perrin18 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} Cheibriados disapproves of the use of such an item. the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 37, D) the +1 buckler "Ygeen" {Rampage rPois rCorr Int-4} Int-4: It affects your intelligence (-4). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Rampage: It bestows one free step when moving towards enemies. Cheibriados disapproves of the use of such an item. (unseen) (60, 37, D) a ring of ice (61, 4, D) a +0 falchion (61, 8, D) a +0 hand axe of flaming (61, 10, D) a +0 short sword an elf corpse (skeletalised by now) (61, 28, D) a +0 orcbow a centaur corpse (61, 37, D) a staff of alchemy (unseen) (62, 0, D) a staff of conjuration (62, 1, D) a +2 troll leather armour (62, 4, D) a +0 dagger a draconian corpse (skeletalised by now) (62, 9, D) a +6 dagger of venom (62, 11, D) a +0 rapier a +0 leather armour (62, 12, D) a +0 long sword a +2 leather armour of fire resistance an elf corpse (skeletalised by now) (62, 17, D) a +2 morningstar of protection (62, 26, D) a +2 heavy sling (62, 27, D) a staff of cold (62, 30, D) a +0 trident a merfolk corpse (62, 31, D) 6 large rocks (62, 37, D) a +0 short sword of freezing (unseen) (63, 4, D) a +0 hand axe (63, 5, D) a +0 hand axe a draconian corpse (skeletalised by now) (63, 11, D) a +3 halberd of venom (unseen) (63, 17, D) a +2 demon trident of flaming (unseen) (63, 26, D) a +6 scimitar of holy wrath (63, 28, D) a +0 shortbow a centaur corpse (63, 31, D) a +0 trident a merfolk corpse (63, 32, D) a wind drake corpse (63, 37, D) a wand of polymorph (8) (64, 26, D) a staff of conjuration (64, 27, D) a staff of alchemy (64, 31, D) a +0 trident 2 boomerangs (65, 30, D) a +0 shortbow (67, 0, D) a +2 heavy arbalest (67, 3, D) an ugly thing corpse (skeletalised by now) (68, 0, D) a +0 robe of cold resistance (69, 0, D) a +3 ring mail of willpower (70, 8, D) a +0 quarterstaff of draining (70, 9, D) a +2 plate armour of willpower (70, 11, D) a +0 dagger a +0 club a +0 dagger a +0 robe an orc corpse (skeletalised by now) (70, 39, D) a +3 heavy shortbow (unseen) (70, 40, D) a +0 trident a merfolk corpse (71, 11, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (71, 16, D) a staff of earth (unseen) (71, 26, D) a ring of see invisible (71, 37, D) a +2 long sword of holy wrath (71, 39, D) a +0 trident a merfolk corpse (71, 40, D) a +0 trident 2 boomerangs a merfolk corpse (72, 12, D) a +2 dagger of flaming a +0 robe (72, 16, D) a staff of cold (unseen) (72, 17, D) a +0 spectral lajatang (72, 26, D) the +1 ring mail of Weightlessness {+Inv rElec rC+} rC+: It protects you from cold. rElec: It insulates you from electricity. +Inv: It lets you turn invisible. (72, 36, D) a staff of fire (72, 38, D) a +0 orcbow a centaur corpse (72, 39, D) a +0 trident a merfolk corpse (72, 40, D) a +0 trident a merfolk corpse (73, 3, D) a +0 short sword (73, 37, D) the +7 great mace "Vapsoru" {flame, Fly rCorr Int+6 Dex-4} Int+6: It affects your intelligence (+6). Dex-4: It affects your dexterity (-4). Fly: It grants you flight. rCorr: It protects you from acid and corrosion. (unseen) (73, 38, D) a +0 orcbow a centaur corpse (73, 39, D) a +0 vampiric trident (still there?) a merfolk corpse (still there?) (74, 3, D) a +0 hand axe a draconian corpse (skeletalised by now) (75, 1, D) a +3 sling of flaming