Dungeon Sprint DCSS version 0.33-a0-299-gc96b193c27 (webtiles) character file. Game seed: 5263416416905300447 2 person50605 the Conjurer (level 1, 0/14 HPs) Began as a Gnoll Conjurer on Nov 8, 2024. Slain by a ribbon worm (8 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:19 (15 turns). person50605 the Conjurer (Gnoll Conjurer) Turns: 15, Time: 00:00:19 Health: 0/14 AC: 2 Str: 6 XL: 1 Next: 40% Magic: 0/6 EV: 6 Int: 17 God: Gold: 0 SH: 0 Dex: 10 Spells: 9/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no teleportation @: held A: fangs 1, strong nose, distributed training a: no special abilities Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_4, sprint2_obstacle_1, sprint2_obstacle_7, sprint2_obstacle_6, sprint2_obstacle_5, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: You were in the Dungeon. You visited 1 branch Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | person50605 the Gnoll Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 6/6 1 | D | Noticed a wyvern 1 | D | Noticed a wyvern 5 | D | Noticed a scorpion 5 | D | Noticed a scorpion 15 | D | Reached skill level 5 in Spellcasting 15 | D | Slain by a ribbon worm Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste f - a potion of berserk rage Skills: + Level 0.6 Fighting + Level 0.6 Short Blades + Level 0.6 Long Blades + Level 0.6 Axes + Level 0.6 Maces & Flails + Level 0.6 Polearms + Level 0.6 Staves + Level 0.6 Ranged Weapons + Level 0.6 Throwing + Level 0.6 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.6 Shields + Level 0.6 Unarmed Combat + Level 5.0 Spellcasting + Level 7.1 Conjurations + Level 0.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Alchemy + Level 0.8 Invocations + Level 0.6 Evocations + Level 0.5 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 56% 2d6 1% 2 Fulminant Prism Conj/Alch 8% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 30% 4 Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. ∆ ## ## k# #k .#$ # #+# #.s###.## #$+.<.+∆ #.s###@## # #w# w#. .# .. ## ∆.## ∆ ## ∆ You could see 2 ribbon worms. Vanquished Creatures A ribbon worm (D) 1 creature vanquished. Illustrated notes Skill XL: | 1 | ---------------+----+----- Spellcasting | 5 | 5.0 Fighting | | 0.6 Short Blades | | 0.6 Long Blades | | 0.6 Axes | | 0.6 Maces & Flails | | 0.6 Polearms | | 0.6 Staves | | 0.6 Ranged Weapons | | 0.6 Throwing | | 0.6 Armour | | 0.6 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.6 Unarmed Combat | | 0.6 Conjurations | | 7.1 Hexes | | 0.4 Summonings | | 0.4 Necromancy | | 0.4 Translocations | | 0.4 Fire Magic | | 0.4 Ice Magic | | 0.4 Air Magic | | 0.4 Earth Magic | | 0.4 Alchemy | | 0.4 Invocations | | 0.8 Evocations | | 0.6 Shapeshifting | | 0.5 Action || total ---------------------------++------- Cast: Magic Dart || 6 Armour: Robe || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 15 | 15 | 0 | 0 | 0 | 1 | 15.0 | Dungeon | 15 | 15 | 0 | 0 | 0 | 1 | 15.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 15 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+---------------------- Message History Hi me; Gnoll; Conjurer; Nay God Welcome, person50605 tha Gnoll Conjurer! [Dungeon Sprint] Press ? fer a list o' commands an' othar information! Found a staircase leadin' outta tha dungeon! 2 wyverns come inta view! Thar be a staircase leadin' outta tha dungeon 'ere! 2 scorpions come inta view! Thar be a staircase leadin' outta tha dungeon 'ere! 3 ribbon worms come inta view! Castin': Magic Dart (safe; 1% risk o' failure) Aimin': Magic Dart (safe; 1% risk o' failure) Press: ? - help, Shift-Dir - straight line, f - ribbon worm Aim: a ribbon worm (100% ta hit) Tha ribbon worm be moderately wounded! Castin': Magic Dart (safe; 1% risk o' failure) Aimin': Magic Dart (safe; 1% risk o' failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (moderately wounded, 100% ta hit) Tha ribbon worm be heavily wounded! Castin': Magic Dart (safe; 1% risk o' failure) Aimin': Magic Dart (safe; 1% risk o' failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (heavily wounded, 100% ta hit) Tha ribbon worm be heavily wounded! Tha ribbon worm 'spels a strin' o' sticky webbin'! Ye be caught in a web!!! Castin': Magic Dart (safe; 1% risk o' failure) Aimin': Magic Dart (safe; 1% risk o' failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (heavily wounded, catchin' its breath, 100% ta hit) Tha ribbon worm be almost dead! Tha ribbon worm bites ye! Castin': Magic Dart (safe; 1% risk o' failure) Aimin': Magic Dart (safe; 1% risk o' failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (severely wounded, catchin' its breath, 100% ta hit) Ye annihilate tha ribbon worm!!! Yer Spellcastin' skill increases ta level 5!!! Castin': Magic Dart (safe; 1% risk o' failure) Aimin': Magic Dart (safe; 1% risk o' failure) Press: ? - help, Shift-Dir - straight line, f - ribbon worm Aim: a ribbon worm (100% ta hit) Tha ribbon worm be lightly wounded! Tha ribbon worm bites ye!!! DANG rip