3386 | D:4 | Learned a level 4 spell: Fulminant Prism 4363 | D:4 | Reached skill level 1 in Alchemy 4363 | D:4 | Reached XP level 7. HP: 43/43 MP: 13/13 4735 | D:4 | Found a bloodstained altar of Trog. 4812 | D:4 | Found a snail-covered altar of Cheibriados. 4812 | D:4 | Found a sparkling altar of Nemelex Xobeh. 4823 | D:4 | Found a broken altar of Ashenzari. 4826 | D:4 | Found a burning altar of Makhleb. 4911 | D:5 | Entered Level 5 of the Dungeon 4998 | D:5 | Found a transporter. 5078 | D:5 | Reached skill level 4 in Dodging 5267 | D:5 | Learned a level 3 spell: Stone Arrow 5271 | D:5 | Learned a level 3 spell: Passwall 5649 | D:5 | Found a glowing silver altar of Zin. 5660 | D:5 | Found a transporter. 5743 | D:5 | Reached skill level 1 in Earth Magic 5743 | D:5 | Reached XP level 8. HP: 45/50 MP: 0/14 5866 | D:5 | Found an opulent altar of Gozag. 5887 | D:5 | Found an iron altar of Okawaru. 6129 | D:5 | Reached skill level 5 in Conjurations 6451 | D:6 | Found a stormy altar of Qazlal. 7047 | D:6 | Reached skill level 5 in Spellcasting 7118 | D:6 | Found a sacrificial altar of Ru. 7751 | D:7 | Found a staircase to the Ecumenical Temple. 7773 | Temple | Entered the Ecumenical Temple 7782 | Temple | Became a worshipper of Vehumet 7856 | D:7 | Found a hazy altar of Hepliaklqana. 7871 | D:7 | Reached skill level 5 in Dodging 8429 | D:8 | Reached XP level 9. HP: 37/54 MP: 3/16 8794 | D:8 | Reached skill level 6 in Dodging 8842 | D:8 | Noticed Grum 8872 | D:8 | Killed Grum 9307 | D:8 | Found a staircase to the Lair. 9320 | D:8 | Noticed a rime drake 9504 | D:9 | Noticed Prince Ribbit 9581 | D:8 | Noticed Gastronok 9608 | D:8 | Noticed a cyclops 9618 | D:8 | Reached skill level 7 in Dodging 9858 | D:8 | Reached XP level 10. HP: 63/63 MP: 2/20 10120 | D:8 | Identified the +10 flail of Action {venom, SInv} 10173 | D:8 | Reached * piety under Vehumet 10173 | D:8 | Offered knowledge of Kinetic Grapnel by Vehumet. 10185 | D:9 | Reached skill level 5 in Earth Magic 10191 | D:9 | Found Hassuh's Book Shop. 10196 | D:9 | Noticed a two-headed ogre 10203 | D:9 | Found a viscous altar of Jiyva. 10245 | D:9 | Found a shadowy altar of Dithmenos. 10245 | D:9 | Found an ancient bone altar of Kikubaaqudgha. 10275 | D:9 | Noticed Maggie 10421 | D:9 | Noticed Psyche 10430 | D:9 | Killed Psyche 10431 | D:9 | Reached skill level 1 in Maces & Flails 10539 | D:9 | Killed Prince Ribbit 10585 | D:9 | Killed Maggie 10683 | D:9 | Identified the +7 war axe of Mordant Valour {spect, Int+4} 10975 | D:9 | Killed a two-headed ogre 10976 | D:9 | Reached skill level 8 in Dodging 10999 | D:9 | Bought a book of the Grave for 392 gold pieces 11057 | D:10 | Entered Level 10 of the Dungeon 11089 | D:10 | Noticed Fannar 11128 | D:10 | HP: 3/63 [yak (14)] 11129 | D:10 | Mangled by a yak Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_loops_cross, st_stairs_2 D:2: layout_loops_ring, basic_altar D:3: layout_loops_ring, nicolae_uskayaw_en_pointe, nicolae_the_louvre, uniq_grinder D:4: layout_loops_corners, minmay_overflow_temple_star_hex D:5: minmay_evil_eye, layout_cave_pools, mainiacjoe_overflow_swirl, gammafunk_temple_overflow_arena, minmay_misc_feat_enclosed D:6: layout_cave_pods, mainiacjoe_overflow_small_starburst, grunt_qazlal_clouds, hangedman_abyss_or_decor_stabs D:7: layout_basic, lemuel_round_altar, minmay_temple_entry_ruins D:8: layout_basic, elyvilon_altar_4, hellmonk_lair_entry_icy, grunt_ministairs_10, uniq_gastronok, uniq_grum D:9: layout_basic, mainiacjoe_overflow_divided_tiny, enter_bailey_3, serial_shops, shop, jiyva_altar_1, uniq_maggie, uniq_prince_ribbit1, uniq_psyche D:10: minmay_cornered_nines, layout_basic, minivault_21, uniq_sonja, uniq_fannar, uniq_urug Temple: hellmonk_temple_two_chambers Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Stealth | 3 4 5 6 | 6.3 Fighting | 1 2 3 | 3.1 Spellcasting | 3 4 5 6 7 | 7.7 Dodging | 3 4 5 7 8 | 8.1 Alchemy | 1 3 | 3.0 Earth Magic | 1 3 4 6 | 6.0 Conjurations | 6 7 | 7.4 Maces & Flails | 4 | 4.3 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 3 | | | || 3 Tentacles | 2 | 6 | 11 | 1 || 20 Constrict | 1 | 9 | 10 | 1 || 21 Dagger | 1 | 29 | 41 | 14 || 85 Cast: Magic Dart | 52 | 98 | 95 | 22 || 267 Searing Ray | 1 | 18 | 16 | 6 || 41 Stone Arrow | | | 59 | 41 || 100 Fulminant Prism | | | 7 | 5 || 12 Passwall | | | 1 | || 1 Use: Potion | | | 6 | || 6 Scroll | | | 13 | 2 || 15 Stab: Sleeping | 2 | 2 | 2 | || 6 Armour: Skin | 4 | 17 | 56 | 20 || 97 Dodge: Dodged | 1 | 23 | 52 | 21 || 97