person100 Level 1 of the Dungeon [Shop] Kuih Vuat's Assorted Antiques 2 scrolls of revelation (330 gold) the +3 scale mail "Sosheej" {-Tele Will+ Dex+3 Stlth+} (741 gold) -Tele: It prevents most forms of teleportation. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a potion of might (88 gold) a +0 dagger (44 gold) a potion of mutation (176 gold) a scroll of identify (44 gold) a phantom mirror (880 gold) a box of beasts (880 gold) a +0 robe (19 gold) a scroll of noise (22 gold) a potion of haste (220 gold) [Shop] Welopsev's Assorted Antiques a blade talisman (510 gold) a box of beasts (680 gold) a +1 morningstar of holy wrath (302 gold) a ring of protection from cold (425 gold) a potion of attraction (51 gold) a potion of cancellation (136 gold) a box of beasts (680 gold) a potion of brilliance (68 gold) a potion of might (68 gold) [Shop] Saniraim's Antique Weapon Boutique the +2 broad axe "Zuotum" {flame, *Noise rF+ Str+3} (1075 gold) *Noise: It may make a loud noise when swung. rF+: It protects you from fire. Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 mace (75 gold) a +0 dagger (50 gold) a +4 whip of electrocution (705 gold) a +0 club (12 gold) a +0 sling of freezing (117 gold) a +0 rapier (137 gold) a +0 dagger (50 gold) [Shop] Woejij's Book Emporium a parchment of Apportation (44 gold) a parchment of Rimeblight (360 gold) a parchment of Sphinx Sisters (360 gold) a parchment of Magic Dart (44 gold) a parchment of Construct Spike Launcher (63 gold) a parchment of Freezing Cloud (202 gold) a parchment of Malign Gateway (360 gold) a parchment of Soul Splinter (44 gold) a parchment of Mercury Arrow (63 gold) a parchment of Tukima's Dance (96 gold) (7, 18, D:1) a rat skeleton (8, 16, D:1) a parchment of Sigil of Binding (13, -14, D:1) a +0 dagger (14, -15, D:1) a stone a +0 whip (14, -10, D:1) a parchment of Flame Wave (16, -9, D:1) a +1 vampiric long sword (19, 0, D:1) a +2 short sword of draining 4 stones (20, -17, D:1) a +0 whip (20, -13, D:1) a jackal skeleton a jackal skeleton (20, 0, D:1) a +2 dagger of venom a goblin corpse (skeletalised by now) (27, 27, D:1) a bat corpse (skeletalised by now) (29, 16, D:1) 4 stones (32, -9, D:1) a +0 club (45, 22, D:1) a +0 leather armour (51, -6, D:1) a ball python skeleton (53, -4, D:1) 2 stones a +0 short sword a kobold skeleton (53, 25, D:1) a frilled lizard corpse (skeletalised by now) (55, 3, D:1) 2 stones a +0 club a +0 whip a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) a dart slug corpse (2, 9, D:2) a scroll of enchant weapon (4, 10, D:2) a potion of might (18, -3, D:2) a potion of curing (19, 3, D:2) a +1 demon trident of pain (unseen) (24, -4, D:2) 13 gold pieces (26, -6, D:2) a potion of curing (26, 3, D:2) a scroll of torment (27, -1, D:2) 9 gold pieces