perishedprincess Level 1 of the Dungeon (0, 0, D:1) a +0 club 3 stones (11, 6, D:1) a +0 sling (15, -2, D:1) a rat skeleton (15, 0, D:1) a +0 dagger (18, -26, D:1) a rat corpse (skeletalised by now) (19, 6, D:1) a +0 club (30, -27, D:1) a +0 dagger a kobold corpse (skeletalised by now) (32, 13, D:1) a +0 robe (38, -12, D:1) a +0 dagger (38, -8, D:1) a +0 scale mail (41, 8, D:1) a hobgoblin skeleton (42, -20, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (46, -16, D:1) a +0 club (47, 4, D:1) a +0 dagger (48, -26, D:1) a +0 club a goblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (50, 15, D:1) a +0 dagger (51, -24, D:1) a frilled lizard skeleton (58, -8, D:1) a rat skeleton (58, 8, D:1) 5 javelins Level 2 of the Dungeon (0, 0, D:2) a staff of cold (3, 7, D:2) a +0 robe (5, 0, D:2) a +0 leather armour (10, 7, D:2) a +0 whip (12, -3, D:2) the felid corpse of Natasha (skeletalised by now) (12, 12, D:2) the felid skeleton of Natasha (17, 21, D:2) a hobgoblin skeleton (26, 1, D:2) a rat skeleton (34, -1, D:2) a +0 dagger a +0 robe the human skeleton of Jessica (34, 4, D:2) a +0 whip 3 stones a kobold skeleton (34, 27, D:2) a rat skeleton (35, 24, D:2) a +0 dagger (42, 15, D:2) a +0 club a goblin skeleton (45, 5, D:2) a +0 club (45, 6, D:2) a +0 mace a +0 scale mail the human skeleton of Terence (45, 13, D:2) a +0 club a goblin skeleton (47, 12, D:2) a +0 chain mail (47, 25, D:2) 4 silver javelins (48, 8, D:2) an adder skeleton (49, 4, D:2) a +0 dagger a +0 chain mail a goblin skeleton (50, 4, D:2) a +0 robe (58, 19, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (4, 10, D:3) a +0 club (8, 4, D:3) a bat corpse (skeletalised by now) (11, 27, D:3) a +0 dagger a kobold skeleton (12, 38, D:3) a +0 long sword (14, 27, D:3) a +1 devious dagger (16, -5, D:3) an adder corpse (skeletalised by now) (17, 36, D:3) a parchment of Summon Ice Beast (20, 22, D:3) a +0 dagger a +0 sling (26, 19, D:3) a +0 dagger (38, -3, D:3) a +0 club a +0 sling (44, 9, D:3) a +0 club a +0 leather armour (49, -1, D:3) a +0 club the +0 leather armour of Exclusion {rN+ Str-5 Dex+3 Stlth+} rN+: It protects you from negative energy. Str-5: It affects your strength (-5). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a goblin skeleton (55, 4, D:3) 19 gold pieces (59, 3, D:3) a parchment of Lee's Rapid Deconstruction (64, 17, D:3) a +0 whip a +0 whip (64, 18, D:3) a +0 flail (64, 20, D:3) a hobgoblin corpse (skeletalised by now) (64, 23, D:3) a +0 whip Level 4 of the Dungeon (5, 12, D:4) a +0 dagger a +0 leather armour a ball python skeleton (6, 19, D:4) 5 poisoned darts (8, 12, D:4) a +0 dagger a +0 animal skin a +0 helmet (9, 13, D:4) a hobgoblin skeleton (10, 10, D:4) a +1 dagger of holy wrath a hobgoblin skeleton (10, 12, D:4) a hobgoblin skeleton (12, 21, D:4) a +0 robe (14, -1, D:4) a +0 club a kobold skeleton (17, 8, D:4) a +0 dagger a goblin skeleton (19, 29, D:4) a +0 dagger (21, 11, D:4) 4 poisoned darts (25, -13, D:4) a +0 dagger a +1 devious dagger a +0 robe an orc skeleton an orc skeleton (29, -13, D:4) a +0 club a +0 short sword a +0 leather armour an orc skeleton (32, 7, D:4) a +0 spear (37, 2, D:4) a staff of air (44, 14, D:4) a +0 club Level 5 of the Dungeon (12, -7, D:5) a +0 dagger a +0 robe (15, 2, D:5) a +0 pair of gloves (27, -11, D:5) a +0 flail a gnoll skeleton (27, 1, D:5) a +0 chain mail (28, -11, D:5) a hound skeleton (28, -8, D:5) a +0 club (28, -4, D:5) a +0 short sword (29, -17, D:5) a +0 leather armour (32, -6, D:5) a +0 scale mail (34, -5, D:5) a +0 quarterstaff (37, -11, D:5) the +1 war axe "Wasavequ" {venom, rC+ Str+3 SInv} rC+: It protects you from cold. Str+3: It affects your strength (+3). SInv: It lets you see invisible. It cannot be enchanted further. (40, 15, D:5) a hound corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (40, 18, D:5) a +0 hand axe a +0 chain mail a +0 dagger Level 6 of the Dungeon [Shop] Puyxyaji's General Store a +0 glaive (140 gold) a staff of conjuration (unknown) (350 gold) a condenser vane (560 gold) a condenser vane (560 gold) 6 poisoned darts (50 gold) a wand of mindburst (10) (196 gold) a potion of heal wounds (112 