Dungeon Sprint DCSS version 0.33-a0-299-gc96b193c27 (webtiles) character file. Game seed: 5787521222120318946 4 person50605 the Magician (level 1, -3/15 HPs) Began as a Djinni Conjurer on Nov 6, 2024. Slain by a hobgoblin (5 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:18 (14 turns). person50605 the Magician (Djinni Conjurer) Turns: 14, Time: 00:00:18 Health: -3/15 AC: 2 Str: 6 XL: 1 Next: 77% Gold: 0 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: no teleportation, infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: You were in the Dungeon. You visited 1 branch Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | person50605 the Djinni Conjurer began the quest for the | Orb. 0 | D | person50605 set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 14 | D | Slain by a hobgoblin Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - a potion of berserk rage Skills: - Level 2.7 Dodging - Level 2.1 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations + Level 4.0 Hexes + Level 4.0 Summonings + Level 4.0 Necromancy + Level 4.0 Translocations + Level 4.0 Fire Magic + Level 4.0 Ice Magic + Level 4.0 Air Magic + Level 4.0 Earth Magic + Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 c - Fulminant Prism Conj/Alch 9% 3d6 26% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 26% 4 Your spell library was empty. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) ▓▓▓▓▓▓▓▓▓▓▓▓ ▓<..@g.....+ ▓▓▓▓▓▓▓▓▓▓▓▓ You could see a hobgoblin. Vanquished Creatures An endoplasm (D) A goblin (D) A hobgoblin (D) A ball python (D) 4 creatures vanquished. Illustrated notes Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.1 Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Dodging | | 2.7 Action || total ---------------------------++------- Cast: Magic Dart || 11 Armour: Robe || 4 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 14 | 11 | 3 | 0 | 0 | 1 | 14.0 | Dungeon | 14 | 11 | 3 | 0 | 0 | 1 | 14.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 14 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 +-------+-------+-------+-------+-------+---------------------- Message History Hi, djinni; Hello person50605; Hi me; Djinni; Conjurer; Nay God Welcome, person50605 tha Djinni Conjurer! [Dungeon Sprint] Press ? fer a list o' commands an' othar information! Found a staircase leadin' outta tha dungeon! Ye begin wit tha followin' spells memorised: Magic Dart, Searin' Ray, Fulminant Prism, Iskenderun's Mestic Blast! A goblin, a ball python, an endoplasm an' 2 hobgoblins come inta view! Tha goblin shouts!!! Tha hobgoblin shouts!!! x2 Tha ball python hisses angrily! Tha endoplasm quivers! Cast which spell? (? or * ta list) Aimin': Magic Dart (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wieldin' a +0 dagger (100% ta hit) Tha goblin be severely wounded! Tha goblin hits ye wit' a +0 dagger! Castin': Magic Dart (safe; 3% risk o' failure) Aimin': Magic Dart (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wieldin' a +0 dagger (severely wounded, 100% ta hit) Ye annihilate tha goblin!!! Yer Stealth skill increases ta level 2!!! Castin': Magic Dart (safe; 3% risk o' failure) Aimin': Magic Dart (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (100% ta hit) Tha hobgoblin be almost dead! Tha hobgoblin closely misses ye! Castin': Magic Dart (safe; 3% risk o' failure) Aimin': Magic Dart (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (almost dead, 100% ta hit) Tha hobgoblin be almost dead! Tha hobgoblin closely misses ye! Castin': Magic Dart (safe; 3% risk o' failure) Aimin': Magic Dart (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (almost dead, 100% ta hit) Ye annihilate tha hobgoblin!!! Castin': Magic Dart (safe; 3% risk o' failure) Aimin': Magic Dart (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (100% ta hit) Ye annihilate tha ball python!!! Castin': Magic Dart (safe; 2% risk o' failure) Aimin': Magic Dart (safe; 2% risk o' failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% ta hit) Tha endoplasm be almost dead! Tha endoplasm hits ye! Castin': Magic Dart (safe; 2% risk o' failure) Aimin': Magic Dart (safe; 2% risk o' failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, 100% ta hit) Ye annihilate tha endoplasm!!! Yer Spellcastin' skill increases ta level 4!!! Yer Conjurations skill increases ta level 4!!! Yer Hexes skill increases ta level 4!!! Yer Summonin's skill increases ta level 4!!! Yer Necromancy skill increases ta level 4!!! Yer Translocations skill increases ta level 4!!! Yer Fire Magic skill increases ta level 4!!! Yer Ice Magic skill increases ta level 4!!! Yer Air Magic skill increases ta level 4!!! Yer Earth Magic skill increases ta level 4!!! Yer Alchemy skill increases ta level 4!!! Castin': Magic Dart (safe; 2% risk o' failure) Aimin': Magic Dart (safe; 2% risk o' failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (100% ta hit) * * * dinnae die * * * Tha hobgoblin barely misses ye! Castin': Magic Dart (safe; 2% risk o' failure) Aimin': Magic Dart (safe; 2% risk o' failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (100% ta hit) * * * dinnae die * * * Castin': Magic Dart (safe; 2% risk o' failure) Aimin': Magic Dart (safe; 2% risk o' failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (100% ta hit) Tha hobgoblin be severely wounded! * * * dinnae die * * * Tha hobgoblin hits ye! rip