Dungeon Crawl Stone Soup version 0.33-a0-394-g90355d26cc (webtiles) character file. Game seed: 10291953130016982141 59 person50605 the Magician (level 4, -9/31 HPs) Began as a Djinni Forgewright on Nov 16, 2024. Mangled by a gnoll ... wielding a +0 halberd (12 damage) ... on level 2 of the Dungeon. The game lasted 00:06:29 (1447 turns). person50605 the Magician (Djinni Forgewright) Turns: 1447, Time: 00:06:29 Health: -9/31 AC: 2 Str: 9 XL: 4 Next: 22% Gold: 32 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . a - +0 hammer rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-10 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_basic, serial_forest, infiniplex_forest_end_3, infiniplex_forest_corner_2, infiniplex_forest_lined_2, infiniplex_forest_clump_curved, infiniplex_forest_zigzag_1, infiniplex_forest_clump_diagonal, infiniplex_forest_end_3, infiniplex_forest_end_1, infiniplex_forest_clump_diagonal D:2: layout_rooms, dilly_ecumenical_altar_fadedgnrine, serial_shops, shop, nrook_mini_backslash, nrook_mini_vaults, uniq_jessica Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10551 Altars: You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | person50605 the Djinni Forgewright began the quest for the | Orb. 0 | D:1 | person50605 set off with the following spells memorised: | Kinetic Grapnel, Construct Spike Launcher, Launch Clockwork | Bee, Forge Blazeheart Golem, Forge Lightning Spire. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 78 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 496 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 496 | D:1 | The power to cast Sting wells up from within. 496 | D:1 | Learned a level 1 spell: Sting 1415 | D:2 | Noticed Jessica 1438 | D:2 | Killed Jessica 1439 | D:2 | Reached XP level 4. HP: 1/31 MP: 0/0 1447 | D:2 | Mangled by a gnoll Inventory: Hand Weapons a - a +0 hammer (weapon) Missiles g - 10 stones Armour b - a +0 robe (worn) e - a +0 buckler (You found it on level 1 of the Dungeon) Scrolls f - 3 scrolls of vulnerability {unknown} h - a scroll of immolation {unknown} j - a scroll of teleportation {unknown} Potions c - a potion of attraction {unknown} d - 2 potions of degeneration {unknown} i - a potion of curing {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.4 Spellcasting + Level 4.4 Conjurations + Level 4.4 Hexes + Level 4.4 Summonings + Level 4.4 Necromancy + Level 4.4 Translocations + Level 4.4 Forgecraft + Level 4.4 Fire Magic + Level 4.4 Ice Magic + Level 4.4 Air Magic + Level 4.4 Earth Magic + Level 4.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 80% 1d7 2% 1 b - Construct Spike Laun Frge 40% 2d4 3% 2 c - Launch Clockwork Bee Frge 20% N/A 6% 3 d - Forge Blazeheart Gol Fire/Frge 20% N/A 22% 4 e - Forge Lightning Spir Air/Frge 20% 3d5 22% 4 f - Sting Conj/Alch 80% 1d8 2% 1 Your spell library was empty. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) ...........# #...#.).# #....#.# #....#g## #....#..# #.......# #..g.#...... ..#####gJ..#...... #......@.<...r.... ...###..........## ..>........... #####.......... .......... #......... ..#...... .#..... You could see 2 gnolls, an endoplasm and a rat. Vanquished Creatures Jessica (D:2) A gnoll (D:2) A dart slug (D:1) 2 ball pythons (D:1) 3 bats (D:1) An endoplasm (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) 3 quokkas (D:1) A frilled lizard (D:1) 5 goblins (D:1) 2 rats (D:1) 26 creatures vanquished. Illustrated notes Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.4 Conjurations | 4 | 4.4 Hexes | 4 | 4.4 Summonings | 4 | 4.4 Necromancy | 4 | 4.4 Translocations | 4 | 4.4 Forgecraft | 4 | 4.4 Fire Magic | 4 | 4.4 Ice Magic | 4 | 4.4 Air Magic | 4 | 4.4 Earth Magic | 4 | 4.4 Alchemy | 4 | 4.4 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 2 | || 2 Cast: Kinetic Grapnel | 84 | || 84 Construct Spike L | 3 | || 3 Sting | 1 | || 1 Launch Clockwork | 1 | || 1 Armour: Robe | 24 | 2 || 26 Dodge: Dodged | 37 | || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1447 | 1389 | 58 | 154 | 1010 | 2 | 723.5 | Dungeon | 1447 | 1389 | 58 | 154 | 1010 | 2 | 723.