gold) a parchment of Grave Claw (81 gold) the ring "Ilaeschebb" {rC+ Str+2} (506 gold) [ring of protection from cold] rC+: It protects you from cold. Str+2: It affects your strength (+2). (0, 0, D:6) a +0 chain mail (9, -16, D:6) a +0 whip (14, -22, D:6) a +0 dagger an orc skeleton (18, -16, D:6) a +2 leather armour of cold resistance a +0 flail (23, -20, D:6) a +0 flail an orc skeleton (26, 13, D:6) a black bear skeleton (27, 7, D:6) an iguana skeleton (28, -17, D:6) a +0 hand axe a +0 scale mail a +0 mace an orc skeleton (31, -18, D:6) a +0 short sword a +0 ring mail an orc skeleton (34, -18, D:6) a +0 club (37, -35, D:6) an adder corpse (skeletalised by now) (43, -26, D:6) a +0 spear (43, 17, D:6) a +0 whip a +0 club a gnoll skeleton (45, 17, D:6) a +0 spear a gnoll skeleton Level 7 of the Dungeon [Shop] Usuott's Neck Hole a +0 cloak (67 gold) a scarf of resistance (480 gold) a scarf of invisibility (180 gold) an amulet of guardian spirit (unknown) (450 gold) an amulet of dissipation (450 gold) an amulet of dissipation (450 gold) (10, -31, D:7) a +0 short sword a +0 robe (12, -31, D:7) a +0 dagger a +0 robe (13, 0, D:7) a +0 giant club (20, -10, D:7) a +0 glaive a +0 plate armour (21, -24, D:7) an electric eel corpse (skeletalised by now) (21, -10, D:7) a +0 morningstar an orc skeleton (21, -9, D:7) a +0 dagger an orc skeleton (23, -33, D:7) a +3 spear a +0 robe (25, -38, D:7) a +0 spear a +0 robe (25, -12, D:7) 5 datura-tipped darts (26, -9, D:7) a +0 flail an orc skeleton (27, -38, D:7) a +0 spear a +0 robe (31, -8, D:7) a +0 leather armour a +0 robe a +2 war axe of flaming (33, -28, D:7) an iguana skeleton (34, -11, D:7) a +0 leather armour a +0 dagger an orc skeleton (36, -19, D:7) a +0 leather armour a +0 short sword (38, -22, D:7) a +0 robe a +0 dagger (38, 14, D:7) a +0 short sword a +1 cloak (44, 1, D:7) a +0 ring mail Level 8 of the Dungeon [Shop] Alanouff's Book Emporium a parchment of Nazja's Percussive Tempering (294 gold) a parchment of Fugue of the Fallen (140 gold) a parchment of Summon Mana Viper (294 gold) a parchment of Summon Cactus Giant (400 gold) a parchment of Eringya's Surprising Crocodile (208 gold) a parchment of Slow (64 gold) a parchment of Construct Spike Launcher (92 gold) a parchment of Arcjolt (294 gold) a parchment of Ozocubu's Refrigeration (524 gold) a parchment of Frozen Ramparts (140 gold) a parchment of Haunt (524 gold) a parchment of Dimensional Bullseye (208 gold) (5, -3, D:8) a howler monkey skeleton (6, -20, D:8) a +0 robe a +0 dagger an orc skeleton (6, -1, D:8) a howler monkey skeleton (7, -2, D:8) a +0 robe a +0 halberd (7, 15, D:8) a +0 scale mail (8, 13, D:8) a +0 short sword 2 boomerangs a +0 leather armour (9, 0, D:8) a +0 robe a +0 falchion (11, 0, D:8) a +3 scimitar of flaming (13, 1, D:8) a +0 robe a +3 morningstar of freezing (16, 12, D:8) a bullfrog skeleton (18, -31, D:8) a +0 dagger (19, 30, D:8) a +0 robe (21, -28, D:8) a +0 whip a +0 leather armour a +0 mace a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (26, 13, D:8) a wyvern skeleton Level 9 of the Dungeon (0, 0, D:9) 7 poisoned darts a +0 club (1, -1, D:9) 2 poisoned darts a +0 dagger a kobold skeleton (1, 19, D:9) a +0 ring mail a +0 flail (1, 27, D:9) an electric eel skeleton (2, -3, D:9) 8 poisoned darts a +0 dagger (3, 33, D:9) an electric eel skeleton (4, 30, D:9) a +0 robe a +0 dagger (5, 10, D:9) a +0 giant club a +0 giant spiked club (7, 32, D:9) an electric eel skeleton (8, 33, D:9) a +0 ring mail a +0 short sword a +0 plate armour a +0 long sword an orc skeleton an orc skeleton (14, 35, D:9) a +0 dagger (19, 42, D:9) an electric eel skeleton (20, -10, D:9) 3 poisoned darts (25, 2, D:9) a howler monkey corpse (skeletalised by now) a howler monkey corpse (skeletalised by now) (27, 23, D:9) a scarab talisman (28, 28, D:9) 2 poisoned darts a +0 robe a +2 spear (29, 26, D:9) a +0 robe a +0 falchion (29, 28, D:9) a +0 robe a +0 mace (32, -1, D:9) a +0 giant club a +0 giant club a two-headed ogre skeleton (45, 7, D:9) a yak corpse (skeletalised by now) (46, 27, D:9) a +1 orcbow a +1 sling (46, 29, D:9) a centaur corpse (skeletalised by now) Level 10 of the Dungeon [Shop] Gozag's Platinum Reserve the cold staff of Calod {rPois rC+ Int-2 Necro Fire Ice} (4320 gold) [staff of cold] rPois: It protects you from poison. rC+: It protects you from cold. Int-2: It affects your intelligence (-2). Necro: It increases the power of your Necromancy spells. Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. the alchemy staff of Grontol {rElec rPois Str+3 Tloc Alch} (5090 gold) [staff of alchemy] rElec: It insulates you from electricity. rPois: It protects you from poison. Str+3: It affects your strength (+3). Tloc: It increases the power of your Translocations spells. Alch: It increases the power of your Alchemy spells. the conjuration staff of the Blue God {^Contam rElec rPois Conj Alch} (4320 gold) [staff of conjuration] ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rPois: It protects you from poison. Conj: It increases the power of your Conjurations spells. Alch: It increases the power of your Alchemy spells. the +2 robe of the Buccaneer {-Tele Harm Fly rN+} (1720 gold) -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. Fly: It grants you flight. rN+: It protects you from negative energy. It cannot be enchanted further. the ring of Kigugok {rElec rC+ Str+4 Int-3 Dex-3} (3480 gold) [ring of protection from cold] rElec: It insulates you from electricity. rC+: It protects you from cold. Str+4: It affects your strength (+4). Int-3: It affects your intelligence (-3). Dex-3: It affects your dexterity (-3). the alchemy staff "Zitiut" {rPois Int-5 Dex+5 SInv Alch} (3620 gold) [staff of alchemy] rPois: It protects you from poison. Int-5: It affects your intelligence (-5). Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. Alch: It increases the power of your Alchemy spells. the +5 dagger "Loattip" {devious, rC+ Dex+3} (4730 gold) rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the ring of Ascent {Will++ MP-4 SInv} (3340 gold) [ring of willpower] Will++: It greatly increases your willpower. MP-4: It affects your magic capacity (-4). SInv: It lets you see invisible. the eel talisman "Necod" {Rampage rC+ Will++ Str-2} (6600 gold) [eel talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC+: It protects you from cold. Will++: It greatly increases your willpower. Str-2: It affects your strength (-2). the ring "Poxiff" {*Corrode rPois Will+ Int+6 Dex+4} (5560 gold) [ring of intelligence] *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. Will+: It increases your willpower. Int+6: It affects your intelligence (+6). Dex+4: It affects your dexterity (+4). the +1 robe of the Mordant God {rC+++} (4790 gold) rC+++: It renders you almost immune to cold. It cannot be enchanted further. the +0 cloak of Mumblety Peg {rElec rPois SInv} (2690 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. SInv: It lets you see invisible. It cannot be enchanted further. a +1 antimagic trident (1750 gold) the +3 ring mail "Abro" {rElec Int+6} (4560 gold) rElec: It insulates you from electricity. Int+6: It affects your intelligence (+6). It cannot be enchanted further. the ring "Wilig" {rPois Stlth+} (2980 gold) [ring of poison resistance] rPois: It protects you from poison. Stlth+: It makes you more stealthy. the amulet of Skepticism {Dissipate +Inv Will+ Dex-2} (4540 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. +Inv: It lets you turn invisible. Will+: It increases your willpower. Dex-2: It affects your dexterity (-2). the cold staff of Compound Interest {+Blink rPois rC+ Forge Ice Earth} (5440 gold) [staff of cold] +Blink: It lets you blink. rPois: It protects you from poison. rC+: It protects you from cold. Forge: It increases the power of your Forgecraft spells. Ice: It increases the power of your Ice spells. Earth: It increases the power of your Earth spells. the hive talisman of Soft Rains {+Blink Str+5} (12320 gold) [hive talisman] +Blink: It lets you blink. Str+5: It affects your strength (+5). the death talisman of the Artists {*Corrode rF+++ Int+3} (19410 gold) [talisman of death] *Corrode: It may corrode you when you take damage. rF+++: It renders you almost immune to fire. Int+3: It affects your