person50605 the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 4 scrolls of amnesia (7, 7, D) 5 potions of magic (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a ring of flight a +6 ring of strength a +6 ring of strength (49, 24, D) a +0 leather armour (49, 27, D) a +0 spear a javelin a +2 leather armour of cold resistance (49, 33, D) a +2 rapier of venom a +0 robe (49, 36, D) a granite talisman the ring of Wenk {Fly rF- Will+ Dex+5} [ring of willpower] Fly: It grants you flight. rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Dex+5: It affects your dexterity (+5). (49, 37, D) a +2 shortbow of electrocution (50, 13, D) a book of Winter (50, 24, D) a book of Blood (50, 25, D) a +1 short sword of flaming (50, 31, D) the +6 glaive of Non Obstante Veredicto {drain, *Corrode rC+ Str+4} *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. Str+4: It affects your strength (+4). a +4 war axe of electrocution a merfolk corpse a merfolk corpse (50, 36, D) a staff of air (50, 37, D) a +1 war axe of venom (50, 41, D) a +0 short sword a +0 ring mail a ring of wizardry the elf corpse of Duvessa (50, 42, D) a +0 scimitar of flaming (still there?) the dreamshard necklace {*Dream Acrobat} (still there?) [amulet of the acrobat] *Dream: It absorbs a single lethal wound into itself, holding its wearer just short of death and releasing dream-creatures to guard them. Acrobat: It increases your evasion after moving or waiting. a +0 giant spiked club (still there?) a +0 robe of resistance (still there?) a wand of flame (11) (still there?) the octopode corpse of Erica (still there?) (50, 43, D) a +0 war axe a +0 scale mail (51, 13, D) a +4 shortbow of electrocution (unseen) (51, 24, D) a +0 trident (51, 25, D) a staff of fire (51, 31, D) a +4 demon trident of venom a +0 robe a +0 demon trident of venom a +0 robe a merfolk corpse (51, 36, D) a ring of fire (51, 37, D) a staff of death (51, 40, D) a +3 buckler (51, 42, D) a +1 scimitar of flaming (still there?) a +2 sling of electrocution (still there?) a +0 quarterstaff (still there?) a +2 leather armour of cold resistance (still there?) the human corpse of Joseph (still there?) (52, 13, D) a +1 condenser vane (52, 24, D) a +0 trident (52, 25, D) a scroll of brand weapon (52, 27, D) a +0 spear a javelin a +0 leather armour a merfolk corpse (52, 31, D) a +0 rapier of speed a +0 robe a merfolk corpse (52, 37, D) a +2 heavy trident (52, 42, D) a +0 heavy flail (still there?) a +0 scale mail (still there?) the human corpse of Edmund (still there?) (52, 43, D) 12 large rocks (52, 44, D) the human corpse of Prince Ribbit (53, 13, D) a +0 phantom mirror (53, 24, D) a book of Dreams (53, 25, D) a book of Displacement (53, 31, D) a +0 trident a +0 scimitar of holy wrath a +0 robe (53, 36, D) a +0 great mace of protection (53, 37, D) the +0 plate armour "Cyneupp" {*Corrode Fly Str+5} *Corrode: It may corrode you when you take damage. Fly: It grants you flight. Str+5: It affects your strength (+5). (54, 13, D) a +3 heavy shortbow (unseen) (54, 24, D) a book of Lightning (54, 25, D) the Unrestrained Analects (54, 36, D) a staff of death (55, 13, D) a +1 falchion of flaming (unseen) (55, 24, D) a +2 trident of flaming (59, 36, D) a book of Transmutation (59, 37, D) a book of Displacement (60, 36, D) a +4 orcbow of draining (60, 37, D) 4 scrolls of enchant weapon (61, 0, D) a +4 ring mail of cold resistance (61, 4, D) an adder corpse (skeletalised by now) (61, 16, D) a +1 plate armour of poison resistance (61, 21, D) a rime drake corpse (skeletalised by now) (61, 22, D) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (61, 26, D) a +6 ring of dexterity (61, 