Dungeon Sprint DCSS version 0.34-a0-330-ga00341b0ce (webtiles) character file. Game seed: 9196412697599891201 0 petercordia the Covered (level 1, -3/18 HPs) Began as an Armataur Fighter on July 8, 2025. Was an Initiate of Makhleb. Killed from afar by a deep elf pyromancer (21 damage) ... with a bolt of fire ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:00:51 (71 turns). petercordia the Covered (Armataur Fighter) Turns: 71, Time: 00:00:52 Health: -3/18 AC: 25 Str: 33 XL: 1 Next: 0% Magic: 1/1 EV: 0 Int: 8 God: Makhleb [......] Gold: 0 SH: 25 Dex: 9 Spells: 0/0 levels left rFire . . . (100%) a - +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} rCold . . . (100%) z - +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} rNeg + . . (50%) A - +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} rPois . (100%) (no helmet) rElec + (33%) (no cloak) rCorr + (50%) (no gloves) SInv + (no barding) Will ++... (no amulet) Stlth x - +6 ring of strength HPRegen 0.23/turn y - +6 ring of strength MPRegen 0.40/turn %: no teleportation, roll @: engulfed (cannot breathe), flying, mesmerised A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: Renounce Religion You were in the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 1 branch Inventory: Hand Weapons a - the +16 obsidian axe (weapon) {drain, demonic, Mesm ^Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. Armour z - the +18 shield of the Gong (worn) {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). A - the +15 Maxwell's patent armour (worn) {-Tele *Silence rElec Will+ rCorr} (You found it in the Dungeon) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. B - a +5 crystal plate armour Jewellery s - a ring of flight t - a +6 ring of dexterity v - a +6 ring of intelligence x - a +6 ring of strength (worn) y - a +6 ring of strength (worn) Wands q - a wand of mindburst (7) r - a wand of quicksilver (7) Scrolls j - 4 scrolls of blinking m - 4 scrolls of amnesia n - 7 scrolls of fog o - 5 scrolls of identify p - 2 scrolls of fear Potions b - 2 potions of brilliance c - 2 potions of invisibility d - 7 potions of might e - 10 potions of curing f - 10 potions of heal wounds g - 6 potions of haste h - 7 potions of magic i - 3 potions of berserk rage k - 4 potions of resistance l - a potion of experience Skills: + Level 2.6 Fighting * Level 1.5 Axes + Level 4.0 Armour + Level 3.2 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History You finish putting on the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr}. You fly up into the air. You sense an unholy aura. B - the +16 obsidian axe (weapon) {drain, demonic, Mesm ^Drain Fly SInv} You feel stronger. x - a +6 ring of strength (worn) You feel stronger. y - a +6 ring of strength (worn) You drop a +6 ring of dexterity. You drop a +6 ring of intelligence. Things that are here: the +6 Majin-Bo {spellvamp, MP+6 Int+6}; the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv}; the +10 dark maul {heavy} Items here: ))))))))) [. There is a burning altar of Makhleb here. You hover solemnly before the altar of Makhleb. Makhleb welcomes you! Items here: ))))))))) [. Things that are here: the +6 Majin-Bo {spellvamp, MP+6 Int+6}; the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv}; the +10 dark maul {heavy} There is a transporter here. Adjust to which letter? (? for menu, Esc to quit) a - the +16 obsidian axe (weapon) {drain, demonic, Mesm ^Drain Fly SInv} B - a +5 crystal plate armour Setting a skill training target for Axes at 18.0. Unknown command. Welcome to arena 1. You enter the transporter and appear at another place. A deep elf pyromancer and a water elemental come into view. The deep elf pyromancer is wielding a +0 long sword and wearing a +0 ring mail of willpower. Visions of slaying the deep elf pyromancer flood into your mind. The deep elf pyromancer shouts! Found a +1 short sword of freezing and a parchment of Summon Horrible Things. Found a transporter. You roll towards the water elemental! You slash the water elemental! The water elemental is moderately damaged. You slash the deep elf pyromancer! The water elemental hits you. The water elemental engulfs you in water! The deep elf pyromancer points at you and mumbles some strange words. The bolt of fire hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.ß©ß.▓ ▓.....▓ ▓.:.).▓ ▓.eE..▓ ▓..@..▓ ▓..©..▓ ▓▓▓▓▓▓▓ You could see a water elemental (engulfing you) and a deep elf pyromancer (mesmerising). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | petercordia the Armataur Fighter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 19 | D | Found a blossoming altar of Fedhas. 19 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 19 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 19 | D | Found the +10 dark maul {heavy} 19 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 19 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 19 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 19 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 19 | D | Found the +6 shillelagh "Devastator" {shatter} 19 | D | Found the +11 plutonium sword {^Contam Stlth-} 19 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 19 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 19 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 19 | D | Found the +9 sword of Power {lifebolt} 19 | D | Found the +7 mace of Variability {chaos, chaos arc} 19 | D | Found the +11 Singing Sword {sonic wave} 19 | D | Found the +8 storm bow {elec, penet} 21 | D | Found a shimmering blue altar of Sif Muna. 21 | D | Found a sacrificial altar of Ru. 21 | D | Found a bloodstained altar of Trog. 21 | D | Found a stormy altar of Qazlal. 21 | D | Found an iron altar of Okawaru. 21 | D | Found a sparkling altar of Nemelex Xobeh. 23 | D | Found a transporter. 23 | D | Found an ancient bone altar of Kikubaaqudgha. 23 | D | Found a viscous altar of Jiyva. 23 | D | Found a corrupted altar of Lugonu. 23 | D | Found a hazy altar of Hepliaklqana. 23 | D | Found a burning altar of Makhleb. 23 | D | Found an opulent altar of Gozag. 37 | D | Got the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} 43 | D | Got the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 49 | D | Got the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 63 | D | Became a worshipper of Makhleb the Destroyer 70 | D | Entered arena 2. 70 | D | Noticed a deep elf pyromancer 70 | D | Noticed a water elemental 70 | D | Found a transporter. 71 | D | Killed from afar by a deep elf pyromancer Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Action || total ---------------------------++------- Melee: Broad axe || 1 Armour: Plate armour || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 65 | 35 | 30 | 0 | 0 | 1 | 65.0 | Dungeon | 65 | 35 | 30 | 0 | 0 | 1 | 65.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 65 daAuts