intelligence (+3). the storm talisman of Generosity {Str+4 Dex+4} (14640 gold) [storm talisman] Str+4: It affects your strength (+4). Dex+4: It affects your dexterity (+4). (8, 15, D:10) a +0 robe a +0 club (11, 19, D:10) a +0 mace (12, 14, D:10) 3 stones a +0 club (14, 13, D:10) a curare-tipped dart a +0 short sword (14, 26, D:10) a yak skeleton (15, 13, D:10) a +2 robe of positive energy (23, 43, D:10) a +2 whip of venom (unseen) (25, 35, D:10) a wyvern skeleton (28, 29, D:10) the +0 chain mail of Analysis {Str+5} Str+5: It affects your strength (+5). It cannot be enchanted further. (32, 21, D:10) a +0 club (35, 8, D:10) a howler monkey corpse (skeletalised by now) (36, 29, D:10) a howler monkey corpse (skeletalised by now) (38, 5, D:10) a +0 scale mail (39, 38, D:10) a +0 robe a +0 dagger (39, 39, D:10) a +0 chain mail a +0 flail an orc skeleton (39, 40, D:10) a +0 leather armour a +0 short sword a +0 leather armour 3 boomerangs a +0 short sword an orc skeleton an orc skeleton Level 11 of the Dungeon (1, 9, D:11) a +0 sling (2, 16, D:11) an acid dragon corpse (skeletalised by now) (2, 18, D:11) 2 poisoned darts (19, 8, D:11) a +0 mace (21, 17, D:11) the conjuration staff "Qiss" {rN+ Conj} [staff of conjuration] rN+: It protects you from negative energy. Conj: It increases the power of your Conjurations spells. (23, 7, D:11) a komodo dragon skeleton (25, -15, D:11) a +0 ring mail a +0 spear a gnoll skeleton (34, -21, D:11) a +0 club (47, -12, D:11) a +0 robe a +1 dagger of venom the human skeleton of Josephine (53, 5, D:11) an acid dragon skeleton (54, 4, D:11) a yak skeleton (55, 3, D:11) a yak skeleton (58, 3, D:11) a yak corpse (skeletalised by now) (62, 4, D:11) a howler monkey corpse (skeletalised by now) Level 12 of the Dungeon (17, -14, D:12) a +0 leather armour a +0 hand axe (18, -27, D:12) a +0 robe a +0 dagger a kobold skeleton (19, -14, D:12) a +0 ring mail a +0 dagger (20, -14, D:12) a boomerang a +0 hand axe an orc skeleton (22, -2, D:12) a +0 short sword a +0 robe an elf skeleton (23, -31, D:12) 4 poisoned darts (24, -14, D:12) a +0 plate armour a +0 heavy hand axe a +0 leather armour of fire resistance 3 boomerangs a +0 flail a +0 whip a +0 leather armour a +0 hand axe a +0 plate armour a +1 mace of protection a +4 chain mail a +0 war axe an orc skeleton an orc skeleton (25, -14, D:12) a +0 mace a +0 leather armour a +0 flail an orc skeleton an orc skeleton (26, -14, D:12) a +0 trident a +0 club an orc skeleton an orc skeleton (26, -13, D:12) a +0 mace a +0 club a +0 leather armour a +0 hand axe a +0 scale mail a boomerang a +0 whip an orc skeleton an orc skeleton (27, -15, D:12) a +0 whip an orc skeleton (28, -14, D:12) a +0 leather armour a +0 flail (30, 6, D:12) a +0 arbalest (30, 7, D:12) a +0 arbalest (35, 7, D:12) a +0 arbalest (35, 17, D:12) a +0 ring mail (43, -20, D:12) a yak skeleton (46, -14, D:12) an ugly thing skeleton (46, -12, D:12) a curare-tipped dart a +0 dagger a kobold skeleton (47, -14, D:12) a curare-tipped dart a +0 dagger a kobold skeleton (50, -8, D:12) a +0 robe a +0 dagger (50, -7, D:12) a +0 robe a +0 dagger a kobold skeleton (50, -3, D:12) a +0 flail (54, -4, D:12) 3 stones a +0 short sword (67, -25, D:12) a +0 rapier Level 13 of the Dungeon (7, 5, D:13) a +0 long sword (9, -9, D:13) a human corpse (skeletalised by now) (13, -1, D:13) a +0 giant spiked club a +2 dire flail of protection (16, -1, D:13) a +0 hand axe (21, -21, D:13) 22 gold pieces (21, -14, D:13) 11 gold pieces (29, -16, D:13) a potion of brilliance (30, -21, D:13) 21 gold pieces (30, -14, D:13) 16 gold pieces the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Koenup's Jewellery Shoppe a +4 ring of protection (unknown) (504 gold) the ring of the Kitsune {Str+5 Int+6 Dex-3} (660 gold) [ring of intelligence] Str+5: It affects your strength (+5). Int+6: It affects your intelligence (+6). Dex-3: It affects your dexterity (-3). a ring of wizardry (unknown) (420 gold) a ring of resist corrosion (unknown) (280 gold) an amulet of wildshape (unknown) (420 gold) a ring of willpower (unknown) (350 gold) a ring of protection from fire (unknown) (350 gold) [Shop] Dixkapoh's