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1412 daAuts D:2: 34 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | 100.0 | 100.0 | 42.5 Dungeon | 100.0 | 100.0 | N/A | 100.0 | 100.0 | 42.5 +-------+-------+-------+-------+-------+---------------------- Message History Hi, djinni; Hello person50605; Hi me; Djinni; Forgewright; Nay God Welcome, person50605 tha Djinni Forgewright! If'n ye return without findin' tha Orb o' Zot, so far below, it's all o'er!!! Press ? fer a list o' commands an' othar information! Found a staircase leadin' outta tha dungeon! Ye begin wit tha followin' spells memorised: Kinetic Grapnel, Construct Spike Launcher, Launch Clockwork Bee, Forge Blazeheart Golem, Forge Lightnin' Spire! Cast which spell? (? or * ta list) Okay, than! Found a stone staircase leadin' down! 2 jackals come inta view! Tha jackal barks!!! Ye hear a bark!!! Cast which spell? (? or * ta list) Aimin': Kinetic Grapnel (safe; 4% risk o' failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (64% ta hit) Tha kinetic grapnel hits tha jackal! Ye annihilate tha jackal!!! A jackal comes inta view! Castin': Kinetic Grapnel (safe; 4% risk o' failure) Aimin': Kinetic Grapnel (safe; 4% risk o' failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (64% ta hit) Castin': Kinetic Grapnel (safe; 4% risk o' failure) Aimin': Kinetic Grapnel (safe; 4% risk o' failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (64% ta hit) Tha kinetic grapnel hits tha jackal! Tha jackal be lightly wounded! A goblin comes inta view! It be wieldin' a +0 dagger! Tha jackal barely misses ye! Tha jackal attacks as it pursues ye!!! Tha jackal closely misses ye! Castin': Kinetic Grapnel (safe; 4% risk o' failure) Aimin': Kinetic Grapnel (safe; 4% risk o' failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, grapneled, 64% ta hit) Tha kinetic grapnel hits tha jackal! Tha jackal be heavily wounded! Tha goblin shouts!!! Tha jackal closely misses ye! Tha jackal attacks as it pursues ye!!! Tha jackal closely misses ye! Tha jackal barely misses ye! Tha jackal closely misses ye! Castin': Kinetic Grapnel (safe; 4% risk o' failure) Aimin': Kinetic Grapnel (safe; 4% risk o' failure) Press: ? - help, Shift-Dir - straight line, f - jackal, p - jackal Aim: a jackal (64% ta hit) Tha kinetic grapnel hits tha jackal! Tha jackal be severely wounded! Tha jackal closely misses ye! x2 Castin': Kinetic Grapnel (safe; 4% risk o' failure) Aimin': Kinetic Grapnel (safe; 4% risk o' failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (64% ta hit) Tha jackal be severely wounded! Castin': Kinetic Grapnel (safe; 4% risk o' failure) Aimin': Kinetic Grapnel (safe; 4% risk o' failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (64% ta hit) Tha kinetic grapnel hits tha jackal! Ye annihilate tha jackal!!! Tha jackal barely misses ye! Tha jackal bites ye! Castin': Kinetic Grapnel (safe; 4% risk o' failure) Aimin': Kinetic Grapnel (safe; 4% risk o' failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (severely wounded, grapneled, 64% ta hit) Tha kinetic grapnel misses tha jackal! Tha kinetic grapnel hits tha goblin! Tha goblin be severely wounded! Tha jackal closely