Dungeon Crawl Stone Soup version 0.32-a0-1767-g262b726ed5 (webtiles) character file. Game seed: 17322971436583902102 13 person50605 the Apothecary (level 2, 21/21 HPs) Began as a Djinni Conjurer on July 23, 2024. Was an Initiate of Ashenzari. Quit the game on level 1 of the Dungeon. The game lasted 00:00:34 (454 turns). person50605 the Apothecary(Djinni Conjurer) Turns: 454, Time: 00:00:35 Health: 21/21 AC: 2 Str: 6 XL: 2 Next: 50% Gold: 41 EV: 11 Int: 19 God: Ashenzari [......] SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Curse Item Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_basic, hellmonk_ecumenical_altar_run_dry Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Ashenzari You were on level 1 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 41 gold pieces. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | person50605 the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | person50605 set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 142 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 397 | D:1 | Found a faded altar of an unknown god. 449 | D:1 | Prayed at the altar of an unknown god. 449 | D:1 | Became a worshipper of Ashenzari the Shackled 454 | D:1 | Quit the game Inventory: Missiles e - 8 stones Armour a - a +0 robe (worn) Scrolls b - a scroll of vulnerability {unknown} c - a scroll of teleportation {unknown} Potions d - a potion of haste {unknown} Skills: + Level 2.6 Dodging + Level 2.0 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations + Level 3.5 Hexes + Level 3.5 Summonings + Level 3.5 Necromancy + Level 3.5 Translocations + Level 3.5 Fire Magic + Level 3.5 Ice Magic + Level 3.5 Air Magic + Level 3.5 Earth Magic + Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 4% 2 c - Fulminant Prism Conj/Alch 8% 3d7 32% 4 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 32% 4 Your spell library was empty. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) #...# ####### #...### #.....###.....# . #.............##### ..###.................# ......................## ...............#.......# #.........####.#..⌠...⌠####### ................@>...........# #............#....⌠._.⌠......# #.......#.#..#...............# #...(...+....#....⌠....####### ...[....####.#....#.........# ......... #.......#.........# ......... #.................# ####..... #.................# #.................# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 3 ball pythons (D:1) An endoplasm (D:1) A goblin (D:1) A hobgoblin (D:1) A bat (D:1) A frilled lizard (D:1) 2 rats (D:1) 11 creatures vanquished. Illustrated notes Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | | 2.6 Spellcasting | | 3.5 Conjurations | | 3.5 Hexes | | 3.5 Summonings | | 3.5 Necromancy | | 3.5 Translocations | | 3.5 Fire Magic | | 3.5 Ice Magic | | 3.5 Air Magic | | 3.5 Earth Magic | | 3.5 Alchemy | | 3.5 Action || total ---------------------------++------- Cast: Magic Dart || 21 Armour: Robe || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 454 | 441 | 13 | 0 | 401 | 1 | 454.0 | Dungeon | 454 | 441 | 13 | 0 | 401 | 1 | 454.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 454 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 19.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 19.0 +-------+-------+-------+-------+-------+---------------------- Message History Bad channel name 'Things that are here' for runrest: 'Things that are here:' Welcome, person50605 the Djinni Conjurer. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic Blast. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. As you open the door, it creaks loudly! There is an open door here. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. As you open the door, it creaks loudly! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You reach down and open the door. There is an open door here. There is an open door here. A dart slug comes into view. The dart slug launches a dart at you. The slug dart hits you. The magic dart hits the dart slug. The dart slug is heavily wounded. The dart slug launches a dart at you. The slug dart hits you. A dart slug is nearby! The magic dart hits the dart slug but does no damage. The dart slug is heavily wounded. A dart slug is nearby! The magic dart hits the dart slug. The dart slug is almost dead. A dart slug is nearby! The magic dart hits the dart slug. You kill the dart slug! HP restored. A rat comes into view. The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! The magic dart hits the goblin. The goblin is moderately wounded. A goblin is nearby! A goblin is nearby! The magic dart hits the goblin. You kill the goblin! You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A hobgoblin comes into view. The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin shouts! A hobgoblin is nearby! The magic dart hits the hobgoblin. The hobgoblin is almost dead. A hobgoblin is nearby! The magic dart hits the hobgoblin. You kill the hobgoblin! You have reached level 2! Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A frilled lizard comes into view. A frilled lizard is nearby! The magic dart hits the frilled lizard. You kill the frilled lizard! You see here a +0 ring mail. Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a hobgoblin corpse. b - a scroll labelled DUPRUSTOPUE Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You reach down and open the door. There is an open door here. A ball python comes into view. The magic dart hits the ball python. You kill the ball python! Your Stealth skill increases to level 2! c - a scroll labelled JIJ UZAROFESSEA d - a green potion e - 3 stones A ball python comes into view. A ball python is nearby! A ball python is nearby! The magic dart hits the ball python. You kill the ball python! Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 12 gold pieces. Things that are here: a +0 dagger; a goblin corpse You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An endoplasm comes into view. The magic dart hits the endoplasm. The endoplasm is lightly wounded. The endoplasm quivers. An endoplasm is nearby! The magic dart hits the endoplasm. The endoplasm is heavily wounded. An endoplasm is nearby! The magic dart hits the endoplasm. The endoplasm is severely wounded. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! The magic dart hits the endoplasm but does no damage. The endoplasm is severely wounded. An endoplasm is nearby! The magic dart hits the endoplasm. You kill the endoplasm! e - 8 stones (gained 5) Things that are here: a +0 dagger; a goblin skeleton You can't see any susceptible monsters within range! (Use Z to cast anyway.) A ball python comes into view. The magic dart hits the ball python. You kill the ball python! Found a faded altar of an unknown god. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. You now have 22 gold pieces (gained 10). There is a dry fountain here. A rat comes into view. The magic dart hits the rat. You kill the rat! A bat comes into view. You see here 19 gold pieces. A bat is nearby! The magic dart hits the bat. You kill the bat! You now have 41 gold pieces (gained 19). There is a dry fountain here. There is a faded altar of an unknown god here. This altar belongs to (a) Ignis, (b) Ashenzari or (c) Gozag, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Ashenzari accepts your prayer! Ashenzari welcomes you! Ashenzari warns you of distant threats and treasures. Ashenzari shows you where magical portals lie. There is a stone staircase leading down here. Ashenzari invites you to partake of a vision and a curse of devices and elements. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".)