Dungeon Crawl Stone Soup version 0.34-a0-159-g22e6b53a17 (webtiles) character file. Game seed: 4935987900818891954 47 perrin18 the Gusty (level 3, -1/29 HPs) Began as a Draconian Air Elementalist on June 18, 2025. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:03:24 (1388 turns). perrin18 the Gusty (Draconian Air Elementalist) Turns: 1388, Time: 00:03:25 Health: -1/29 AC: 8 Str: 8 XL: 3 Next: 48% Magic: 5/6 EV: 16 Int: 15 God: Gold: 60 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . b - +0 short sword rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . c - +0 pair of gloves rCorr . (no boots) SInv . (no amulet) Will ..... f - +5 ring of evasion Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-1 -> -17) A: AC +5, unfitting armour, cold-blooded, armoured tail 1, iridescent scales 1, weak 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour c - a +0 pair of gloves (worn) h - a +1 pair of gloves Jewellery f - a +5 ring of evasion (worn) Scrolls e - 3 scrolls of identify {unknown} i - a scroll of immolation {unknown} k - a scroll of poison {unknown} Potions g - a potion of ambrosia {unknown} j - a potion of attraction {unknown} Skills: + Level 1.7 Fighting + Level 1.5 Long Blades + Level 2.4 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting - Level 1.0 Conjurations - Level 3.0 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 14% 3-4/arc 14% 2 Swiftness Air 10% N/A 19% 3 Soul Splinter Necr 4% N/A 22% 1 Momentum Strike Conj/Tloc 6% 3d8 26% 2 Blink Tloc 2% N/A 32% 2 Grave Claw Necr 2% 2d7 32% 2 Lesser Beckoning Tloc 2% N/A 32% 2 Maxwell's Portable Pile Tloc 1% (3-9)d2 54% 3 Teleport Other Tloc 1% N/A 54% 3 Vampiric Draining Necr 1% 2d6 54% 3 Airstrike Air 5% 2d(1-17) 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. You are partially covered in iridescent scales. (AC +2) You are weak. (Str -2) Message History You hit the water moccasin but do no damage. Your tail-slap misses the water moccasin. The water moccasin is severely wounded. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! The water moccasin closely misses you. The zap hits the water moccasin. The water moccasin is severely wounded. The zap hits the water moccasin. The water moccasin is severely wounded. You feel very sick. The water moccasin barely misses you. Sorry, you're not good enough to have a special ability. You aren't carrying any items that you can evoke. Magic courses through your body. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin closely misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the water moccasin. The water moccasin is almost dead. The zap misses the water moccasin. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin misses you. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. It was a potion of mutation. You feel extremely strange. You feel weaker. Iridescent scales grow over part of your body. You die... ≈..........§≈## .# ........§...≈≈######.# §§.≈≈≈≈≈§....§≈#<....##. .§§≈≈≈≈§§§....≈#........ §.≈≈≈≈≈≈≈≈§...§#....... §.≈≈≈≈≈§≈≈.....†.††..##. ..§≈§≈≈§§≈.....'.#.#.... ..≈≈≈≈§§§§.§..≈#........ ..≈≈≈≈≈≈≈§§...≈#@..#.##. .§.≈§≈≈≈§§...≈≈#S....... .....§......≈≈##.#.#.#.. §§........§§≈##.$...... ≈≈........≈≈## .......~~ #§≈§.....§≈## ......~≈~≈ ##≈≈§§§≈§§## ##...~≈≈≈≈ >########## ...~~~≈~≈ #####.###.. You could see a water moccasin. Vanquished Creatures 2 dart slugs 6 endoplasms 5 hobgoblins 6 jackals (D:3) 2 quokkas (D:1) 3 ball pythons (D:1) 4 bats 5 frilled lizards 3 giant cockroaches 2 goblins (D:1) A kobold (D:1) 2 rats (D:2) 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | perrin18 the Draconian Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 222 | D:1 | Reached XP level 2. HP: 16/22 MP: 1/5 426 | D:1 | Reached skill level 1 in Fighting 565 | D:1 | Reached skill level 1 in Long Blades 1021 | D:2 | Reached XP level 3. HP: 20/28 MP: 3/6 1372 | D:3 | Noticed a water moccasin 1388 | D:3 | Gained mutation: You are weak. (Str -2) [potion of | mutation] 1388 | D:3 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 1388 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_rooms, minmay_tiny_reverse_x D:2: layout_basic, uniq_sigmund D:3: layout_basic, marbit_many_paths, fedhas_ov_isle_minmay, vehumet_crystals, kennysheep_big_empty_room Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.1 Dodging | 2 | 2.4 Fighting | 1 | 1.7 Long Blades | 1 | 1.5 Spellcasting | | 2.0 Conjurations | | 1.0 Air Magic | | 3.0 Action || total ---------------------------++------- Melee: Short sword || 76 Tailslap || 9 Cast: Shock || 73 Use: Potion || 2 Stab: Sleeping || 2 Armour: Skin || 51 Dodge: Dodged || 79 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1388 | 1364 | 24 | 0 | 1101 | 3 | 462.7 | Dungeon | 1388 | 1364 | 24 | 0 | 1101 | 3 | 462.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 828 daAuts D:2: 284 daAuts D:3: 274 daAuts