Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 7888424725027764031 140 perishedprincess the Magician (level 5, -8/38 HPs) Began as a Draconian Conjurer on June 14, 2026. Mangled by an ogre ... wielding a +0 giant club (12 damage) ... on level 4 of the Dungeon. The game lasted 00:04:34 (3685 turns). perishedprincess the Magician (Draconian Conjurer) Turns: 3685, Time: 00:04:35 Health: -8/38 AC: 5 Str: 10 XL: 5 Next: 2% Magic: 6/11 EV: 11 Int: 18 God: Gold: 143 SH: 0 Dex: 11 Spells: 9/12 levels left rFire . . . (100%) c - +4 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn MPRegen 0.12/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 143 gold pieces. Inventory: Hand Weapons c - a +4 dagger of venom (weapon) Magical Staves b - a staff of air Scrolls m - a scroll of fog {unknown} c - 2 scrolls of blinking {unknown} d - a scroll of teleportation {unknown} e - 3 scrolls of identify {unknown} h - a scroll of vulnerability {unknown} l - 2 scrolls of noise {unknown} q - a scroll of brand weapon {unknown} u - 3 scrolls of fear {unknown} Potions c - 2 potions of curing j - 2 potions of attraction {unknown} k - a potion of resistance {unknown} n - a potion of haste {unknown} f - 2 potions of berserk rage {unknown} o - a potion of mutation {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 4.4 Spellcasting - Level 4.3 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 12% 1d3 14% 1 Summon Small Mammal Summ 12% N/A 14% 1 Mephitic Cloud Conj/Alch/Air 9% N/A 24% 3 Teleport Other Tloc 3% N/A 38% 3 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Qazlal Sif Muna Zin Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History There is a stormy altar of Qazlal here. Partly explored, can't reach some places. Partly explored, can't reach some places. There is a stone staircase leading down here. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! You encounter an adder. There is a stone staircase leading up here. The helpless adder fails to defend itself. You puncture the adder! The adder is poisoned. The adder is severely wounded. You kill the adder! You have reached level 5! You encounter an ogre. It is wielding a +0 giant club. Found a distressingly furry leather armour and 8 gold pieces. Found 18 gold pieces. You encounter an ogre. It is wielding a +0 giant club. The ogre shouts! You hear an angry hiss. Found a parchment of Maxwell's Portable Piledriver. The ogre shouts! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (89% to hit) You focus your ray upon the ogre. The searing ray hits the ogre. The ogre is lightly wounded. (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The searing ray hits the ogre! The ogre is heavily wounded. The searing ray misses the ogre. x2 You finish channelling your searing ray. The ogre hits you with a +0 giant club! You die... #.# §§§§§.#.# #..#§§§§§#..# . #..##...##..# :..O#....###....# ..$.............# ....#####O..##.. . #..## ###O<####.# #..@......# #.#..###### #[#..# # #..# #..# #..# #..# #..# You could see 2 ogres. Vanquished Creatures Jessica (D:3) 3 adders 3 gnolls (D:3) 4 dart slugs 2 ribbon worms (D:2) 6 endoplasms 8 hobgoblins 2 quokkas 5 ball pythons 8 bats 4 frilled lizards 8 goblins 6 kobolds 4 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | perishedprincess the Draconian Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 649 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 652 | D:1 | Learned a level 2 spell: Searing Ray 1945 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/6 2684 | D:3 | Reached XP level 4. HP: 29/33 MP: 0/9 2914 | D:3 | Encountered Jessica 2926 | D:3 | Killed Jessica 3166 | D:3 | Found a shimmering blue altar of Sif Muna. 3167 | D:3 | Found a glowing silver altar of Zin. 3638 | D:3 | Found a stormy altar of Qazlal. 3673 | D:4 | Reached XP level 5. HP: 38/38 MP: 11/11 3673 | D:4 | Encountered an ogre 3675 | D:4 | Encountered an ogre 3685 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_maze_b, layout_basic D:2: layout_loops_ring, nicolae_twisty_statue_hallways D:3: darby_rabbit_hole [darby_rabbit_hole_end_abyss], layout_basic, nicolae_qazlal_eye_of_the_storm, gammafunk_temple_overflow_pools, uniq_jessica D:4: minmay_diamond_boxcup, layout_loops_ring, nicolae_dithmenos_not_quite_primordial_nightfall, lightli_sewer_entry_pipes, guppyfry_shop_venom Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Spellcasting | 3 4 | 4.4 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 11 | 14 || 25 Melee: Unarmed | 10 | || 10 Tailslap | 3 | 5 || 8 Dagger | 1 | 14 || 15 Cast: Magic Dart | 81 | 10 || 91 Searing Ray | 6 | 8 || 14 Drink: Curing | | 2 || 2 Magic | | 1 || 1 Stab: Sleeping | | 1 || 1 Armour: None | 14 | 13 || 27 Dodge: Dodged | 13 | 8 || 21