perrin18 Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (9, -13, D:1) a +0 dagger a goblin corpse (skeletalised by now) (12, -31, D:1) a +0 short sword a stone (12, -30, D:1) a +0 club 6 poisoned darts (14, -16, D:1) a +0 robe (16, -33, D:1) a bat skeleton (16, -32, D:1) a +0 helmet (17, -23, D:1) a staff of cold (19, 1, D:1) a +0 dagger (22, -42, D:1) a +0 whip (26, -27, D:1) a +0 dagger a goblin skeleton (27, -30, D:1) a +0 dagger (27, -27, D:1) a hobgoblin skeleton (27, -17, D:1) a quokka skeleton (34, -42, D:1) a frilled lizard corpse (skeletalised by now) (45, -24, D:1) a jackal skeleton (56, -45, D:1) a +0 dagger (57, -29, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a -3 mace (2, 20, D:2) a +0 dagger (16, 43, D:2) a hobgoblin corpse (skeletalised by now) (31, 21, D:2) an adder corpse (skeletalised by now) (37, 5, D:2) 5 boomerangs (39, -10, D:2) a +0 club (57, 47, D:2) a +2 sling of electrocution Level 3 of the Dungeon (12, -33, D:3) a +0 short sword an orc corpse (skeletalised by now) (15, -23, D:3) a +0 short sword a +0 leather armour a +0 club an orc corpse (skeletalised by now) (23, -4, D:3) a bat corpse (skeletalised by now) (25, 3, D:3) an orb of energy (30, -5, D:3) a hobgoblin corpse (skeletalised by now) (44, 0, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a quill talisman (6, 11, D:4) a +0 robe Level 5 of the Dungeon (5, 8, D:5) a +0 robe (10, -3, D:5) a +0 whip an orc corpse (skeletalised by now) (10, -1, D:5) a +0 spear (11, 16, D:5) a hound corpse (skeletalised by now) (28, 29, D:5) a +0 mace Level 6 of the Dungeon (13, -7, D:6) a +0 club an orc corpse (skeletalised by now) (13, -6, D:6) a +0 whip (14, -5, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (17, -21, D:6) a +0 club (25, -23, D:6) a +0 ring mail (32, 2, D:6) a +0 chain mail (36, 6, D:6) an iguana corpse (skeletalised by now) (38, -24, D:6) a +0 hand axe a +0 scale mail a +0 whip a +1 dagger of draining a +0 robe a +0 dagger a +0 whip a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (52, -5, D:6) a +0 robe Level 7 of the Dungeon (41, 17, D:7) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (53, 28, D:7) a +0 club (55, 19, D:7) a +0 scale mail (58, 18, D:7) a +0 ring mail (60, 20, D:7) a +1 barding Level 8 of the Dungeon Level 9 of the Dungeon (6, 29, D:9) a +0 whip 3 boomerangs an orc corpse (skeletalised by now) (6, 32, D:9) a +0 hand axe a +0 ring mail (7, 29, D:9) a +0 flail a +0 short sword (8, 25, D:9) a +0 robe (8, 30, D:9) a +0 war axe a +0 short sword a +3 mace of holy wrath a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (9, 30, D:9) a +0 dagger a +0 robe a +1 battleaxe of electrocution a +0 plate armour an orc corpse (skeletalised by now) (30, 36, D:9) a +0 glaive a +0 chain mail an orc skeleton (44, 10, D:9) a bullfrog corpse (skeletalised by now) (58, 2, D:9) a +0 whip a curare-tipped dart a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (59, 2, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (6, -2, D:10) a +0 mace of protection (29, 24, D:10) a wyvern corpse (skeletalised by now) (36, 31, D:10) a +0 falchion a +0 leather armour (36, 43, D:10) a +0 plate armour (37, 30, D:10) a +0 whip a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (39, 31, D:10) a +0 ring mail Level 11 of the Dungeon (54, 27, D:11) a +0 mace Level 12 of the Dungeon (4, 31, D:12) 5 large rocks a cyclops corpse (skeletalised by now) (23, 36, D:12) a yak corpse (skeletalised by now) (25, 37, D:12) a yak corpse (skeletalised by now) (28, 40, D:12) a yak corpse (skeletalised by now) (34, 0, D:12) 4 large rocks Level 13 of the Dungeon (0, 0, D:13) an ugly thing corpse (skeletalised by now) (44, -14, D:13) a +2 ring mail of poison resistance (49, 0, D:13) a +0 ring mail Level 14 of the Dungeon (18, 15, D:14) a parchment of Ignite Poison (20, 6, D:14) a +0 chain mail (44, -33, D:14) a +0 leather armour of poison resistance a +0 bardiche (44, 3, D:14) a +0 buckler Level 15 of the Dungeon (0, 0, D:15) a +0 ring mail 4 boomerangs (31, 2, D:15) a +0 robe of willpower (33, 1, D:15) a +0 scale mail Level 1 of the Orcish Mines [Shop] Gatuudel's Antique Weapon Boutique a +0 short sword (81 gold) a +0 trident (94 gold) a +3 spear (540 gold) a +0 morningstar (162 gold) a +2 morningstar of flaming (615 gold) a +5 heavy sling (801 gold) a +1 great mace of venom (513 gold) a +0 spear (81 gold) a +0 rapier (148 gold) a +3 broad axe (702 gold) a +0 great sword (270 gold) [Shop] Holyras's Book Boutique a parchment of Forge Phalanx Beetle (283 gold) a parchment of Permafrost Eruption (283 gold) a parchment of Nazja's Percussive Tempering (243 gold) a parchment of Passwall (162 gold) a parchment of Passage of Golubria (202 gold) a parchment of Brom's Barrelling Boulder (202 gold) a parchment of Gloom (162 gold) a parchment of Fulminant Prism (202 gold) a parchment of Ensorcelled Hibernation (121 gold) a parchment of Conjure Ball Lightning (283 gold) a parchment of Sublimation of Blood (121 gold) a parchment of Lehudib's Crystal Spear (364 gold) a parchment of Fugue of the Fallen (162 gold) a parchment of Iskenderun's Mystic Blast (202 gold) Level 2 of the Orcish Mines [Shop] Kimutu's Distillery a potion of brilliance (93 gold) a potion of invisibility (186 gold) a potion of invisibility (186 gold) a potion of curing (70 gold) a potion of brilliance (93 gold) [Shop] Tasozi's Book Shoppe a parchment of Orb of Destruction (388 gold) a parchment of