perrin18 Level 1 of the Dungeon (8, -24, D:1) a +0 dagger (13, -5, D:1) a +0 sling (21, -34, D:1) a +0 leather armour (24, -7, D:1) a +0 club 5 stones (40, -33, D:1) a +0 leather armour (40, -27, D:1) a bat skeleton (42, -17, D:1) a +0 robe (43, -22, D:1) a +0 robe (44, -32, D:1) a +0 mace (45, -14, D:1) 2 stones a bat corpse (skeletalised by now) (46, -18, D:1) 3 poisoned darts (49, -28, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (0, 25, D:2) a ring of poison resistance (13, -16, D:2) 5 stones (14, -7, D:2) a bat corpse (skeletalised by now) (14, 5, D:2) the +5 dagger "Arbiter" {freeze, rF+ rC+ Will+ Int-4} rF+: It protects you from fire. rC+: It protects you from cold. Will+: It increases your willpower. Int-4: It affects your intelligence (-4). (17, -9, D:2) a rat corpse (skeletalised by now) (29, -11, D:2) a +0 dagger an adder corpse (skeletalised by now) a ball python corpse (skeletalised by now) (32, 4, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (35, 18, D:2) a +0 whip (36, -9, D:2) a +0 dagger Level 3 of the Dungeon (4, -2, D:3) 11 gold pieces