Dungeon Crawl Stone Soup version 0.33-a0-1058-g875e6274b3 (webtiles) character file. Game seed: 10561040999386575886 318 person50605 the Magician (level 6, -8/60 HPs) Began as a Djinni Fire Elementalist on Mar 6, 2025. Mangled by Edmund ... wielding a +1 flail of protection (10 damage) ... on level 4 of the Dungeon on Mar 7, 2025. The game lasted 00:07:40 (2610 turns). person50605 the Magician (Djinni Fire Elementalist) Turns: 2610, Time: 00:07:41 Health: -8/60 AC: 23 Str: 7 XL: 6 Next: 74% Gold: 146 EV: 2 Int: 19 God: SH: 0 Dex: 19 rFire . . . p - staff of conjuration rCold . . . (no offhand) rNeg . . . a - melded +0 robe rPois ∞ (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (no amulet) Will +.... s - ring of willpower Stlth ++ w - +6 ring of dexterity HPRegen 0.30/turn %: infuse magic (-9 HP) @: tree-form, on blink cooldown A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, sickness immunity, (fire resistance 2), (cold vulnerability 1), float, innate caster, HP casting, extra vitality 1 a: no special abilities Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_loops_ring D:2: layout_basic, nicolae_ecumenical_lake_church, basic_altar D:3: cheibrodos_fertilizer, layout_basic, nemelex_spade_bored_becter, nicolae_uskayaw_en_pointe, hex_large, small_statue_intersection D:4: layout_cave_pools, nicolae_letterblocks [nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock], uniq_edmund Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21390 Temple: D:4-7 Altars: Nemelex Xobeh Uskayaw Yredelemnul Annotations: D:4 Edmund You were on level 4 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 146 gold pieces. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Reached skill level 3 in Spellcasting 0 | D:1 | Reached skill level 3 in Conjurations 0 | D:1 | Reached skill level 3 in Hexes 0 | D:1 | Reached skill level 3 in Summonings 0 | D:1 | Reached skill level 3 in Necromancy 0 | D:1 | Reached skill level 3 in Translocations 0 | D:1 | Reached skill level 3 in Forgecraft 0 | D:1 | Reached skill level 3 in Fire Magic 0 | D:1 | Reached skill level 3 in Ice Magic 0 | D:1 | Reached skill level 3 in Air Magic 0 | D:1 | Reached skill level 3 in Earth Magic 0 | D:1 | Reached skill level 3 in Alchemy 0 | D:1 | person50605 the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | person50605 set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 47 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 335 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 335 | D:1 | The power to cast Kinetic Grapnel wells up from within. 335 | D:1 | Learned a level 1 spell: Kinetic Grapnel 823 | D:2 | Reached XP level 4. HP: 27/31 MP: 0/0 985 | D:2 | Found a faded altar of an unknown god. 1184 | D:2 | Noticed a scorpion 1189 | D:2 | Killed a scorpion 1190 | D:2 | Reached XP level 5. HP: 27/35 MP: 0/0 1190 | D:2 | The power to cast Blink wells up from within. 1190 | D:2 | Learned a level 2 spell: Blink 1473 | D:2 | Identified a staff of conjuration 1496 | D:2 | Found a basalt altar of Yredelemnul. 1631 | D:3 | Reached XP level 6. HP: 37/40 MP: 0/0 1632 | D:3 | Reached skill level 5 in Spellcasting 1632 | D:3 | Reached skill level 5 in Conjurations 1632 | D:3 | Reached skill level 5 in Hexes 1632 | D:3 | Reached skill level 5 in Summonings 1632 | D:3 | Reached skill level 5 in Necromancy 1632 | D:3 | Reached skill level 5 in Translocations 1632 | D:3 | Reached skill level 5 in Forgecraft 1632 | D:3 | Reached skill level 5 in Fire Magic 1632 | D:3 | Reached skill level 5 in Ice Magic 1632 | D:3 | Reached skill level 5 in Air Magic 1632 | D:3 | Reached skill level 5 in Earth Magic 1632 | D:3 | Reached skill level 5 in Alchemy 1918 | D:3 | Found a sparkling altar of Nemelex Xobeh. 1998 | D:3 | Noticed a +0 spear 1998 | D:3 | Noticed a +0 short sword 1999 | D:3 | Noticed a +0 short sword 2000 | D:3 | Noticed a +0 falchion 2000 | D:3 | Noticed a +0 dagger 2001 | D:3 | Noticed a +0 falchion 2001 | D:3 | Noticed a +0 dagger 2001 | D:3 | Noticed a +0 spear 2003 | D:3 | Found a hide-covered altar of Uskayaw. 