Dungeon Crawl Stone Soup version 0.33-a0-1051-g2fe43ac7d6 (webtiles) character file. Game seed: 11692025114699089166 64 person50605 the Magician (level 4, -2/31 HPs) Began as a Djinni Conjurer on Mar 5, 2025. Slain by Grinder (4 damage) ... on level 3 of the Dungeon. The game lasted 00:02:08 (1714 turns). person50605 the Magician (Djinni Conjurer) Turns: 1714, Time: 00:02:09 Health: -2/31 AC: 2 Str: 6 XL: 4 Next: 32% Gold: 98 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_basic, dilly_ecumenical_altar_fadedgnrine, minmay_misc_feat_columns, hex_medium D:2: layout_loops_ring, basic_altar, kennysheep_cross_room, nicolae_kite_square_tiling_tiny, minmay_box_of_dots D:3: layout_basic, mainiacjoe_overflow_catch_the_wave, minivault_23, uniq_natasha, uniq_jessica, uniq_grinder, uniq_crazy_yiuf_cottage Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16285 Altars: Gozag Annotations: D:3 Grinder You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 98 gold pieces. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | person50605 the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | person50605 set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 262 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 418 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 418 | D:1 | The power to cast Apportation wells up from within. 418 | D:1 | Learned a level 1 spell: Apportation 603 | D:1 | Found a faded altar of an unknown god. 1085 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 1273 | D:2 | Found an opulent altar of Gozag. 1705 | D:3 | Noticed Grinder 1705 | D:3 | Paralysed by Grinder for 3 turns 1714 | D:3 | Slain by Grinder Inventory: Missiles b - 8 poisoned darts c - 28 stones g - 5 atropa-tipped darts Armour a - a +0 robe (worn) i - a +0 pair of gloves (You found it on level 2 of the Dungeon) Jewellery e - a ring of see invisible (You found it on level 1 of the Dungeon) Wands m - a wand of charming (9) (You found it on level 2 of the Dungeon) Scrolls f - 3 scrolls of fog {unknown} h - 2 scrolls of enchant weapon {unknown} j - a scroll of vulnerability {unknown} l - a scroll of teleportation {unknown} Potions d - 2 potions of curing {unknown} k - a potion of berserk rage {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.4 Spellcasting + Level 4.4 Conjurations + Level 4.4 Hexes + Level 4.4 Summonings + Level 4.4 Necromancy + Level 4.4 Translocations + Level 4.4 Forgecraft + Level 4.4 Fire Magic + Level 4.4 Ice Magic + Level 4.4 Air Magic + Level 4.4 Earth Magic + Level 4.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d8 17% 4 d - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 17% 4 e - Apportation Tloc 48% N/A 1% 1 Your spell library was empty. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) #<# #.# #.# #.# #.# #.####### #†......# #######.# #@# #.rg5....# #.######..# ...# P.. PP You could see Grinder, a goblin and a rat. Vanquished Creatures 3 adders (D:2) 3 endoplasms (D:1 D:2 D:3) A hobgoblin (D:1) 6 jackals (D:1) 4 quokkas (D:1 D:2) A ball python (D:1) 3 bats (D:1 D:2 D:3) 3 frilled lizards (D:1) 5 goblins (D:1 D:2) 5 kobolds (D:1 D:2) 4 rats (D:1 D:2) 38 creatures vanquished. Illustrated notes Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.4 Conjurations | 4 | 4.4 Hexes | 4 | 4.4 Summonings | 4 | 4.4 Necromancy | 4 | 4.4 Translocations | 4 | 4.4 Forgecraft | 4 | 4.4 Fire Magic | 4 | 4.4 Ice Magic | 4 | 4.4 Air Magic | 4 | 4.4 Earth Magic | 4 | 4.4 Alchemy | 4 | 4.4 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 43 | 23 || 66 Searing Ray | 1 | || 1 Armour: Robe | 14 | 7 || 21 Dodge: Dodged | 6 | 2 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1713 | 1660 | 53 | 71 | 1474 | 3 | 571.0 | Dungeon | 1713 | 1660 | 53 | 71 | 1474 | 3 | 571.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 904 daAuts D:2: 778 daAuts D:3: 30 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 30.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 30.7 +-------+-------+-------+-------+-------+---------------------- Message History Hi me; Djinni; Conjurer; No God; Level 1; 0; 3.4 Welcome, person50605 the Djinni Conjurer. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic Blast. You begin with the following spells memorised: Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic Blast. You begin with the following spells memorised: Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic Blast. You begin with the following spells memorised: Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic Blast. You begin with the following spells memorised: Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic Blast. You begin with the following spells memorised: Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic Blast. You begin with the following spells memorised: Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic Blast. You begin with the following spells memorised: Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic Blast. You begin with the following spells memorised: Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic Blast. You begin with the following