misses ye! Castin': Kinetic Grapnel (safe; 4% risk o' failure) Aimin': Kinetic Grapnel (safe; 4% risk o' failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, grapneled, 64% ta hit) Tha kinetic grapnel hits tha jackal! Ye annihilate tha jackal!!! Castin': Kinetic Grapnel (safe; 4% risk o' failure) Aimin': Kinetic Grapnel (safe; 4% risk o' failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wieldin' a +0 dagger (severely wounded, grapneled, 64% ta hit) Tha kinetic grapnel hits tha goblin! Ye annihilate tha goblin!!! Ye start restin'! Castin': Kinetic Grapnel (safe; 4% risk o' failure) Okay, than! A giant cockroach comes inta view! Castin': Kinetic Grapnel (safe; 4% risk o' failure) Aimin': Kinetic Grapnel (safe; 4% risk o' failure) Press: ? - help, Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (71% ta hit) Castin': Kinetic Grapnel (safe; 4% risk o' failure) Aimin': Kinetic Grapnel (safe; 4% risk o' failure) Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (71% ta hit) Tha kinetic grapnel hits tha giant cockroach! Tha giant cockroach be heavily wounded! Castin': Kinetic Grapnel (safe; 4% risk o' failure) Aimin': Kinetic Grapnel (safe; 4% risk o' failure) Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (heavily wounded, grapneled, 71% ta hit) Tha kinetic grapnel hits tha giant cockroach! Tha giant cockroach be severely wounded! Castin': Kinetic Grapnel (safe; 4% risk o' failure) Aimin': Kinetic Grapnel (safe; 4% risk o' failure) Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (severely wounded, grapneled, 71% ta hit) Tha kinetic grapnel hits tha giant cockroach! Ye annihilate tha giant cockroach!!! Ye haf reached level 2!!! Castin': Kinetic Grapnel (safe; 4% risk o' failure) Okay, than! A hobgoblin comes inta view! Tha hobgoblin shouts!!! Castin': Kinetic Grapnel (safe; 4% risk o' failure) Ye cannae see any susceptible monsters within range!!! (Use Z ta cast anyway!) Castin': Kinetic Grapnel (safe; 4% risk o' failure) Aimin': Kinetic Grapnel (safe; 4% risk o' failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (71% ta hit) Tha kinetic grapnel hits tha hobgoblin! Tha hobgoblin be lightly wounded! Castin': Kinetic Grapnel (safe; 4% risk o' failure) Aimin': Kinetic Grapnel (safe; 4% risk o' failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (lightly wounded, grapneled, 71% ta hit) Tha kinetic grapnel hits tha hobgoblin! Ye annihilate tha hobgoblin!!! Ye start restin'! c - a blue potion A rat comes inta view! Castin': Kinetic Grapnel (safe; 3% risk o' failure) Ye cannae see any susceptible monsters within range!!! (Use Z ta cast anyway!) Found an 'scape hatch in tha floor! Tha rat squeaks loudly! Castin': Kinetic Grapnel (safe; 3% risk o' failure) Aimin': Kinetic Grapnel (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (71% ta hit) Ye miscast Kinetic Grapnel! Castin': Kinetic Grapnel (safe; 3% risk o' failure) Aimin': Kinetic Grapnel (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (71% ta hit) Ye miscast Kinetic Grapnel! Castin': Kinetic Grapnel (safe; 3% risk o' failure) Aimin': Kinetic Grapnel (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (71% ta hit) Tha kinetic grapnel hits tha rat! Ye annihilate tha rat!!! d - a pink potion Castin': Kinetic Grapnel (safe; 3% risk o' failure) Ye shape a spike launcher from a nearby wall! Yer spike launcher falls apart as ye grow too distant ta maintain it! Ye now haf 10 gold pieces! A frilled lizard comes inta view! Tha frilled lizard hisses angrily! A bat comes inta view! Tha bat moves outta view! Castin': Construct Spike Launcher (safe; 6% risk o' failure) Aimin': Kinetic