Dungeon Crawl Stone Soup version 0.32-a0-1740-gad30c92003 (webtiles) character file. Game seed: 7765073078105278655 19411 person50605 the Eclecticist (level 13, -1/67 HPs) Began as a Djinni Conjurer on July 17, 2024. Was a High Priest of Hepliaklqana. Killed by an exploding fulminant prism (62 damage) ... created by the player character ... on level 1 of the Lair of Beasts. The game lasted 00:52:07 (12137 turns). person50605 the Eclecticist(Djinni Conjurer) Turns: 12137, Time: 00:52:10 Health: -1/67 AC: 8 Str: 5 XL: 13 Next: 4% Gold: 759 EV: 26 Int: 32 God: Hepliaklqana [*****.] SH: 0 Dex: 12 rFire + + . Z - staff of alchemy rCold x . . (no shield) rNeg . . . Y - +3 robe of the Wasteland {Fly Int+4} rPois ∞ e - +0 helmet rElec + S - +0 cloak rCorr . x - +0 pair of gloves SInv + (boots unavailable) Will +.... A - amulet of the acrobat Stlth ++ h - ring of wizardry HPRegen 0.31/turn J - ring of see invisible %: acrobat, wizardry (x1), infuse magic (-2 HP) @: acrobatic, flying A: reduced essence, sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, clever 1, electricity resistance, wild magic 1 a: Renounce Religion, Recall Ancestor, Ancestor Identity, Transference, Idealise You were on level 1 of the Lair of Beasts. You worshipped Hepliaklqana. Hepliaklqana was extremely pleased with you. You visited 3 branches of the dungeon, and saw 14 of its levels. You collected 793 gold pieces. You spent 34 gold pieces at shops. Inventory: Hand Weapons z - the +4 whip of Goklukis {pain, +Blink rF+ Will-} (You found it on level 4 of the Dungeon) rF+: It protects you from fire. Will-: It decreases your willpower. +Blink: It lets you blink. Missiles b - 27 poisoned darts d - 84 stones q - 6 silver javelins y - 4 javelins G - 20 boomerangs H - 5 curare-tipped darts V - 2 datura-tipped darts Armour e - a +0 helmet (worn) i - an orb of guile x - a +0 pair of gloves (worn) S - a +0 cloak (worn) Y - the +3 robe of the Wasteland (worn) {Fly Int+4} (You found it on level 10 of the Dungeon) Int+4: It affects your intelligence (+4). Fly: It grants you flight. Magical Staves a - a staff of air X - a staff of earth Z - a staff of alchemy (weapon) Jewellery h - a ring of wizardry (left hand) A - an amulet of the acrobat (around neck) J - a ring of see invisible (right hand) Talismans C - a blade talisman M - a storm talisman W - a maw talisman Wands m - a wand of acid (9) D - a wand of mindburst (1) F - a wand of roots (36) N - a wand of paralysis (21) Q - a wand of polymorph (4) T - a wand of flame (29) Scrolls c - 4 scrolls of teleportation j - a scroll of enchant weapon o - 3 scrolls of noise s - 4 scrolls of amnesia t - 2 scrolls of vulnerability w - a scroll of immolation B - 4 scrolls of revelation E - a scroll of blinking L - 2 scrolls of brand weapon O - 2 scrolls of silence P - 2 scrolls of poison R - a scroll of fog Potions f - 7 potions of curing {curing, unknown} g - 2 potions of degeneration {unknown} k - 2 potions of brilliance {unknown} l - a potion of invisibility {unknown} n - 4 potions of lignification p - 3 potions of attraction {unknown} r - 4 potions of heal wounds {unknown} u - a potion of mutation v - 2 potions of might I - a potion of ambrosia {unknown} K - a potion of haste {unknown} Skills: - Level 2.6 Dodging - Level 2.0 Stealth * Level 16.2 Spellcasting * Level 16.2 Conjurations * Level 16.2 Hexes * Level 16.2 Summonings * Level 16.2 Necromancy * Level 16.2 Translocations * Level 16.2 Fire Magic * Level 16.2 Ice Magic * Level 16.2 Air Magic * Level 16.2 Earth Magic * Level 16.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 65% 3d28 1% 4 d - Iskenderun's Mystic Conj/Tloc 100% 2d19 (+2d11% 4 e - Sandblast Erth 100% 2d20 1% 1 f - Ensorcelled Hibernat Hex/Ice 100% N/A 1% 2 g - Teleport Other Tloc 100% N/A 1% 3 h - Confusing Touch Hex 100% N/A 1% 3 i - Curse of Agony Necr 100% N/A 1% 5 j - Yara's Violent Unrav Hex/Alch 65% 3d24 1% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (12/15) Temple (1/1) D:4 Lair (1/5) D:8 Orc (0/2) D:11 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:9 : D:10 * Annotations: D:10 3 runed translucent doors, tdtd's ghost, journeyman MDEE Innate Abilities, Weirdness & Mutations Your life essence is reduced to manifest your ancestor. (-10% HP) You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Your mind is acute. (Int +4, Str/Dex -1) You are resistant to electric shocks. (rElec) Your spells are a little harder to cast, but a little more powerful. ....................... ..................... ....#................ ....#................ ..................... . ..................# ............%.....## ....?...h...###...# .......@...# ...# ...........# .## .......R...# .. ............# # .............. .#............. ...........###. ...........# You could see the friendly Paqix the knight and a wolf. Vanquished Creatures A hydra (D:9) The ghost of zbzb the Cleaver, a novice CoGl of Trog (D:9) 5 centaur zombies (D:10) An elephant (D:8) Joseph (D:7) An unseen horror zombie (D:10) 3 unseen horrors A troll (D:10) Grinder (D:4) Prince Ribbit (D:5) 3 wraiths Blorkula the Orcula (D:5) A wyvern (D:8) Eustachio (D:5) 2 basilisks (D:8) 2 humans (D:10) 2 steam dragons 23 yaks Edmund (D:6) An acid dragon (D:11) 3 water moccasins A black bear (D:7) Duvessa (D:5) 8 orc warriors 4 ice beasts 3 wolves (Lair:1) 8 centaurs A phantom (D:6) A lemure (D:4) 3 bullfrogs 2 weeping skulls (D:10) A kobold brigand (D:6) 7 wights 4 vampire bats (D:5) 11 killer bees (D:8) 3 howler monkeys 2 jellies 2 bombardier beetles A human zombie (D:10) 8 orc priests 2 hounds Jessica (D:3) A sleepcap (D:8) 4 iguanas 4 orc wizards A mummy (D:10) 3 gnolls (D:7) 5 adders 2 river rats (D:6) 2 white imps 2 ufetubi (D:7) 2 dart slugs (D:1) A ribbon worm (D:2) 25 orcs 5 endoplasms 4 giant cockroaches 8 goblins 9 hobgoblins 6 jackals 19 kobolds A quokka (D:3) 6 ball pythons 5 bats A frilled lizard (D:3) 5 rats 2 butterflies (D:10) 5 fulminant prisms 258 creatures vanquished. Vanquished Creatures (collateral kills) 3 two-headed ogres Pikel (D:4) A cyclops (D:12) A shadowghast (D:10) A wyvern (D:9) 4 yaks An orc warrior (D:7) 2 centaurs A phantom (D:7) A kobold brigand (D:4) A weeping skull (D:10) A scorpion (D:6) A gnoll sergeant (D:7) 2 wights Dowan (D:5) A howler monkey (D:4) A bombardier beetle (D:4) A hound (D:5) 2 jellies (D:6) 2 orc priests Ijyb (D:5) 2 iguanas 3 orc wizards A statue (D:4) 5 gnolls 2 adders 2 white imps A dart slug (D:3) A ribbon worm (D:2) 7 orcs An endoplasm (D:2) 2 goblins A jackal (D:4) A quokka (D:3) 4 kobolds (D:2) 2 rats (D:6) 65 creatures vanquished. Vanquished Creatures (others) 2 knights 78 fulminant prisms 80 creatures vanquished. Grand Total: 403 