perrin18 the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (61, 0, D) a +1 shortbow of freezing (unseen) (61, 11, D) a +0 flail (62, 1, D) a staff of alchemy (62, 8, D) a staff of conjuration (62, 9, D) a +0 whip a +0 leather armour (62, 11, D) a +0 dagger a +0 robe (63, 8, D) a staff of fire (63, 11, D) a +0 dagger a +0 robe (67, 1, D) a +0 dagger a +0 chain mail (68, 1, D) a +0 mace of holy wrath (69, 1, D) a +0 hand axe a +0 leather armour (70, 8, D) a +0 crystal plate armour (70, 9, D) a +4 vampiric halberd (unseen) (70, 13, D) 54 gold pieces (71, 8, D) a wand of quicksilver (4) (72, 8, D) a +0 war axe of electrocution (unseen) (72, 9, D) a +1 antimagic shortbow (unseen) (73, 1, D) a +2 scale mail of cold resistance (74, 3, D) a +0 short sword a +0 robe (75, 1, D) the +4 dagger "Haabivaxu" {vamp, +Blink rPois rC- Str+6} Str+6: It affects your strength (+6). rC-: It makes you vulnerable to cold. rPois: It protects you from poison. +Blink: It lets you blink.