37, D) +0 steam dragon scales (61, 40, D) a hell hog corpse (skeletalised by now) (61, 41, D) +0 fire dragon scales a fire dragon corpse (skeletalised by now) (61, 42, D) a +0 great sword of flaming a ring of ice a fire giant corpse (skeletalised by now) (62, 0, D) a +2 short sword of draining (62, 1, D) a book of Blood (62, 11, D) an adder corpse (skeletalised by now) (62, 16, D) a +3 ring mail of poison resistance (62, 17, D) a steam dragon corpse (skeletalised by now) (62, 21, D) a steam dragon corpse (skeletalised by now) a steam dragon corpse (skeletalised by now) (62, 26, D) a +3 heavy morningstar (62, 27, D) a +0 robe the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} Will+: It increases your willpower. (62, 37, D) a +2 leather armour of fire resistance (63, 4, D) an adder corpse (skeletalised by now) (63, 8, D) Nynejaeh's Notes on Command and Blasting Spells Type Level a - Summon Small Mammal Summoning 1 b - Static Discharge Conjuration/Air 2 c - Call Canine Familiar Summoning 3 d - Summon Mana Viper Hexes/Summoning 5 (63, 10, D) an adder corpse (skeletalised by now) (63, 16, D) a +2 vampiric demon blade (63, 17, D) +0 steam dragon scales (63, 26, D) a staff of cold a shapeshifter corpse (skeletalised by now) (63, 29, D) a shapeshifter corpse (skeletalised by now) (63, 31, D) a shapeshifter corpse (skeletalised by now) (63, 37, D) the Omnibus of Entranced Topomancy Spells Type Level a - Hellfire Mortar Fire/Earth/Forgecraft 7 b - Discord Hexes 8 (64, 16, D) a +1 falchion of protection (64, 26, D) a +7 shortbow of draining (64, 27, D) the +4 ring mail of Inaction {+Inv rF- Will+ Int+3} +Inv: It lets you turn invisible. rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). (65, 26, D) the +8 trident of the Turnip {elec, ^Contam rF+ Int+2} ^Contam: It causes magical contamination when unequipped. rF+: It protects you from fire. Int+2: It affects your intelligence (+2). (67, 38, D) a +0 trident a throwing net a merfolk corpse (skeletalised by now) (68, 0, D) a +4 arbalest of flaming (69, 0, D) a +6 ring of strength (69, 36, D) a +8 chain mail of ponderousness (69, 38, D) a +0 shortbow a centaur corpse (skeletalised by now) (70, 9, D) a +6 shortbow of draining (unseen) (70, 36, D) a +2 heavy great mace (70, 37, D) a +5 heavy quarterstaff (71, 8, D) a +2 flail of holy wrath an ugly thing corpse (skeletalised by now) (71, 11, D) a shapeshifter corpse (skeletalised by now) (71, 16, D) a +2 heavy glaive (71, 27, D) a +2 mace of holy wrath (unseen) (71, 36, D) a +0 whip of draining (71, 37, D) a +0 orcbow of flaming (71, 41, D) 6 large rocks (72, 11, D) a shapeshifter corpse (skeletalised by now) (72, 16, D) a +0 scale mail of fire resistance (72, 17, D) a +6 ring of strength (72, 20, D) a +2 scimitar of flaming (72, 22, D) a hell hound corpse (skeletalised by now) (72, 26, D) a +1 robe (72, 29, D) a shapeshifter corpse (skeletalised by now) (72, 30, D) an ugly thing corpse (skeletalised by now) (72, 36, D) the +8 scale mail of Absolutism {Int+3} Int+3: It affects your intelligence (+3). (72, 37, D) a +0 crystal plate armour (72, 41, D) a +2 trident of protection a +0 trident a +0 trident 6 boomerangs a merfolk corpse (skeletalised by now) (73, 3, D) an iguana corpse (skeletalised by now) (73, 16, D) a +4 broad axe of draining (73, 26, D) an amulet of magic regeneration (73, 28, D) a shapeshifter corpse (skeletalised by now) (73, 36, D) a +3 heavy sling (73, 37, D) the +3 battleaxe "Qoomim" {heavy, rF+ rN+} rF+: It protects you from fire. rN+: It protects you from negative energy. (74, 21, D) a hell hog corpse (skeletalised by now) (74, 40, D) 4 large rocks (75, 39, D) a +0 trident a boomerang