Antique Armour Emporium a +0 leather armour (62 gold) a +0 ring mail (124 gold) a +0 leather armour (62 gold) a +0 robe (27 gold) a +0 chain mail (186 gold) a +0 leather armour (62 gold) the crystal ball of Wucad Mu {Energy, Mindtap} (3100 gold) Mindtap: Whenever a successful spell causes magic to be channelled from it, it may also drain additional magic from other enemies in sight, with a chance increasing with spell level. a +0 chain mail (186 gold) a +2 leather armour of willpower (589 gold) a +0 robe (27 gold) the +5 chain mail of Irum Nofo {rC- Str+3 Int-3 Dex+8} (1481 gold) rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). Int-3: It affects your intelligence (-3). Dex+8: It affects your dexterity (+8). It cannot be enchanted further. [Shop] Feoc's Book Shoppe a parchment of Sigil of Binding (149 gold) a parchment of Poisonous Vapours (68 gold) a parchment of Awaken Armour (221 gold) a parchment of Forge Monarch Bomb (425 gold) a parchment of Platinum Paragon (884 gold) a parchment of Alistair's Intoxication (312 gold) a parchment of Forge Lightning Spire (221 gold) a parchment of Vampiric Draining (149 gold) a parchment of Conjure Ball Lightning (425 gold) a parchment of Sculpt Simulacrum (425 gold) a parchment of Alistair's Walking Alembic (312 gold) a parchment of Fulsome Fusillade (710 gold) a parchment of Anguish (221 gold) a parchment of Dispel Undead (221 gold) a parchment of Silence (312 gold) a parchment of Irradiate (312 gold) a parchment of Static Discharge (98 gold) a parchment of Swiftness (149 gold) [Shop] Roskamm's Antique Armour Emporium a +0 ring mail (128 gold) a +0 buckler (144 gold) a +0 plate armour (576 gold) a +0 robe (28 gold) a +0 chain mail (192 gold) a +2 ring mail of fire resistance (672 gold) [Shop] Asilaare's Armour Emporium a +0 chain mail of cold resistance (221 gold) a +0 scale mail of death (187 gold) a +0 pair of gloves of strength (195 gold) the +1 leather armour "Wuxzasoo" {Harm Str+4 Stlth-} (357 gold) Harm: It increases damage dealt and taken. Str+4: It affects your strength (+4). Stlth-: It makes you less stealthy. It cannot be enchanted further. the +5 robe of Night {Dark Will+ SInv} (1020 gold) Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. a +0 ring mail (68 gold) a +0 robe (15 gold) (0, 5, Orc:1) a +1 heavy orcbow a +0 dire flail a +0 plate armour a +0 short sword an orc skeleton (2, 5, Orc:1) a +0 short sword a +0 flail a +0 orcbow a +0 chain mail an orc skeleton an orc skeleton (2, 6, Orc:1) a +0 whip an orc skeleton (3, 5, Orc:1) a +0 dagger an orc skeleton (3, 6, Orc:1) a +0 dagger an orc skeleton (4, 6, Orc:1) a +0 dagger a +0 robe an orc skeleton (4, 7, Orc:1) a warg skeleton (4, 17, Orc:1) a +0 leather armour a +0 whip a warg skeleton (5, 6, Orc:1) a +0 club an orc skeleton (5, 8, Orc:1) a +0 chain mail a +0 broad axe (5, 16, Orc:1) a +0 chain mail a +0 scimitar (6, 17, Orc:1) a +0 robe a +0 dagger (6, 19, Orc:1) a +0 robe a +0 dagger an orc skeleton (8, 9, Orc:1) a +0 mace (15, 12, Orc:1) a +2 heavy flail a +0 flail an orc skeleton (16, 11, Orc:1) a +0 robe a +2 vampiric dagger (16, 12, Orc:1) a +0 hand axe an orc skeleton (16, 13, Orc:1) a +0 leather armour a +0 hand axe an orc skeleton (16, 14, Orc:1) a +0 leather armour a +0 club (17, 10, Orc:1) 2 boomerangs a +0 falchion an orc skeleton (17, 11, Orc:1) a +0 ring mail a +0 dagger (17, 12, Orc:1) a +0 leather armour a +0 dagger an orc skeleton (18, 11, Orc:1) a +0 chain mail a boomerang a +0 war axe an orc skeleton (46, 12, Orc:1) a +0 hand axe a +1 hand axe of sundering a +0 plate armour an orc skeleton (48, 24, Orc:1) a +2 plate armour of fire resistance a +0 cloak (50, 12, Orc:1) a +0 club a +0 short sword an orc skeleton (54, 13, Orc:1) a +0 whip a +0 ring mail a +0 hand axe an orc skeleton (57, 13, Orc:1) a +0 flail a +0 plate armour (57, 15, Orc:1) a +0 short sword an orc corpse (skeletalised by now) Level 2 of the Orcish Mines [Shop] Meobey's Book Shop a parchment of Ozocubu's Armour (158 gold) a parchment of Lee's Rapid Deconstruction (331 gold) a parchment of Fugue of the Fallen (158 gold) a parchment of Volatile Blastmotes (158 