Grapnel (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (53% ta hit) Tha kinetic grapnel hits tha frilled lizard! Ye annihilate tha frilled lizard!!! Castin': Kinetic Grapnel (safe; 3% risk o' failure) Ye cannae see any susceptible monsters within range!!! (Use Z ta cast anyway!) Unknown command! A bat be nearby!!! Ye cannae see any susceptible monsters within range!!! (Use Z ta cast anyway!) Ye cannae see any susceptible monsters within range!!! (Use Z ta cast anyway!) Ye closely miss tha bat! Tha bat barely misses ye! Tha kinetic grapnel misses tha bat! Tha bat closely misses ye! Tha kinetic grapnel misses tha bat! Tha kinetic grapnel hits tha bat! Tha bat be moderately wounded! Tha bat hits ye! Tha kinetic grapnel hits tha bat! Tha bat be heavily wounded! Tha bat closely misses ye! Tha bat be heavily wounded! Tha bat hits ye! Tha kinetic grapnel misses tha bat! Tha bat closely misses ye! Tha kinetic grapnel misses tha bat! Tha bat barely misses ye! Tha bat be moderately wounded! Tha bat closely misses ye! x2 Tha kinetic grapnel misses tha bat! Tha bat barely misses ye! Tha kinetic grapnel misses tha bat! Tha kinetic grapnel misses tha bat! Tha grapnel comes loose from tha bat! Ye barely miss tha bat! Tha bat be moderately wounded! Tha bat closely misses ye! Tha kinetic grapnel misses tha bat! Tha bat hits ye! Tha bat be moderately wounded! Tha bat closely misses ye! Tha kinetic grapnel hits tha bat! Tha bat be heavily wounded! Tha kinetic grapnel misses tha bat! Tha bat closely misses ye! Tha bat be moderately wounded! Tha bat closely misses ye! Ye be too injured ta fight recklessly!!! Tha grapnel comes loose from tha bat! Tha bat closely misses ye! Tha bat misses ye! Tha bat barely misses ye! Tha bat attacks as it pursues ye!!! Tha bat hits ye! Tha bat closely misses ye! Tha bat hits ye! Tha bat barely misses ye! Castin': Kinetic Grapnel (safe; 3% risk o' failure) Aimin': Kinetic Grapnel (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (57% ta hit) Tha kinetic grapnel hits tha bat! Tha bat be moderately wounded! Tha bat closely misses ye! Castin': Kinetic Grapnel (safe; 3% risk o' failure) Aimin': Kinetic Grapnel (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (moderately wounded, grapneled, 57% ta hit) Tha kinetic grapnel hits tha bat! Tha bat be severely wounded! * * * dinnae die * * * Castin': Kinetic Grapnel (safe; 3% risk o' failure) Aimin': Kinetic Grapnel (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (severely wounded, grapneled, 57% ta hit) Tha kinetic grapnel misses tha bat! * * * dinnae die * * * Tha bat barely misses ye! Castin': Kinetic Grapnel (safe; 3% risk o' failure) Aimin': Kinetic Grapnel (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (severely wounded, grapneled, 57% ta hit) Tha kinetic grapnel hits tha bat! Ye annihilate tha bat!!! * * * dinnae die * * * Ye start restin'! A ball python comes inta view! Tha ball python hisses angrily! Tha kinetic grapnel hits tha ball python! Tha ball python be moderately wounded! Tha kinetic grapnel hits tha ball python! Ye annihilate tha ball python!!! Ye cannae see any susceptible monsters within range!!! (Use Z ta cast anyway!) A goblin comes inta view! It be wieldin' a +0 dagger! Tha goblin moves outta view! Tha kinetic grapnel hits tha goblin! Ye annihilate tha goblin!!! A quokka comes inta view! Tha kinetic grapnel misses tha quokka! Tha kinetic grapnel hits tha quokka! Tha quokka be heavily wounded! Tha kinetic grapnel hits tha quokka! Tha quokka be almost dead! Tha quokka closely misses ye! Tha kinetic grapnel hits tha quokka! Ye annihilate tha quokka!!! An endoplasm comes