2597 | D:4 | Noticed Edmund 2610 | D:4 | Mangled by Edmund Inventory: Missiles d - 20 poisoned darts f - 47 stones j - a throwing net y - 3 boomerangs Armour a - a +0 robe (melded) Magical Staves p - a staff of conjuration (weapon) (You found it on level 2 of the Dungeon) Jewellery c - a ring of ice (You found it on level 1 of the Dungeon) n - an amulet of faith (You found it on level 2 of the Dungeon) s - a ring of willpower (worn) (You found it on level 3 of the Dungeon) t - a ring of positive energy (You found it on level 3 of the Dungeon) w - a +6 ring of dexterity (worn) (You found it on level 3 of the Dungeon) Scrolls e - 2 scrolls of noise {unknown} h - 2 scrolls of fear {unknown} i - a scroll of identify {unknown} m - a scroll of summoning {unknown} o - a scroll of fog {unknown} q - a scroll of revelation {unknown} Potions b - 3 potions of heal wounds {unknown} g - 2 potions of enlightenment {unknown} k - a potion of lignification l - a potion of mutation {unknown} r - a potion of moonshine {unknown} u - a potion of invisibility {unknown} v - 3 potions of curing {unknown} x - a potion of brilliance {unknown} z - a potion of cancellation {unknown} Skills: - Level 2.2 Dodging - Level 1.6 Stealth + Level 5.5 Spellcasting + Level 5.5 Conjurations + Level 5.5 Hexes + Level 5.5 Summonings + Level 5.5 Necromancy + Level 5.5 Translocations + Level 5.5 Forgecraft + Level 5.5 Fire Magic + Level 5.5 Ice Magic + Level 5.5 Air Magic + Level 5.5 Earth Magic + Level 5.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 52% 2d7 1% 2 b - Volatile Blastmotes Fire/Tloc 52% 2d14 3% 3 c - Inner Flame Hex/Fire 26% N/A 3% 3 d - Flame Wave Conj/Fire 39% 2d11 12% 4 e - Kinetic Grapnel Frge 100% 1d8 1% 1 f - Foxfire Conj/Fire 100% 2x1d9 1% 1 g - Blink Tloc 52% N/A 1% 2 Your spell library was empty. Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. You are immune to sickness and miasma. You are immune to poison. ((You are very heat resistant. (rF++))) ((You are vulnerable to cold. (rC-))) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) ..... ..... ..!.. ...... ..... ...... ..#... ....# ..#...###....# ............# ## ...#.......##.### #..##♣...†....... #...#@....[##...# #..........#....# #.....#...#.......# ......#..........## ..... ##..........### ..... ##...........## ...> ###........... .... #........... You could see Edmund (combustible). Vanquished Creatures A scorpion (D:2) An orc priest (D:4) A jelly (D:3) 7 adders (D:2 D:3 D:4) 3 gnolls (D:3) A dart slug (D:1) A ribbon worm (D:2) 4 orcs (D:4) 11 ball pythons (D:1 D:2 D:3 D:4) 19 endoplasms (D:1 D:2 D:3) 3 giant cockroaches (D:1 D:3) 8 goblins (D:1 D:3 D:4) 4 hobgoblins (D:1 D:2 D:4) 2 jackals (D:4) 10 kobolds (D:1 D:2 D:3) 5 quokkas (D:1 D:3) 5 bats (D:1 D:2 D:3) 5 frilled lizards (D:1 D:2) 3 rats (D:1 D:3) 94 creatures vanquished. Illustrated notes Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 | 5.5 Conjurations | 4 5 | 5.5 Hexes | 4 5 | 5.5 Summonings | 4 5 | 5.5 Necromancy | 4 5 | 5.5 Translocations | 4 5 | 5.5 Forgecraft | 4 5 | 5.5 Fire Magic | 4 5 | 5.5 Ice Magic | 4 5 | 5.5 Air Magic | 4 5 | 5.5 Earth Magic | 4 5 | 5.5 Alchemy | 4 5 | 5.5 Dodging | | 2.2 Stealth | | 1.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Foxfire | 52 | 75 || 127 Scorch | 8 | 37 || 45 Blink | | 1 || 1 Flame Wave | | 1 || 1 Use: Potion | | 1 || 1 Armour: Robe | | 4 || 4 Skin | | 2 || 2 Dodge: Dodged | 5 | 12 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2608 | 2459 | 149 | 4 | 2083 | 4 | 652.0 | Dungeon | 2608 | 2459 | 149 | 4 | 2083 | 4 | 652.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 981 daAuts D:1: 813 daAuts D:2: 712 daAuts D:4: 101 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 113.8 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 113.8 +-------+-------+-------+-------+-------+---------------------- Message History Hi me; Djinni; Fire Elementalist; No God; Level 1; 0; 3; 0 Welcome, person50605 the Djinni Fire Elementalist. Will you be the one to retrieve the magnificent Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame Wave. b - a dark potion You reach down and open the large door. Found a stone staircase leading down. A frilled lizard comes into view. The frilled lizard hisses angrily. You aren't experienced enough to cast this spell. Cast which spell? (? or * to list) You conjure some foxfire! You aren't experienced enough to cast this spell. The foxfire hits the frilled lizard. The frilled lizard is heavily wounded. Found