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | person50605 the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | person50605 set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 125 | D:1 | Found a faded altar of an unknown god. 203 | D:1 | Prayed at the altar of an unknown god. 203 | D:1 | Became a worshipper of Hepliaklqana the Forgotten 203 | D:1 | Reached * piety under Hepliaklqana 298 | D:1 | Reached XP level 2. HP: 16/18 MP: 0/0 729 | D:2 | Reached XP level 3. HP: 18/22 MP: 0/0 729 | D:2 | Learned a level 1 spell: Sandblast 787 | D:2 | Reached ** piety under Hepliaklqana 788 | D:2 | Remembered your ancestor Paqix as a knight 1068 | D:2 | Reached XP level 4. HP: 26/27 MP: 0/0 1684 | D:3 | Reached XP level 5. HP: 27/31 MP: 0/0 1684 | D:3 | Learned a level 2 spell: Ensorcelled Hibernation 1803 | D:3 | Noticed a centaur 1815 | D:3 | Killed a centaur 1816 | D:3 | Reached skill level 5 in Spellcasting 1816 | D:3 | Reached skill level 5 in Conjurations 1816 | D:3 | Reached skill level 5 in Hexes 1816 | D:3 | Reached skill level 5 in Summonings 1816 | D:3 | Reached skill level 5 in Necromancy 1816 | D:3 | Reached skill level 5 in Translocations 1816 | D:3 | Reached skill level 5 in Fire Magic 1816 | D:3 | Reached skill level 5 in Ice Magic 1816 | D:3 | Reached skill level 5 in Air Magic 1816 | D:3 | Reached skill level 5 in Earth Magic 1816 | D:3 | Reached skill level 5 in Alchemy 1816 | D:3 | Reached XP level 6. HP: 1/36 MP: 0/0 2116 | D:3 | Noticed Jessica 2119 | D:3 | Killed Jessica 2890 | D:4 | Found a staircase to the Ecumenical Temple. 2899 | D:4 | Reached XP level 7. HP: 28/40 MP: 0/0 2899 | D:4 | Learned a level 3 spell: Teleport Other 2907 | Temple | Entered the Ecumenical Temple 2924 | D:4 | Identified the +4 whip of Goklukis {pain, +Blink rF+ Will-} 3104 | D:4 | Noticed Grinder 3120 | D:4 | Killed Grinder 3313 | D:4 | Reached *** piety under Hepliaklqana 3313 | D:4 | Noticed Pikel 3325 | D:4 | Killed Pikel 3326 | D:4 | Reached XP level 8. HP: 19/45 MP: 0/0 3591 | D:5 | Entered Level 5 of the Dungeon 3619 | D:5 | Noticed Eustachio 3622 | D:5 | Killed Eustachio 3623 | D:5 | Reached XP level 9. HP: 37/49 MP: 0/0 3623 | D:5 | Learned a level 3 spell: Confusing Touch 3822 | D:5 | Noticed Ijyb 3829 | D:5 | Killed Ijyb 3877 | D:5 | Noticed Dowan 3885 | D:5 | Noticed Duvessa 3894 | D:5 | Killed Dowan 3898 | D:5 | Killed Duvessa 4253 | D:5 | Noticed Blorkula the Orcula 4265 | D:5 | Killed Blorkula the Orcula 4278 | D:5 | Noticed Prince Ribbit 4284 | D:5 | Killed Prince Ribbit 4713 | D:6 | Reached skill level 10 in Spellcasting 4713 | D:6 | Reached skill level 10 in Conjurations 4713 | D:6 | Reached skill level 10 in Hexes 4713 | D:6 | Reached skill level 10 in Summonings 4713 | D:6 | Reached skill level 10 in Necromancy 4713 | D:6 | Reached skill level 10 in Translocations 4713 | D:6 | Reached skill level 10 in Fire Magic 4713 | D:6 | Reached skill level 10 in Ice Magic 4713 | D:6 | Reached skill level 10 in Air Magic 4713 | D:6 | Reached skill level 10 in Earth Magic 4713 | D:6 | Reached skill level 10 in Alchemy 4723 | D:6 | Found an opulent altar of Gozag. 5068 | D:6 | Found a hazy altar of Hepliaklqana. 5462 | D:6 | Reached XP level 10. HP: 33/54 MP: 0/0 5462 | D:6 | Found a sparkling altar of Nemelex Xobeh. 5756 | D:6 | Noticed Edmund 5767 | D:6 | Killed Edmund 5821 | D:6 | Reached **** piety under Hepliaklqana 5891 | D:6 | Found a stormy altar of Qazlal. 6217 | D:7 | Noticed Joseph 6223 | D:7 | Killed Joseph 6885 | D:8 | Noticed a yak 6885 | D:8 | Noticed a centaur 6888 | D:8 | Killed a yak 6888 | D:8 | Killed a centaur 6889 | D:8 | Noticed a yak 6890 | D:8 | Noticed a yak 6890 | D:8 | Noticed a yak 6895 | D:8 | Killed a yak 6897 | D:8 | Killed a yak 6900 | D:8 | Killed a yak 7219 | D:8 | Noticed an elephant 7226 | D:8 | Killed an elephant 7227 | D:8 | Reached XP level 11. HP: 43/58 MP: 0/0 7227 | D:8 | Learned a level 5 spell: Curse of Agony 7573 | D:8 | Noticed a two-headed ogre 7705 | D:8 | Noticed a centaur 7706 | D:8 | Killed a two-headed ogre 7859 | D:8 | Killed a centaur 7886 | D:8 | Gained mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 7887 | D:8 | Lost mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 7887 | D:8 | Gained mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 7887 | D:8 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 7887 | D:8 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 7927 | D:8 | Found a staircase to the Lair. 8180 | D:9 | Noticed a yak 8180 | D:9 | Noticed a yak 8180 | D:9 | Noticed a yak 8181 | D:9 | Noticed a yak 8183 | D:9 | Killed a yak 8185 | D:9 | Noticed a centaur 8186 | D:9 | Killed a centaur 8186 | D:9 | Killed a yak 8186 | D:9 | Killed a yak 8186 | D:9 | Killed a yak 8187 | D:9 | Noticed a yak 8189 | D:9 | Noticed a yak 8192 | D:9 | Killed a yak 8195 | D:9 | Killed a yak 8361 | D:9 | Noticed a two-headed ogre 8365 | D:9 | Killed a two-headed ogre 8366 | D:9 | Found a burning altar of Makhleb. 8371 | D:9 | Found a glowing golden altar of the Shining One. 8376 | D:9 | Found a broken altar of Ashenzari. 8389 | D:9 | You are sucked into a shaft and drop 3 floors! 8396 | D:12 | Noticed a centaur 8396 | D:12 | Noticed a centaur 8397 | D:12 | Noticed a centaur 8398 | D:12 | Noticed a centaur 8398 | D:12 | Noticed a centaur 8400 | D:12 | Killed a centaur 8400 | D:12 | Killed a centaur 8400 | D:12 | Killed a centaur 8401 | D:12 | Noticed a centaur 8402 | D:12 | Noticed a cyclops 8403 | D:12 | Killed a centaur 8404 | D:12 | Killed a centaur 8404 | D:12 | Killed a centaur 8409 | D:12 | Killed a cyclops 8693 | D:11 | Reached XP level 12. HP: 48/63 MP: 0/0 8976 | D:10 | Entered Level 10 of the Dungeon 9000 | D:10 | Found a shimmering altar of Xom. 9060 | D:10 | Found Xyblaenn's General Store. 