Platinum Paragon (486 gold) a parchment of Bombard (340 gold) a parchment of Lee's Rapid Deconstruction (291 gold) a parchment of Malign Gateway (388 gold) a parchment of Polar Vortex (486 gold) a parchment of Ozocubu's Armour (194 gold) a parchment of Dispel Undead (243 gold) a parchment of Olgreb's Toxic Radiance (243 gold) a parchment of Martyr's Knell (243 gold) a parchment of Construct Spike Launcher (145 gold) a parchment of Fortress Blast (340 gold) a parchment of Sigil of Binding (194 gold) a parchment of Cigotuvi's Putrefaction (243 gold) a parchment of Vhi's Electric Charge (243 gold) a parchment of Teleport Other (194 gold) [Shop] Huison's Book Shoppe a parchment of Infestation (486 gold) a parchment of Conjure Ball Lightning (378 gold) a parchment of Rending Blade (270 gold) a parchment of Gell's Gavotte (378 gold) a parchment of Platinum Paragon (540 gold) a parchment of Ozocubu's Refrigeration (432 gold) a parchment of Teleport Other (216 gold) [Shop] Heimyis's Antique Weapon Shop a +0 glaive (310 gold) a +0 vampiric great sword (992 gold) a +4 shortbow of draining (849 gold) a +0 quarterstaff (155 gold) a +0 mace (93 gold) a +1 whip of distortion (409 gold) a +4 spear of venom (793 gold) a +0 long sword (108 gold) [Shop] Azuriran's Magic Scroll Shop a scroll of teleportation (59 gold) a scroll of fog (79 gold) a scroll of amnesia (79 gold) a scroll of enchant weapon (148 gold) a scroll of poison (79 gold) a scroll of identify (39 gold) a scroll of identify (39 gold) [Shop] Veozomm's Assorted Antiques a scroll of blinking (304 gold) the +3 hand axe "Diaggul" {vamp, +Blink rElec rN++ Dex-3} (1574 gold) +Blink: It lets you blink. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Dex-3: It affects your dexterity (-3). It cannot be enchanted further. a +2 heavy war axe (585 gold) a potion of berserk rage (160 gold) a scroll of enchant armour (240 gold) a +3 leather armour (608 gold) (0, 0, Orc:2) a +0 giant spiked club an ogre corpse (skeletalised by now) (42, -17, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 dire flail a +0 giant club an ogre corpse (skeletalised by now) a two-headed ogre corpse (skeletalised by now) a two-headed ogre corpse (skeletalised by now) (42, -16, Orc:2) a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club an ogre corpse (skeletalised by now) an ogre corpse (skeletalised by now) an ogre corpse (skeletalised by now) an ogre corpse (skeletalised by now) a two-headed ogre corpse (skeletalised by now) (43, -17, Orc:2) a +0 whip a +0 robe a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club an ogre corpse (skeletalised by now) an ogre corpse (skeletalised by now) (43, -16, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) Level 1 of the Elven Halls (1, 49, Elf:1) a +0 scale mail (20, 43, Elf:1) a potion of moonshine Level 2 of the Elven Halls [Shop] Kabiqaa's Book Shop a manual of Throwing (1360 gold) a parchment of Hellfire Mortar (367 gold) a parchment of Flame Wave (229 gold) a parchment of Malign Gateway (367 gold) a parchment of Leda's Liquefaction (229 gold) a parchment of Sublimation of Blood (137 gold) a parchment of Apportation (91 gold) a parchment of Fireball (275 gold) a parchment of Blink (137 gold) a parchment of Gloom (183 gold) a parchment of Jinxbite (137 gold) a parchment of Detonation Catalyst (275 gold) a parchment of Awaken Armour (229 gold) a parchment of Inner Flame (183 gold) a parchment of Freeze (91 gold) a parchment of Summon Mana Viper (275 gold) [Shop] Quomugi's General Store a parchment of Borgnjor's Revivification (437 gold) a scroll of immolation (79 gold) a scroll of teleportation (59 gold) quicksilver dragon scales (900 gold) a scroll of revelation (148 gold) a parchment of Leda's Liquefaction (243 gold) a +0 rapier (99 gold) 2 potions of mutation (316 gold) (0, 0, Elf:2) a +0 quarterstaff (12, 12, Elf:2) the +2 leather armour of Ravioli {rElec rC+} rElec: It insulates you from electricity. rC+: It protects you from cold. It cannot be enchanted further. (19, 0, Elf:2) a +0 dagger a +2 robe of willpower (20, 52, Elf:2) a +2 hand axe of draining (24, 50, Elf:2) a +0 heavy flail (28, 0, Elf:2) a +0 rapier of venom a +0 robe (29, 0, Elf:2) a +0 rapier a +0 robe (34, 46, Elf:2) a +4 heavy trident (35, 47, Elf:2) a +0 rapier a +0 robe (36, 47, Elf:2) a +2 heavy flail (37, 54, Elf:2) a +0 quick blade of flaming (38, 13, Elf:2) a +0 glaive (39, 24, Elf:2) a +0 leather armour a +0 dagger a +0 shortbow (39, 50, Elf:2) a +0 flail of draining (40, 2, Elf:2) a +0 long sword a +0 ring mail an elf corpse (skeletalised by now) (43, 13, Elf:2) a +0 scale mail (47, 44, Elf:2) a +0 short sword a +0 robe (49, 46, Elf:2) a +0 short sword a +0 leather armour an elf corpse (skeletalised by now) Level 3 of the Elven Halls [Shop] Isucwerch's Book Shop a parchment of Ensorcelled Hibernation (178 gold) a parchment of Anguish (297 gold) a parchment of Death's Door (594 gold) a parchment of Alistair's Intoxication (356 gold) a parchment of Cause Fear (297 gold) a parchment of Ozocubu's Refrigeration (475 gold) a parchment of Passwall (237 gold) [Shop] Icefaoqa's Weapon Emporium a +0 dagger (38 gold) a +4 flail of holy wrath (537 gold) a +0 falchion (57 gold) a +0 morningstar of holy wrath (243 gold) 4 boomerangs (152 gold) the +9 scimitar of Syilyph {flame, ^Contam rF+ rN+ Str+2} (1379 gold) ^Contam: It causes magical contamination when unequipped. rF+: It protects you from fire. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). It cannot be enchanted further. a +1 short sword of protection (201 gold) a +2 rapier of speed (541 gold) [Shop] Leuwec's Book Emporium a parchment of Dimensional Bullseye (189 gold) a parchment of Enfeeble (302 gold) a parchment of Death Channel (264 gold) a parchment of Conjure Ball Lightning (264 gold) a parchment of Curse of Agony (226 gold) a parchment of Martyr's Knell (189 gold) a parchment of Lee's Rapid Deconstruction (226 gold) a parchment of Passage of Golubria (189 gold) a parchment of Dispersal (264 gold) a parchment of Infestation (340 gold) a parchment of Forge Monarch Bomb (264 gold) a parchment of Fugue of the Fallen (151 gold) a parchment of Fulminant Prism (189 gold) [Shop] Goiff's Antique Weapon Shop a +3 arbalest of freezing (1098 gold) a +0 falchion (108 gold) a +2 halberd of protection (604 gold) a +0 quarterstaff (180 gold) a +3 orcbow of draining (871 gold) a +0 dagger (72 gold) a +0 shortbow (108 gold) a +0 falchion (108 gold) the +12 short sword of the Magi {venom, rElec rPois rN+++ Dex-4} (3398 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. Dex-4: It affects your dexterity (-4). It cannot be enchanted further. [Shop] Fagalan's Antique Armour Boutique a +0 ring mail (120 gold) a +0 hat of ice (630 gold) the orb "Jeloh" {Stardust, Dex+3} (699 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 ring mail (120 gold) a +3 chain mail of fire resistance (840 gold) a +0 chain mail (180 gold) [Shop] Zififa's Book Emporium a parchment of Hoarfrost Cannonade (259 gold) a parchment of Enfeeble (345 gold) a parchment of Lee's Rapid Deconstruction (259 gold) a parchment of Awaken Armour (216 gold) a parchment of Nazja's Percussive Tempering (259 gold) a parchment of Yara's Violent Unravelling (259 gold) a parchment of Dispel Undead (216 gold) a parchment of Haunt (345 gold) a parchment of Sculpt Simulacrum (302 gold) a parchment of Dispersal (302 gold) a parchment of Fire Storm (432 gold) a parchment of Magnavolt (345 gold) (0, 0, Elf:3) a +2 plate armour of command (0, 3, Elf:3) a parchment of Forge Lightning Spire (0, 7, Elf:3) a staff of fire (1, 2, Elf:3) a +0 robe (1, 4, Elf:3) the +8 sling of Breach {elec, rF+ rN+} rF+: It protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. (3, 24, Elf:3) a parchment of Hailstorm (4, 2, Elf:3) a +0 long sword (4, 4, Elf:3) a +4 heavy shortbow (6, 46, Elf:3) the rimehorn talisman of the Coconut {rCorr Dex+2} [rimehorn talisman] rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). (8, -6, Elf:3) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (14, 20, Elf:3) a +0 long sword a +0 leather armour an elf skeleton (15, 20, Elf:3) a +0 halberd of flaming a +0 robe an elf skeleton (17, -6, Elf:3) a staff of alchemy (17, 17, Elf:3) a +0 rapier a +0 leather armour a +0 short sword a +0 robe a +0 long sword a +0 robe an elf skeleton an elf skeleton (17, 18, Elf:3) a +2 mace of protection a +0 robe a +0 long sword a +0 scale mail (18, 16, Elf:3) a +0 rapier a +0 robe an elf skeleton (18, 17, Elf:3) a +0 robe a +0 long sword a +0 rapier a +0 leather armour a +0 rapier an elf skeleton (19, -6, Elf:3) a staff of earth (19, 17, Elf:3) a +0 long sword a +0 robe a +0 robe a +2 dagger of protection a +0 robe a +0 short sword an elf skeleton (19, 18, Elf:3) a +0 rapier of venom a +0 robe a +0 buckler a +0 robe a +0 long sword an elf skeleton (19, 19, Elf:3) a +0 war axe of freezing a +0 leather armour an elf skeleton (19, 23, Elf:3) a +2 scimitar of holy wrath a +0 ring mail (20, -5, Elf:3) a parchment of Haunt (20, 17, Elf:3) a +0 long sword a +0 chain mail an elf skeleton (20, 18, Elf:3) a +0 leather armour a +0 short sword a +0 robe a +0 long sword an elf skeleton (20, 19, Elf:3) a +0 long sword a +0 leather armour (21, -6, Elf:3) a +0 scimitar (21, 19, Elf:3) the +7 great mace of Ystreiv {freeze, Str+4 Stlth+} Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +2 robe of positive energy (21, 21, Elf:3) a +2 dire flail of draining a +3 leather armour (23, -5, Elf:3) a +0 robe (25, -6, Elf:3) a parchment of Dispersal (27, 2, Elf:3) the fire staff "Rarujov" {rF+ Fire Alch} [staff of fire] rF+: It protects you from fire. Fire: It increases the power of your Fire spells. Alch: It increases the power of your Alchemy spells. (27, 4, Elf:3) a +0 robe (28, 2, Elf:3) a parchment of Scorch (28, 3, Elf:3) the fire staff of Nibab {rF++ Int+7 Dex-5 Fire} [staff of fire] rF++: It greatly protects you from fire. Int+7: It affects your intelligence (+7). Dex-5: It affects your dexterity (-5). Fire: It increases the power of your Fire spells. (29, 2, Elf:3) a staff of fire (29, 3, Elf:3) a +0 long sword (29, 4, Elf:3) a +0 helmet of intelligence (29, 5, Elf:3) a +2 dagger of freezing (30, -1, Elf:3) a +0 short sword (30, 3, Elf:3) a book of Air (30, 5, Elf:3) a staff of conjuration (30, 7, Elf:3) a +0 dagger (31, 24, Elf:3) a +0 short sword a +0 longbow a +2 leather armour of fire resistance an elf corpse (skeletalised by now) (35, 42, Elf:3) a +0 dagger a +0 leather armour an elf corpse (skeletalised by now) (35, 43, Elf:3) a +0 short sword a +0 shortbow a +0 robe an elf corpse (skeletalised by now) (38, 41, Elf:3) a +2 dire flail of venom (52, 39, Elf:3) a +0 rapier a +0 robe (64, -1, Elf:3) a +0 dagger a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) a parchment of Launch Clockwork Bee (33, 8, Lair:1) a basilisk corpse (skeletalised by now) Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (29, 36, Lair:2) a +0 mace (37, -11, Lair:2) a +0 trident (46, 36, Lair:2) a parchment of Cause Fear (59, 32, Lair:2) a +0 falchion Level 3 of the Lair of Beasts (12, 30, Lair:3) a +0 plate armour (12, 33, Lair:3) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (46, -7, Lair:3) a dream sheep corpse (skeletalised by now) a dream sheep corpse (skeletalised by now) (51, -19, Lair:3) a +0 rapier Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 spear (5, -14, Lair:4) a +0 leather armour (6, -14, Lair:4) a +0 leather armour (17, 0, Lair:4) the quill talisman "Sygaxkaf" {Str+5 Dex-5 Stlth+} [quill talisman] Str+5: It affects your strength (+5). Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. (59, -7, Lair:4) a water moccasin corpse (skeletalised by now) Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 plate armour (4, -21, Lair:5) a yak corpse (skeletalised by now) (4, -20, Lair:5) a yak corpse (skeletalised by now) (63, -49, Lair:5) the +6 trident "Leshreah" {flame, ^Fragile rF+ rN++} ^Fragile: It will be destroyed if unequipped. rF+: It protects you from fire. rN++: It greatly protects you from negative energy. It cannot be enchanted further. Level 1 of the Shoals (28, 19, Shoals:1) a hog corpse (skeletalised by now) Level 2 of the Shoals (44, -2, Shoals:2) a water nymph corpse (skeletalised by now) (44, -1, Shoals:2) a +0 leather armour (48, 0, Shoals:2) a wind drake corpse (skeletalised by now) Level 3 of the Shoals [Shop] Ammexim's Book Boutique a parchment of Forge Monarch Bomb (264 gold) a parchment of Dragon's Call (378 gold) a parchment of Ozocubu's Refrigeration (302 gold) a parchment of Arcjolt (226 gold) a parchment of Iskenderun's Battlesphere (189 gold) a parchment of Gell's Gavotte (264 gold) a parchment of Infestation (340 gold) a parchment of Metabolic Englaciation (226 gold) a parchment of Anguish (189 gold) a parchment of Fulsome Fusillade (340 gold) a parchment of Forge Blazeheart Golem (189 gold) a parchment of Animate Dead (189 gold) a parchment of Hoarfrost Cannonade (226 gold) [Shop] Toyrgh's Distillery a potion of mutation (158 gold) a potion of berserk rage (99 gold) a potion of might (79 gold) 2 potions of lignification (118 gold) a potion of attraction (59 gold) a potion of brilliance (79 gold) a potion of might (79 gold) a potion of magic (158 gold) (0, 0, Shoals:3) a manticore corpse (skeletalised by now) (4, 43, Shoals:3) a harpy skeleton (4, 45, Shoals:3) a harpy skeleton (15, 45, Shoals:3) a +0 quarterstaff a +1 sling of freezing (23, 7, Shoals:3) a +0 leather armour 2 silver javelins a +0 spear a merfolk corpse (skeletalised by now) (23, 18, Shoals:3) 8 large rocks the cyclops corpse of Polyphemus (skeletalised by now) (24, 17, Shoals:3) a death yak corpse (skeletalised by now) (27, 2, Shoals:3) a +0 spear a merfolk corpse (skeletalised by now) (31, 15, Shoals:3) 6 poisoned darts (49, 44, Shoals:3) a wind drake corpse (skeletalised by now) Level 4 of the Shoals (0, 0, Shoals:4) a snapping turtle corpse (skeletalised by now) (0, 5, Shoals:4) a +0 leather armour (4, 13, Shoals:4) a +2 spear of venom 2 silver javelins a +0 leather armour a merfolk skeleton (5, 10, Shoals:4) 2 boomerangs a merfolk skeleton (5, 12, Shoals:4) a +0 trident a +0 trident (5, 13, Shoals:4) a +0 trident a boomerang (5, 14, Shoals:4) a +0 trident a boomerang (6, 14, Shoals:4) 3 boomerangs (7, 21, Shoals:4) a +0 trident (8, 22, Shoals:4) a +0 trident a merfolk corpse (skeletalised by now) (9, 4, Shoals:4) the +1 lajatang of the Assorted Coins {vamp, rF+ rC++ Will+} rF+: It protects you from fire. rC++: It greatly protects you from cold. Will+: It increases your willpower. It cannot be enchanted further. (9, 20, Shoals:4) a wind drake corpse (skeletalised by now) (10, 17, Shoals:4) a +4 spear of venom a silver javelin a +0 leather armour a +2 rapier of draining a +0 robe a merfolk skeleton a merfolk skeleton (10, 19, Shoals:4) a +0 rapier a +0 robe (14, 2, Shoals:4) a snapping turtle skeleton (15, 0, Shoals:4) a +2 trident of venom (15, 1, Shoals:4) a merfolk skeleton (18, 10, Shoals:4) a +5 short sword of speed (22, -8, Shoals:4) the +2 plate armour of Xozudod {Archery, Harm Rampage rElec Regen+} Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. (30, 23, Shoals:4) a +0 trident (31, 22, Shoals:4) a sea snake corpse (skeletalised by now) (32, 18, Shoals:4) a manticore corpse (skeletalised by now) (32, 23, Shoals:4) a sea snake corpse (skeletalised by now) (33, 23, Shoals:4) a +3 battleaxe of venom (39, 6, Shoals:4) a +0 robe a merfolk corpse (skeletalised by now) (39, 8, Shoals:4) a +6 demon trident of electrocution (43, -14, Shoals:4) a +1 trident of venom a +0 robe a merfolk corpse (skeletalised by now) (44, -4, Shoals:4) a +1 morningstar of holy wrath (44, -2, Shoals:4) a manticore skeleton (45, -2, Shoals:4) an alligator snapping turtle skeleton (46, 7, Shoals:4) a +2 spear of venom 2 javelins a +0 leather armour a merfolk corpse (skeletalised by now) (46, 10, Shoals:4) the +7 mace of Collusion {drain, Dex+5 Stlth+} Dex+5: It affects your dexterity (+5). Stlth+: It makes you more stealthy. It cannot be enchanted further. (47, -9, Shoals:4) a +0 morningstar (55, 9, Shoals:4) a +0 trident (55, 21, Shoals:4) a +0 trident (55, 22, Shoals:4) a +0 spear Level 1 of the Snake Pit (18, -9, Snake:1) a +0 trident a +0 war axe a naga corpse (skeletalised by now) (18, -8, Snake:1) a guardian serpent corpse (skeletalised by now) (19, -10, Snake:1) a +0 spear a +0 trident a salamander corpse (skeletalised by now) (19, -9, Snake:1) a +0 kite shield a naga corpse (skeletalised by now) (19, -8, Snake:1) a +0 scimitar a +0 robe (25, 2, Snake:1) a +0 ring mail (44, -2, Snake:1) a +0 scimitar a +0 robe Level 2 of the Snake Pit [Shop] Ikuem's Antique Armour Shoppe a +0 ring mail (112 gold) an orb of attunement (196 gold) a +0 scale mail (112 gold) +0 fire dragon scales (1400 gold) a +0 pair of gloves (126 gold) a +2 robe of fire resistance (501 gold) [Shop] Qupris's Armour Emporium a +0 robe (14 gold) a +1 robe of willpower (206 gold) a +1 robe (126 gold) a +0 scale mail (64 gold) the +0 leather armour "Ymnal" {Dex+4 Stlth+} (323 gold) Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 chain mail (96 gold) a +4 ring mail of cold resistance (496 gold) a +0 cloak (72 gold) (0, 0, Snake:2) a +0 shortbow a +0 flail (1, 2, Snake:2) a +0 halberd a salamander corpse (skeletalised by now) (1, 3, Snake:2) a +0 shortbow a +0 scimitar (3, 35, Snake:2) a +0 glaive (7, -4, Snake:2) a salamander skeleton (8, -11, Snake:2) a storm talisman (8, -5, Snake:2) a +2 halberd (10, -5, Snake:2) a +0 quarterstaff (11, -6, Snake:2) a +0 robe a +0 halberd a salamander skeleton (11, -5, Snake:2) a +3 heavy partisan (12, -6, Snake:2) a salamander skeleton (12, -5, Snake:2) a +0 shortbow of flaming a salamander skeleton (13, 8, Snake:2) a shock serpent skeleton (14, 7, Snake:2) a +0 battleaxe a +0 halberd (16, 5, Snake:2) a +0 trident (16, 6, Snake:2) a +0 trident (18, 5, Snake:2) a +0 quarterstaff a +0 robe a salamander skeleton (18, 7, Snake:2) a salamander skeleton (21, 43, Snake:2) the +1 robe of Qauf {^Drain +Blink rElec Dex+2} ^Drain: It drains your maximum health when unequipped. +Blink: It lets you blink. rElec: It insulates you from electricity. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (29, -9, Snake:2) the +1 leather armour of Limited Liability {rElec Stlth+} rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. It cannot be enchanted further. (34, 31, Snake:2) the +1 lajatang "Yssutorph" {freeze, ^Contam rPois Stlth+} ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. Stlth+: It makes you more stealthy. It cannot be enchanted further. (54, 21, Snake:2) a +2 great sword of holy wrath a +1 arbalest of freezing a +0 plate armour (55, 21, Snake:2) a +0 dagger a +1 robe an orc corpse (skeletalised by now) (56, 22, Snake:2) a +0 scimitar a naga corpse (skeletalised by now) Level 3 of the Snake Pit (10, -9, Snake:3) a +0 partisan a naga corpse (skeletalised by now) (10, -7, Snake:3) a +0 shortbow a +0 mace a +0 robe a naga corpse (skeletalised by now) (11, -8, Snake:3) a +0 arbalest a +0 war axe a +0 robe a naga corpse (skeletalised by now) (11, -7, Snake:3) a +0 halberd a +0 robe a +0 shortbow a +0 dire flail a naga corpse (skeletalised by now) Level 4 of the Snake Pit (12, 14, Snake:4) a parchment of Summon Ice Beast (13, 13, Snake:4) a +0 dire flail a naga corpse (skeletalised by now) (14, 12, Snake:4) a +0 scimitar a naga corpse (skeletalised by now) (14, 14, Snake:4) a +0 war axe a +0 shortbow a +0 war axe a +0 robe a naga corpse (skeletalised by now) (42, -20, Snake:4) a +1 trident of protection a salamander skeleton (43, -19, Snake:4) a +0 mace a naga skeleton (47, -14, Snake:4) a parchment of Apportation Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (24, 5, Slime:5) the +5 war axe of Duene {drain, Str+2} Str+2: It affects your strength (+2). It cannot be enchanted further. (24, 19, Slime:5) the +1 leather armour "Tabuut" {Int+3 Stlth+} Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (33, 3, Slime:5) the +10 scimitar of Trog's Reproof {heavy, rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (33, 19, Slime:5) the conjuration staff "Glorpo" {Dex+3 Conj Necro} [staff of conjuration] Dex+3: It affects your dexterity (+3). Conj: It increases the power of your Conjurations spells. Necro: It increases the power of your Necromancy spells. Level 1 of the Vaults (0, 0, Vaults:1) a +0 hand cannon of freezing a +0 arbalest a +0 arbalest a yaktaur corpse (skeletalised by now) a yaktaur corpse (skeletalised by now) (0, 2, Vaults:1) a +0 arbalest a dire elephant skeleton (1, 3, Vaults:1) a +0 arbalest (4, -3, Vaults:1) a dire elephant corpse (skeletalised by now) a dire elephant corpse (skeletalised by now) (6, 6, Vaults:1) a dragon-coil talisman (14, -26, Vaults:1) a +0 arbalest a yaktaur skeleton (14, -22, Vaults:1) a +0 arbalest (15, -26, Vaults:1) a +0 arbalest (15, -24, Vaults:1) a +0 arbalest a yaktaur skeleton (15, -23, Vaults:1) a +0 arbalest a yaktaur skeleton (47, -24, Vaults:1) a +0 ring mail a +0 great mace a human skeleton (57, -12, Vaults:1) a +0 ring mail a +0 flail (57, -11, Vaults:1) a +0 trident of pain (62, 6, Vaults:1) a +0 arbalest a yaktaur corpse (skeletalised by now) (63, 7, Vaults:1) a lindwurm corpse (skeletalised by now) (68, -10, Vaults:1) a +0 plate armour a +0 dire flail a human skeleton (69, -26, Vaults:1) a +0 robe of willpower a +0 dagger (71, -11, Vaults:1) a +0 leather armour a +0 morningstar Level 2 of the Vaults (0, 0, Vaults:2) a +0 plate armour (6, -16, Vaults:2) a deep troll corpse (skeletalised by now) (7, -18, Vaults:2) a +0 great mace a +0 ring mail a human corpse (skeletalised by now) (9, 18, Vaults:2) a +0 great mace a +0 ring mail (22, -19, Vaults:2) a storm talisman (22, 28, Vaults:2) a dire elephant corpse (skeletalised by now) (24, 39, Vaults:2) a dire elephant corpse (skeletalised by now) (35, 3, Vaults:2) a +0 arbalest (38, 40, Vaults:2) a +0 war axe a +0 arbalest a +0 ring mail a human corpse (skeletalised by now) (43, 30, Vaults:2) a +0 battleaxe (44, 29, Vaults:2) a +0 mace (47, -1, Vaults:2) a +0 arbalest (49, 1, Vaults:2) a +0 arbalest a yaktaur corpse (skeletalised by now) (49, 2, Vaults:2) a +0 arbalest (50, 2, Vaults:2) a +0 arbalest (51, 0, Vaults:2) a +0 arbalest a yaktaur corpse (skeletalised by now) (67, 40, Vaults:2) a lindwurm corpse (skeletalised by now) Level 3 of the Vaults [Shop] Zin's Purification Station a potion of curing (135 gold) (10, 33, Vaults:3) the +1 Delatra's gloves {ID++} ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. It cannot be enchanted further. (12, 54, Vaults:3) a +3 ring mail (15, 51, Vaults:3) a +0 great mace a +0 animal skin (15, 54, Vaults:3) a +0 falchion a +2 heavy orcbow (23, 1, Vaults:3) a +0 leather armour (43, 52, Vaults:3) a +0 dire flail a +0 animal skin an ogre corpse (skeletalised by now) (53, 16, Vaults:3) a +0 sling (64, 31, Vaults:3) a +0 chain mail a +0 great mace a human corpse (skeletalised by now) (64, 34, Vaults:3) a +0 arbalest a yaktaur corpse (skeletalised by now) (65, 31, Vaults:3) a +0 scale mail a +0 great mace a human corpse (skeletalised by now) (66, 14, Vaults:3) a dire elephant corpse (skeletalised by now) (67, 13, Vaults:3) a +2 ring mail of cold resistance a human corpse (skeletalised by now) (69, 14, Vaults:3) a +0 robe (70, 8, Vaults:3) a +0 great mace a +0 chain mail a human corpse (skeletalised by now) Level 4 of the Vaults [Shop] Kuejiguv's Jewellery Shop a ring of protection from fire (350 gold) a +5 ring of evasion (unknown) (504 gold) a ring of protection from cold (350 gold) a ring of poison resistance (unknown) (280 gold) a ring of resist corrosion (280 gold) an amulet of wildshape (unknown) (420 gold) a +6 ring of strength (504 gold) an amulet of wildshape (unknown) (420 gold) [Shop] Geulias's Book Shop a parchment of Summon Mana Viper (388 gold) a parchment of Starburst (453 gold) a parchment of Death's Door (648 gold) a manual of Axes (1920 gold) a parchment of Fortress Blast (453 gold) a parchment of Summon Seismosaurus Egg (324 gold) a parchment of Hellfire Mortar (518 gold) a parchment of Bombard (453 gold) a parchment of Summon Hydra (518 gold) a parchment of Forge Phalanx Beetle (453 gold) a parchment of Summon Cactus Giant (453 gold) a parchment of Iskenderun's Battlesphere (324 gold) a parchment of Sphinx Sisters (518 gold) [Shop] Qefo's Antique Weapon Shoppe a +1 sling of flaming (232 gold) a +3 sling of freezing (472 gold) a +0 falchion (72 gold) a +0 falchion (72 gold) a +2 mace of holy wrath (417 gold) a +0 battleaxe (240 gold) the +2 dagger "Widowermaker" {flame, rN+ SInv} (696 gold) rN+: It protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. a +2 morningstar of holy wrath (547 gold) the +6 spear of the End {freeze, rC++ Int+2} (1538 gold) rC++: It greatly protects you from cold. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (1, 45, Vaults:4) a +0 flail a +0 scale mail (2, 44, Vaults:4) a +0 scale mail a +0 broad axe a +0 arbalest a +0 chain mail (2, 45, Vaults:4) a +0 cloak (9, 6, Vaults:4) a deep troll corpse (skeletalised by now) (9, 7, Vaults:4) a +0 mace a +0 leather armour a +3 heavy great mace a +0 plate armour a human corpse (skeletalised by now) (10, 8, Vaults:4) a +0 arbalest (11, 8, Vaults:4) a +0 troll leather armour a deep troll corpse (skeletalised by now) (12, 8, Vaults:4) a +0 arbalest a +0 arbalest (19, 49, Vaults:4) a +0 arbalest of draining a yaktaur corpse (skeletalised by now) (20, 50, Vaults:4) a +0 morningstar a +0 arbalest a +0 ring mail a human corpse (skeletalised by now) (20, 51, Vaults:4) a +0 arbalest a yaktaur corpse (skeletalised by now) (21, 49, Vaults:4) a +0 morningstar a +0 scale mail a +0 arbalest a human corpse (skeletalised by now) Level 5 of the Vaults (0, 0, Vaults:5) a +0 arbalest a yaktaur corpse (skeletalised by now) (4, 25, Vaults:5) the +11 whip of Akeaces {drain, rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (5, 3, Vaults:5) a titan corpse (skeletalised by now) (5, 20, Vaults:5) a +0 arbalest a yaktaur corpse (skeletalised by now) (7, 11, Vaults:5) a +0 short sword (8, 0, Vaults:5) a ring of protection from cold (8, 11, Vaults:5) a +0 robe (11, 41, Vaults:5) a +4 arbalest of flaming (12, 42, Vaults:5) a glowing shapeshifter skeleton (13, 33, Vaults:5) a +0 arbalest a +0 long sword a yaktaur skeleton (13, 34, Vaults:5) a +0 scale mail a +3 halberd (13, 35, Vaults:5) a +0 scale mail a +0 short sword a staff of conjuration (14, 35, Vaults:5) a titan skeleton (14, 40, Vaults:5) a +0 pair of gloves of parrying (15, 35, Vaults:5) a +0 battleaxe of freezing a +0 ring mail a +0 short sword a +0 longbow 3 large rocks a +0 chain mail a +1 glaive a human skeleton an elf skeleton (15, 36, Vaults:5) a +0 arbalest a +0 ring mail of fire resistance a +0 flail a +0 chain mail a +0 war axe a +0 arbalest 6 atropa-tipped darts a glowing shapeshifter skeleton a yaktaur skeleton a human skeleton (15, 38, Vaults:5) a +1 cloak of corrosion resistance (16, 35, Vaults:5) a +0 chain mail a +0 glaive of draining the orb "Unuacros" {Guile, rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (16, 36, Vaults:5) 5 large rocks