an escape hatch in the floor. The endoplasm quivers. The foxfire hits the frilled lizard. You kill the frilled lizard! You conjure some foxfire! The endoplasm quivers. You conjure some foxfire! The foxfire hits the giant cockroach. The giant cockroach is moderately wounded. The giant cockroach is engulfed in a cloud of scalding steam. You conjure some foxfire! The foxfire hits the endoplasm. The endoplasm is lightly wounded. The foxfire hits the endoplasm. The endoplasm is moderately wounded. You conjure some foxfire! The foxfire hits the endoplasm. You kill the endoplasm! The foxfire hits the endoplasm. The endoplasm is moderately wounded. You conjure some foxfire! The foxfire hits the endoplasm. You kill the endoplasm! You conjure some foxfire! The foxfire hits the giant cockroach. You kill the giant cockroach! An endoplasm and a rat come into view. You conjure some foxfire! You conjure some foxfire! The rat squeaks loudly. The foxfire hits the endoplasm. The endoplasm is lightly wounded. The endoplasm quivers. The foxfire hits the endoplasm. The endoplasm is almost dead. Casting: Foxfire (safe; 5% risk of failure) Okay, then. You need no library to learn spells. The foxfire hits the endoplasm. You kill the endoplasm! You have reached level 2! You conjure some foxfire! You conjure some foxfire! The foxfire hits the rat. The rat is moderately wounded. The foxfire hits the rat. You kill the rat! A goblin comes into view. It is wielding a +0 club. You conjure some foxfire! The foxfire hits the goblin. You kill the goblin! You now have 10 gold pieces. A frilled lizard comes into view. You conjure some foxfire! The foxfire hits the frilled lizard. You kill the frilled lizard! c - a ring of ice There are no items here. A ball python and a bat come into view. The ball python hisses angrily. You conjure some foxfire! The foxfire hits the bat. The bat is moderately wounded. The foxfire hits the bat. You kill the bat! You conjure some foxfire! The foxfire hits the ball python. You kill the ball python! A ball python comes into view. You conjure some foxfire! You conjure some foxfire! The foxfire hits the ball python. You kill the ball python! A hobgoblin comes into view. You conjure some foxfire! The hobgoblin shouts! The foxfire hits the hobgoblin. The hobgoblin is severely wounded. The foxfire hits the hobgoblin. You kill the hobgoblin! You see here a +0 short sword. You see here a +0 whip. A frilled lizard comes into view. You conjure some foxfire! The foxfire hits the frilled lizard. You kill the frilled lizard! You now have 21 gold pieces (gained 11). A ball python comes into view. You conjure some foxfire! The foxfire hits the ball python. You kill the ball python! An endoplasm comes into view. You conjure some foxfire! The foxfire hits the endoplasm. The endoplasm is heavily wounded. You conjure some foxfire! You conjure some foxfire! You conjure some foxfire! The endoplasm closely misses you. Casting: Foxfire (safe; 4% risk of failure) Okay, then. Casting: Foxfire (safe; 4% risk of failure) Flames lash the endoplasm. You kill the endoplasm! A quokka comes into view. You conjure some foxfire! The foxfire hits the quokka. The quokka is moderately wounded. The foxfire hits the quokka. You kill the quokka! You see here a flux talisman. A goblin comes into view. It is wielding a +0 club. You see here 5 poisoned darts. You conjure some foxfire! d - 5 poisoned darts The goblin shouts! The foxfire hits the goblin. The goblin is severely wounded. The foxfire hits the goblin. You kill the goblin! A ball python comes into view. You conjure some foxfire! The foxfire hits the ball python. You kill the ball python! A quokka comes into view. You conjure some foxfire! The foxfire hits the quokka. The quokka is lightly wounded. You conjure some foxfire! The foxfire hits the quokka. The quokka is heavily wounded. You conjure some foxfire! The foxfire hits the quokka. You kill the quokka! You have reached level 3! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Kinetic Grapnel wells up from within. Spell assigned to 'e'. An endoplasm and a frilled lizard come into view. Casting: Foxfire (safe; 3% risk of failure) Okay, then. You conjure some foxfire! You conjure some foxfire! You conjure some foxfire! The foxfire hits the endoplasm. The endoplasm is heavily wounded. The foxfire hits the endoplasm. The endoplasm is severely wounded. The frilled lizard hisses angrily. The endoplasm is severely wounded. The foxfire hits the endoplasm. You kill the endoplasm! The foxfire hits the frilled lizard. You kill the frilled lizard! A goblin comes into view. It is wielding a +0 club. You conjure some foxfire! The goblin shouts! The foxfire hits the goblin. You kill the goblin! A giant cockroach comes into view. You conjure some foxfire! The foxfire hits the giant cockroach. You kill the giant cockroach! A goblin and a hobgoblin come into view. You conjure some foxfire! The goblin shouts! The foxfire hits the hobgoblin. The hobgoblin is almost dead. The foxfire hits the hobgoblin. You kill the hobgoblin! The goblin closely misses you. Casting: Foxfire (safe; 3% risk of failure) Flames lash the goblin. You kill the goblin! You see here a +0 club. A kobold comes into view. It is wielding a +2 whip of electrocution. The kobold shouts! A dart slug comes into view. You see here a scroll labelled TEAKLY NALO. You conjure some foxfire! e - a scroll labelled TEAKLY NALO The foxfire hits the kobold. You kill the kobold! The dart slug launches a dart at you. The slug dart misses you. Found a stone staircase leading down. You conjure some foxfire! The foxfire hits the dart slug. The dart slug is moderately wounded. You conjure some foxfire! The foxfire hits the dart slug. The dart slug is almost dead. The foxfire hits the dart slug. You kill the dart slug! f - 4 stones An endoplasm comes into view. You conjure some foxfire! The foxfire hits the endoplasm. The endoplasm is heavily wounded. The endoplasm quivers. You conjure some foxfire! The foxfire hits the endoplasm. The endoplasm is severely wounded. Casting: Foxfire (safe; 3% risk of failure) Flames lash the endoplasm. You kill the endoplasm! An endoplasm and a kobold come into view. You conjure some foxfire! You miscast Foxfire. You conjure some foxfire! The kobold throws a stone. The stone misses you. You conjure some foxfire! The foxfire hits the kobold. The kobold is moderately wounded. x2 You conjure some foxfire! The foxfire hits the kobold. The kobold is severely wounded. The foxfire hits the kobold. You kill the kobold! You conjure some foxfire! f - 6 stones (gained 2) You conjure some foxfire! The endoplasm quivers. Casting: Foxfire (safe; 3% risk of failure) Flames lash the endoplasm. The endoplasm is severely wounded. The endoplasm's fire resistance burns away. Casting: Scorch (safe; 4% risk of failure) Flames lash the endoplasm. The endoplasm is burned terribly! You kill the endoplasm! A rat comes into view. Casting: Scorch (safe; 4% risk of failure) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You conjure some foxfire! The rat squeaks loudly. Casting: Foxfire (safe; 3% risk of failure) Flames lash the rat. You kill the rat! You conjure some foxfire! You now have 29 gold pieces (gained 8). A goblin comes into view. It is wielding a +0 club. Found a stone staircase leading down. You miscast Foxfire. The goblin shouts! You conjure some foxfire! Casting: Foxfire (safe; 3% risk of failure) Okay, then. You conjure some foxfire! The foxfire hits the goblin! You kill the goblin! You see here a +0 club. You see here a +0 club. You reach down and open the large door. f - 12 stones (gained 6) You now have 38 gold pieces (gained 9). Done exploring. Done exploring. An adder comes into view. The adder hisses angrily. You conjure some foxfire! The foxfire hits the adder. The adder is lightly wounded. Casting: Foxfire (safe; 3% risk of failure) Flames lash the adder. The adder is heavily wounded. The adder's fire resistance burns away. The adder closely misses you. Casting: Scorch (safe; 4% risk of failure) Flames lash the adder. The adder is burned terribly! You kill the adder! You have reached level 4! You feel clever. You now have 46 gold pieces (gained 8). g - a fizzy silvery potion A ball python comes into view. You conjure some foxfire! You conjure some foxfire! The foxfire hits the ball python. You kill the ball python! A kobold comes into view. It is wielding a +0 dagger. You conjure some foxfire! The foxfire hits the kobold. You kill the kobold! Casting: Foxfire (safe; 2% risk of failure) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. A ball python comes into view. A bat comes into view. You conjure some foxfire! Casting: Foxfire (safe; 2% risk of failure) Flames lash the ball python. You kill the ball python! A ribbon worm comes into view. A bat comes into view. Found an escape hatch in the ceiling. The foxfire hits the ribbon worm. The ribbon worm is lightly wounded. The bat barely misses you. Casting: Scorch (safe; 4% risk of failure) Flames lash the bat. You kill the bat! Casting: Scorch (safe; 4% risk of failure) Flames lash the bat. You kill the bat! You hear an angry hiss. Casting: Scorch (safe; 4% risk of failure) Flames lash the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm's fire resistance burns away. You hear an angry hiss. Casting: Scorch (safe; 4% risk of failure) Flames lash the ribbon worm. The ribbon worm is burned terribly! You kill the ribbon worm! Your Spellcasting skill increases to level 4! An adder comes into view. Casting: Scorch (safe; 4% risk of failure) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You conjure some foxfire! The adder hisses angrily. Casting: Foxfire (safe; 2% risk of failure) Flames lash the adder. You kill the adder! h - a scroll labelled NEZEIVU JAIFI i - a scroll labelled CATHOR QAMYLOPH A bat comes into view. You conjure some foxfire! Casting: Foxfire (safe; 2% risk of failure) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The foxfire hits the bat. The bat is moderately wounded. The bat is engulfed in a cloud of scalding steam. You kill the bat! Found a faded altar of an unknown god. A frilled lizard comes into view. You conjure some foxfire! There is a faded altar of an unknown god here. This altar belongs to (a) Lugonu, (b) Yredelemnul or (c) Trog, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. You conjure some foxfire! Casting: Foxfire (safe; 2% risk of failure) Flames lash the frilled lizard. You kill the frilled lizard! j - a throwing net f - 16 stones (gained 4) Found an escape hatch in the floor. f - 20 stones (gained 4) You see here a +0 ring mail. Found a stone staircase leading up. Found a stone staircase leading down. An endoplasm comes into view. The endoplasm quivers. An endoplasm is nearby! You conjure some foxfire! You conjure some foxfire! The foxfire hits the endoplasm! You kill the endoplasm! h - 2 scrolls labelled NEZEIVU JAIFI (gained 1) You see here a +0 short sword of draining. A hobgoblin comes into view. Saving game... please wait. Hi me; Djinni; Fire Elementalist; No God; Level 4; 0; 4.1; 0 Welcome back, person50605 the Djinni Fire Elementalist. Press ? for a list of commands and other information. A hobgoblin is nearby! A hobgoblin is nearby! The foxfire hits the hobgoblin. You kill the hobgoblin! You now have 58 gold pieces (gained 12). Found a stone staircase leading down. An adder comes into view. The adder hisses angrily. The foxfire hits the adder. The adder is moderately wounded. The foxfire hits the adder. The adder is severely wounded. Casting: Foxfire (safe; 2% risk of failure) Flames lash the adder. You kill the adder! A scorpion comes into view. An endoplasm comes into view. The foxfire hits the scorpion. The scorpion is lightly wounded. The foxfire hits the endoplasm! You kill the endoplasm! The scorpion is lightly wounded. The foxfire hits the scorpion. The scorpion is moderately wounded. The foxfire hits the scorpion. The scorpion is heavily wounded. x2 The foxfire hits the scorpion. The scorpion is severely wounded. The foxfire hits the scorpion! You kill the scorpion! You have reached level 5! The power to cast Blink wells up from within. Spell assigned to 'g'. k - a smoky orange potion l - a black potion You now have 70 gold pieces (gained 12). b - 3 dark potions (gained 2) m - a scroll labelled BOUZUO RIAMN n - an amulet of faith You now have 83 gold pieces (gained 13). A ball python comes into view. You miscast Foxfire. The ball python hisses angrily. Casting: Foxfire (safe; 1% risk of failure) Flames lash the ball python. You kill the ball python! Found a stone staircase leading up. An adder comes into view. The foxfire hits the adder! The adder is severely wounded. The foxfire hits the adder. You kill the adder! o - a