Dungeon Crawl Stone Soup version 0.34-a0-643-g6c4b8e283e (webtiles) character file. Game seed: 1725100019496433017 92875 perrin18 the Fencer (level 15, -3/141 HPs) Began as a Revenant Necromancer on Aug 14, 2025. Was a High Priest of Ashenzari. Slain by a six-headed hydra (15 damage) ... on level 4 of the Swamp on Aug 19, 2025. The game lasted 01:35:06 (23616 turns). perrin18 the Fencer (Revenant Necromancer) Turns: 23616, Time: 01:35:06 Health: -3/141 AC: 19 Str: 21 XL: 15 Next: 59% Magic: 4/27 EV: 16 Int: 25 God: Ashenzari [*****.] Gold: 806 SH: 22 Dex: 14 Spells: 8/41 levels left rFire . . . (100%) e - +4 double sword rCold + . . (50%) k - +4 tower shield of Desmomancy {rC+, Comp, Melee} (curse) rNeg + + + (0%) g - +0 steam dragon scales "At What Cost Knowledge?" {Dev, Self} (curse) rPois ∞ (0%) r - +1 helmet rElec . (100%) a - +2 cloak "Mantic Adversity" {rPois, Fort, Comp} (curse) rCorr . (100%) i - +1 pair of gloves of the Shackled Shame {Regen+ Int+3 Dex-3 Slay+5, Comp, Melee} (curse) SInv + f - +2 pair of boots of Ashenzari's Inaction {Fly, Bglg, Self} (curse) Will ++... n - amulet "Bound With Me" {RegenMP+ Int+3 Dex+2, Melee, Dev} (curse) Stlth +++ j - ring "Esoteric Prison" {AC+4, Range, Cun} (curse) HPRegen 1.23/turn o - ring "Tethered Portent" {rC- Will+ Str+8 Int+4, Sorc, Melee} (curse) MPRegen 0.60/turn %: clarity @: mighty, death channelling, animating dead, flying, hasted, studying Shields, very quick A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws, accursed a: Enkindle, Renounce Religion, Curse Item, Shatter the Chains You were on level 4 of the Swamp. You worshipped Ashenzari. Ashenzari was extremely pleased with you. You visited 5 branches of the dungeon, and saw 22 of its levels. You also visited: Sewer and Ice Cave. You collected 2964 gold pieces. You spent 2158 gold pieces at shops. Inventory: Hand Weapons e - a +4 double sword (weapon) Missiles h - 3 throwing nets Armour a - the cursed +2 cloak "Mantic Adversity" (worn) {rPois, Fort, Comp} (You took it off Maurice on level 8 of the Dungeon) It has a curse which improves the following skills: Fortitude: Armour and Shields. Companions: Summonings, Necromancy and Forgecraft. b - a +0 robe d - a +0 cloak f - the cursed +2 pair of boots of Ashenzari's Inaction (worn) {Fly, Bglg, Self} (You found it on level 3 of the Dungeon) It has a curse which improves the following skills: Beguiling: Hexes and Translocations. Introspection: Fighting and Spellcasting. g - the cursed +0 steam dragon scales "At What Cost Knowledge?" (worn) {Dev, Self} (You found it on level 5 of the Dungeon) It has a curse which improves the following skills: Devices: Evocations. Introspection: Fighting and Spellcasting. i - the cursed +1 pair of gloves of the Shackled Shame (worn) {Regen+ Int+3 Dex-3 Slay+5, Comp, Melee} (You acquired it on level 10 of the Dungeon) Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). Dex-3: It affects your dexterity (-3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It has a curse which improves the following skills: Companions: Summonings, Necromancy and Forgecraft. Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. k - the cursed +4 tower shield of Desmomancy (worn) {rC+, Comp, Melee} (You found it in an ice cave) It has a curse which improves the following skills: Companions: Summonings, Necromancy and Forgecraft. Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. r - a +1 helmet (worn) Jewellery c - an amulet of the acrobat j - the cursed ring "Esoteric Prison" (worn) {AC+4, Range, Cun} (You found it on level 10 of the Dungeon) [ring of protection] AC+4: It affects your AC (+4). It has a curse which improves the following skills: Ranged Combat: Ranged Weapons and Throwing. Cunning: Dodging and Stealth. l - an amulet of alchemy m - a ring of protection from cold n - the cursed amulet "Bound With Me" (worn) {RegenMP+ Int+3 Dex+2, Melee, Dev} (You found it in an ice cave) [amulet of magic regeneration] RegenMP+: It increases your rate of magic regeneration. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). It has a curse which improves the following skills: Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. Devices: Evocations. o - the cursed ring "Tethered Portent" (worn) {rC- Will+ Str+8 Int+4, Sorc, Melee} (You found it in an ice cave) [ring of strength] rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Str+8: It affects your strength (+8). Int+4: It affects your intelligence (+4). It has a curse which improves the following skills: Sorcery: Conjurations and Alchemy. Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. p - a ring of magical power q - a +6 ring of intelligence s - an amulet of reflection Wands p - a wand of polymorph (4) d - a wand of digging (20) e - a wand of paralysis (12) c - a wand of warping (4) a - a wand of flame (6) f - a wand of mindburst (17) Scrolls t - 6 scrolls of teleportation I - 3 scrolls of immolation b - a scroll of blinking r - 5 scrolls of revelation g - 5 scrolls of fog V - 5 scrolls of vulnerability Potions r - 2 potions of resistance g - a potion of magic A - 4 potions of attraction e - 2 potions of enlightenment m - a potion of might w - 2 potions of heal wounds b - 3 potions of brilliance c - 3 potions of curing Skills: + Level 12.4(15.5) Fighting - Level 1.4(10.9) Short Blades - Level 15.3(20.3) Long Blades + Level 11.0(13.1) Dodging - Level 4.7(6.8) Stealth * Level 12.7(14.7) Shields + Level 10.7(13.8) Spellcasting + Level 10.5(14.6) Necromancy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 b - Grave Claw Necr 100% 2d14 1% 2 c - Magic Dart Conj 72% 1d6 9% 1 d - Vampiric Draining Necr 74% 2d11 1% 3 e - Animate Dead Necr 74% N/A 1% 4 f - Gloom Hex/Necr 100% N/A 1% 3 g - Curse of Agony Necr 74% N/A 1% 5 h - Dispel Undead Necr 74% 3d25 1% 4 i - Martyr's Knell Necr/Summ 53% N/A 3% 4 j - Death Channel Necr 37% N/A 3% 6 Your spell library contained the following spells: Spells Type Power Damage Failure Level Cigotuvi's Putrefaction Necr/Air 52% N/A 4% 4 Apportation Tloc 36% N/A 9% 1 Freeze Ice 68% 1d8 9% 1 Shock Conj/Air 72% 1d7 9% 1 Construct Spike Launche Frge 40% 2d4 11% 2 Mercury Arrow Conj/Alch 36% 2d7 12% 2 Momentum Strike Conj/Tloc 36% 3d9 12% 2 Scorch Fire 34% 2d6 14% 2 Launch Clockwork Bee Frge 20% N/A 22% 3 Maxwell's Portable Pile Tloc 18% (3-9)d3 24% 3 Sigil of Binding Hex 18% N/A 24% 3 Summon Ice Beast Ice/Summ 18% N/A 24% 3 Teleport Other Tloc 18% N/A 24% 3 Frozen Ramparts Ice 34% 1d6 26% 3 Hailstorm Conj/Ice 18% 3d7 26% 3 Mephitic Cloud Conj/Alch/Air 18% N/A 26% 3 Ozocubu's Armour Ice 17% N/A 26% 3 Passwall Erth 17% N/A 26% 3 Stone Arrow Conj/Erth 36% 3d9 26% 3 Eringya's Surprising Cr Summ 20% N/A 56% 4 Summon Seismosaurus Egg Summ/Erth 18% N/A 61% 4 Brom's Barrelling Bould Conj/Erth 18% 2d5 63% 4 Flame Wave Conj/Fire 18% 2d7 63% 4 Fulminant Prism Conj/Alch 9% 3d7 63% 4 Olgreb's Toxic Radiance Alch 18% N/A 63% 4 Passage of Golubria Tloc 18% N/A 63% 4 Petrify Alch/Erth 9% N/A 63% 4 Silence Hex/Air 9% N/A 93% 5 Freezing Cloud Conj/Ice/Air 8% 6-21 94% 5 Rimeblight Ice/Necr 26% 2d7 (prima98% 7 Permafrost Eruption Ice/Erth 8% 2x4d3 100% 6 Sculpt Simulacrum Ice/Alch 9% N/A 100% 6 Starburst Conj/Fire 9% 6d5 100% 6 Diamond Sawblades Frge 10% 4d5 100% 7 Splinterfrost Shell Ice/Frge 9% 6d6 100% 7 Fulsome Fusillade Conj/Alch 9% (3-5)d7 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:6 Lair (5/5) D:8 Swamp (4/4) Lair:3 Snake (0/4) Lair:2 Slime (0/5) Lair:5 Orc (2/2) D:9 Elf (0/3) Orc:2 Sewer (visited) IceCv (visited) The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Beogh Jiyva Shops: Orc:2 (?:[[( Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History You block the alligator's attack. The alligator closely misses you. Found a +0 plate armour. Branches wave dangerously above you. The foxfire burns you!! * * * LOW HITPOINT WARNING * * * The will-o-the-wisp gestures. The will-o-the-wisp conjures some marshlight! A harpoon shot appears from out of your range of vision. The harpoon shot hits your 11-headed hydra zombie! Your 11-headed hydra zombie is destroyed! Your spectral eleionoma hits the will-o-the-wisp! You barely miss the will-o-the-wisp. The will-o-the-wisp is almost destroyed. You block the spriggan rider's attack. Your eleionoma zombie hits the will-o-the-wisp. The will-o-the-wisp gestures. The will-o-the-wisp conjures some marshlight! The will-o-the-wisp gestures. The will-o-the-wisp conjures some marshlight! The foxfire dissipates. The will-o-the-wisp gestures. The will-o-the-wisp conjures some marshlight! The foxfire burns your eleionoma zombie!! The foxfire burns you! * * * LOW HITPOINT WARNING * * * The foxfire burns you. * * * LOW HITPOINT WARNING * * * The foxfire burns your eleionoma zombie!! The foxfire burns your eleionoma zombie! The foxfire burns your eleionoma zombie!! The alligator attacks as it pursues you! You block the alligator's attack. x2 A goliath frog comes into view. 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