perishedprincess Level 1 of the Dungeon (2, 3, D:1) a quill talisman (6, 13, D:1) a rat skeleton (8, 17, D:1) a +0 club (10, 17, D:1) a rat skeleton (19, 8, D:1) a ball python corpse (skeletalised by now) (20, 3, D:1) a +0 whip (21, 23, D:1) a bat skeleton (23, 22, D:1) a rat skeleton (26, 31, D:1) a +0 club a kobold corpse (skeletalised by now) (27, 7, D:1) a +0 short sword (27, 21, D:1) a quokka skeleton (28, 21, D:1) a bat skeleton (29, 23, D:1) a +0 dagger (35, 28, D:1) a bat corpse (skeletalised by now) (39, 15, D:1) a +0 short sword (41, 25, D:1) a bat skeleton (43, 12, D:1) a +0 whip (43, 37, D:1) a +0 mace (44, 37, D:1) a +0 leather armour Level 2 of the Dungeon (3, 0, D:2) a frilled lizard corpse (skeletalised by now) (7, 22, D:2) an adder corpse (skeletalised by now) (8, 23, D:2) a +0 club 5 stones a kobold corpse (skeletalised by now) (9, 18, D:2) a frilled lizard corpse (skeletalised by now) a rat corpse (skeletalised by now) (10, -5, D:2) a bat corpse (skeletalised by now) (10, -2, D:2) a +0 dagger (11, 9, D:2) a +0 whip (13, 21, D:2) a ball python corpse (skeletalised by now) (18, 32, D:2) a +0 robe (22, -6, D:2) a ball python corpse (skeletalised by now) (24, -1, D:2) a +0 club (29, 12, D:2) a rat skeleton (30, 27, D:2) a +0 dagger (33, 35, D:2) a +0 ring mail (36, 8, D:2) a quokka skeleton (44, -6, D:2) the +1 ring mail "Ledoful" {*Slow rF+ SInv} *Slow: It may slow you when you take damage. rF+: It protects you from fire. SInv: It lets you see invisible. It cannot be enchanted further. (51, 1, D:2) a +0 short sword a hobgoblin skeleton (54, -6, D:2) a +0 club Level 3 of the Dungeon [Shop] Lailaov's Weapon Emporium a +0 flail (35 gold) a +0 scimitar (60 gold) the +5 lajatang of Judgement {heavy, rElec rCorr} (716 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +2 hand axe of electrocution (195 gold) a +0 whip (25 gold) a +0 whip (25 gold) 3 javelins (90 gold) a +0 war axe (35 gold) 5 poisoned darts (30 gold) (0, 0, D:3) a +0 dagger (2, -22, D:3) a ball python corpse (skeletalised by now) (5, 9, D:3) a +0 orcbow (6, -2, D:3) a frilled lizard corpse (skeletalised by now) (6, 14, D:3) a +0 whip 6 poisoned darts a kobold corpse (skeletalised by now) (8, -18, D:3) 2 boomerangs (12, 24, D:3) a ball python corpse (skeletalised by now) (13, -11, D:3) 3 poisoned darts a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a kobold corpse (skeletalised by now) (13, -2, D:3) a +0 dagger a +0 whip a goblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (14, -5, D:3) 2 poisoned darts (15, 1, D:3) a +0 leather armour (20, 4, D:3) a +0 dagger a goblin skeleton (21, 5, D:3) a +0 club a +0 club a hobgoblin skeleton an orc skeleton a hobgoblin skeleton a goblin skeleton (21, 6, D:3) a +6 spectral club a +0 animal skin a +0 helmet the hobgoblin skeleton of Robin (21, 7, D:3) a +0 club a +0 sling (23, 23, D:3) a +0 flail (33, -22, D:3) a +0 club (35, 6, D:3) a +0 short sword a kobold corpse (skeletalised by now) Level 4 of the Dungeon (1, 10, D:4) a +0 scale mail (7, -7, D:4) a +0 short sword (13, -6, D:4) a +0 club (16, 1, D:4) a +0 scale mail (17, -7, D:4) a stone a +0 whip a kobold skeleton (20, -3, D:4) 4 large rocks (22, -14, D:4) the inkwell talisman of Getoem {Dex+3 Slay-3 SInv} [inkwell talisman] Dex+3: It affects your dexterity (+3). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). SInv: It lets you see invisible. Zin disapproves of the use of such an item. (22, -11, D:4) a +0 flail a +0 flail (22, -10, D:4) a +0 club (27, -5, D:4) a +0 robe (29, 11, D:4) a +0 dagger an orc skeleton (33, 6, D:4) 5 boomerangs Level 5 of the Dungeon (0, 0, D:5) a +0 spear (6, -27, D:5) a +0 trident (6, 9, D:5) a +0 dagger a +2 robe of willpower a kobold skeleton (7, -28, D:5) a +0 dagger a +0 robe a +0 flail an orc corpse (skeletalised by now) (9, 0, D:5) a +0 war axe an orc skeleton (10, -32, D:5) a +0 robe (13, -21, D:5) a +0 short sword a +0 short sword 6 poisoned darts a +0 mace a +0 flail a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton an orc skeleton (14, -26, D:5) 3 stones (14, -24, D:5) 5 stones (14, -23, D:5) a +0 hand axe a +0 ring mail (16, 1, D:5) a +0 hand axe (17, 2, D:5) a +0 leather armour (19, -12, D:5) a +0 whip (21, -3, D:5) a +0 robe (25, -11, D:5) a +0 hand axe a +0 short sword a +0 club a +0 dagger a +0 robe an orc skeleton an orc skeleton an orc skeleton an orc skeleton (26, 17, D:5) the inkwell talisman of the Tarantula {Harm rF+ Str+3} [inkwell talisman] Harm: It increases damage dealt and taken. rF+: It protects you from fire. Str+3: It affects your strength (+3). Zin disapproves of the use of such an item. (27, 16, D:5) an adder skeleton (35, -13, D:5) a +0 leather armour (36, -25, D:5) a +0 trident a +0 scale mail (36, -24, D:5) a +1 whip of flaming a +0 robe the kobold skeleton of Pikel (40, 0, D:5) a +0 falchion (56, 5, D:5) a +0 ring mail Level 6 of the Dungeon (3, 5, D:6) a potion of invisibility (19, 1, D:6) a +0 giant spiked club the Ecumenical Temple an ossuary (0, 0, Ossuary) a riddle talisman (0, 1, Ossuary) a scroll of teleportation (1, 0, Ossuary) 17 gold pieces (1, 1, Ossuary) a scroll of identify