scroll labelled LASASE UFUE p - a staff of conjuration Found a basalt altar of Yredelemnul. p - a staff of conjuration (weapon) Done exploring. Done exploring. Casting: Foxfire (safe; 1% risk of failure) Okay, then. Found a stone staircase leading down. You now have 94 gold pieces (gained 11). An endoplasm comes into view. The foxfire hits the endoplasm. The endoplasm is heavily wounded. An endoplasm is nearby! The foxfire hits the endoplasm. You kill the endoplasm! A ball python comes into view. The foxfire hits the ball python. The ball python is severely wounded. The ball python hisses angrily. The foxfire hits the ball python. You kill the ball python! A gnoll comes into view. It is wielding a +0 club. The foxfire hits the gnoll. The gnoll is moderately wounded. The foxfire hits the gnoll. The gnoll is moderately wounded. The foxfire hits the gnoll. The gnoll is heavily wounded. The foxfire hits the gnoll! You kill the gnoll! A goblin comes into view. It is wielding a +0 dagger. The foxfire hits the goblin! You kill the goblin! A gnoll comes into view. It is wielding a +0 whip. You hear a shout! A gnoll comes into view. It is wielding a +0 whip. The foxfire hits the gnoll. The gnoll is moderately wounded. Casting: Foxfire (safe; 1% risk of failure) Flames lash the gnoll. You kill the gnoll! Casting: Scorch (safe; 2% risk of failure) Flames lash the gnoll. The gnoll is severely wounded. The gnoll's fire resistance burns away. Casting: Scorch (safe; 2% risk of failure) Flames lash the gnoll. The gnoll is burned terribly! You kill the gnoll! q - a scroll labelled REIJOE ODGHEI f - 24 stones (gained 4) You reach down and open the gate. 3 kobolds come into view. The kobold shouts! x2; You hear a shout! x2; The kobold shouts! A kobold comes into view. It is wielding a +0 club and quivering poisoned darts. The kobold throws a stone. The stone misses you. Casting: Scorch (safe; 2% risk of failure) Okay, then. The foxfire hits the kobold. You kill the kobold! A kobold comes into view. It is wielding a +0 dagger. The foxfire hits the kobold! You kill the kobold! The foxfire hits the kobold. The kobold is severely wounded. x2 The kobold throws a stone. The stone barely misses you. You have reached level 6! The foxfire hits the kobold. You kill the kobold! Your Spellcasting skill increases to level 5! The foxfire hits the kobold. You kill the kobold! The foxfire hits the kobold. You kill the kobold! There is an open gate here. f - 26 stones (gained 2) You see here a +0 club. d - 13 poisoned darts (gained 8) You see here a +0 dagger. f - 27 stones (gained 1) f - 31 stones (gained 4) g - 2 fizzy silvery potions (gained 1) A kobold comes into view. It is wielding a +0 short sword. The foxfire hits the kobold! You kill the kobold! You see here a +0 short sword. 2 endoplasms come into view. The endoplasm quivers. The endoplasm hits the fungus. The fungus begins to die. The foxfire hits the endoplasm! You kill the endoplasm! A jelly and 5 endoplasms come into view. The endoplasm quivers. The endoplasm freezes you. You are frozen. The endoplasm quivers. x2 The foxfire hits the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. The endoplasm jiggles. The foxfire hits the endoplasm. You kill the endoplasm! A nearby fungus withers and dies. The jelly hits the toadstool. The toadstool is splashed with acid! The acid corrodes the toadstool! The toadstool is destroyed! The foxfire hits the endoplasm. You kill the endoplasm! Casting: Foxfire (safe; 1% risk of failure) Flames lash the endoplasm. You kill the endoplasm! The endoplasm quivers. The endoplasm completely misses you. Casting: Scorch (safe; 2% risk of failure) Flames lash the endoplasm. The endoplasm is almost dead. The endoplasm's fire resistance burns away. The endoplasm quivers. The endoplasm barely misses you. Casting: Scorch (safe; 2% risk of failure) You miscast Scorch. The endoplasm closely misses you. Casting: Scorch (safe; 2% risk of failure) Flames lash the endoplasm. The endoplasm is burned terribly! You kill the endoplasm! The foxfire hits the endoplasm! You kill the endoplasm! Casting: Foxfire (safe; 1% risk of failure) Flames lash the jelly. The jelly is heavily wounded. The jelly's fire resistance burns away. Casting: Scorch (safe; 2% risk of