perishedprincess Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 1, D:1) a +0 short sword 4 stones (5, -30, D:1) a +0 club a kobold corpse (skeletalised by now) (5, -13, D:1) a +2 whip of electrocution (8, -16, D:1) a frilled lizard skeleton (8, -14, D:1) a rat skeleton (9, -37, D:1) 4 atropa-tipped darts (9, -17, D:1) a +0 short sword (21, -20, D:1) a +0 hand axe (23, -44, D:1) a ball python corpse (skeletalised by now) (30, 3, D:1) a +0 dagger (34, -29, D:1) a +0 club a goblin skeleton (35, -32, D:1) a frilled lizard skeleton (39, -28, D:1) a +0 dagger a stone (43, -5, D:1) a hobgoblin corpse (skeletalised by now) (44, -44, D:1) a hobgoblin skeleton (45, -3, D:1) 2 darts of disjunction (46, -39, D:1) 11 gold pieces (49, -5, D:1) a +0 dagger a bat corpse (skeletalised by now) (52, -9, D:1) a +0 devious dagger (55, -43, D:1) a +2 devious short sword a kobold corpse (skeletalised by now) (55, -42, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (55, -40, D:1) a +0 whip (55, -7, D:1) a rat corpse (skeletalised by now) (57, -41, D:1) a +0 heavy glaive (unseen) (57, 1, D:1) a +0 leather armour (58, -44, D:1) a +0 dagger (58, -43, D:1) a +0 spear a gnoll corpse (skeletalised by now) (58, -41, D:1) the +5 pair of gloves "Duorpharch" {rF+ rN+} rF+: It protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. (59, -41, D:1) 3 atropa-tipped darts (59, -39, D:1) a +0 club 4 stones a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 robe (5, 0, D:2) a hobgoblin corpse (skeletalised by now) (6, 4, D:2) a bat corpse (skeletalised by now) (8, 30, D:2) a +0 flail a +0 chain mail of poison resistance (12, 15, D:2) a frilled lizard corpse (skeletalised by now) (19, -7, D:2) a quokka corpse (skeletalised by now) (19, 33, D:2) a +0 pair of boots (23, 36, D:2) a +0 club (24, 12, D:2) a +0 dagger a goblin corpse (skeletalised by now) (26, 42, D:2) a +0 short sword a kobold skeleton (27, 20, D:2) a +0 mace (31, 26, D:2) a +0 dagger a goblin corpse (skeletalised by now) (38, 6, D:2) a +0 club a goblin skeleton (44, 16, D:2) a +0 sling (44, 24, D:2) a +0 club (45, -10, D:2) a +0 hand axe (60, 26, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (4, 11, D:3) a ball python skeleton (14, 30, D:3) a +0 dagger a goblin corpse (skeletalised by now) (17, 7, D:3) an iguana skeleton (20, 12, D:3) a +0 ring mail (22, 13, D:3) a +0 ring mail (28, -1, D:3) a +0 dagger a +0 club a +0 dagger a +0 club a +0 dagger a +0 club a hobgoblin skeleton a rat skeleton a goblin skeleton a goblin skeleton (29, 0, D:3) a +5 vampiric spear a +0 animal skin a +0 helmet (31, -2, D:3) a +0 club a kobold skeleton (36, 14, D:3) a +0 short sword 3 stones a +0 leather armour Level 4 of the Dungeon (7, 18, D:4) a +0 dagger a goblin corpse (skeletalised by now) (8, -11, D:4) a quokka skeleton (17, -8, D:4) a +0 leather armour (17, 24, D:4) a +0 giant spiked club an ogre corpse (skeletalised by now) (18, -3, D:4) an adder skeleton (18, 14, D:4) a +0 club (23, 5, D:4) the quill talisman of Least Resistance {rElec rN+++ Str+3 Slay-6} [quill talisman] rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. Str+3: It affects your strength (+3). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). (25, -4, D:4) a +0 flail (29, -16, D:4) a ball python corpse (skeletalised by now) (45, 8, D:4) a river rat corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Maeruj's Distillery a potion of heal wounds (80 gold) a potion of enlightenment (50 gold) a potion of heal wounds (80 gold) a potion of brilliance (40 gold) (0, 0, D:5) a +0 helmet of ice (1, 21, D:5) a +0 chain mail (1, 33, D:5) a +0 whip (4, 21, D:5) an adder corpse (skeletalised by now) (6, 26, D:5) an orb of mayhem (13, 9, D:5) a +0 dagger (24, -3, D:5) a water moccasin skeleton (28, -11, D:5) a +0 chain mail (28, 24, D:5) a +0 hand axe a +0 dagger a +0 robe (29, 23, D:5) a +0 club an orc skeleton (29, 24, D:5) a +0 club a +0 scale mail an orc skeleton (42, -5, D:5) a quokka corpse (skeletalised by now) (44, -6, D:5) a +0 leather armour (44, -4, D:5) a +0 whip of freezing a +0 robe the kobold corpse of Pikel (skeletalised by now) (46, 15, D:5) an adder corpse (skeletalised by now) (50, 6, D:5) a +0 hand axe an orc skeleton (51, 7, D:5) a +0 dagger a +2 dagger of draining a +0 hand axe a +0 dagger a +0 robe Level 6 of the Dungeon (3, 0, D:6) a +0 giant spiked club (19, 18, D:6) a +0 leather armour (20, 14, D:6) a +0 war axe (21, 5, D:6) a +0 short sword an iguana corpse (skeletalised by now) (25, 18, D:6) a +0 trident (27, 12, D:6) a +0 rapier (31, 2, D:6) a +1 long sword of electrocution (33, -1, D:6) a +0 falchion an orc skeleton (34, -1, D:6) a +0 dagger a +0 club a +2 leather armour of willpower an orc skeleton (45, 3, D:6) a +0 war axe (46, 21, D:6) a parchment of Static Discharge Level 7 of the Dungeon (15, 27, D:7) a +0 shortbow (18, 3, D:7) a water moccasin corpse (skeletalised by now) (25, 13, D:7) a +0 giant club (35, 34, D:7) an iguana corpse (skeletalised by now) (38, 29, D:7) a ring of resist corrosion (44, 22, D:7) a +1 shortbow of flaming a centaur corpse (skeletalised by now) (51, 27, D:7) a +0 hand axe (63, 20, D:7) a +0 club (68, -3, D:7) a +0 spear a gnoll corpse (skeletalised by now) (69, -3, D:7) a +0 club a +0 club a +0 robe a +2 flail of protection a +0 whip a gnoll corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a +0 robe (2, -2, D:8) a +0 short sword (11, 28, D:8) a +0 dagger an orc skeleton (12, 27, D:8) a +0 short sword an orc skeleton (21, 32, D:8) a +1 quarterstaff of rebuke (22, 20, D:8) a +0 club an orc skeleton (22, 21, D:8) a +0 mace an orc skeleton (25, 23, D:8) a +0 mace (26, 24, D:8) a +0 war axe a +0 leather armour (27, 26, D:8) a +0 club a +0 ring mail (29, 3, D:8) a +0 short sword (32, 32, D:8) a water moccasin skeleton (34, 36, D:8) a +0 hand axe (37, 30, D:8) a +1 long sword a +0 robe (37, 31, D:8) a +0 dagger a +0 robe a +5 spear a +0 robe a +0 dire flail a +0 robe (43, 34, D:8) a bullfrog skeleton (46, 14, D:8) a +1 spear of venom a +0 ring mail (47, 14, D:8) a +0 halberd (48, 11, D:8) a +0 halberd (49, 11, D:8) a +0 halberd (50, 10, D:8) a spore talisman (50, 11, D:8) a +0 scale mail a +0 dagger (50, 12, D:8) a +0 flail a gnoll skeleton (50, 13, D:8) a +0 scimitar a +0 orcbow a +0 plate armour (50, 14, D:8) a +0 flail of protection (51, 18, D:8) a +0 short sword a +0 ring mail Level 9 of the Dungeon (8, 13, D:9) a +0 robe a +0 dagger (13, 1, D:9) a +0 battleaxe a +0 robe (16, 0, D:9) a +1 mace a +0 robe (16, 1, D:9) a +2 battleaxe a +0 robe (16, 3, D:9) a +1 hand axe of freezing a +0 robe (28, 7, D:9) a +0 short sword a +0 club a +0 chain mail a +2 heavy hand axe a +0 leather armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (29, 6, D:9) a +0 hand axe an orc corpse (skeletalised by now) (31, -1, D:9) a wyvern skeleton (31, 17, D:9) a +0 orcbow (34, 18, D:9) a cane toad corpse a cane toad corpse Level 10 of the Dungeon (0, 0, D:10) a +0 scimitar (4, -2, D:10) a +0 ring mail (6, 16, D:10) a +0 whip (10, 31, D:10) the +0 helmet "Kutiomn" {+Inv rElec Stlth+} +Inv: It lets you turn invisible. rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. It cannot be enchanted further. (17, 8, D:10) a +0 club a +0 scale mail (18, -1, D:10) a +0 great mace (18, 8, D:10) a +0 flail an orc skeleton (18, 9, D:10) a +2 dagger of venom a +0 robe (21, 0, D:10) a +0 dagger a kobold skeleton (21, 1, D:10) a +0 short sword