perishedprincess Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (1, 6, D:1) a ball python corpse (skeletalised by now) (1, 29, D:1) a bat corpse (skeletalised by now) (2, 9, D:1) a +2 pair of boots (3, 40, D:1) a +0 robe (4, 8, D:1) a bat corpse (skeletalised by now) (8, 12, D:1) a +0 short sword a kobold skeleton (9, -3, D:1) a +0 dagger (10, 12, D:1) a +0 club (13, 3, D:1) a +0 robe (14, 14, D:1) a quill talisman (24, 12, D:1) a frilled lizard skeleton (24, 18, D:1) a rat skeleton (27, 5, D:1) a +0 trident (27, 8, D:1) a rat corpse (skeletalised by now) (43, 20, D:1) a +0 club a goblin corpse (skeletalised by now) (46, 10, D:1) a +0 short sword (57, 37, D:1) 5 poisoned darts Level 2 of the Dungeon (0, 0, D:2) a +0 robe (4, -1, D:2) 5 poisoned darts (6, -24, D:2) a +0 club a +2 flail of protection a goblin corpse (skeletalised by now) (8, -47, D:2) a +2 dagger of venom (9, -40, D:2) a +0 hammer (12, -25, D:2) a ball python corpse (skeletalised by now) (19, -17, D:2) a +0 short sword (31, -27, D:2) a +0 dagger (39, -43, D:2) a rat skeleton (48, -28, D:2) a ball python skeleton (48, 1, D:2) an adder skeleton (49, -23, D:2) a +0 leather armour (49, 0, D:2) an adder skeleton (50, -41, D:2) a parchment of Summon Ice Beast (52, -1, D:2) a +0 mace a +0 ring mail the human corpse of Terence (skeletalised by now) (57, 3, D:2) a +0 leather armour (58, -47, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (10, -10, D:3) a +0 short sword (10, 13, D:3) a +1 ring mail of poison resistance (19, -18, D:3) a +0 leather armour (22, 4, D:3) a bat skeleton (25, 6, D:3) a +0 dagger (34, -8, D:3) an adder skeleton (35, 21, D:3) a +0 sling (36, 10, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Tafucan's Jewellery Shop an amulet of chemistry (unknown) (330 gold) the quill talisman of the Carpenter {Str+3 Stlth+} (363 gold) [quill talisman] Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. a +6 ring of intelligence (unknown) (396 gold) a ring of protection from cold (unknown) (275 gold) an amulet of chemistry (unknown) (330 gold) an amulet of guardian spirit (unknown) (330 gold) a ring of positive energy (unknown) (220 gold) a ring of magical power (unknown) (220 gold) [Shop] Eddoxes's Armour Emporium a +0 ring mail (60 gold) an orb of pyromania (390 gold) the +8 plate armour of Mutualism {-Tele *Silence rC+ Dex+6} (1080 gold) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rC+: It protects you from cold. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. a +3 ring mail of cold resistance (390 gold) the +1 plate armour of Untruth {Resonance, rN++ Stlth+} (724 gold) rN++: It greatly protects you from negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 ring mail (60 gold) a +0 chain mail of cold resistance (195 gold) a +1 ring mail of cold resistance (240 gold) [Shop] Wunotrigh's Antique Weapon Boutique a +4 battleaxe of electrocution (1410 gold) a +0 mace (90 gold) a +0 long sword (105 gold) a +0 short sword (90 gold) a +2 quarterstaff of rebuke (510 gold) a +0 dagger of draining (168 gold) a +4 hand axe of draining (822 gold) a +0 war axe (105 gold) [Shop] Beufipne's Armour Boutique a +0 robe (12 gold) a +0 ring mail (56 gold) a +0 leather armour (28 gold) a +2 ring mail of poison resistance (252 gold) a +0 crystal plate armour (840 gold) a +2 robe of willpower (250 gold) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} (597 gold) Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. EV+5: It affects your evasion (+5). It cannot be enchanted further. a +0 scale mail (56 gold) a +2 leather armour of poison resistance (224 gold) (0, 25, D:4) a ball python skeleton (2, 24, D:4) a howler monkey skeleton (3, 3, D:4) a +0 club an orc corpse (skeletalised by now) (3, 23, D:4) a +0 mace an orc skeleton (15, 14, D:4) a +0 dagger (18, 28, D:4) a +0 club a +0 robe an orc skeleton (25, 27, D:4) a +0 short sword (27, 39, D:4) a +0 club (28, 26, D:4) a +0 mace a +0 scale mail an orc corpse (skeletalised by now) (30, 29, D:4) a +0 war axe 5 poisoned darts (33, -4, D:4) a +0 sling (38, 8, D:4) a +0 rapier a hobgoblin corpse (skeletalised by now) (40, 25, D:4) a hound skeleton (40, 26, D:4) an adder skeleton (43, -1, D:4) a +0 dagger (46, 4, D:4) a +0 short sword a kobold corpse (skeletalised by now) (52, 1, D:4) a +0 dagger a +0 ring mail (55, 3, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 leather armour a +0 war axe an orc skeleton (1, -31, D:5) an adder corpse (skeletalised by now) (1, -1, D:5) a +0 robe a +0 dagger a +0 hand axe an orc skeleton (2, -1, D:5) a +0 mace an orc skeleton (10, -21, D:5) a +0 giant club an ogre corpse (skeletalised by now) (15, -2, D:5) an adder skeleton (39, -6, D:5) an inkwell talisman (44, -27, D:5) the +5 leather armour of Snakes and Ladders {Rampage Int+2 Dex+3} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (49, -7, D:5) a +0 scale mail (51, 8, D:5) a +0 great sword (55, -32, D:5) an iguana corpse (skeletalised by now) Level 6 of the Dungeon (5, 12, D:6) a +0 trident a +0 scale mail (5, 13, D:6) a +1 war axe of flaming a +0 mace a +0 leather armour a +0 flail an orc skeleton (8, 22, D:6) a +0 robe (13, 24, D:6) a +0 trident (24, 7, D:6) a +0 helmet (26, 24, D:6) a +0 chain mail (34, 23, D:6) a +0 robe (34, 31, D:6) an adder skeleton (44, 28, D:6) a +0 partisan Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (15, 23, D:7) a bat corpse (skeletalised by now) (15, 27, D:7) a bat corpse (skeletalised by now) (17, 25, D:7) a bat corpse (skeletalised by now) (19, 27, D:7) a bat corpse (skeletalised by now) (24, 18, D:7) an iguana corpse (skeletalised by now) (29, 14, D:7) a +0 whip (29, 16, D:7) a +0 club (35, 22, D:7) a +0 whip (35, 23, D:7) the quill talisman of Happy Babbling {rElec rN+ Int+2 Stlth-} [quill talisman] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). Stlth-: It makes you less stealthy. (36, 19, D:7) a +0 whip a +0 leather armour a +0 flail a gnoll corpse (37, 43, D:7) a javelin (40, 43, D:7) a +0 ring mail (41, 43, D:7) a +0 trident of pain (still there?) an orc corpse (still there?) (43, 43, D:7) a +0 dagger a +0 short sword a wyvern corpse an orc corpse the Ecumenical Temple