failure) Flames lash the endoplasm. The endoplasm is almost dead. The endoplasm's fire resistance burns away. The jelly barely misses you. Casting: Scorch (safe; 2% risk of failure) Flames lash the endoplasm. The endoplasm is burned terribly! You kill the endoplasm! The jelly barely misses you. Casting: Scorch (safe; 2% risk of failure) Flames lash the jelly. The jelly is burned terribly! The jelly is almost dead. The jelly closely misses you. Casting: Scorch (safe; 2% risk of failure) Flames lash the jelly. The jelly is burned terribly! You kill the jelly! You see here a +0 short sword. You see here a +0 club. There is an open gate here. An adder comes into view. The adder hisses angrily. The foxfire hits the adder. The adder is heavily wounded. The adder is heavily wounded. The foxfire hits the adder. The adder is heavily wounded. The foxfire hits the adder. You kill the adder! Found a stone staircase leading down. k - 2 smoky orange potions (gained 1) f - 36 stones (gained 5) f - 44 stones (gained 8) a +0 whip; a +0 whip; a gnoll skeleton; a gnoll skeleton a +0 club; a gnoll skeleton Found a stone staircase leading up. Found a sparkling altar of Nemelex Xobeh. There is a shaft here. There is a shaft here. r - a sedimented golden potion An endoplasm comes into view. The endoplasm quivers. The foxfire hits the endoplasm. The endoplasm is lightly wounded. The foxfire hits the endoplasm. The endoplasm is almost dead. An endoplasm is nearby! Casting: Foxfire (safe; 1% risk of failure) Flames lash the endoplasm. You kill the endoplasm! A goblin comes into view. It is wielding a +0 dagger. The foxfire hits the goblin. You kill the goblin! A bat comes into view. The bat closely misses you. Casting: Foxfire (safe; 1% risk of failure) Flames lash the bat. You kill the bat! An adder comes into view. The foxfire hits the adder. The adder is severely wounded. The foxfire hits the adder! You kill the adder! Found an escape hatch in the floor. s - a ring of willpower A quokka comes into view. A quokka is nearby! The foxfire hits the quokka. You kill the quokka! s - a ring of willpower (worn) t - a ring of positive energy u - a cyan potion Found a hide-covered altar of Uskayaw. You now have 105 gold pieces (gained 11). t - a ring of positive energy (worn) v - a blue potion Found an escape hatch in the ceiling. A ball python comes into view. The ball python hisses angrily. You see here a +6 ring of dexterity. w - a +6 ring of dexterity Casting: Foxfire (safe; 1% risk of failure) Flames lash the ball python. You kill the ball python! You remove your ring of positive energy. You feel agile. w - a +6 ring of dexterity (worn) You now have 124 gold pieces (gained 19). A quokka comes into view. The foxfire hits the quokka! You kill the quokka! You now have 126 gold pieces (gained 2). A giant cockroach comes into view. The giant cockroach moves out of view. You see here a fuming orange potion. A giant cockroach is nearby! Casting: Foxfire (safe; 1% risk of failure) Flames lash the giant cockroach. You kill the giant cockroach! x - a fuming orange potion f - 47 stones (gained 3) You now have 137 gold pieces (gained 11). A rat comes into view. The foxfire hits the rat. You kill the rat! You now have 146 gold pieces (gained 9). A kobold comes into view. It is wielding a +0 whip and quivering poisoned darts. The foxfire hits the kobold! You kill the kobold! v - 3 blue potions (gained 2) d - 20 poisoned darts (gained 7) You see here a +0 whip. An endoplasm comes into view. The foxfire hits the endoplasm! You kill the endoplasm! z - a pink potion Found a stone staircase leading down. Found a stone staircase leading up. You see here a +0 ring mail. A ball python comes into view. The foxfire hits the ball python. You kill the ball python! y - 3 boomerangs A quokka comes into view. The foxfire hits the quokka! You kill the quokka! Done exploring. Done exploring. The adder hisses angrily. You hear a shout! x2; You hear a bark! The jackal barks! A jackal comes into view. An orc comes into view. It is wielding a +0 hand axe. An orc priest comes into view. It is wielding a +0 dagger. Casting: Foxfire (safe; 1% risk of failure) Okay, then. Casting: Foxfire (safe; 1% risk of failure) Flames lash the adder. You kill the adder! The