inta view! Ye cannae see any susceptible monsters within range!!! (Use Z ta cast anyway!) Tha kinetic grapnel hits tha endoplasm! Tha endoplasm be severely wounded! Tha endoplasm quivers! Tha kinetic grapnel hits tha endoplasm! Ye annihilate tha endoplasm!!! e - a +0 buckler A hobgoblin comes inta view! Tha hobgoblin shouts!!! Ye cannae see any susceptible monsters within range!!! (Use Z ta cast anyway!) Tha kinetic grapnel hits tha hobgoblin! Tha hobgoblin be severely wounded! Tha kinetic grapnel hits tha hobgoblin! Ye annihilate tha hobgoblin!!! Ye cannae see any susceptible monsters within range!!! (Use Z ta cast anyway!) A bat comes inta view! Ye cannae see any susceptible monsters within range!!! (Use Z ta cast anyway!) Ye cannae see any susceptible monsters within range!!! (Use Z ta cast anyway!) Tha bat hits ye! Tha kinetic grapnel hits tha bat! Tha bat be heavily wounded! Tha bat barely misses ye! Tha kinetic grapnel hits tha bat! Tha bat be severely wounded! Tha bat closely misses ye! Tha kinetic grapnel misses tha bat! Tha bat hits ye! x2 Tha kinetic grapnel hits tha bat! Ye annihilate tha bat!!! A bat an' a goblin come inta view! Tha kinetic grapnel hits tha bat! Ye annihilate tha bat!!! Ye cannae see any susceptible monsters within range!!! (Use Z ta cast anyway!) Ye cannae see any susceptible monsters within range!!! (Use Z ta cast anyway!) Ye cannae see any susceptible monsters within range!!! (Use Z ta cast anyway!) Ye cannae see any susceptible monsters within range!!! (Use Z ta cast anyway!) A quokka comes inta view! Tha kinetic grapnel hits tha goblin! Tha goblin be heavily wounded! Tha kinetic grapnel hits tha goblin! Ye annihilate tha goblin!!! Ye haf reached level 3!!! Increase (S)tr'ngth, (I)ntelligence, or (D)'sterity? Ye feel cle'er! x2 Tha power ta cast Stin' wells up from within! Spell assign'd ta 'f'! Castin': Kinetic Grapnel (safe; 3% risk o' failure) Ye cannae see any susceptible monsters within range!!! (Use Z ta cast anyway!) Castin': Kinetic Grapnel (safe; 3% risk o' failure) Ye cannae see any susceptible monsters within range!!! (Use Z ta cast anyway!) Ye see 'ere a +0 dagger! Castin': Kinetic Grapnel (safe; 3% risk o' failure) Aimin': Stin' (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (asleep, 100% ta hit) Okay, than! Tha kinetic grapnel hits tha quokka! Tha quokka be severely wounded! Tha kinetic grapnel misses tha quokka! Tha kinetic grapnel hits tha quokka! Tha quokka be almost dead! Tha quokka bites ye! Tha kinetic grapnel misses tha quokka! Tha quokka misses ye! Castin': Kinetic Grapnel (safe; 3% risk o' failure) Aimin': Stin' (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (almost dead, grapneled, 64% ta hit) Tha stin' hits tha quokka! Tha quokka be poison'd! Ye annihilate tha quokka!!! Yer Spellcastin' skill increases ta level 4!!! Yer Conjurations skill increases ta level 4!!! Yer Hexes skill increases ta level 4!!! Yer Summonin's skill increases ta level 4!!! Yer Necromancy skill increases ta level 4!!! Yer Translocations skill increases ta level 4!!! Yer Forgecraft skill increases ta level 4!!! Yer Fire Magic skill increases ta level 4!!! Yer Ice Magic skill increases ta level 4!!! Yer Air Magic skill increases ta level 4!!! Yer Earth Magic skill increases ta level 4!!! Yer Alchemy skill increases ta level 4!!! Castin': Stin' (safe; 2% risk o' failure) Okay, than! Castin': Stin' (safe; 2% risk o' failure) Okay, than! Ye start restin'! Ye see 'ere a jackal skeleton! A goblin comes inta view! It be wieldin' a +0 dagger! Found a stone staircase leadin' down! Ye cannae see any susceptible monsters within range!!! (Use