gold) a parchment of Swiftness (158 gold) a parchment of Curse of Agony (331 gold) a parchment of Iskenderun's Mystic Blast (234 gold) a parchment of Sticky Flame (234 gold) a parchment of Alistair's Walking Alembic (331 gold) a parchment of Confusing Touch (158 gold) a parchment of Hailstorm (158 gold) [Shop] Zufrotao's Book Shop a parchment of Kinetic Grapnel (52 gold) a parchment of Fireball (239 gold) a parchment of Bombard (325 gold) a parchment of Mephitic Cloud (114 gold) a parchment of Swiftness (114 gold) a parchment of Manifold Assault (426 gold) a parchment of Lesser Beckoning (75 gold) a parchment of Cigotuvi's Putrefaction (169 gold) a parchment of Infestation (543 gold) a parchment of Vhi's Electric Charge (169 gold) a parchment of Summon Ice Beast (114 gold) a parchment of Silence (239 gold) a parchment of Awaken Armour (169 gold) a parchment of Shatter (676 gold) a parchment of Mercury Arrow (75 gold) [Shop] Canops's General Store a staff of conjuration (unknown) (375 gold) a potion of mutation (120 gold) a lupine talisman (225 gold) a +0 leather armour (30 gold) a parchment of Fugue of the Fallen (132 gold) a scroll of enchant armour (112 gold) [Shop] Mybuaw's Jewellery Boutique an amulet of reflection (unknown) (390 gold) a spider talisman (162 gold) an amulet of chemistry (unknown) (390 gold) a hive talisman (390 gold) a ring of protection from fire (unknown) (325 gold) a ring of protection from cold (325 gold) the amulet of Incredulity {Chemistry Harm Rampage Str-3 Int+4} (508 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Str-3: It affects your strength (-3). Int+4: It affects your intelligence (+4). a ring of protection from fire (unknown) (325 gold) a +5 ring of evasion (unknown) (468 gold) [Shop] Fofyt's Antique Armour Boutique a +0 scale mail (136 gold) a +0 robe (30 gold) a +1 chain mail of fire resistance (612 gold) the +1 chain mail "Becross" {Rampage Stlth+} (707 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +4 robe "Leafif" {rElec rN+} (1329 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. It cannot be enchanted further. a +0 pair of boots (153 gold) a +2 helmet of intelligence (731 gold) a +0 chain mail (204 gold) [Shop] Wuarodash's Antique Weapon Shop the +2 quarterstaff "Murmur" {pain, ^Contam +Blink rF+ Int+2} (1178 gold) ^Contam: It causes magical contamination when unequipped. +Blink: It lets you blink. rF+: It protects you from fire. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +2 hand axe of electrocution (546 gold) a +0 giant spiked club (72 gold) a +0 mace (84 gold) a +0 rapier (154 gold) a +0 long sword (98 gold) a +3 mace (560 gold) a +0 club (14 gold) a +2 morningstar of protection (537 gold) (0, 0, Orc:2) a +0 arbalest a +0 halberd a +0 chain mail an orc skeleton (1, -2, Orc:2) a +0 whip a +3 mace of protection a +0 ring mail (1, -1, Orc:2) a +0 short sword an orc skeleton (2, 1, Orc:2) a +0 club (2, 27, Orc:2) a +0 hand axe an orc skeleton (3, -3, Orc:2) a +0 flail (4, 22, Orc:2) a +0 broad axe a +0 chain mail (5, 15, Orc:2) a +0 dagger a +0 robe an orc skeleton (5, 22, Orc:2) a +0 great sword a +0 plate armour (5, 26, Orc:2) a +0 dagger a +0 robe an orc skeleton (5, 28, Orc:2) a +0 arbalest a +0 long sword a +0 chain mail a +0 club an orc skeleton (5, 29, Orc:2) a +0 dagger a +0 robe an orc skeleton (6, -11, Orc:2) a +0 battleaxe a +0 chain mail a +4 long sword a +0 scale mail a +0 dire flail a +0 chain mail an orc skeleton an orc skeleton (6, 22, Orc:2) a +0 club a +0 leather armour (7, -12, Orc:2) a +1 long sword of flaming a +0 chain mail a +0 club an orc skeleton (7, -4, Orc:2) a +0 mace a +0 chain mail an orc skeleton (7, -3, Orc:2) a +0 short sword a +0 dagger a +0 robe an orc skeleton an orc skeleton (7, -2, Orc:2) a +0 hand axe an orc skeleton (8, -13, Orc:2) a +0 trident a +0 plate armour an orc skeleton (9, -16, Orc:2) a +0 battleaxe a +0 chain mail (9, -14, Orc:2) a +0 dagger a +0 robe (10, -16, Orc:2) a +0 flail a +0 plate armour (10, -14, Orc:2) a +0 club a +0 leather armour a +0 glaive a +0 orcbow a +0 plate armour an orc skeleton an orc skeleton (11, -17, Orc:2) a +0 hand axe