orc priest shouts! The foxfire hits the jackal! You kill the jackal! An orc comes into view. It is wielding a +1 dagger of draining. The foxfire hits the orc. The orc is moderately wounded. Casting: Scorch (safe; 1% risk of failure) Flames lash the orc. The orc is severely wounded. The orc's fire resistance burns away. You hear an angry hiss. The foxfire hits the orc. The orc is burned terribly! You kill the orc! Casting: Scorch (safe; 1% risk of failure) Flames lash the jackal but do no damage. A ball python comes into view. Casting: Scorch (safe; 1% risk of failure) Flames lash the jackal. The jackal is almost dead. The jackal's fire resistance burns away. The ball python hisses angrily. The jackal barely misses you. Casting: Scorch (safe; 1% risk of failure) Flames lash the orc. You kill the orc! The jackal closely misses you. Casting: Scorch (safe; 1% risk of failure) Flames lash the jackal. The jackal is burned terribly! You kill the jackal! The orc priest begins to cast a cantrip, but forgets the words! A goblin comes into view. It is wielding a +0 dagger. Casting: Scorch (safe; 1% risk of failure) Flames lash the orc. You kill the orc! The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" An orc comes into view. It is wielding a +0 hand axe of flaming. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" (press A on the ability menu to convert to Beogh) Found a stone staircase leading down. The foxfire hits the goblin. You kill the goblin! The foxfire hits the orc. The orc is almost dead. The foxfire hits the orc. You kill the orc! You start resting. The ball python hisses angrily. The foxfire hits the ball python. You kill the ball python! An orc priest is nearby! Casting: Foxfire (safe; 1% risk of failure) Flames lash the orc priest. The orc priest is lightly wounded. The orc priest's fire resistance burns away. The foxfire hits the orc priest. The orc priest is burned terribly! The orc priest is moderately wounded. The foxfire hits the orc priest! The orc priest is burned terribly! You kill the orc priest! Casting: Scorch (safe; 1% risk of failure) You can't see any susceptible monsters within range! (Use Z to cast anyway.) a +0 hand axe of flaming; a +0 ring mail A hobgoblin comes into view. A hobgoblin is nearby! The foxfire hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin shouts! The foxfire hits the hobgoblin. You kill the hobgoblin! e - 2 scrolls labelled TEAKLY NALO (gained 1) Edmund the Younger comes into view. He is wielding a +1 flail of protection. Edmund says, "I might not be good at magic, but I can still kill you!" The foxfire hits Edmund. Edmund is lightly wounded. The foxfire hits Edmund. Edmund is lightly wounded. The foxfire hits Edmund. Edmund is moderately wounded. Edmund is moderately wounded. The foxfire hits Edmund. Edmund is moderately wounded. Casting: Foxfire (safe; 1% risk of failure) Flames lash Edmund. Edmund is moderately wounded. Edmund's fire resistance burns away. Edmund is moderately wounded. x2 Casting: Scorch (safe; 1% risk of failure) Flames lash Edmund. Edmund is burned terribly! Edmund is heavily wounded. Casting: Scorch (safe; 1% risk of failure) Flames lash Edmund. Edmund is heavily wounded. Edmund hits you with a +1 flail of protection! Casting: Scorch (safe; 1% risk of failure) Flames lash Edmund but do no damage. Edmund hits you with a +1 flail of protection. Casting: Scorch (safe; 1% risk of failure) Flames lash Edmund but do no damage. Edmund hits you with a +1 flail of protection! * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 1% risk of failure) Okay, then. Casting: Scorch (safe; 1% risk of failure) You blink. Found a stone staircase leading down. * * * LOW HITPOINT WARNING * * * Casting: Blink (safe; 1% risk of failure) You are still too unstable to blink. It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. You float gracefully downwards. Casting: Blink (safe; 1% risk of failure) Okay, then. Casting: Blink (safe; 1% risk of failure) Casting: Flame Wave (dangerous; 12% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! Edmund is heavily wounded. (Press . to intensify the flame waves.) * * * LOW HITPOINT WARNING * * * Edmund hits you with a +1 flail of protection! You die... Edmund says, "That'll show my brother!"