9073 | D:10 | Noticed a two-headed ogre 9074 | D:10 | Noticed a centaur warrior 9081 | D:10 | Killed a two-headed ogre 9083 | D:10 | Noticed a yak 9084 | D:10 | Killed a yak 9086 | D:10 | Noticed a yak 9089 | D:10 | Killed a yak 9091 | D:10 | Noticed a yak 9093 | D:10 | Killed a yak 9093 | D:10 | Noticed a yak 9099 | D:10 | Killed a yak 9100 | D:10 | Noticed a yak 9100 | D:10 | Killed a yak 9100 | D:10 | Killed a yak 9101 | D:10 | Reached skill level 15 in Spellcasting 9101 | D:10 | Reached skill level 15 in Conjurations 9101 | D:10 | Reached skill level 15 in Hexes 9101 | D:10 | Reached skill level 15 in Summonings 9101 | D:10 | Reached skill level 15 in Necromancy 9101 | D:10 | Reached skill level 15 in Translocations 9101 | D:10 | Reached skill level 15 in Fire Magic 9101 | D:10 | Reached skill level 15 in Ice Magic 9101 | D:10 | Reached skill level 15 in Air Magic 9101 | D:10 | Reached skill level 15 in Earth Magic 9101 | D:10 | Reached skill level 15 in Alchemy 9217 | D:10 | Identified the +3 robe of the Wasteland {Fly Int+4} 9230 | D:10 | Noticed a yak 9234 | D:10 | Noticed a two-headed ogre 9240 | D:10 | Found a runed translucent gate. 9240 | D:10 | Found a runed translucent gate. 9241 | D:10 | Noticed a tengu warrior 9242 | D:10 | Found a runed translucent gate. 9242 | D:10 | Noticed tdtd's ghost (journeyman MDEE) 9407 | D:10 | Reached ***** piety under Hepliaklqana 9547 | D:9 | Noticed a yak 9547 | D:9 | Noticed a yak 9547 | D:9 | Noticed a yak 9549 | D:9 | Noticed a yak 9550 | D:9 | Killed a yak 9550 | D:9 | Killed a yak 9554 | D:9 | Noticed a yak 9557 | D:9 | Killed a yak 9557 | D:9 | Killed a yak 9557 | D:9 | Killed a yak 9560 | D:9 | Killed a yak 9564 | D:9 | Noticed a yak 9566 | D:9 | Killed a yak 9566 | D:9 | Noticed a yak 9569 | D:9 | Killed a yak 9574 | D:9 | Noticed a yak 9577 | D:9 | Killed a yak 9579 | D:9 | Noticed a yak 9582 | D:9 | Killed a yak 9583 | D:9 | Noticed a yak 9585 | D:9 | Killed a yak 10091 | D:9 | Found a runed translucent gate. 10091 | D:9 | Found a runed translucent gate. 10091 | D:9 | Found a runed translucent gate. 10096 | D:9 | Noticed zbzb's ghost (novice CoGl) 10096 | D:9 | Noticed a nine-headed hydra 10190 | D:9 | Found Yrivaesi's Book Shop. 10733 | D:9 | Killed a nine-headed hydra 10734 | D:9 | Killed zbzb's ghost 10739 | D:9 | Identified the +2 war axe of Durable Action {freeze, ^Drain | rF+ Str+7 Int-5} 11151 | D:10 | Found a basalt altar of Yredelemnul. 11446 | D:10 | Reached XP level 13. HP: 54/67 MP: 0/0 11446 | D:10 | Learned a level 5 spell: Yara's Violent Unravelling 11550 | D:10 | Found an iron altar of Okawaru. 11631 | D:10 | Bought a scroll of identify for 34 gold pieces 11919 | D:11 | Found a staircase to the Orcish Mines. 12096 | Lair:1 | Entered Level 1 of the Lair of Beasts 12137 | Lair:1 | Killed by an exploding fulminant prism Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_basic, nicolae_ecumenical_lake_church D:2: minmay_alternating_diamond, layout_loops_ring, amcnicky_mini_rare_corridor_liquid, minmay_joined_circles D:3: layout_basic, uniq_jessica D:4: cheibrodos_thug_alley, layout_basic, vehumet_statue, minmay_temple_entry_arrows, uniq_grinder, uniq_pikel D:5: layout_cave_pools, lemuel_coloured_pillars_altar, corexii_mini_fake_secret_closet, uniq_prince_ribbit1, uniq_blorkula_the_orcula, uniq_ijyb, uniq_eustachio, uniq_duvessa D:6: layout_basic, nicolae_hepliaklqana_hippocampus, grunt_gozag_breadcrumbs, overflow_temple_1_default, amcnicky_altar_gilded, portal_sewer_entry_e, chequers_serial_rivers_large_a, hangedman_decor_peaks_small, uniq_edmund D:7: layout_basic, uniq_joseph D:8: layout_rooms, david_lair_generic D:9: layout_loops_ring, mainiacjoe_overflow_alcove_4, minmay_overflow_temple_star_quad, gammafunk_ghost_hydra_chop, serial_shops, nicolae_shop_back_alley_shop D:10: layout_basic, okawaru_humans, xom_butterflies, lemuel_mausoleum_altar_yredelemnul, gammafunk_ghost_split, serial_shops, nicolae_square_shop, feat_on_display D:11: layout_roguey, orc_0_dummy D:12: layout_cave_pods Temple: nicolae_temple_ecumenical_triangle Lair:1: layout_gridlike, serial_bayou_shore_b Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 | ---------------+-------------------------------------+----- Stealth | 2 | 2.0 Spellcasting | 4 5 6 8 10 12 14 16 | 16.2 Conjurations | 4 5 6 8 10 12 14 16 | 16.2 Hexes | 4 5 6 8 10 12 14 16 | 16.2 Summonings | 4 5 6 8 10 12 14 16 | 16.2 Necromancy | 4 5 6 8 10 12 14 16 | 16.2 Translocations | 4 5 6 8 10 12 14 16 | 16.2 Fire Magic | 4 5 6 8 10 12 14 16 | 16.2 Ice Magic | 4 5 6 8 10 12 14 16 | 16.2 Air Magic | 4 5 6 8 10 12 14 16 | 16.2 Earth Magic | 4 5 6 8 10 12 14 16 | 16.2 Alchemy | 4 5 6 8 10 12 14 16 | 16.2 Dodging | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 || total ---------------------------+-------+-------+-------+-------+-------++------- Melee: Unarmed | 4 | | | | || 4 Whip | | | 7 | 2 | || 9 Cast: Magic Dart | 46 | 109 | 149 | 201 | 11 || 516 Searing Ray | | 1 | 3 | 20 | || 24 Fulminant Prism | | 1 | 8 | 72 | 2 || 83 Iskenderun's Myst | | | 14 | 55 | || 69 Curse of Agony | | | | 1 | || 1 Invoke: Ancestor Life: Kn | 1 | | | | || 1 Recall Ancestor | | | | 1 | || 1 Use: Scroll | 3 | 3 | | 8 | 1 || 15 Potion | | | | 2 | || 2 Armour: Robe | 4 | 5 | 14 | 48 | 1 || 72 Leather armour | | | | 15 | || 15 Dodge: Dodged | 4 | 1 | 19 | 113 | 2 || 139 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 12137 | 10664 | 1473 | 1810 | 7297 | 14 | 866.9 | Dungeon | 12086 | 10642 | 1444 | 1810 | 7297 | 12 | 1007.2 | Temple | 10 | 10 | 0 | 0 | 0 | 1 | 10.0 | Lair | 40 | 11 | 29 | 0 | 0 | 1 | 40.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:9: 1597 daAuts D:6: 1340 daAuts D:10: 1337 daAuts D:7: 1292 daAuts D:3: 1139 daAuts D:5: 1110 daAuts D:2: 943 daAuts D:8: 871 daAuts D:4: 801 daAuts D:11: 783 daAuts D:1: 695 daAuts D:12: 171 daAuts Lair:1: 40 daAuts Temple: 10 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 1988.6 Dungeon | 99.0 | 98.8 | 100.0 | N/A | 98.8 | 2291.6 Lair | 1.0 | 1.2 | 0.0 | N/A | 1.2 | 341.0 +-------+-------+-------+-------+-------+---------------------- Message History The magic dart hits the orc warrior but does no damage. Paqix blocks the orc warrior's attack. Paqix completely misses the orc warrior. Paqix avoids your attack. The magic dart hits the orc warrior but does no damage. The orc warrior hits Paqix with a +0 battleaxe. An orc priest comes into view. It is wielding a +0 dagger. Paqix barely misses the orc warrior. Paqix avoids your attack. The magic dart hits the orc warrior. The orc warrior is lightly wounded. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Paqix blocks the orc warrior's attack. The orc warrior hits Paqix with a +0 battleaxe! Paqix hits the orc warrior with a +0 flail. Things that are here: a +1 short sword of electrocution; a +0 leather armour; an orc corpse; a yak corpse; a yak corpse Something hits Paqix! Paqix blocks the orc priest's attack. Paqix closely misses the orc priest. Things that are here: a +0 trident; a +0 leather armour; a yak corpse Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * A fulminant prism comes into view. Something misses Paqix. The orc priest hits Paqix with a +0 dagger. You hear a loud crackle. You hear an explosion! You feel a bit more experienced. You see here a yak corpse. You start resting. An orc warrior is nearby! You are too injured to fight recklessly! Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +0 battleaxe and wearing a +0 plate armour (almost dead, 100% to hit) The magic dart hits the orc warrior but does no damage. The orc warrior is almost dead. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 battleaxe and wearing a +0 plate armour (almost dead, 100% to hit) The magic dart hits the orc warrior but does no damage. The orc warrior is almost dead. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 battleaxe and wearing a +0 plate armour (almost dead, 100% to hit) The magic dart hits the orc warrior but does no damage. The orc warrior is almost dead. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc warrior!! You kill the orc warrior! * * * LOW HITPOINT WARNING * * * You start resting. Ancestor HP restored. You start resting. HP restored. You see here a +0 club. Found an escape hatch in the ceiling. A wight comes into view. It is wielding a +0 scimitar. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! A fulminant prism comes into view. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +0 scimitar and wearing a +0 robe (ally target, 100% to hit) Okay, then. You swap places. The wight hits your fulminant prism with a +0 scimitar! Your fulminant prism crackles loudly. The wight hits your fulminant prism with a +0 scimitar. Your fulminant prism explodes! The blast of energy engulfs the wight!!! You destroy the wight! Paqix avoids your attack. You hear an angry hiss. You swap places. A wight comes into view. It is wielding a +0 short sword. The wight moves out of view. A wight comes into view. It is wielding a +0 battleaxe. The magic dart hits the wight but does no damage. The magic dart hits the wight but does no damage. The magic dart hits the wight but does no damage. You swap places. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target, p - wight You feel a surge of power! You conjure a prism of explosive energy! A fulminant prism comes into view. The wight hits your fulminant prism with a +0 battleaxe! The wight hits your fulminant prism with a +0 battleaxe. Your fulminant prism crackles loudly. The wight hits your fulminant prism with a +0 battleaxe. Your fulminant prism explodes! The blast of energy engulfs the wight!!! You destroy the wight! Paqix avoids your attack. Paqix hits the wight with a +0 flail. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! A fulminant prism comes into view. The wight hits Paqix but does no damage. Paqix hits the wight with a +0 flail. Paqix blocks the wight's attack. Your fulminant prism crackles loudly. Paqix blocks the wight's attack. Paqix hits the wight with a +0 flail! The wight is destroyed! Your fulminant prism explodes! Paqix avoids your attack. You swap places. There is an escape hatch in the ceiling here. Found an escape hatch in the floor. There are many items here. You swap places. You swap places. You swap places. You swap places. A water moccasin comes into view. The magic dart hits the water moccasin. The water moccasin is lightly wounded. The water moccasin hisses angrily. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! Paqix avoids your attack. The mystic blast hits the water moccasin!! You kill the water moccasin! You see here a water moccasin corpse. Found a stone staircase leading up. A wyvern comes into view. The wyvern hisses angrily. The magic dart hits the wyvern. The wyvern is lightly wounded. Paqix avoids your attack. The magic dart hits the wyvern. The wyvern is moderately wounded. Paqix avoids your attack. The magic dart hits the wyvern. The wyvern is moderately wounded. The wyvern bites Paqix. The wyvern bites Paqix but does no damage. Paqix hits the wyvern with a +0 flail! Paqix avoids your attack. The magic dart hits the wyvern but does no damage. The wyvern is severely wounded. Paqix blocks the wyvern's attack. Paqix avoids your attack. The magic dart hits the wyvern. The wyvern is almost dead. The wyvern bites Paqix but does no damage. Paqix barely misses the wyvern. Paqix blocks the wyvern's attack. Paqix avoids your attack. The magic dart hits the wyvern. The wyvern is almost dead. The wyvern bites Paqix! Paqix hits the wyvern with a +0 flail. The wyvern dies! Ancestor HP restored. You swap places. Zbzb's ghost turns its malevolent gaze towards you. You hear a roar! Zbzb's ghost screams in joy, "As in life, so in death: Kill! Kill!! Kill!!!" You see here a book of Vapours. Found a stone staircase leading down. o - 2 scrolls of noise (gained 1) There is a stone staircase leading down here. Found a stone staircase leading down. s - 3 scrolls of amnesia (gained 1) There is a stone staircase leading down here. You swap places. A howler monkey comes into view. The howler monkey howls! A howler monkey is nearby! The magic dart hits the howler monkey! The howler monkey is moderately wounded. The magic dart hits the howler monkey. The howler monkey is severely wounded. Paqix avoids your attack. The magic dart hits the howler monkey. The howler monkey is almost dead. The magic dart hits the howler monkey. You kill the howler monkey! You swap places. Found Yrivaesi's Book Shop. There is an entrance to Yrivaesi's Book Shop here. You swap places. You swap places. You reach down and open the gate. There is an open gate here. You see here a +0 mace. Found an ancient bone altar of Kikubaaqudgha. X - a staff of earth Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. There is an open gate here. You see here a book of Lightning. You swap places. o - 3 scrolls of noise (gained 1) You swap places. c - 4 scrolls of teleportation (gained 1) G - 20 boomerangs (gained 4) Your pack is full. You see here a staff of earth. You swap places. Things that are here: a +0 trident; a +0 leather armour; a yak skeleton Things that are here: a +0 battleaxe; a +0 plate armour You see here a yak skeleton. You see here a +0 club. You swap places. You see here a +0 club. You see here a yak skeleton. Things that are here: a +0 battleaxe; a +0 plate armour Things that are here: a +0 trident; a +0 leather armour; a yak skeleton Your pack is full. You see here a staff of earth. You now have 750 gold pieces (gained 7). You swap places. You swap places. Your pack is full. You see here a staff of earth. You see here a staff of earth. You swap places. You swap places. There is a stone staircase leading up here. Things that are here: a +0 robe; a +0 orcbow Things that are here: a +0 trident; a +0 plate armour; an orc skeleton You swap places. There is an escape hatch in the ceiling here. There are many items here. You swap places. Zbzb's ghost turns its malevolent gaze towards you. You swap places. You swap places. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! A fulminant prism comes into view. You reach down and open the gate. Paqix hits zbzb's ghost with a +0 flail. Your fulminant prism crackles loudly. Your fulminant prism explodes! Paqix avoids your attack. The blast of energy engulfs the nine-headed hydra!! The nine-headed hydra is heavily wounded. The blast of energy engulfs zbzb's ghost!!! Zbzb's ghost is heavily damaged. Paqix hits zbzb's ghost with a +0 flail! Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the nine-headed hydra!! The nine-headed hydra is almost dead. The nine-headed hydra is knocked back by the mystic blast. Paqix avoids your attack. The mystic blast hits zbzb's ghost! Zbzb's ghost is almost destroyed. Zbzb's ghost is knocked back by the mystic blast. Zbzb's ghost collides with the nine-headed hydra! You kill the nine-headed hydra! Zbzb's ghost is almost destroyed. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits zbzb's ghost! You destroy zbzb's ghost! Paqix avoids your attack. Unknown command. There is an open translucent gate here. Your pack is full. You see here the +2 war axe of Durable Action {freeze, ^Drain rF+ Str+7 Int-5}. r - 4 inky potions (gained 1) You swap places. Your pack is full. You see here the +2 war axe of Durable Action {freeze, ^Drain rF+ Str+7 Int-5}. Your pack is full. You see here the +2 war axe of Durable Action {freeze, ^Drain rF+ Str+7 Int-5}. Your pack is full. You see here the +2 war axe of Durable Action {freeze, ^Drain rF+ Str+7 Int-5}. Done exploring. Done exploring. There is an open translucent gate here. There is a stone staircase leading down here. You fly downwards. Level annotation: 3 runed translucent doors, tdtd's ghost, journeyman MDEE There is a stone staircase leading up here. You swap places. T - a wand of flame (29) (gained 13 charges) You drop a +1 leather armour of poison resistance. You drop a +0 robe. You drop a +2 leather armour of willpower. You drop a +0 pair of gloves. Found a stone staircase leading up. You now have 767 gold pieces (gained 17). You swap places. You swap places. You reach down and open the door. There is an open door here. You reach down and open the door. A weeping skull comes into view. The weeping skull gives a chilling moan. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! Paqix avoids your attack. The mystic blast hits the weeping skull!! The weeping skull is severely damaged. The weeping skull is knocked back by the mystic blast. The weeping skull slams into the stone wall. You destroy the weeping skull! You reach down and open the door. A centaur warrior zombie comes into view. A shadowghast comes into view. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! Paqix avoids your attack. The mystic blast hits the centaur warrior zombie!! The centaur warrior zombie is moderately damaged. The centaur warrior zombie is knocked back by the mystic blast. The centaur warrior zombie slams into the stone wall! The centaur warrior zombie is moderately damaged. The centaur warrior zombie completely misses you. The centaur warrior zombie closely misses you. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! Paqix avoids your attack. The mystic blast hits the centaur warrior zombie!! The centaur warrior zombie is severely damaged. The centaur warrior zombie is knocked back by the mystic blast. The centaur warrior zombie slams into the stone wall! The centaur warrior zombie is severely damaged. The centaur warrior zombie hits you. The centaur warrior zombie kicks you but does no damage. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! Paqix avoids your attack. The mystic blast hits the centaur warrior zombie! The centaur warrior zombie is almost destroyed. The centaur warrior zombie is knocked back by the mystic blast. The centaur warrior zombie slams into the stone wall! You destroy the centaur warrior zombie! You swap places. Paqix blocks the shadowghast's attack. Paqix hits the shadowghast with a +0 flail! The shadowghast claws Paqix. The shadowghast claws Paqix. Paqix hits the shadowghast with a +0 flail! The shadowghast slips into darkness. The shadowghast flickers and vanishes for a moment. Paqix hits the shadowghast but does no damage. The shadowghast claws Paqix. Paqix avoids your attack. The magic dart hits the shadowghast. The shadowghast is almost destroyed. The shadowghast barely misses Paqix. Paqix barely misses the shadowghast. Paqix avoids your attack. The magic dart hits the shadowghast. The shadowghast is almost destroyed. The shadowghast claws Paqix. Paqix avoids your attack. The magic dart hits the shadowghast but does no damage. The shadowghast is almost destroyed. Paqix hits the shadowghast with a +0 flail! The shadowghast is destroyed! You start resting. HP restored. You swap places. You reach down and open the door. An unseen horror zombie comes into view. The unseen horror zombie hits you. The unseen horror zombie closely misses you. The searing ray hits the unseen horror zombie! The unseen horror zombie is lightly damaged. (Press . to maintain the ray.) The unseen horror zombie hits you! The unseen horror zombie hits you. An unseen horror zombie is nearby! The searing ray hits the unseen horror zombie! The unseen horror zombie is moderately damaged. The unseen horror zombie hits you but does no damage. x2 The unseen horror zombie hits you. An unseen horror zombie is nearby! The searing ray hits the unseen horror zombie. The unseen horror zombie is moderately damaged. The unseen horror zombie closely misses you. The unseen horror zombie hits you but does no damage. The unseen horror zombie misses you. An unseen horror zombie is nearby! The searing ray hits the unseen horror zombie! The unseen horror zombie is heavily damaged. You finish channelling your searing ray. The unseen horror zombie hits you! The unseen horror zombie completely misses you. The unseen horror zombie closely misses you. An unseen horror zombie is nearby! The searing ray hits the unseen horror zombie! The unseen horror zombie is heavily damaged. (Press . to maintain the ray.) The unseen horror zombie hits you but does no damage. x3 An unseen horror zombie is nearby! The searing ray hits the unseen horror zombie. The unseen horror zombie is severely damaged. The unseen horror zombie closely misses you. The unseen horror zombie barely misses you. An unseen horror zombie is nearby! The searing ray hits the unseen horror zombie. The unseen horror zombie is severely damaged. The unseen horror zombie closely misses you. The unseen horror zombie hits you but does no damage. The unseen horror zombie barely misses you. An unseen horror zombie is nearby! The searing ray hits the unseen horror zombie! The unseen horror zombie is almost destroyed. You finish channelling your searing ray. The unseen horror zombie completely misses you. The unseen horror zombie misses you. The unseen horror zombie completely misses you. An unseen horror zombie is nearby! An unseen horror zombie is nearby! The searing ray hits the unseen horror zombie! You destroy the unseen horror zombie! (Press . to maintain the ray.) Your Spellcasting skill increases to level 16! Your Conjurations skill increases to level 16! Your Hexes skill increases to level 16! Your Summonings skill increases to level 16! Your Necromancy skill increases to level 16! Your Translocations skill increases to level 16! Your Fire Magic skill increases to level 16! Your Ice Magic skill increases to level 16! Your Air Magic skill increases to level 16! Your Earth Magic skill increases to level 16! Your Alchemy skill increases to level 16! Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You reach down and open the door. A centaur warrior zombie comes into view. The searing ray hits the centaur warrior zombie. The centaur warrior zombie is lightly damaged. (Press . to maintain the ray.) The centaur warrior zombie misses you. The centaur warrior zombie kicks you but does no damage. The searing ray hits the centaur warrior zombie! The centaur warrior zombie is moderately damaged. The centaur warrior zombie closely misses you. The centaur warrior zombie kicks you but does no damage. A centaur warrior zombie is nearby! The searing ray hits the centaur warrior zombie! The centaur warrior zombie is moderately damaged. The centaur warrior zombie closely misses you. The centaur warrior zombie misses you. The searing ray hits the centaur warrior zombie. The centaur warrior zombie is heavily damaged. You finish channelling your searing ray. The centaur warrior zombie misses you. The centaur warrior zombie barely misses you. The centaur warrior zombie hits you. The centaur warrior zombie kicks you but does no damage. A centaur warrior zombie is nearby! The searing ray hits the centaur warrior zombie! The centaur warrior zombie is heavily damaged. (Press . to maintain the ray.) The centaur warrior zombie closely misses you. The centaur warrior zombie misses you. The searing ray hits the centaur warrior zombie. The centaur warrior zombie is severely damaged. The centaur warrior zombie completely misses you. The centaur warrior zombie closely misses you. A centaur warrior zombie is nearby! The searing ray hits the centaur warrior zombie. The centaur warrior zombie is severely damaged. The centaur warrior zombie barely misses you. x2 The centaur warrior zombie closely misses you. The centaur warrior zombie barely misses you. A centaur warrior zombie is nearby! A centaur warrior zombie is nearby! The searing ray hits the centaur warrior zombie! The centaur warrior zombie is almost destroyed. You finish channelling your searing ray. The centaur warrior zombie completely misses you. x2 A centaur warrior zombie is nearby! The searing ray hits the centaur warrior zombie! The centaur warrior zombie is almost destroyed. (Press . to maintain the ray.) The centaur warrior zombie hits you! The centaur warrior zombie closely misses you. A centaur warrior zombie is nearby! The searing ray hits the centaur warrior zombie. The centaur warrior zombie is almost destroyed. The centaur warrior zombie closely misses you. The centaur warrior zombie completely misses you. A centaur warrior zombie is nearby! The searing ray hits the centaur warrior zombie! You destroy the centaur warrior zombie! Unknown command. You reach down and open the door. A human zombie comes into view. Found a basalt altar of Yredelemnul. The searing ray hits the human zombie. The human zombie is lightly damaged. (Press . to maintain the ray.) The searing ray hits the human zombie. The human zombie is moderately damaged. The searing ray hits the human zombie! The human zombie is heavily damaged. The human zombie closely misses you. The searing ray misses the human zombie. You finish channelling your searing ray. The human zombie completely misses you. The searing ray hits the human zombie. The human zombie is heavily damaged. (Press . to maintain the ray.) The human zombie barely misses you. The searing ray hits the human zombie. The human zombie is heavily damaged. The human zombie completely misses you. The searing ray hits the human zombie! The human zombie is severely damaged. The searing ray hits the human zombie. The human zombie is severely damaged. You finish channelling your searing ray. The human zombie completely misses you. The searing ray hits the human zombie! The human zombie is almost destroyed. (Press . to maintain the ray.) The human zombie hits you. The searing ray hits the human zombie! You destroy the human zombie! As you open the door, it creaks loudly! A centaur warrior zombie comes into view. A centaur warrior zombie is nearby! The searing ray hits the centaur warrior zombie. The centaur warrior zombie is lightly damaged. (Press . to maintain the ray.) The centaur warrior zombie hits you but does no damage. The centaur warrior zombie kicks you but does no damage. The centaur warrior zombie hits you but does no damage. The centaur warrior zombie completely misses you. A centaur warrior zombie is nearby! The searing ray hits the centaur warrior zombie! The centaur warrior zombie is lightly damaged. The centaur warrior zombie completely misses you. The centaur warrior zombie kicks you but does no damage. A centaur warrior zombie is nearby! The searing ray hits the centaur warrior zombie! The centaur warrior zombie is moderately damaged. The centaur warrior zombie completely misses you. The centaur warrior zombie closely misses you. The searing ray hits the centaur warrior zombie! The centaur warrior zombie is moderately damaged. You finish channelling your searing ray. The centaur warrior zombie completely misses you. x2 The centaur warrior zombie hits you. The centaur warrior zombie kicks you. A centaur warrior zombie is nearby! The searing ray hits the centaur warrior zombie! The centaur warrior zombie is heavily damaged. (Press . to maintain the ray.) The centaur warrior zombie barely misses you. The centaur warrior zombie kicks you but does no damage. A centaur warrior zombie is nearby! The searing ray hits the centaur warrior zombie! The centaur warrior zombie is heavily damaged. The centaur warrior zombie hits you. The centaur warrior zombie barely misses you. A centaur warrior zombie is nearby! A centaur warrior zombie is nearby! The searing ray hits the centaur warrior zombie! The centaur warrior zombie is severely damaged. The centaur warrior zombie hits you but does no damage. The centaur warrior zombie kicks you. The centaur warrior zombie closely misses you. x2 A centaur warrior zombie is nearby! The searing ray hits the centaur warrior zombie. The centaur warrior zombie is severely damaged. You finish channelling your searing