a +0 hand axe a +0 leather armour an orc skeleton (11, -14, Orc:2) a +0 flail an orc skeleton (12, -14, Orc:2) a +0 battleaxe a +0 plate armour (13, -17, Orc:2) a +0 war axe a +0 plate armour an orc skeleton (13, -14, Orc:2) a +0 mace a +0 chain mail an orc skeleton (14, -14, Orc:2) a +1 war axe a +0 chain mail an orc skeleton (15, -16, Orc:2) a +0 morningstar a +0 scale mail of fire resistance a +0 scimitar of distortion a +0 plate armour an orc skeleton (15, -15, Orc:2) a +2 devious dagger a +0 robe (16, -16, Orc:2) a +0 dagger a +0 robe a +0 whip a +0 chain mail a +0 dagger a +0 ring mail an orc skeleton (17, -16, Orc:2) a +2 devious dagger a +0 dagger a +0 robe an orc skeleton (18, -16, Orc:2) a +0 flail an orc skeleton (20, -16, Orc:2) a +0 dagger of freezing an orc skeleton (21, -14, Orc:2) a +0 dagger an orc skeleton (21, -13, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton (22, -15, Orc:2) a +0 club a +0 short sword a +0 plate armour an orc skeleton (22, -14, Orc:2) a +0 glaive a +0 plate armour a +0 short sword (22, 31, Orc:2) a +0 halberd 3 boomerangs a +0 plate armour a +0 trident a +0 leather armour an orc skeleton (22, 32, Orc:2) a +0 dagger a +0 robe an orc skeleton (23, -15, Orc:2) a +0 arbalest a +0 mace a +0 plate armour an orc skeleton (23, -14, Orc:2) a +0 flail a +0 ring mail a +0 whip a +0 chain mail a +0 morningstar a +0 robe a +0 dagger an orc skeleton an orc skeleton an orc skeleton (23, -13, Orc:2) a +0 dire flail a +0 chain mail (23, 31, Orc:2) a +0 flail an orc skeleton (24, -15, Orc:2) a +0 long sword a +0 chain mail a +0 hand axe a +0 plate armour a +1 dagger of speed a +0 robe an orc skeleton (24, -14, Orc:2) a +0 dagger a +0 leather armour an orc skeleton (24, -13, Orc:2) a +0 mace a +3 plate armour an orc skeleton (25, -16, Orc:2) a +0 scimitar a +0 leather armour (25, -14, Orc:2) a +0 dagger (25, -13, Orc:2) a +0 dagger a +0 robe (26, -14, Orc:2) a +0 war axe a +0 chain mail a +0 dagger a +0 robe a +0 orcbow a +0 long sword a +0 plate armour a +0 club a +0 chain mail an orc skeleton (26, -12, Orc:2) a +0 dire flail a +0 plate armour an orc skeleton (26, 24, Orc:2) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a +0 short sword a +0 chain mail a +1 short sword of protection an orc skeleton an orc skeleton (28, -11, Orc:2) a +0 dagger a +0 robe (30, -18, Orc:2) a +0 club (30, -15, Orc:2) a +0 club (30, -12, Orc:2) a +0 dagger a +0 mace 3 boomerangs a +0 chain mail an orc skeleton an orc skeleton (30, -10, Orc:2) a +0 flail 2 boomerangs an orc skeleton (31, -10, Orc:2) a +0 hand axe an orc skeleton (32, -11, Orc:2) a +0 dagger a +0 robe an orc skeleton (32, -10, Orc:2) a +0 trident (32, -9, Orc:2) a +2 great mace a +0 arbalest a +0 plate armour (32, -5, Orc:2) a +0 dagger a +0 scale mail (34, -7, Orc:2) a +0 short sword a +0 dagger a +0 robe an orc skeleton an orc skeleton (34, -6, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton (36, -9, Orc:2) a +0 short sword a +0 scale mail a +0 short sword a +0 club an orc skeleton an orc skeleton (37, -10, Orc:2) a +0 dagger a +0 robe (43, 5, Orc:2) a +0 short sword a +0 ring mail (51, 35, Orc:2) a +0 trident a +0 scale mail (54, 34, Orc:2) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (55, 32, Orc:2) a +0 war axe a +0 plate armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a +2 plate armour of fire resistance (21, -22, Lair:1) a water moccasin skeleton (28, 23, Lair:1) a wyvern skeleton (34, -9, Lair:1) a cane toad skeleton Level 2 of the Lair of Beasts (0, 0, Lair:2) a wolf corpse (skeletalised by now) (2, 23, Lair:2) a +0 ring mail (5, 24, Lair:2) a wolf skeleton (6, 26, Lair:2) a wolf skeleton (9, 39, Lair:2) a water moccasin skeleton (20, 20, Lair:2) a black mamba skeleton (24, 45, Lair:2) a medusa talisman (36, 20, Lair:2) a water nymph skeleton (37, 30, Lair:2) a black mamba skeleton (38, 44, Lair:2) a +1 lajatang of flaming the +5 glaive of the Lame Duck {flame, rC+ Will+ Int-3} rC+: It protects you from cold. Will+: It increases your willpower. Int-3: It affects your intelligence (-3). It cannot be enchanted further. +0 steam dragon scales a +1 short sword