Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 9432930802724088920 14 perishedprincess the Conjurer (level 2, -6/20 HPs) Began as a Draconian Conjurer on June 15, 2026. Mangled by a gnoll ... wielding a +2 flail of protection (7 damage) ... on level 1 of the Dungeon. The game lasted 00:01:21 (547 turns). perishedprincess the Conjurer (Draconian Conjurer) Turns: 547, Time: 00:01:22 Health: -6/20 AC: 4 Str: 9 XL: 2 Next: 27% Magic: 2/5 EV: 11 Int: 18 God: Gold: 22 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . (100%) b - +2 short sword (drain) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons b - a +2 short sword of draining (weapon) Missiles a - 2 poisoned darts Scrolls c - a scroll of enchant armour {unknown} d - 2 scrolls of identify {unknown} e - a scroll of immolation {unknown} h - a scroll of fog {unknown} Potions g - a potion of magic Skills: + Level 2.1 Dodging - Level 2.0 Stealth + Level 2.2 Spellcasting + Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The magic dart hits the endoplasm. You kill the endoplasm! You encounter a gnoll. It is wielding a +2 flail of protection. A gnoll is nearby! The helpless gnoll fails to defend itself. You puncture the gnoll! The gnoll is heavily wounded. The gnoll hits you with a +2 flail of protection! Ouch! That really hurt! You hit the gnoll but do no damage. You drain the gnoll. The gnoll is severely wounded. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll hits you with a +2 flail of protection. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +2 flail of protection (severely wounded, heavily drained, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll hits you with a +2 flail of protection! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +2 flail of protection (severely wounded, heavily drained, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +2 flail of protection (severely wounded, heavily drained, 100% to hit) You miscast Magic Dart. Nothing appears to happen. The gnoll hits you with a +2 flail of protection! You die... ### ..# #.# .. #.# . . #.# .## #. #j# #####.. #. #@# ..##.# #..#.#####.##.# #.#.....#.##.####### #...###.#..#........ ###.###.##.......... #..##.....#....... ##.###....#....... #.###..#.#....... #..##.##.#....... You could see a gnoll (very drained). Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 4 jackals (D:1) A quokka (D:1) 2 bats (D:1) A frilled lizard (D:1) A goblin (D:1) 2 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | perishedprincess the Draconian Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 243 | D:1 | Reached XP level 2. HP: 18/20 MP: 0/5 545 | D:1 | HP: 1/20 [gnoll/+2 flail of protection (7)] 547 | D:1 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_basic, shapermc_ecumenical_altar_hornbeckon, chequers_serial_rivers_micro_b Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | 2 | 2.1 Spellcasting | | 2.2 Conjurations | | 4.1 Action || total ---------------------------++------- Attack: Normal || 17 Melee: Unarmed || 14 Short sword || 3 Throw: Dart || 2 Cast: Magic Dart || 25 Stab: Sleeping || 1 Armour: None || 30 Dodge: Dodged || 33