ray. The centaur warrior zombie completely misses you. The centaur warrior zombie barely misses you. A centaur warrior zombie is nearby! The searing ray hits the centaur warrior zombie! The centaur warrior zombie is severely damaged. (Press . to maintain the ray.) The centaur warrior zombie barely misses you. x2 A centaur warrior zombie is nearby! The searing ray hits the centaur warrior zombie. The centaur warrior zombie is almost destroyed. The centaur warrior zombie barely misses you. The centaur warrior zombie kicks you but does no damage. Unknown command. The searing ray hits the centaur warrior zombie. The centaur warrior zombie is almost destroyed. The centaur warrior zombie hits you! The centaur warrior zombie completely misses you. The centaur warrior zombie hits you. The centaur warrior zombie completely misses you. A centaur warrior zombie is nearby! A centaur warrior zombie is nearby! The searing ray hits the centaur warrior zombie! The centaur warrior zombie is almost destroyed. You finish channelling your searing ray. The centaur warrior zombie hits you. The centaur warrior zombie completely misses you. The searing ray hits the centaur warrior zombie. You destroy the centaur warrior zombie! (Press . to maintain the ray.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. As you open the door, it creaks loudly! A weeping skull comes into view. The weeping skull gives a chilling moan. The searing ray hits the weeping skull. The weeping skull is lightly damaged. (Press . to maintain the ray.) A mummy opens the door. The weeping skull touches you but does no damage. The searing ray hits the weeping skull! The weeping skull is heavily damaged. The weeping skull completely misses you. The searing ray hits the weeping skull! You destroy the weeping skull! You finish channelling your searing ray. The mummy misses you. The searing ray hits the mummy! The mummy is heavily damaged. (Press . to maintain the ray.) The searing ray hits the mummy! You destroy the mummy! You finish channelling your searing ray. You reach down and open the door. A centaur zombie comes into view. The searing ray hits the centaur zombie. The centaur zombie is lightly damaged. (Press . to maintain the ray.) The searing ray hits the centaur zombie. The centaur zombie is lightly damaged. The centaur zombie completely misses you. x2 The searing ray hits the centaur zombie. The centaur zombie is moderately damaged. The centaur zombie completely misses you. The centaur zombie misses you. The centaur zombie completely misses you. The centaur zombie kicks you but does no damage. The searing ray hits the centaur zombie! The centaur zombie is severely damaged. You finish channelling your searing ray. The centaur zombie closely misses you. The centaur zombie completely misses you. The searing ray hits the centaur zombie! The centaur zombie is almost destroyed. (Press . to maintain the ray.) The centaur zombie misses you. The centaur zombie kicks you but does no damage. The searing ray hits the centaur zombie! You destroy the centaur zombie! You finish channelling your searing ray. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You reach down and open the door. A centaur warrior zombie comes into view. The searing ray hits the centaur warrior zombie! The centaur warrior zombie is lightly damaged. (Press . to maintain the ray.) The searing ray hits the centaur warrior zombie! The centaur warrior zombie is lightly damaged. The centaur warrior zombie hits you but does no damage. The centaur warrior zombie completely misses you. The searing ray hits the centaur warrior zombie! The centaur warrior zombie is moderately damaged. The centaur warrior zombie misses you. x2 The searing ray hits the centaur warrior zombie. The centaur warrior zombie is heavily damaged. You finish channelling your searing ray. The centaur warrior zombie completely misses you. The centaur warrior zombie closely misses you. The centaur warrior zombie completely misses you. The centaur warrior zombie misses you. The searing ray hits the centaur warrior zombie. The centaur warrior zombie is heavily damaged. (Press . to maintain the ray.) The centaur warrior zombie hits you. The centaur warrior zombie kicks you but does no damage. The searing ray hits the centaur warrior zombie! The centaur warrior zombie is severely damaged. The centaur warrior zombie misses you. The centaur warrior zombie closely misses you. The searing ray hits the centaur warrior zombie! The centaur warrior zombie is severely damaged. The centaur warrior zombie misses you. The centaur warrior zombie closely misses you. The centaur warrior zombie misses you. The centaur warrior zombie completely misses you. The searing ray hits the centaur warrior zombie! The centaur warrior zombie is almost destroyed. You finish channelling your searing ray. The centaur warrior zombie closely misses you. The centaur warrior zombie completely misses you. The searing ray hits the centaur warrior zombie! You destroy the centaur warrior zombie! (Press . to maintain the ray.) You have reached level 13! The power to cast Yara's Violent Unravelling wells up from within. Spell assigned to 'j'. Paqix remembers more of his old skill. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You reach down and open the door. A wight comes into view. It is wielding a +2 scimitar. Paqix hits the wight with a +0 flail. You swap places. The wight barely misses you. Paqix hits the wight with a +0 flail! The wight is destroyed! You reach down and open the door. A weeping skull comes into view. The weeping skull gives a chilling moan. The weeping skull's misery bubbles over. The wave of grief passes through you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Yara's Violent Unravelling (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - you You feel a surge of power! You have no magical effects to unravel. Casting: Yara's Violent Unravelling (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Yara's Violent Unravelling (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Yara's Violent Unravelling (safe; 1% risk of failure) Press: ? - help, Dir - move target Okay, then. Paqix blocks the weeping skull's attack. Paqix hits the weeping skull with a +0 flail! The weeping skull touches Paqix but does no damage. Paqix hits the weeping skull with a +0 flail. Paqix blocks the weeping skull's attack. The weeping skull barely misses Paqix. Paqix hits the weeping skull with a +0 flail! The weeping skull is destroyed! You start resting. HP restored. There is an open door here. Things that are here: a +2 scimitar; a +0 robe There is an open door here. You see here a ring of flight. Found an iron altar of Okawaru. s - 4 scrolls of amnesia (gained 1) L - 2 scrolls labelled EFOUFAOMOA (gained 1) You swap places. The yak bellows! The komodo dragon hisses angrily. Tdtd's ghost turns its malevolent gaze towards you. You hear two shouts! The komodo dragon hisses menacingly. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The slime creature quivers. Could not explore, unopened runed door. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Yara's Violent Unravelling (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You swap places. There is a stone staircase leading down here. Things that are here: a yak skeleton; a yak skeleton There is an entrance to Xyblaenn's General Store here. a - a scroll of identify Thank you for shopping at Xyblaenn's General Store! As you read the scroll of identify, it crumbles to dust. L - 2 scrolls of brand weapon You swap places. The slime creature jiggles. Things that are here: a yak skeleton; a yak skeleton Tdtd's ghost stares at you. There is a stone staircase leading down here. The komodo dragon hisses menacingly. You fly downwards. There is a stone staircase leading up here. You now have 742 gold pieces (gained 9). You now have 759 gold pieces (gained 17). You reach down and open the door. There is an open door here. Found a stone staircase leading down. a - a staff of air You swap places. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. You swap places. There is an open door here. You reach down and open the door. 2 orcs come into view. The orc moves out of view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The magic dart hits the orc. The orc is lightly wounded. The orc shouts! Paqix avoids your attack. The magic dart hits the orc! You kill the orc! Paqix avoids your attack. The magic dart hits the orc but does no damage. Paqix avoids your attack. The magic dart hits the orc but does no damage. Paqix hits the orc with a +0 flail! The orc dies! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) An orc wizard comes into view. It is wielding a +0 dagger and carrying a wand of mindburst. Paqix avoids your attack. The magic dart hits the orc wizard! The orc wizard is heavily wounded. Paqix avoids your attack. The magic dart hits the orc wizard. The orc wizard is almost dead. The orc wizard zaps a wand. Paqix resists with significant effort. Something hits Paqix. Paqix closely misses the orc wizard. Paqix avoids your attack. The magic dart hits the orc wizard. You kill the orc wizard! Something hits Paqix. An orc priest comes into view. It is wielding a +0 mace. Something hits Paqix but does no damage. Paqix avoids your attack. The magic dart hits the orc priest. The orc priest is moderately wounded. An orc comes into view. It is wielding a +0 dagger. Paqix barely misses the orc. Paqix avoids your attack. The magic dart hits the orc. You kill the orc! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Paqix closely misses the orc priest. An orc priest is nearby! The magic dart hits the orc priest. The orc priest is moderately wounded. The orc priest hits Paqix but does no damage. An orc priest is nearby! An orc priest is nearby! The magic dart hits the orc priest. The orc priest is severely wounded. Paqix blocks the orc priest's attack. Paqix hits the orc priest with a +0 flail! The orc priest dies! HP restored. You swap places. There is an open door here. Found an escape hatch in the ceiling. Things that are here: a +0 mace; a +0 mace; a +0 ring mail You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 dagger. D - a wand of mindburst (1) Things that are here: a +0 dagger; a +0 robe; a +0 flail You can't see any susceptible monsters within range! (Use Z to cast anyway.) d - 78 stones (gained 1) You swap places. There is an escape hatch in the ceiling here. As you open the door, it creaks loudly! There is an open door here. You reach down and open the door. As you open the door, it creaks loudly! You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. You swap places. There is an open door here. There is an open door here. Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. There is an open door here. There is an open door here. Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You swap places. You see here a +0 dagger. Things that are here: a +0 mace; a +0 mace; a +0 ring mail You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. You reach down and open the door. There is an open door here. There is an open door here. Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. There is an open door here. You reach down and open the door. There is an open door here. Found a staircase to the Orcish Mines. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You swap places. You reach down and open the door. There is an open door here. You swap places. There is an open door here. Found a stone staircase leading up. Done exploring. Done exploring. There is a stone staircase leading up here. You fly upwards. Level annotation: 3 runed translucent doors, tdtd's ghost, journeyman MDEE There is a stone staircase leading down here. You see here an amulet of the acrobat. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. You swap places. You see here a +0 flail. Things that are here: a +0 short sword; an orc skeleton You see here a +0 dagger. You see here a yak skeleton. You see here a yak skeleton. You see here a book of Lightning. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. You swap places. There is a staircase to the Lair here. You fly downwards. Welcome to the Lair of Beasts! There is a staircase back to the Dungeon here. Found a stone staircase leading down. S - a +0 cloak You start putting on your armour. You continue putting on your +0 cloak. x4 You finish putting on your +0 cloak. F - a wand of roots (36) (gained 2 charges) d - 84 stones (gained 6) A wolf comes into view. You see here a storm talisman. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! A fulminant prism comes into view. You swap places. A wolf comes into view. The wolf howls! x2 Your fulminant prism crackles loudly. A wolf comes into view. x2 Your fulminant prism explodes! The blast of energy engulfs the wolf!!! You kill the wolf! The blast of energy engulfs the wolf!!! You kill the wolf! You hear an angry hiss. You hear a bellow! Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! A fulminant prism comes into view. The wolf bites your fulminant prism! Your fulminant prism crackles loudly. The wolf completely misses you. Your fulminant prism explodes! The blast of energy engulfs the wolf!!! You kill the wolf! Paqix avoids your attack. The blast of energy engulfs you!!! Ouch! That really hurt! You die... Hepliaklqana delivers you to your ancestors.