of protection (39, 1, Lair:2) a bullfrog corpse (skeletalised by now) (40, 27, Lair:2) a +0 trident a merfolk skeleton (41, 15, Lair:2) a +1 robe of cold resistance a +0 quarterstaff of freezing (47, 40, Lair:2) a cane toad skeleton (55, 28, Lair:2) a wolf skeleton (55, 29, Lair:2) a wolf skeleton Level 3 of the Lair of Beasts (6, -27, Lair:3) a +2 buckler (7, -24, Lair:3) a medusa talisman (10, -26, Lair:3) a yak skeleton (10, -25, Lair:3) a yak skeleton (20, 0, Lair:3) a +0 scimitar (21, -2, Lair:3) a yak skeleton (22, -3, Lair:3) a +0 war axe a naga skeleton (29, -4, Lair:3) a +0 robe a +0 hand axe (31, -6, Lair:3) a yak skeleton (33, -8, Lair:3) a yak skeleton (33, -7, Lair:3) a yak skeleton (35, -25, Lair:3) a +0 glaive (40, -23, Lair:3) a +0 mace (42, -17, Lair:3) a cane toad skeleton (43, -13, Lair:3) a yak skeleton (44, -15, Lair:3) a yak skeleton (44, -13, Lair:3) a hell rat skeleton a yak skeleton (44, -12, Lair:3) a hell rat skeleton Level 4 of the Lair of Beasts (0, 0, Lair:4) a komodo dragon skeleton (1, 13, Lair:4) a bullfrog skeleton (25, 22, Lair:4) a black bear skeleton (26, 21, Lair:4) a blink frog skeleton (26, 23, Lair:4) a blink frog skeleton (28, 36, Lair:4) a hydra corpse (skeletalised by now) (29, 40, Lair:4) a +0 robe (31, 12, Lair:4) a yak skeleton (31, 23, Lair:4) the +2 trident "Cuysim" {entangle, *Rage rN+ Int+2} *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (32, 7, Lair:4) a bullfrog skeleton (32, 17, Lair:4) a wolf skeleton (33, 15, Lair:4) a wolf skeleton (34, 34, Lair:4) a water moccasin skeleton (39, 16, Lair:4) a water moccasin skeleton (43, 12, Lair:4) a +0 rapier a +0 robe a spriggan skeleton (58, 31, Lair:4) a -1 short sword (58, 32, Lair:4) a black bear skeleton (59, 30, Lair:4) a human skeleton (59, 31, Lair:4) a -1 helmet (61, 32, Lair:4) a black mamba skeleton Level 5 of the Lair of Beasts (0, 0, Lair:5) a water moccasin skeleton (4, 12, Lair:5) a water moccasin skeleton (5, 10, Lair:5) a +0 pair of gloves of hurling (12, 10, Lair:5) a water moccasin skeleton (17, 23, Lair:5) a cane toad skeleton (18, 17, Lair:5) a death yak skeleton (18, 18, Lair:5) a death yak skeleton (20, 18, Lair:5) a catoblepas skeleton (22, -18, Lair:5) a +4 ring of slaying (28, 2, Lair:5) 5 poisoned darts (30, -21, Lair:5) 4 poisoned darts (35, 2, Lair:5) a water moccasin skeleton (38, -9, Lair:5) a +0 plate armour (39, 20, Lair:5) a water moccasin skeleton (40, -12, Lair:5) a wolf skeleton a wolf skeleton (40, 20, Lair:5) 4 boomerangs (41, -12, Lair:5) a minotaur skeleton (43, 16, Lair:5) a death yak skeleton (44, -10, Lair:5) a cane toad skeleton (45, -8, Lair:5) a spriggan skeleton (46, -23, Lair:5) an elephant skeleton (46, -22, Lair:5) a death yak corpse (skeletalised by now) an elephant skeleton an elephant skeleton (46, -17, Lair:5) a kobold skeleton (47, -28, Lair:5) a tengu skeleton (49, -23, Lair:5) a parchment of Blink (49, -12, Lair:5) a draconian skeleton (51, -32, Lair:5) a catoblepas skeleton (51, -24, Lair:5) a goblin skeleton (51, -20, Lair:5) a lupine talisman (53, -32, Lair:5) a death yak corpse (skeletalised by now) (53, -29, Lair:5) a troll skeleton (53, -23, Lair:5) a draconian skeleton (53, -19, Lair:5) a +1 double sword of holy wrath (55, -28, Lair:5) a hydra corpse (skeletalised by now) (55, -21, Lair:5) a merfolk skeleton (56, -34, Lair:5) a death yak corpse (skeletalised by now) a death yak skeleton (57, -32, Lair:5) a spriggan skeleton (58, -34, Lair:5) a death yak corpse (skeletalised by now) (58, -31, Lair:5) a merfolk skeleton (58, -24, Lair:5) a kobold skeleton (59, -25, Lair:5) a goblin skeleton (61, -21, Lair:5) a polar bear skeleton (61, -20, Lair:5) a kobold skeleton Level 1 of the Shoals (0, 0, Shoals:1) a parchment of Summon Ice Beast (4, -1, Shoals:1) 17 gold pieces (10, 16, Shoals:1) a +0 trident (10, 18, Shoals:1) 8 gold pieces (15, 9, Shoals:1) a +1 rapier of electrocution (still there?) a +0 robe (still there?) (16, 7, Shoals:1) a +0 trident a merfolk corpse (22, 3, Shoals:1) a +0 trident of freezing (unseen) (23, -1, Shoals:1) a +0 trident 2 boomerangs a merfolk corpse (28, 4, Shoals:1) a +0 orcbow