spells memorised: Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic Blast. You begin with the following spells memorised: Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic Blast. You begin with the following spells memorised: Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic Blast. You begin with the following spells memorised: Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic Blast. You begin with the following spells memorised: Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic Blast. You begin with the following spells memorised: Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic Blast. You begin with the following spells memorised: Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic Blast. You begin with the following spells memorised: Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic Blast. You begin with the following spells memorised: Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic Blast. You begin with the following spells memorised: Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic Blast. You begin with the following spells memorised: Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic Blast. You begin with the following spells memorised: Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic Blast. You begin with the following spells memorised: Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic Blast. You begin with the following spells memorised: Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic Blast. You begin with the following spells memorised: Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic Blast. You begin with the following spells memorised: Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic Blast. You begin with the following spells memorised: Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic Blast. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 7 gold pieces. There is a fountain of clear blue water here. You take a small sip from the fountain. Refreshing. b - 4 poisoned darts c - 4 stones d - a puce potion A frilled lizard and a quokka come into view. The quokka is severely wounded. There are monsters nearby! You kill the quokka! A frilled lizard is nearby! You kill the frilled lizard! A frilled lizard comes into view. The frilled lizard hisses angrily. The frilled lizard is heavily wounded. A frilled lizard is nearby! You kill the frilled lizard! A bat comes into view. You kill the bat! Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A quokka comes into view. You see here a ring of see invisible. The quokka is almost dead. A quokka is nearby! You kill the quokka! e - a ring of see invisible A jackal and a hobgoblin come into view. The jackal barks! The hobgoblin shouts! You hear a loud squeak. You hear a bark! A jackal comes into view. A rat comes into view. You hear a bark! The jackal is heavily wounded. The jackal barks! A jackal comes into view. x2 There are monsters nearby! You miscast Magic Dart. You miscast Magic Dart. You miscast Magic Dart. You miscast Magic Dart. You miscast Magic Dart. You miscast Magic Dart. You miscast Magic Dart. You miscast Magic Dart. You miscast Magic Dart. You miscast Magic Dart. You miscast Magic Dart. You miscast Magic Dart. You miscast Magic Dart. You miscast Magic Dart. You miscast Magic Dart. You miscast Magic Dart. You miscast Magic Dart. You miscast Magic Dart. You miscast Magic Dart. You miscast Magic Dart. You miscast Magic Dart. You miscast Magic Dart. You miscast Magic Dart. You miscast Magic Dart. You miscast Magic Dart. You miscast Magic Dart. The jackal is almost dead. The jackal barely misses you. There are monsters nearby! You kill the jackal! A jackal comes into view. You have reached level 2! There are monsters nearby! The jackal is severely wounded. The jackal barks! You hear a bark! The jackal closely misses you. A goblin comes into view. It is wielding a +0 dagger. There are monsters nearby! The jackal is almost dead. The jackal bites you. x2 A quokka comes into view. The jackal bites you. There are monsters nearby! The jackal is almost dead. The jackal bites you. There are monsters nearby! You kill the jackal! The jackal bites you. There are monsters nearby! A jackal comes into view. The jackal bites you. The rat bites you. There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! Casting: Magic Dart (safe; 3% risk of failure) Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (72% to hit) You focus your ray upon the jackal. The searing ray hits the jackal. You kill the jackal! The searing ray hits the hobgoblin. You kill the hobgoblin! The searing ray misses the jackal. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The searing ray hits the rat! You kill the rat! The searing ray hits the jackal. The jackal is moderately wounded. The searing ray hits the goblin. You kill the goblin! * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The searing ray hits the jackal. The jackal is heavily wounded. The searing ray hits the quokka! You kill the quokka! The searing ray hits the jackal! You kill the jackal! * * * LOW HITPOINT WARNING * * * The jackal misses you. Casting: Searing Ray (safe; 4% risk of failure) Okay, then. The searing ray hits the jackal. You kill the jackal! * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. You start resting. You start resting. You start resting. You start resting. You start resting. You start resting. You start resting. You start resting. You start resting. You start resting. You start resting. You start resting. You start resting. You start resting. You start resting. You start resting. You start resting. You start resting. You start resting. You start resting. You start resting. You start resting. You start resting. You start resting. You start resting. You start resting. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A kobold comes into view. It is wielding a +0 short sword. You kill the kobold! An endoplasm comes into view. An endoplasm is nearby! The endoplasm is severely wounded. An endoplasm is nearby! You kill the endoplasm! You now have 14 gold pieces (gained 7). A jackal is nearby! The jackal is heavily wounded. The jackal barks! A jackal is nearby! You kill the jackal! You see here a +0 short sword. f - a scroll labelled FOEHAI LEUZUR g - 5 atropa-tipped darts A kobold comes into view. It is wielding a +0 whip. You kill the kobold! You have reached level 3! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Apportation wells up from within. Spell assigned to 'e'. Spell assigned to 'e'. Spell assigned to 'e'. Spell assigned to 'e'. Spell assigned to 'e'. Spell assigned to 'e'. Spell assigned to 'e'. Spell assigned to 'e'. Spell assigned to 'e'. Spell assigned to 'e'. Spell assigned to 'e'. Spell assigned to 'e'. Spell assigned to 'e'. Spell assigned to 'e'. Spell assigned to 'e'. Spell assigned to 'e'. Spell assigned to 'e'. Spell assigned to 'e'. Spell assigned to 'e'. Spell assigned to 'e'. Spell assigned to 'e'. Spell assigned to 'e'. Spell assigned to 'e'. Spell assigned to 'e'. Spell assigned to 'e'. Spell assigned to 'e'. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A rat comes into view. The rat squeaks loudly. The rat twitches its whiskers. You kill the rat! A rat comes into view. A rat is nearby! You kill the rat! A kobold comes into view. It is wielding a +0 dagger. The kobold is moderately wounded. The kobold shouts! A kobold is nearby! You kill the kobold! Your Spellcasting skill increases to level 4! A frilled lizard comes into view. You kill the frilled lizard! Found a faded altar of an unknown god. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +2 whip of flaming. Found an escape hatch in the floor. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 17 gold pieces (gained 3). Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) h - a scroll labelled DUPRIUN AQIZXU You now have 27 gold pieces (gained 10). f - 2 scrolls labelled FOEHAI LEUZUR (gained 1) A ball python comes into view. The ball python hisses angrily. You kill the ball python! a +0 dagger; a jackal skeleton; a jackal skeleton; a jackal skeleton Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. What level of the Dungeon? (default 1, ? - help) You see here a +0 short sword. a +0 dagger; a jackal skeleton; a jackal skeleton; a jackal skeleton A +0 dagger; a jackal skeleton; a jackal skeleton; a jackal skeleton A +0 dagger; a jackal skeleton; a jackal skeleton; a jackal skeleton A +0 dagger; a jackal skeleton; a jackal skeleton; a jackal skeleton A +0 dagger; a jackal skeleton; a jackal skeleton; a jackal skeleton A +0 dagger; a jackal skeleton; a jackal skeleton; a jackal skeleton A +0 dagger; a jackal skeleton; a jackal skeleton; a jackal skeleton A +0 dagger; a jackal skeleton; a jackal skeleton; a jackal skeleton A +0 dagger; a jackal skeleton; a jackal skeleton; a jackal skeleton A +0 dagger; a jackal skeleton; a jackal skeleton; a jackal skeleton A +0 dagger; a jackal skeleton; a jackal skeleton; a jackal skeleton A +0 dagger; a jackal skeleton; a jackal skeleton; a jackal skeleton A +0 dagger; a jackal skeleton; a jackal skeleton; a jackal skeleton A +0 dagger; a jackal skeleton; a jackal skeleton; a jackal skeleton A +0 dagger; a jackal skeleton; a jackal skeleton; a jackal skeleton A +0 dagger; a jackal skeleton; a jackal skeleton; a jackal skeleton A +0 dagger; a jackal skeleton; a jackal skeleton; a jackal skeleton A +0 dagger; a jackal skeleton; a jackal skeleton; a jackal skeleton A +0 dagger; a jackal skeleton; a jackal skeleton; a jackal skeleton A +0 dagger; a jackal skeleton; a jackal skeleton; a jackal skeleton A +0 dagger; a jackal skeleton; a jackal skeleton; a jackal skeleton A +0 dagger; a jackal skeleton; a jackal skeleton; a jackal skeleton A +0 dagger; a jackal skeleton; a jackal skeleton; a jackal skeleton A +0 dagger; a jackal skeleton; a jackal skeleton; a jackal skeleton A +0 dagger; a jackal skeleton; a jackal skeleton; a jackal skeleton A +0 dagger; a jackal skeleton; a jackal skeleton; a jackal skeleton You can't see any susceptible monsters within range! (Use Z to cast anyway.) f - 3 scrolls labelled FOEHAI LEUZUR (gained 1) You now have 36 gold pieces (gained 9). Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) d - 2 puce potions (gained 1) i - a +0 pair of gloves; c - 10 stones (gained 6) j - a scroll labelled CIQEMI POOGI An adder comes into view. The adder hisses angrily. The adder is heavily wounded. The adder bites you. The adder closely misses you. An adder is nearby! The adder is almost dead. The adder bites you. An adder is nearby! You kill the adder! You now have 46 gold pieces (gained 10). You now have 57 gold pieces (gained 11). A goblin comes into view. It is wielding a +0 dagger. You kill the goblin! A kobold comes into view. It is wielding a +0 dagger and quivering poisoned darts. The kobold is severely wounded. A kobold is nearby! You kill the kobold! b - 8 poisoned darts (gained 4); a +0 dagger; a +0 dagger A bat comes into view. The bat is moderately wounded. A bat is nearby! The bat is severely wounded. A bat is nearby! You kill the bat! An endoplasm comes into view. The endoplasm moves out of view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The endoplasm is heavily wounded. The endoplasm quivers. An endoplasm is nearby! You kill the endoplasm! k - a sedimented silvery potion c - 15 stones (gained 5) A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! The kobold throws a stone. The stone closely misses you. You kill the kobold! c - 16 stones (gained 1) You see here a +0 dagger. You now have 73 gold pieces (gained 16). An adder comes into view. You miscast Magic Dart. You miscast Magic Dart. You miscast Magic Dart. You miscast Magic Dart. You miscast Magic Dart. You miscast Magic Dart. You miscast Magic Dart. You miscast Magic Dart. You miscast Magic Dart. You miscast Magic Dart. You miscast Magic Dart. You miscast Magic Dart. You miscast Magic Dart. You miscast Magic Dart. You miscast Magic Dart. You miscast Magic Dart. You miscast Magic Dart. You miscast Magic Dart. You miscast Magic Dart. You miscast Magic Dart. You miscast Magic Dart. You miscast Magic Dart. You miscast Magic Dart. You miscast Magic Dart. You miscast Magic Dart. You miscast Magic Dart. The adder is severely wounded. An adder is nearby! You kill the adder! You have reached level 4! You feel clever. You now have 79 gold pieces (gained 6). c - 23 stones (gained 7) Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A rat comes into view. The rat squeaks loudly. You hear a shout! An adder comes into view. A goblin comes into view. It is wielding a +0 club. There are monsters nearby! You kill the rat! The goblin shouts! There are monsters nearby! The adder is lightly wounded. There are monsters nearby! The adder is severely wounded. The adder bites you. x2 A goblin comes into view. It is wielding a +0 dagger. There are monsters nearby! The adder is almost dead. The adder bites you. There are monsters nearby! You kill the adder! There are monsters nearby! The goblin is moderately wounded. The goblin barely misses you. There are monsters nearby! You kill the goblin! A goblin is nearby! The goblin is moderately wounded. The goblin hits you with a +0 dagger. A goblin is nearby! You kill the goblin! You now have 90 gold pieces (gained 11). Found an opulent altar of Gozag. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading up. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A quokka comes into view. The quokka is severely wounded. A quokka is nearby! You kill the quokka! h - 2 scrolls labelled DUPRIUN AQIZXU (gained 1) You see here a +0 ring mail. You see here a +0 ring mail. Found a stone staircase leading up. You can't see any susceptible monsters within range! (Use Z to cast anyway.) l - a scroll labelled JEPISCH SOTIURE c - 28 stones (gained 5) You reach down and open the large door. A goblin comes into view. It is wielding a +0 dagger. You kill the goblin! m - a wand of charming (9) You now have 98 gold pieces (gained 8). Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! You kill the bat! An endoplasm comes into view. The endoplasm is almost dead. The endoplasm quivers. An endoplasm is nearby! You kill the endoplasm! Grinder comes into view. Grinder shouts! You hear a shout! You hear a loud squeak. Grinder gestures at you. You suddenly lose the ability to move! A goblin comes into view. It is wielding a +0 dagger. Grinder gestures at you. You resist with significant effort. Grinder gestures at you. You resist with significant effort. You can act again. Grinder is lightly wounded. There are monsters nearby! Grinder is lightly wounded. Grinder gestures at you. You barely resist. There are monsters nearby! Grinder is moderately wounded. Grinder hits you. There are monsters nearby! Grinder is moderately wounded. Grinder misses you. There are monsters nearby! Grinder is moderately wounded. Grinder hits you. You writhe in agony. A rat comes into view. There are monsters nearby! Grinder is moderately wounded. Grinder gestures at you. Pain shoots through your body! There are monsters nearby! Grinder is moderately wounded. Grinder hits you! * * * LOW HITPOINT WARNING * * * You writhe in agony. You die... Grinder says, "Hey, I wasn't done torturing you yet!"