a +3 dagger of freezing a +0 dagger a +0 dagger a curare-tipped dart a +0 short sword a kobold skeleton a kobold skeleton a kobold skeleton (21, 42, D:10) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (35, 31, D:10) a +0 dagger (37, 24, D:10) a +2 scimitar of flaming a howler monkey skeleton (37, 25, D:10) a howler monkey skeleton (37, 28, D:10) a +0 dagger (37, 29, D:10) a +0 short sword a kobold skeleton (50, 6, D:10) a +0 falchion (51, 39, D:10) a +1 dagger of flaming (52, 13, D:10) a yak skeleton a yak skeleton (52, 39, D:10) a +0 plate armour a +0 short sword an orc skeleton (53, 39, D:10) a +0 leather armour a +0 mace (55, 39, D:10) a +0 flail a +0 plate armour an orc corpse (skeletalised by now) Level 11 of the Dungeon (0, 0, D:11) a parchment of Jinxbite (9, 13, D:11) a +0 dagger of freezing (10, 13, D:11) a +0 dagger a +0 short sword a curare-tipped dart a +0 short sword a kobold skeleton a kobold skeleton a kobold skeleton a wyvern skeleton (13, 13, D:11) a +0 flail (16, -11, D:11) a +2 leather armour of poison resistance (18, -18, D:11) a +0 dagger (18, -9, D:11) a +0 dagger (18, 35, D:11) a +0 robe (20, -17, D:11) a +0 dagger (20, -9, D:11) a +0 dagger (20, 5, D:11) a +0 club an orc corpse (skeletalised by now) (20, 6, D:11) a +0 morningstar an orc corpse (skeletalised by now) (20, 8, D:11) a +0 dagger a +0 chain mail an orc corpse (skeletalised by now) (23, 11, D:11) a +0 trident a +0 scale mail (26, 24, D:11) a +0 club a +0 short sword a +0 plate armour a +0 long sword a +0 plate armour a +0 short sword a +0 chain mail a +0 giant club a +0 great mace a manticore skeleton a two-headed ogre skeleton (27, 23, D:11) a +0 trident the +0 ring mail "Taodurraov" {Rampage rC+ SInv} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC+: It protects you from cold. SInv: It lets you see invisible. It cannot be enchanted further. an orc skeleton (27, 24, D:11) a +0 club a +0 trident an orc skeleton an orc skeleton (29, 21, D:11) a +0 club (40, 12, D:11) a +0 giant club a +0 plate armour a +0 battleaxe of electrocution a +0 plate armour a +0 flail of concussion a +0 plate armour a +0 battleaxe an ogre skeleton an orc skeleton (41, 12, D:11) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (42, 12, D:11) a +0 plate armour a +0 flail an orc skeleton (43, 24, D:11) a +0 flail a +0 chain mail an orc corpse (skeletalised by now) (44, 2, D:11) a +0 leather armour (46, 11, D:11) a +0 hand axe a +0 chain mail (48, 21, D:11) a +0 trident a +0 leather armour an orc corpse (skeletalised by now) (48, 32, D:11) a +0 club (49, 30, D:11) a +0 giant spiked club a +0 giant spiked club a +0 trident a +0 leather armour a two-headed ogre corpse (skeletalised by now) Level 12 of the Dungeon (0, 0, D:12) a +0 short sword (5, 6, D:12) a +0 plate armour (6, -7, D:12) a +0 plate armour (14, 21, D:12) a +0 sling (19, -8, D:12) a +0 orcbow (19, -7, D:12) a +0 shortbow (19, -6, D:12) a +0 shortbow a centaur corpse (skeletalised by now) (20, -8, D:12) a +0 shortbow a centaur corpse (skeletalised by now) (20, -7, D:12) a +0 shortbow a +0 orcbow a centaur corpse (skeletalised by now) a centaur corpse (skeletalised by now) (48, 21, D:12) a +0 pair of boots (50, 20, D:12) a parchment of Petrify Level 13 of the Dungeon (6, 15, D:13) a +0 quarterstaff (13, 20, D:13) a +0 halberd an ugly thing corpse (skeletalised by now) (14, 15, D:13) a +0 war axe (15, -5, D:13) a human corpse (skeletalised by now) (18, 35, D:13) a potion of lignification (19, 38, D:13) a scroll of teleportation (19, 42, D:13) 16 gold pieces (20, 3, D:13) a +0 dagger a +0 robe an elf corpse (skeletalised by now) (32, 32, D:13) a +0 ring mail the Ecumenical Temple Level 1 of the Lair of Beasts