Dungeon Sprint DCSS version 0.33-a0-299-gc96b193c27 (webtiles) character file. Game seed: 5624721577830953800 4 person50605 the Magician (level 1, -3/15 HPs) Began as a Djinni Conjurer on Nov 7, 2024. Slain by a human (5 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:57 (102 turns). person50605 the Magician (Djinni Conjurer) Turns: 102, Time: 00:00:58 Health: -3/15 AC: 2 Str: 6 XL: 1 Next: 66% Gold: 0 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: no teleportation, infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: You were in the Dungeon. You visited 1 branch Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | person50605 the Djinni Conjurer began the quest for the | Orb. 0 | D | person50605 set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 102 | D | Slain by a human Inventory: Armour a - a +0 robe (worn) Talismans g - a beast talisman (You found it in the Dungeon) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - 2 potions of haste e - a potion of berserk rage Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.3 Spellcasting + Level 4.3 Conjurations + Level 4.3 Hexes + Level 4.3 Summonings + Level 4.3 Necromancy + Level 4.3 Translocations + Level 4.3 Fire Magic + Level 4.3 Ice Magic + Level 4.3 Air Magic + Level 4.3 Earth Magic + Level 4.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Fulminant Prism Conj/Alch 10% 3d9 22% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 22% 4 Your spell library was empty. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) ▓..##.......# ▓##.##.##..†# .# ##.##.###..# ..# ▓#.####.##..# ...+ ▓.###..##..## #...# ▓#.....##..# #....# ###..##...##.....# ##..##....#p.....# #..###..##@# #..# #..#### ▓▓▓▓ ▓▓▓▓ You could see a human. Vanquished Creatures 2 endoplasms (D) 2 rats (D) 4 creatures vanquished. Illustrated notes Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.3 Conjurations | 4 | 4.3 Hexes | 4 | 4.3 Summonings | 4 | 4.3 Necromancy | 4 | 4.3 Translocations | 4 | 4.3 Fire Magic | 4 | 4.3 Ice Magic | 4 | 4.3 Air Magic | 4 | 4.3 Earth Magic | 4 | 4.3 Alchemy | 4 | 4.3 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Magic Dart || 18 Armour: Robe || 2 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 102 | 71 | 31 | 43 | 0 | 1 | 102.0 | Dungeon | 102 | 71 | 31 | 43 | 0 | 1 | 102.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 102 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+---------------------- Message History Hi, djinni; Hello person50605; Hi me; Djinni; Conjurer; Nay God Welcome, person50605 tha Djinni Conjurer! [Dungeon Sprint] Press ? fer a list o' commands an' othar information! Found a staircase leadin' outta tha dungeon! Ye begin wit tha followin' spells memorised: Magic Dart, Searin' Ray, Fulminant Prism, Iskenderun's Mestic Blast! An endoplasm comes inta view! Cast which spell? (? or * ta list) Aimin': Magic Dart (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, 100% ta hit) Tha endoplasm be moderately wounded! Castin': Magic Dart (safe; 3% risk o' failure) Aimin': Magic Dart (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, 100% ta hit) Tha endoplasm be heavily wounded! Castin': Magic Dart (safe; 3% risk o' failure) Aimin': Magic Dart (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, 100% ta hit) Tha endoplasm be heavily wounded! Tha endoplasm freezes ye! Ye be froz'n! Ye feel a terrible chill!!! Castin': Magic Dart (safe; 3% risk o' failure) Aimin': Magic Dart (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, 100% ta hit) Ye annihilate tha endoplasm!!! Yer Spellcastin' skill increases ta level 4!!! Yer Conjurations skill increases ta level 4!!! Yer Hexes skill increases ta level 4!!! Yer Summonin's skill increases ta level 4!!! Yer Necromancy skill increases ta level 4!!! Yer Translocations skill increases ta level 4!!! Yer Fire Magic skill increases ta level 4!!! Yer Ice Magic skill increases ta level 4!!! Yer Air Magic skill increases ta level 4!!! Yer Earth Magic skill increases ta level 4!!! Yer Alchemy skill increases ta level 4!!! Ye start restin'! An endoplasm comes inta view! Tha endoplasm be severely wounded! Tha endoplasm freezes ye! Ye be froz'n! Ye feel a terrible chill!!! Ye annihilate tha endoplasm!!! Ye see 'ere a beast talisman! g - a beast talisman Ye start restin'! A rat comes inta view! Ye annihilate tha rat!!! Ye cannae see any susceptible monsters within range!!! (Use Z ta cast anyway!) d - 2 potions o' haste (gain'd 1) A rat comes inta view! Ye annihilate tha rat!!! A human comes inta view! Tha human shouts!!! Tha human be lightly wounded! Tha human be moderately wounded! Tha human be moderately wounded! Tha human be moderately wounded! Tha human barely misses ye! Tha human be heavily wounded! Tha human barely misses ye! Tha human be heavily wounded! Tha human barely misses ye! Tha human be heavily wounded! Tha human hits ye! Ye be too injured ta fight recklessly!!! Ye be too injured ta fight recklessly!!! Ye be too injured ta fight recklessly!!! Castin': Magic Dart (safe; 2% risk o' failure) Aimin': Magic Dart (safe; 2% risk o' failure) Press: ? - help, Shift-Dir - straight line, f/p - human Aim: a human (heavily wounded, 100% ta hit) Tha human be heavily wounded! * * * dinnae die * * * Tha human closely misses ye! Castin': Magic Dart (safe; 2% risk o' failure) Aimin': Magic Dart (safe; 2% risk o' failure) Press: ? - help, Shift-Dir - straight line, f/p - human Aim: a human (heavily wounded, 100% ta hit) Tha human be heavily wounded! * * * dinnae die * * * Tha human hits ye! rip