a stone giant skeleton (16, 37, Vaults:5) a staff of alchemy (16, 38, Vaults:5) a +0 scale mail of fire resistance a +2 great sword of holy wrath a +0 chain mail a +0 war axe a tengu skeleton (17, 14, Vaults:5) a +0 partisan a +0 partisan a +0 scale mail (17, 39, Vaults:5) a +0 cloak a +0 plate armour a +2 bardiche a staff of necromancy (19, 3, Vaults:5) a glowing shapeshifter corpse (skeletalised by now) (19, 39, Vaults:5) a potion of moonshine (20, 4, Vaults:5) a +0 spear (20, 12, Vaults:5) a +0 flail a +0 robe a +1 scale mail of fire resistance an ogre corpse (skeletalised by now) (20, 18, Vaults:5) a +0 ring mail (21, 40, Vaults:5) 3 large rocks (22, 3, Vaults:5) a +1 great sword a +0 ring mail a tengu corpse (skeletalised by now) (22, 7, Vaults:5) a +1 arbalest of draining a yaktaur corpse (skeletalised by now) (27, 2, Vaults:5) a +0 arbalest (39, 17, Vaults:5) a +0 bardiche (41, 39, Vaults:5) the +8 arbalest "Zozoimet" {antimagic, Will+++ rCorr Dex-4 SInv} Will+++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. It cannot be enchanted further. (52, 18, Vaults:5) a staff of alchemy the +8 storm bow {elec, penet} It cannot be enchanted further. a +0 chain mail a human corpse (skeletalised by now) (53, 17, Vaults:5) a parchment of Disjunction (56, 22, Vaults:5) the +0 ice dragon scales of Hide-and-Seek {rF- rC++ Str+3 Dex+3} rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (57, 9, Vaults:5) a +2 robe of resistance Level 1 of the Crypt (0, 0, Crypt:1) a +0 flail (0, 21, Crypt:1) a +1 robe of willpower (1, 0, Crypt:1) a +0 battleaxe a +0 chain mail (3, 26, Crypt:1) a +0 arbalest (5, 0, Crypt:1) a +4 scimitar (18, -12, Crypt:1) a +2 war axe a +0 chain mail (40, -9, Crypt:1) a +3 battleaxe of draining a +0 plate armour (48, 17, Crypt:1) a +0 plate armour a +1 heavy battleaxe (53, 14, Crypt:1) a +0 robe (57, -24, Crypt:1) a +0 trident (59, 5, Crypt:1) a +0 glaive Level 2 of the Crypt (0, 0, Crypt:2) a potion of moonshine (5, -27, Crypt:2) a +0 long sword (20, -36, Crypt:2) a +0 mace (22, -48, Crypt:2) a +0 hand axe (24, -47, Crypt:2) a +0 halberd (33, -45, Crypt:2) a +0 short sword (42, -36, Crypt:2) a +0 dire flail Level 3 of the Crypt [Shop] Diorocs's Gilded Reliquary a +1 lajatang of draining (680 gold) the earth staff of Vitiation {rC+ Dex+3 Necro Earth Alch} (1130 gold) [staff of earth] rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). Necro: It increases the power of your Necromancy spells. Earth: It increases the power of your Earth spells. Alch: It increases the power of your Alchemy spells. the amulet of Ryheb {Acrobat rC+ Regen+} (880 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. the Quarto of Desecration (920 gold) Spells Type Level a - Curse of Agony Necromancy 5 b - Haunt Necromancy/Summoning 7 c - Borgnjor's Revivification Necromancy 8 the sanguine talisman of the Enchanted Forest {Dex+5} (2070 gold) [sanguine talisman] Dex+5: It affects your dexterity (+5). the +10 plate armour of Vodac {Death, Str+2 Int+3} (1810 gold) Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (1, -9, Crypt:3) a +0 war axe (6, -49, Crypt:3) a +0 flail of draining (6, -48, Crypt:3) a +0 great mace of holy wrath (6, -43, Crypt:3) the +10 trident of the Last Nightingales {holy, SInv} SInv: It lets you see invisible. It cannot be enchanted further. (8, 2, Crypt:3) a parchment of Detonation Catalyst (8, 4, Crypt:3) 3 silver javelins (11, -43, Crypt:3) a +0 quarterstaff (12, -25, Crypt:3) a +4 double sword of holy wrath a +3 chain mail the orb of the Mackerel {Stardust, *Slow Str+2 Int+5 Dex+4} *Slow: It may slow you when you take damage. Str+2: It affects your strength (+2). Int+5: It affects your intelligence (+5). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the demigod skeleton of Frederick (12, -24, Crypt:3) a +0 great mace (12, -23, Crypt:3) a +0 war axe (15, -51, Crypt:3) a parchment of Bombard (15, -47, Crypt:3) a parchment of Forge Blazeheart Golem (15, -45, Crypt:3) 3 large rocks (24, -34, Crypt:3) a +0 quarterstaff (26, -28, Crypt:3) a parchment of Permafrost Eruption (28, -22, Crypt:3) a +0 trident (30, -48, Crypt:3) a +0 arbalest (33, -52, Crypt:3) a parchment of Summon Ice Beast (33, 9, Crypt:3) a +0 dagger of pain (48, -27, Crypt:3) a +0 plate armour (51, -33, Crypt:3) a +0 dire flail (51, -32, Crypt:3) a +0 cloak a +0 cloak (52, -49, Crypt:3) 6 curare-tipped darts (52, -25, Crypt:3) a staff of alchemy (52, -24, Crypt:3) the +7 lajatang of Order {silver, rMut} rMut: It protects you from mutation. It cannot be enchanted further. (53, -49, Crypt:3) a +0 hand axe (54, -41, Crypt:3) a +0 halberd Level 9 of a ziggurat (0, 0, Zig:9) a +3 arbalest of flaming (unseen) (1, -2, Zig:9) a +0 arbalest (4, -4, Zig:9) the amulet "Xoresaf" {Regen+ Str+3 Int+2 Dex+2 Stlth+} [amulet of regeneration] Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. (4, -3, Zig:9) a +1 glaive of venom (unseen) (4, -2, Zig:9) a scroll of immolation (4, -1, Zig:9) a phantom mirror (4, 0, Zig:9) a +1 chain mail of resonance (unseen) (5, -4, Zig:9) +0 steam dragon scales (5, -3, Zig:9) a staff of earth (5, -1, Zig:9) 17 gold pieces (5, 0, Zig:9) a staff of necromancy (unseen) (6, -4, Zig:9) a book of Conjurations (6, -3, Zig:9) a +4 scimitar of electrocution (unseen) (6, -2, Zig:9) a parchment of Arcjolt (6, -1, Zig:9) a scroll of silence (6, 0, Zig:9) a scroll of fog Level 1 of the Depths (0, 0, Depths:1) 2 large rocks (4, -6, Depths:1) a