Dungeon Sprint DCSS version 0.33-a0-299-gc96b193c27 (webtiles) character file. Game seed: 14328333206938306378 9 person50605 the Magician (level 2, -7/21 HPs) Began as a Djinni Conjurer on Nov 6, 2024. Killed from afar by an oklob sapling (26 damage) ... with a splash of acid ... in the Dungeon (Sprint IV: "Fedhas' Mad Dash"). The game lasted 00:00:22 (44 turns). person50605 the Magician (Djinni Conjurer) Turns: 44, Time: 00:00:22 Health: -7/21 AC: 2 Str: 6 XL: 2 Next: 25% Gold: 0 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: no teleportation, infuse magic (-8 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities Levels and vault maps discovered: D: dungeon_sprint_fedhas [sprint_temple] Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: Annotations: D exclusion: oklob sapling You were in the Dungeon. You visited 1 branch Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | person50605 the Djinni Conjurer began the quest for the | Orb. 0 | D | person50605 set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 10 | D | Reached XP level 2. HP: 15/21 MP: 0/0 41 | D | Noticed an oklob sapling 44 | D | Killed from afar by an oklob sapling Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking g - a scroll of amnesia {unknown} Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - a potion of berserk rage Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.8 Spellcasting + Level 4.8 Conjurations + Level 4.8 Hexes + Level 4.8 Summonings + Level 4.8 Necromancy + Level 4.8 Translocations + Level 4.8 Fire Magic + Level 4.8 Ice Magic + Level 4.8 Air Magic + Level 4.8 Earth Magic + Level 4.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Fulminant Prism Conj/Alch 11% 3d8 17% 4 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 17% 4 Your spell library was empty. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) ################## #<..P#.....#.$$$$# #PP..'.....@.# #PPPP#.....#P# ############## You could see an oklob sapling. Vanquished Creatures A river rat (D) A rat (D) 2 creatures vanquished. Illustrated notes Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.8 Conjurations | 4 | 4.8 Hexes | 4 | 4.8 Summonings | 4 | 4.8 Necromancy | 4 | 4.8 Translocations | 4 | 4.8 Fire Magic | 4 | 4.8 Ice Magic | 4 | 4.8 Air Magic | 4 | 4.8 Earth Magic | 4 | 4.8 Alchemy | 4 | 4.8 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Magic Dart || 6 Searing Ray || 1 Armour: Robe || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 44 | 44 | 0 | 23 | 0 | 1 | 44.0 | Dungeon | 44 | 44 | 0 | 23 | 0 | 1 | 44.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 44 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.0 +-------+-------+-------+-------+-------+---------------------- Message History Hi, djinni; Hello person50605; Hi me; Djinni; Conjurer; Nay God Welcome, person50605 tha Djinni Conjurer! [Dungeon Sprint] Press ? fer a list o' commands an' othar information! Found a staircase leadin' outta tha dungeon! Ye begin wit tha followin' spells memorised: Magic Dart, Searin' Ray, Fulminant Prism, Iskenderun's Mestic Blast! A rat an' a ri'er rat come inta view! Cast which spell? (? or * ta list) Ye ar'n't 'sperienced enough ta cast 'tis spell! Tha ri'er rat squeaks loudly! Tha rat squeaks loudly! Tha ri'er rat be moderately wounded! Tha ri'er rat be severely wounded! Tha ri'er rat be almost dead! Ye annihilate tha ri'er rat!!! Yer Spellcastin' skill increases ta level 4!!! Yer Conjurations skill increases ta level 4!!! Yer Hexes skill increases ta level 4!!! Yer Summonin's skill increases ta level 4!!! Yer Necromancy skill increases ta level 4!!! Yer Translocations skill increases ta level 4!!! Yer Fire Magic skill increases ta level 4!!! Yer Ice Magic skill increases ta level 4!!! Yer Air Magic skill increases ta level 4!!! Yer Earth Magic skill increases ta level 4!!! Yer Alchemy skill increases ta level 4!!! Ye haf reached level 2!!! Ye annihilate tha rat!!! g - a scroll labelled KAMIUC HUGREO Ye start restin'! An oklob saplin' comes inta view! Markin' area around an oklob saplin' as unsafe fer travellin'! Castin': Magic Dart (safe; 1% risk o' failure) Aimin': Searin' Ray (safe; 2% risk o' failure) Press: ? - help, Shift-Dir - straight line, f - oklob saplin' Aim: an oklob saplin' (dormant, 100% ta hit) (Press ! ta maintain tha ray!) Tha oklob saplin' spits acid at ye! Tha splash o' acid hits ye!!!!!! DANG rip