Dungeon Crawl Stone Soup version 0.33-a0-194-g07b0ac27cd (webtiles) character file. Game seed: 1556029381808783705 246 perrin18 the Shooter (level 6, -6/47 HPs) Began as a Coglin Hunter on Oct 2, 2024. Killed by an exploding two-headed ogre (31 damage) ... ignited by their inner flame ... on level 6 of the Dungeon. The game lasted 00:04:04 (1467 turns). perrin18 the Shooter (Coglin Hunter) Turns: 1467, Time: 00:04:04 Health: -6/47 AC: 3 Str: 11 XL: 6 Next: 11% Magic: 6/6 EV: 12 Int: 8 God: Gold: 71 SH: 0 Dex: 20 Spells: 5/5 levels left rFire . . . a - +2 sling {Choonhe} rCold . . . d - +0 sling {Wanphen} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . l - scarf {harm} rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.27/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: harm (+30% outgoing, +20% incoming) @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Choonhe} d - a +0 sling (offhand) {Wanphen} Armour b - a +0 leather armour (worn) l - a scarf of harm (worn) Scrolls h - a scroll of immolation j - 2 scrolls of teleportation {unknown} n - a scroll of enchant weapon {unknown} o - a scroll of noise {unknown} Potions e - 2 potions of curing {unknown} i - a potion of might {unknown} k - a potion of magic {unknown} m - a potion of attraction {unknown} Skills: + Level 3.2 Fighting * Level 4.9 Ranged Weapons + Level 3.0 Dodging + Level 2.4 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 50% 1 Summon Ice Beast Ice/Summ 0% N/A 86% 3 Summon Mana Viper Hex/Summ 0% N/A 100% 5 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Monstrous Menagerie Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Elyvilon Shops: D:1 : Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Flame seeps out of the water moccasin. You aren't carrying any items that you can evoke. Okay, then. Fire: a) +2 sling {Choonhe} Press: ? - help, Q - select action Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (moderately wounded, inner flame, 79% to hit) You shoot a sling bullet. The sling bullet completely misses the two-headed ogre. You shoot a sling bullet. The sling bullet hits the two-headed ogre. Flame seeps out of the two-headed ogre. The two-headed ogre is moderately wounded. The two-headed ogre is engulfed in blazing flames. Flame seeps out of the two-headed ogre. Fire: a) +2 sling {Choonhe} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (severely wounded, inner flame, 79% to hit) You shoot a sling bullet. The sling bullet hits the two-headed ogre. Flame seeps out of the two-headed ogre. The two-headed ogre is severely wounded. You shoot a sling bullet. The sling bullet barely misses the two-headed ogre. The two-headed ogre is engulfed in blazing flames. Flame seeps out of the two-headed ogre. The two-headed ogre barely misses you. x2 Fire: a) +2 sling {Choonhe} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (flame, almost dead, inner flame, 79% to hit) You shoot a sling bullet. The sling bullet hits the two-headed ogre. Flame seeps out of the two-headed ogre. The two-headed ogre is almost dead. You shoot a sling bullet. The sling bullet hits the two-headed ogre but does no damage. The two-headed ogre is almost dead. The two-headed ogre is engulfed in blazing flames. The two-headed ogre explodes! The fiery explosion engulfs you!! Ouch! That really hurt! You die... ##########.# #o°°@......# #S########## #.# #o# #.# #S####### #.....o:####### #....#O.?..:§...### #.............###...### You could see a water moccasin (inner flame) and an orc. Vanquished Creatures A two-headed ogre (D:6) Sigmund (D:3) 3 adders (D:2) 4 dart slugs An orc (D:6) 7 ball pythons 2 bats (D:1) 3 endoplasms 4 giant cockroaches (D:2) 9 goblins 4 hobgoblins 7 kobolds A quokka (D:3) 3 frilled lizards (D:2) 6 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | perrin18 the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 16 | D:1 | Reached skill level 1 in Stealth 33 | D:1 | Reached XP level 2. HP: 20/22 MP: 2/2 119 | D:1 | Found Arotog's Book Shoppe. 262 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 652 | D:2 | Reached skill level 4 in Ranged Weapons 804 | D:2 | Reached XP level 4. HP: 33/34 MP: 4/4 1289 | D:3 | Found a white marble altar of Elyvilon. 1353 | D:3 | Noticed Sigmund 1356 | D:3 | Killed Sigmund 1357 | D:3 | Reached XP level 5. HP: 41/41 MP: 5/5 1357 | D:3 | Reached XP level 6. HP: 47/47 MP: 6/6 1413 | D:3 | You fall into a shaft and drop 3 floors! 1418 | D:6 | Noticed an orc warrior 1420 | D:6 | Noticed a water moccasin 1448 | D:6 | Noticed a two-headed ogre 1467 | D:6 | Killed a two-headed ogre 1467 | D:6 | Killed by an exploding two-headed ogre... ignited by their | inner flame Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_loops_ring, serial_shops, shop D:2: kennysheep_big_flooded_room, layout_loops_ring D:3: cheibrodos_pilgrimage, layout_rooms, nicolae_elyvilon_temple_path, serial_shops, shop, ebering_ghost_sewer_d, uniq_sigmund D:6: layout_basic, grunt_ministairs_1, uniq_prince_ribbit1 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 1 2 | 2.4 Dodging | 2 3 | 3.0 Ranged Weapons | 4 | 4.9 Fighting | 3 | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 124 | 78 || 202 Use: Scroll | | 4 || 4 Armour: Leather armour | 5 | 6 || 11 Dodge: Dodged | 3 | 4 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1490 | 1438 | 52 | 0 | 1183 | 4 | 372.5 | Dungeon | 1490 | 1438 | 52 | 0 | 1183 | 4 | 372.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 712 daAuts D:1: 585 daAuts D:3: 138 daAuts D:6: 55 daAuts