very ugly thing corpse (skeletalised by now) (11, 6, Depths:1) a +3 rapier of venom a +0 robe (11, 7, Depths:1) a +0 trident a +0 robe (12, 13, Depths:1) a +1 rapier (14, 4, Depths:1) 2 scrolls of noise a very ugly thing corpse (skeletalised by now) (27, 19, Depths:1) a +0 trident (28, 15, Depths:1) a +0 sling (44, -40, Depths:1) a +2 hand axe of freezing (50, -19, Depths:1) a +0 broad axe a +0 animal skin a spriggan skeleton (50, -18, Depths:1) +0 fire dragon scales a fire dragon skeleton (50, -17, Depths:1) a +0 dagger a +0 robe a human skeleton (51, -20, Depths:1) 3 large rocks the +5 flail "Gonari" {freeze, rC+ Int+3} rC+: It protects you from cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 robe a stone giant skeleton an ugly thing skeleton a spriggan skeleton (52, -10, Depths:1) a +0 leather armour (55, -37, Depths:1) a +1 kite shield of poison resistance a +4 plate armour of fire resistance a +1 scale mail of cold resistance a +0 cloak of poison resistance a +0 cloak of poison resistance (59, 6, Depths:1) a +1 great sword of flaming (61, -3, Depths:1) a +0 troll leather armour a deep troll corpse (skeletalised by now) (62, -7, Depths:1) a +0 troll leather armour a deep troll corpse (skeletalised by now) (62, -3, Depths:1) a +0 troll leather armour a deep troll corpse (skeletalised by now) (62, -2, Depths:1) a +0 troll leather armour a deep troll corpse (skeletalised by now) (64, -39, Depths:1) 4 poisoned darts Level 2 of the Depths (0, 0, Depths:2) 3 large rocks a stone giant corpse (skeletalised by now) (17, 2, Depths:2) a +2 plate armour of poison resistance (25, -5, Depths:2) an ice dragon skeleton (27, -19, Depths:2) a +0 robe a spriggan corpse (skeletalised by now) (27, -5, Depths:2) a +0 troll leather armour a deep troll skeleton a deep troll skeleton (28, -5, Depths:2) a +0 troll leather armour a deep troll skeleton (28, -3, Depths:2) a +0 troll leather armour a deep troll skeleton (29, -26, Depths:2) a +0 scimitar (30, -26, Depths:2) 6 large rocks (31, -26, Depths:2) a glowing shapeshifter corpse (skeletalised by now) (31, -15, Depths:2) a +0 helmet (37, -30, Depths:2) a +0 halberd of flaming a +0 plate armour (37, -19, Depths:2) a +0 club (37, -18, Depths:2) a +0 leather armour (39, -31, Depths:2) a +0 dagger a +0 robe a human corpse (skeletalised by now) (41, -34, Depths:2) a +1 falchion of electrocution (41, -32, Depths:2) a +0 robe (41, -30, Depths:2) a +0 scale mail (42, -33, Depths:2) a +0 shortbow a centaur corpse (skeletalised by now) (42, -30, Depths:2) a +2 flail of protection (43, -34, Depths:2) a +0 shortbow a +0 shortbow a +0 orcbow a centaur corpse (skeletalised by now) (44, -34, Depths:2) a +0 orcbow a centaur corpse (skeletalised by now) (45, -34, Depths:2) a +0 orcbow a +0 chain mail a centaur corpse (skeletalised by now) (45, -32, Depths:2) 5 atropa-tipped darts (45, -30, Depths:2) a +0 spear (45, -18, Depths:2) a +0 cloak of poison resistance (49, -31, Depths:2) a tengu corpse (skeletalised by now) (49, -30, Depths:2) a +0 morningstar (54, 4, Depths:2) a +0 great mace (56, -12, Depths:2) 3 large rocks (56, 3, Depths:2) a +0 great sword of flaming a fire giant corpse (skeletalised by now) (62, -2, Depths:2) a parchment of Kinetic Grapnel Level 3 of the Depths (3, 10, Depths:3) an ugly thing corpse (skeletalised by now) (4, 29, Depths:3) a +1 great sword of electrocution a +0 ring mail (5, 28, Depths:3) a +0 great mace a +0 ring mail (7, 29, Depths:3) a +0 chain mail a +3 great mace of protection a +0 animal skin the +8 orcbow "Gouraw" {flame, rElec rN+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. It cannot be enchanted further. a +0 flail of draining (8, 29, Depths:3) a +0 great sword of flaming (9, 30, Depths:3) a +5 battleaxe of freezing a frost giant skeleton (13, -1, Depths:3) a +0 battleaxe of freezing a juggernaut corpse (skeletalised by now) a frost giant corpse (skeletalised by now) (14, 0, Depths:3) a +0 battleaxe a +0 ring mail a tengu corpse (skeletalised by now) (19, 0, Depths:3) a staff of fire (29, 22, Depths:3) a +2 scimitar of venom a +0 robe a kobold corpse (skeletalised by now) (32, 19, Depths:3) a +0 dire flail a +0 chain mail (32, 20, Depths:3) 4 large rocks a stone giant corpse (skeletalised by now) (35, 15, Depths:3) a +0 war axe a +0 animal skin (35, 19, Depths:3) a glowing shapeshifter corpse (skeletalised by now) (45, 18, Depths:3) a +2 great sword of flaming (46, 26, Depths:3) a +2 great sword of flaming a fire giant corpse (skeletalised by now) Level 4 of the Depths (0, 0, Depths:4) a +0 short sword a +0 cloak a +6 ring of intelligence (1, -2, Depths:4) a +2 vampiric battleaxe a red draconian corpse (skeletalised by now) (1, 0, Depths:4) a +0 trident (1, 2, Depths:4) a swamp dragon corpse (skeletalised by now) (1, 3, Depths:4) quicksilver dragon scales a +0 flail a +0 flail a quicksilver dragon corpse (skeletalised by now) a green draconian corpse (skeletalised by now) (2, 0, Depths:4) +0 fire dragon scales a fire dragon corpse (skeletalised by now) (17, -3, Depths:4) a +0 short sword a +0 cloak a purple draconian corpse (skeletalised by now) (17, 2, Depths:4) a +0 short sword (17, 3, Depths:4) a +0 hand axe (25, 1, Depths:4) a +0 great sword of flaming (34, 41, Depths:4) a +3 halberd of distortion a +0 ring mail a tengu corpse (skeletalised by now) (53, 45, Depths:4) a +2 great sword of flaming (55, 30, Depths:4) an ice dragon corpse (skeletalised by now)