Z ta cast anyway!) Tha kinetic grapnel hits tha goblin! Tha goblin be almost dead! Tha kinetic grapnel hits tha goblin! Ye annihilate tha goblin!!! Ye now haf 20 gold pieces (gain'd 10)! Ye see 'ere a +0 hand axe! A ball python comes inta view! Ye cannae see any susceptible monsters within range!!! (Use Z ta cast anyway!) Ye cannae see any susceptible monsters within range!!! (Use Z ta cast anyway!) Tha kinetic grapnel hits tha ball python! Ye annihilate tha ball python!!! Ye cannae see any susceptible monsters within range!!! (Use Z ta cast anyway!) Found a stone staircase leadin' down! f - 3 scrolls labelled SONEOTW IRUBBUNEM Ye see 'ere a rat skeleton! Thar be a shaft 'ere! g - 6 stones Tha quokka bites tha bush! Somethin' completely misses tha bush! h - a scroll labelled POSTI DITAEXE Somethin' bites tha bush! Somethin' bites tha bush! Somethin' completely misses tha bush! Somethin' bites tha bush! Ye now haf 32 gold pieces (gain'd 12)! A dart slug comes inta view! Ye cannae see any susceptible monsters within range!!! (Use Z ta cast anyway!) Ye cannae see any susceptible monsters within range!!! (Use Z ta cast anyway!) Tha kinetic grapnel hits tha dart slug! Tha dart slug be lightly wounded! Tha kinetic grapnel hits tha dart slug! Tha dart slug be moderately wounded! Tha kinetic grapnel hits tha dart slug! Tha dart slug be heavily wounded! Tha dart slug launches a dart at ye! Tha slug dart misses ye! Tha dart slug be heavily wounded! Tha kinetic grapnel hits tha dart slug! Tha dart slug be heavily wounded! Tha kinetic grapnel hits tha dart slug! Tha dart slug be almost dead! Tha kinetic grapnel hits tha dart slug! Ye annihilate tha dart slug!!! Ye cannae see any susceptible monsters within range!!! (Use Z ta cast anyway!) Ye see 'ere a +0 spear! d - 2 pink potions (gain'd 1) a +0 dagger; a goblin skeleton A goblin comes inta view! It be wieldin' a +0 club! Ye cannae see any susceptible monsters within range!!! (Use Z ta cast anyway!) Tha goblin shouts!!! Ye cannae see any susceptible monsters within range!!! (Use Z ta cast anyway!) Tha kinetic grapnel misses tha goblin! Tha kinetic grapnel hits tha goblin! Ye annihilate tha goblin!!! Ye see 'ere a +0 club! Thar be a shaft 'ere! A quokka be nearby!!! Ye cannae see any susceptible monsters within range!!! (Use Z ta cast anyway!) Tha kinetic grapnel hits tha quokka! Tha quokka be moderately wounded! Ye miscast Kinetic Grapnel! Tha kinetic grapnel misses tha quokka! Tha kinetic grapnel hits tha quokka! Ye annihilate tha quokka!!! Ye cannae see any susceptible monsters within range!!! (Use Z ta cast anyway!) Thar be a shaft 'ere! i - a clear potion j - a scroll labelled VEVEZO QYADAU A rat comes inta view! Tha kinetic grapnel hits tha rat! Ye annihilate tha rat!!! Ye cannae see any susceptible monsters within range!!! (Use Z ta cast anyway!) Partly 'splored, cannae reach some places! Found an 'scape hatch in tha ceilin'! Found a stone staircase leadin' down! Jessica tha Apprentice Sorceress comes inta view! She be wieldin' a +0 club! Jessica shouts!!! Ye hear a shout!!! Ye hear a loud squeak! Jessica moves outta view! Ye cannae see any susceptible monsters within range!!! (Use Z ta cast anyway!) Castin': Kinetic Grapnel (safe; 2% risk o' failure) Ye shape a spike launcher from a nearby wall! Jessica casts a spell! Jessica blinks!!! Ye see 'ere 4 stones! Castin': Construct Spike Launcher (safe; 4% risk o' failure) Ye cannae see any susceptible monsters within range!!! (Use Z ta cast anyway!) Castin': Construct Spike Launcher (safe; 4% risk o' failure) Okay, than! Castin': Construct Spike Launcher (safe; 4% risk