Dungeon Crawl Stone Soup version 0.33-a0-787-geca436ef18 (webtiles) character file. Game seed: 11028301293394938572 0 person50605 the Apothecary (level 1, 15/15 HPs) Began as a Djinni Conjurer on Jan 23, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:34 (2 turns). person50605 the Apothecary (Djinni Conjurer) Turns: 2, Time: 00:00:34 Health: 15/15 AC: 2 Str: 6 XL: 1 Next: 0% Gold: 0 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_rooms Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5998 Altars: You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | person50605 the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | person50605 set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 2 | D:1 | Quit the game Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of teleportation {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations + Level 3.4 Hexes + Level 3.4 Summonings + Level 3.4 Necromancy + Level 3.4 Translocations + Level 3.4 Forgecraft + Level 3.4 Fire Magic + Level 3.4 Ice Magic + Level 3.4 Air Magic + Level 3.4 Earth Magic + Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 c - Fulminant Prism Conj/Alch 8% 3d7 34% 4 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 34% 4 Your spell library was empty. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) ################ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ≈≈≈≈≈.....≈≈≈≈≈# ≈≈....~~~....≈≈# ≈...~~~.~~~...≈# ≈..~~..<@~~~.... ≈...~~~.~~~...≈# ≈≈....~~~....≈≈# ≈≈≈≈≈.....≈≈≈≈≈# ≈≈≈≈≈≈≈.≈≈≈≈≈≈≈# #######.######## #.. #.. There were no monsters in sight! Illustrated notes Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2 | 2 | 0 | 0 | 0 | 1 | 2.0 | Dungeon | 2 | 2 | 0 | 0 | 0 | 1 | 2.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 2 daAuts Message History Hi, djinni; Hello person50605; Hi me; Djinni; Conjurer; Nay God Welcome, person50605 tha Djinni Conjurer! Be ye destin'd ta find tha marvelous Orb o' Zot, or ta die tryin'? Press ? fer a list o' commands an' othar information! Found a staircase leadin' outta tha dungeon! Ye begin wit tha followin' spells memorised: Magic Dart, Searin' Ray, Fulminant Prism, Iskenderun's Mestic Blast! b - a scroll labelled COTWUODIDGHI Savin' game!!! please wait! Hi, djinni; Hello person50605; Hi me; Djinni; Conjurer; Nay God Welcome back, person50605 tha Djinni Conjurer! Press ? fer a list o' commands an' othar information! Be ye sure ye want ta abandon 'tis character an' quit tha game? (Confirm wit' "aye"!)