petercordia the Dungeon (2, 14, D) a staff of death (unseen) (2, 15, D) a parchment of Searing Ray (2, 16, D) 2 potions of might (2, 18, D) an iron dragon corpse (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (3, 14, D) a parchment of Hellfire Mortar (3, 15, D) the ring of the Tortoise {AC+8} [ring of protection] AC+8: It affects your AC (+8). (unseen) (3, 16, D) a parchment of Call Canine Familiar (3, 18, D) a +0 mace 2 large rocks a stone giant corpse (3, 19, D) a +0 mace (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a +2 flail of pain (unseen) (4, 15, D) the ring "Fioh" {Will++ Wiz} [ring of wizardry] Will++: It greatly increases your willpower. Wiz: It increases the success rate of your magical spells. (unseen) (4, 16, D) a +2 robe (unseen) (5, 14, D) a staff of air (unseen) (5, 15, D) a staff of air (unseen) (5, 16, D) a parchment of Call Canine Familiar (6, 8, D) a +0 buckler a +0 scale mail a +0 war axe (6, 14, D) a book of Lightning (6, 15, D) a phial of floods (6, 16, D) a staff of conjuration (unseen) (7, 14, D) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. EV+3: It affects your evasion (+3). (unseen) (7, 15, D) a parchment of Summon Seismosaurus Egg (7, 16, D) a +0 cloak of stealth (unseen) (8, 14, D) a +5 ring of evasion (8, 15, D) a parchment of Alistair's Intoxication (8, 16, D) a +2 heavy war axe (unseen) (9, 14, D) a +6 orcbow (unseen) (9, 15, D) a +1 dagger of holy wrath (unseen) (9, 16, D) a staff of alchemy (unseen) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (19, 1, D) a +2 great sword of protection (unseen) (19, 17, D) a +3 short sword of speed (unseen) (19, 33, D) a parchment of Maxwell's Capacitive Coupling (19, 36, D) a +2 dagger of holy wrath (still there?) a +0 robe (still there?) a +0 long sword (still there?) a +0 scale mail (still there?) (19, 37, D) a +0 long sword (still there?) a +0 robe (still there?) a ring of fire (still there?) a +2 mace of protection (still there?) (19, 40, D) a +0 long sword a +0 scale mail an elf corpse (20, 1, D) a staff of cold (unseen) (20, 17, D) the +1 quarterstaff of Bread {pain, rPois rF+ Str+2 Dex-3} rPois: It protects you from poison. rF+: It protects you from fire. Str+2: It affects your strength (+2). Dex-3: It affects your dexterity (-3). (20, 32, D) a +5 battleaxe of freezing (20, 33, D) a +0 short sword (20, 35, D) a +0 long sword a +0 robe an elf corpse (20, 36, D) a +0 rapier (still there?) a +0 rapier (still there?) a +0 leather armour (still there?) a +2 broad axe of flaming (still there?) a +0 shortbow (still there?) a +0 leather armour (still there?) a +0 long sword (still there?) a +0 robe (still there?) an elf corpse (still there?) (20, 38, D) a +0 long sword a +0 leather armour an elf corpse (20, 39, D) a +0 rapier (still there?) a +0 ring mail (still there?) an amulet of magic regeneration (still there?) a +2 rapier of venom (still there?) a +0 longbow (still there?) a +0 leather armour (still there?) an elf corpse (still there?) an elf corpse (still there?) (21, 0, D) a +0 robe (21, 16, D) a +2 pair of boots of stealth (21, 17, D) the +4 war axe "Buwoxot" {venom, rC+ Int+3} rC+: It protects you from cold. Int+3: It affects your intelligence (+3). (21, 34, D) a staff of fire (unseen) (21, 35, D) a +0 short sword a +0 longbow a +0 leather armour (21, 36, D) a +2 heavy broad axe (unseen) (21, 37, D) a +0 rapier a +0 ring mail a +0 long sword a +0 robe an elf corpse (21, 38, D) a +0 dagger a +0 ring mail (21, 39, D) a +0 short sword a +0 leather armour (21, 40, D) a +0 long sword a +0 robe an elf corpse (22, 0, D) the +0 cloak of the Thief {Quiet SInv Stlth+} Quiet: All noise in your surroundings is dampened. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (22, 1, D) a staff of air (unseen) (22, 16, D) a ring of protection from fire (22, 32, D) a +0 dagger (22, 34, D) a +2 dagger of venom (unseen) (22, 35, D) a +0 battleaxe of electrocution (unseen) (22, 36, D) a +0 longbow a +0 leather armour (22, 37, D) a +0 long sword a +0 robe an elf corpse (23, 1, D) a staff of cold (unseen) (23, 4, D) a rime drake corpse (skeletalised by now) (23, 16, D) the +3 flail "Noskauxo" {freeze, rElec Str+3} rElec: It insulates you from electricity. Str+3: It affects your strength (+3). (23, 17, D) a +0 battleaxe of electrocution (unseen) (23, 18, D) a +2 quarterstaff of draining (unseen) (23, 32, D) a +5 orcbow of flaming (23, 33, D) a +0 leather armour (23, 34, D) a +0 rapier (still there?) a +0 leather armour (still there?) an orb of wrath (still there?) (23, 35, D) a +0 long sword (still there?) the +1 scale mail of the Cockroach {rN+ Dex+3 Stlth+} (still there?) rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (24, 0, D) a +6 ring of strength (24, 1, D) a staff of fire (24, 4, D) a +0 quarterstaff a +0 animal skin a spriggan corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (24, 5, D) a +0 robe a cane toad corpse (skeletalised by now) an elephant corpse (skeletalised by now) a blink frog corpse (skeletalised by now) (24, 16, D) 4 scrolls of enchant weapon 4 scrolls of amnesia 4 scrolls of brand weapon (24, 17, D) a ring of wizardry (24, 18, D) a +5 war axe of freezing (24, 32, D) a scroll of brand weapon (24, 33, D) a staff of alchemy (24, 34, D) a staff of conjuration (unseen) (24, 36, D) a +0 longbow a staff of death a +0 leather armour (25, 4, D) a +2 robe of resistance a +2 spectral quarterstaff a +0 robe a dream sheep corpse (skeletalised by now) a spriggan corpse (skeletalised by now) a komodo dragon corpse (skeletalised by now) (25, 6, D) a +0 spectral quarterstaff (still there?) a +0 robe (still there?) a spriggan corpse (skeletalised by now) (still there?) (25, 17, D) a +0 spectral giant club (25, 18, D) a +2 chain mail of cold resistance (25, 32, D) a staff of cold (unseen) (26, 0, D) a staff of alchemy (26, 5, D) a hydra corpse (skeletalised by now) a lindwurm corpse (skeletalised by now) (26, 17, D) a +1 falchion of electrocution (26, 20, D) a +0 great sword a +0 scale mail a demonspawn corpse (skeletalised by now) (26, 32, D) the +6 great sword of the Fool {heavy, rElec} rElec: It insulates you from electricity. (unseen) (27, 0, D) a riddle talisman (27, 1, D) the +4 glaive of Royalism {heavy, Fly Str+3} Fly: It grants you flight. Str+3: It affects your strength (+3). (27, 4, D) a yak corpse (skeletalised by now) (27, 16, D) the staff of Dishonesty {rF+ Necro Fire} [staff of fire] rF+: It protects you from fire. Necro: It increases the power of your Necromancy spells. Fire: It increases the power of your Fire spells. (unseen) (27, 17, D) a +0 scythe of flaming (still there?) a +5 hand axe of venom (still there?) (27, 33, D) a staff of death (unseen) (27, 34, D) a staff of death (unseen) (28, 0, D) the +10 short sword "Jilum" {vamp, rElec Int-5 SInv Stlth+} rElec: It insulates you from electricity. Int-5: It affects your intelligence (-5). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (28, 1, D) the +9 short sword of the Weta {venom, rF+ Str+3 Int+4} rF+: It protects you from fire. Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). (28, 16, D) a +4 flail of protection (unseen) (28, 17, D) a +1 whip of freezing (unseen) (28, 32, D) the +3 sling of Logiczoh {drain, Will+ Dex+3 SInv} Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (unseen) (29, 16, D) an amulet of regeneration (29, 17, D) the +0 chain mail of Watchfulness {Harm rC- rN+ rCorr} Harm: It increases damage dealt and taken. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (unseen) (29, 32, D) an amulet of reflection (29, 33, D) a +0 ring mail of willpower (unseen) (34, 28, D) a +0 halberd (35, 0, D) a staff of earth (unseen) (35, 14, D) a staff of air (unseen) (35, 16, D) a +0 halberd (35, 28, D) a +4 scale mail of poison resistance (unseen) (35, 29, D) a staff of death (unseen) (36, 0, D) the +1 sling of the Witching Seeker {speed, rC++ Will- rCorr SInv} rC++: It greatly protects you from cold. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. (unseen) (36, 1, D) a +4 ring of protection (36, 14, D) the +7 sling "Huntulio" {drain, rN++ Str-5 Int+8 Dex-4} rN++: It greatly protects you from negative energy. Str-5: It affects your strength (-5). Int+8: It affects your intelligence (+8). Dex-4: It affects your dexterity (-4). (36, 15, D) a +1 arbalest of freezing (36, 17, D) a +4 falchion of freezing (still there?) a +0 robe (still there?) (36, 18, D) a +0 flail (36, 19, D) a +0 war axe a +0 plate armour (36, 28, D) a +0 robe (36, 29, D) a +2 war axe of freezing (unseen) (37, 0, D) a staff of fire (unseen) (37, 2, D) a +0 glaive (37, 3, D) a +0 war axe (37, 5, D) a +0 dagger a +0 robe (37, 16, D) a +0 halberd (37, 28, D) a +1 long sword of electrocution (unseen) (37, 29, D) a +2 sling of electrocution (unseen) (38, 0, D) a +0 short sword (38, 1, D) the amulet of the Intense God {Reflect Int+2 Slay+3 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. Int+2: It affects your intelligence (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). SH+5: It affects your SH (+5). (unseen) (38, 2, D) a +3 halberd of freezing (38, 3, D) a +0 spectral quarterstaff a +0 robe (38, 16, D) a +0 dire flail (38, 17, D) a +0 dagger a +0 robe a ring of protection from cold a +0 flail a +0 long sword a +0 plate armour (38, 18, D) a ghoul corpse (skeletalised by now) (38, 28, D) the wellspring talisman of the Tatzelwurm {Rampage *Silence rElec rN+ Will+} [wellspring talisman] Rampage: It bestows one free step when moving towards enemies. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. (unseen) (38, 29, D) a ring of protection from cold a ring of protection from fire an amulet of regeneration a ring of protection from fire a ring of wizardry a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight (39, 1, D) a lightning rod (4/4) (39, 2, D) a +0 robe (39, 3, D) a +0 war axe (39, 4, D) a +2 falchion of freezing (still there?) a +0 robe (still there?) a +4 ring of slaying (still there?) a +0 mace (still there?) a +3 flail (still there?) a +0 robe (still there?) (39, 19, D) a +0 dire flail (39, 32, D) a +4 trident (still there?) a +0 robe (still there?) (40, 0, D) a +0 dagger (40, 1, D) a staff of conjuration (unseen) (40, 14, D) a +0 hand axe of electrocution (unseen) (40, 29, D) a +2 heavy mace (unseen) (40, 31, D) the +5 long sword of the Wheel {pain, rF+ Str+3} rF+: It protects you from fire. Str+3: It affects your strength (+3). a +0 robe a +0 battleaxe a +0 battleaxe a +0 falchion a +2 scale mail of fire resistance a +0 dagger a +0 robe a human corpse (skeletalised by now) (41, 1, D) the +6 scale mail "Ithuonoh" {Fly rElec Will++ Str-3} Fly: It grants you flight. rElec: It insulates you from electricity. Will++: It greatly increases your willpower. Str-3: It affects your strength (-3). (unseen) (41, 28, D) an amulet of the acrobat (41, 29, D) a +4 ring of protection (41, 31, D) the +6 falchion of the Spider {speed, *Noise rF+ rCorr Int+5} (still there?) *Noise: It may make a loud noise when swung. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). a +0 robe (still there?) a +0 dagger (still there?) a +0 robe (still there?) a human corpse (skeletalised by now) (still there?) (42, 0, D) a +3 scimitar of pain (unseen) (42, 1, D) a ring of positive energy (42, 14, D) a ring of magical power (42, 15, D) the +3 pair of seven-league boots {Rampage+∞} Rampage+∞: When moving toward enemies, its wearer moves as far as possible, alerting their target en route. (42, 28, D) a staff of earth (unseen) (42, 29, D) a +3 leather armour of poison resistance (unseen) (43, 15, D) a +4 trident of venom (unseen) (43, 28, D) a +0 dagger (43, 29, D) a +0 dagger of speed (unseen) (43, 31, D) a +0 glaive (44, 28, D) a ring of magical power (49, 0, D) the +5 halberd of Rumniw {heavy, rF+ Str-3 Int+2 SInv} rF+: It protects you from fire. Str-3: It affects your strength (-3). Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. (unseen) (49, 1, D) a staff of fire (unseen) (49, 12, D) a staff of cold (unseen) (49, 24, D) the +6 short sword "Edwuman" {protect, rCorr} rCorr: It protects you from acid and corrosion. (unseen) (49, 37, D) a +2 chain mail of fire resistance (unseen) (50, 0, D) a +5 dagger of venom (unseen) (50, 1, D) an amulet of magic regeneration (50, 12, D) a +5 vampiric spear (unseen) (50, 24, D) a +5 rapier of electrocution (unseen) (50, 25, D) a book of Power (50, 36, D) a staff of cold (50, 40, D) a +1 great sword of flaming (still there?) a hell hog corpse (skeletalised by now) (still there?) (51, 0, D) 4 scrolls of enchant weapon (51, 1, D) a +0 trident of protection (unseen) (51, 4, D) a yak corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) a cane toad corpse (skeletalised by now) (51, 5, D) a cane toad corpse (skeletalised by now) (51, 12, D) a staff of earth (51, 13, D) a +2 rapier of venom (unseen) (51, 24, D) an amulet of regeneration (51, 25, D) a ring of resist corrosion (51, 36, D) the +6 mace "Lacertilianslayer" {flame, Bane rN+ Dex+2} Bane: It inflicts you with a random bane when first equipped. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). (51, 37, D) a staff of cold (unseen) (51, 40, D) a fire dragon corpse (skeletalised by now) (52, 0, D) the +9 falchion of No Interval {freeze, *Noise rElec rF+++ Str+5} *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. rF+++: It renders you almost immune to fire. Str+5: It affects your strength (+5). (unseen) (52, 1, D) a +0 heavy mace (unseen) (52, 12, D) an orb of mayhem (unseen) (52, 13, D) a +2 flail of holy wrath (unseen) (52, 24, D) a lightning rod (4/4) (52, 25, D) a staff of air (unseen) (52, 29, D) an ugly thing corpse (skeletalised by now) (52, 36, D) a ring of resist corrosion (52, 37, D) a ring of ice (52, 40, D) a +1 great sword of flaming (still there?) a fire giant corpse (skeletalised by now) (still there?) (53, 0, D) the +2 pair of boots "Geses" {Str+3} Str+3: It affects your strength (+3). (53, 1, D) a +0 long sword of protection (unseen) (53, 4, D) a yak corpse (skeletalised by now) (53, 5, D) a bullfrog corpse (skeletalised by now) (53, 12, D) a +2 heavy dire flail (unseen) (53, 13, D) a book of Spontaneous Combustion (53, 24, D) a +3 spear of venom (53, 25, D) a staff of conjuration (unseen) (53, 27, D) a +0 trident (53, 28, D) a +2 scimitar of flaming (unseen) (53, 36, D) a +2 vampiric dagger (unseen) (53, 37, D) a staff of conjuration (unseen) (54, 0, D) a ring of see invisible (54, 5, D) a cane toad corpse (skeletalised by now) (54, 12, D) the +4 scale mail of Uskayaw's Regard {Harm +Blink Slay+2} Harm: It increases damage dealt and taken. +Blink: It lets you blink. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (unseen) (54, 13, D) a staff of alchemy (unseen) (54, 24, D) a staff of fire (54, 25, D) a staff of cold (54, 36, D) the +3 warlock's mirror {omnireflect} Omnireflect: It can block and reflect piercing ranged attacks and magical attacks against the wielder's willpower. (unseen) (55, 1, D) a +2 flail of protection (unseen) (55, 12, D) a scroll of brand weapon (55, 13, D) a +2 long sword of electrocution (unseen) (59, 36, D) the +4 morningstar of Mezum {spect, Str+4} Str+4: It affects your strength (+4). (unseen) (59, 37, D) a +4 heavy war axe (unseen) (60, 40, D) a swamp drake corpse (skeletalised by now) (61, 1, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (61, 8, D) a +2 leather armour of cold resistance (unseen) (61, 26, D) an amulet of regeneration (61, 29, D) a +0 halberd a naga corpse (skeletalised by now) (61, 36, D) a +1 war axe of freezing (61, 37, D) the +10 sling of Eternal Vigilance {flame, Will+ Int+6} Will+: It increases your willpower. Int+6: It affects your intelligence (+6). (unseen) (62, 1, D) a +0 arbalest of flaming a staff of conjuration a yaktaur corpse (skeletalised by now) (62, 8, D) a staff of alchemy (unseen) (62, 9, D) the +4 rapier of Mogis {antimagic, Str+3} Str+3: It affects your strength (+3). (62, 10, D) a +0 long sword a +0 robe a naga corpse (skeletalised by now) (62, 16, D) the +1 falchion "Uhuhed" {drain, *Noise rPois rCorr} *Noise: It may make a loud noise when swung. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (62, 26, D) a +1 ring mail of fire resistance (unseen) (62, 27, D) the +4 spear "Alif" {heavy, rPois Str+2 Int+2} rPois: It protects you from poison. Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). (unseen) (62, 29, D) a +0 whip a +0 robe (62, 36, D) a +0 vampiric morningstar (62, 37, D) a +1 demon blade of flaming (unseen) (62, 39, D) +0 fire dragon scales a fire dragon corpse (skeletalised by now) (62, 40, D) a wyvern corpse (skeletalised by now) (63, 0, D) a staff of death (unseen) (63, 1, D) a +0 orcbow a centaur corpse (skeletalised by now) (63, 10, D) an adder corpse (skeletalised by now) (63, 17, D) a +4 scale mail of fire resistance (unseen) (63, 18, D) a +0 trident (63, 19, D) a +0 short sword (63, 27, D) a +1 dagger of freezing (unseen) (63, 30, D) an adder corpse (skeletalised by now) (63, 36, D) the +4 mace of Titriwk {flame, Int+4} Int+4: It affects your intelligence (+4). (unseen) (63, 37, D) the +1 helmet of Articulation {Rampage} Rampage: It bestows one free step when moving towards enemies. (64, 1, D) a +0 shortbow a centaur corpse (skeletalised by now) (64, 17, D) a hive talisman (64, 26, D) an amulet of faith (65, 19, D) a +0 scimitar (65, 26, D) a staff of cold (unseen) (69, 0, D) a staff of air (unseen) (69, 36, D) the +1 longbow of the Ninety-Nine Tusks {freeze, rF+ Str+3} rF+: It protects you from fire. Str+3: It affects your strength (+3). (unseen) (70, 8, D) the +8 pair of quick blades "Gyre" and "Gimble" {protect} (unseen) (70, 36, D) the +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+} *Noise: It may make a loud noise when swung. Fly: It grants you flight. rC+: It protects you from cold. (unseen) (70, 37, D) a staff of death (unseen) (71, 16, D) a staff of death (unseen) (71, 26, D) a +2 sling of freezing (unseen) (71, 27, D) an amulet of magic regeneration (71, 36, D) a staff of fire (71, 37, D) the staff "Demonbane" {*Slow rPois rC++ Forge Ice} [staff of cold] *Slow: It may slow you when you take damage. rPois: It protects you from poison. rC++: It greatly protects you from cold. Forge: It increases the power of your Forgecraft spells. Ice: It increases the power of your Ice spells. (72, 8, D) a +2 chain mail of poison resistance (unseen) (72, 9, D) a parchment of Dragon's Call (72, 17, D) a +1 spear of distortion (unseen) (72, 20, D) a jackal corpse (skeletalised by now) (72, 27, D) a staff of fire (unseen) (72, 36, D) the +5 arbalest of Ydwiciuq {chaos, Int+3 Dex+7} Int+3: It affects your intelligence (+3). Dex+7: It affects your dexterity (+7). (unseen) (72, 37, D) the +9 rapier of Devotion {flame, Str+3} Str+3: It affects your strength (+3). (unseen) (73, 1, D) a +2 heavy longbow (73, 3, D) a +0 dire flail a red draconian corpse (skeletalised by now) (73, 16, D) a +3 falchion of protection (unseen) (73, 20, D) a cane toad corpse (skeletalised by now) (73, 36, D) a +4 ring of slaying (73, 37, D) a +1 scimitar of freezing (unseen) (74, 3, D) a +0 club