o' failure) Aimin': Launch Clockwork Bee (quite dangerous; 9% risk o' failure) Ye see nuthin' thar ta target! Castin': Launch Clockwork Bee (quite dangerous; 9% risk o' failure) Okay, than! Ye see 'ere 4 stones! Castin': Launch Clockwork Bee (quite dangerous; 9% risk o' failure) Ye cannae see any susceptible monsters within range!!! (Use Z ta cast anyway!) g - 10 stones (gain'd 4) A gnoll comes inta view! It be wieldin' a +0 spear! Jessica gestures wildly! Jessica casts a spell! Jessica blinks!!! Castin': Launch Clockwork Bee (quite dangerous; 9% risk o' failure) Aimin': Kinetic Grapnel (safe; 2% risk o' failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wieldin' a +0 spear (77% ta hit) Tha kinetic grapnel hits tha gnoll! Tha gnoll be moderately wounded! Castin': Kinetic Grapnel (safe; 2% risk o' failure) Ye shape a spike launcher from a nearby wall! Tha gnoll attacks as it pursues ye!!! Tha gnoll hits ye from afar wit' a +0 spear! A gnoll comes inta view! It be wieldin' a +0 club! Castin': Construct Spike Launcher (safe; 4% risk o' failure) Aimin': Kinetic Grapnel (safe; 2% risk o' failure) Press: ? - help, Shift-Dir - straight line, f - Jessica Aim: Jessica, wieldin' a +0 club an' wearin' a +0 robe (74% ta hit) Tha gnoll shouts!!! Castin': Kinetic Grapnel (safe; 2% risk o' failure) Aimin': Kinetic Grapnel (safe; 2% risk o' failure) Press: ? - help, Shift-Dir - straight line, f/p - Jessica Aim: Jessica, wieldin' a +0 club an' wearin' a +0 robe (74% ta hit) Okay, than! Castin': Kinetic Grapnel (safe; 2% risk o' failure) Aimin': Launch Clockwork Bee (quite dangerous; 9% risk o' failure) Aim: Jessica, wieldin' a +0 club an' wearin' a +0 robe Ye lock target on Jessica an' prepare ta deploy yer bee! (Press ! ta continue windin' yer bee!) Jessica hits ye wit' a +0 club! Castin': Launch Clockwork Bee (quite dangerous; 9% risk o' failure) Aimin': Kinetic Grapnel (safe; 2% risk o' failure) Press: ? - help, Shift-Dir - straight line, f/p - Jessica Aim: Jessica, wieldin' a +0 club an' wearin' a +0 robe (74% ta hit) Tha kinetic grapnel misses Jessica! Ye stop assemblin' yer clockwork bee! Tha rocky spike skewers tha gnoll!!! Jessica barely misses ye! Tha gnoll completely misses ye! Castin': Kinetic Grapnel (safe; 2% risk o' failure) Aimin': Kinetic Grapnel (safe; 2% risk o' failure) Press: ? - help, Shift-Dir - straight line, f/p - Jessica Aim: Jessica, wieldin' a +0 club an' wearin' a +0 robe (74% ta hit) Tha kinetic grapnel hits Jessica! Jessica be heavily wounded! Tha rocky spike skewers tha gnoll! Tha gnoll dies!!! Jessica closely misses ye! Castin': Kinetic Grapnel (safe; 2% risk o' failure) Aimin': Kinetic Grapnel (safe; 2% risk o' failure) Press: ? - help, Shift-Dir - straight line, f/p - Jessica Aim: Jessica, wieldin' a +0 club an' wearin' a +0 robe (heavily wounded, grapneled, 74% ta hit) Tha kinetic grapnel hits Jessica! Jessica be almost dead! Jessica hits ye wit' a +0 club! * * * dinnae die * * * Castin': Kinetic Grapnel (safe; 2% risk o' failure) Aimin': Kinetic Grapnel (safe; 2% risk o' failure) Press: ? - help, Shift-Dir - straight line, f/p - Jessica Aim: Jessica, wieldin' a +0 club an' wearin' a +0 robe (almost dead, grapneled, 74% ta hit) Tha kinetic grapnel hits Jessica! Ye annihilate Jessica!!! * * * dinnae die * * * A gnoll comes inta view! It be wieldin' a +0 halberd! Ye haf reached level 4!!! Ye feel cle'er! Ye see 'ere a +0 spear! An endoplasm comes inta view! Tha gnoll shouts!!! A rat comes inta view! Ye see 'ere 4 large rocks! Tha endoplasm hits ye! * * * dinnae die * * * Tha rat squeaks loudly! Tha gnoll hits ye from afar wit' a +0 halberd!!! rip