petercordia the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade a +5 athame a +5 rapier a +5 dagger (4, 3, D) a +5 great mace a +5 giant spiked club a +5 giant club a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. It cannot be enchanted further. the +6 shillelagh "Devastator" {shatter} It cannot be enchanted further. the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. It cannot be enchanted further. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. the +7 mace of Variability {chaos, chaos arc} It cannot be enchanted further. the +8 storm bow {elec, penet} It cannot be enchanted further. (59, 33, D) a +0 scimitar (59, 36, D) a +1 hand axe of freezing (unseen) (59, 37, D) a staff of necromancy (unseen) (60, 36, D) a parchment of Iskenderun's Battlesphere (60, 37, D) the +2 Maxwell's thermic engine {flame, freeze, rev} It cannot be enchanted further. (unseen) (60, 40, D) an apis corpse (61, 3, D) an adder corpse (skeletalised by now) (61, 8, D) the cold staff of Conformity {rElec rC+ Int+3 Stlth+ Ice} [staff of cold] rElec: It insulates you from electricity. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. Ice: It increases the power of your Ice spells. (61, 26, D) a +5 great sword of freezing (61, 32, D) a +3 great sword (still there?) a +0 robe (still there?) (61, 33, D) a +3 great sword a +0 robe (61, 36, D) a +2 sling of flaming (unseen) (61, 37, D) a +6 ring of dexterity (61, 39, D) a +1 glaive of holy wrath (unseen) (62, 0, D) a +1 orcbow of draining (unseen) (62, 10, D) a +0 athame a +0 robe (62, 16, D) an amulet of reflection (62, 19, D) a +0 hand axe (62, 26, D) a +0 falchion of freezing (62, 27, D) a +2 great sword of venom (62, 30, D) a +0 trident (62, 33, D) a +0 scimitar (62, 36, D) a +2 demon trident of electrocution (unseen) (62, 37, D) the air staff of the Volcano {rElec Dex+2 Air} [staff of air] rElec: It insulates you from electricity. Dex+2: It affects your dexterity (+2). Air: It increases the power of your Air spells. (unseen) (63, 3, D) a ball python corpse (skeletalised by now) (63, 8, D) a +0 dagger of venom (unseen) (63, 16, D) the +8 spear of Ylahuar {entangle, Bane rPois rN+ Stlth+} Bane: It inflicts you with a random bane when you equip it. rPois: It protects you from poison. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. (63, 17, D) a parchment of Irradiate (63, 18, D) a +0 halberd a +0 robe (63, 19, D) a +0 halberd (63, 27, D) a parchment of Irradiate (63, 36, D) a staff of alchemy (unseen) (63, 37, D) a +1 dagger of venom (unseen) (64, 16, D) the earth staff of Due Proportion {Will+ Conj Necro Fire Earth} [staff of earth] Will+: It increases your willpower. Conj: It increases the power of your Conjurations spells. Necro: It increases the power of your Necromancy spells. Fire: It increases the power of your Fire spells. Earth: It increases the power of your Earth spells. (64, 19, D) a +0 scimitar (64, 26, D) the +1 war axe "Giaf" {heavy, Str+5} Str+5: It affects your strength (+5). It cannot be enchanted further. (64, 27, D) the +9 trident of Generosity {entangle, rF++ rC- rCorr Stlth+} rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. It cannot be enchanted further. (65, 26, D) a +2 rapier of protection (69, 0, D) a +5 arbalest of flaming (unseen) (69, 36, D) the +9 arbalest of Ravage {antimagic, rPois} rPois: It protects you from poison. It cannot be enchanted further. (unseen) (69, 41, D) a +0 glaive a naga corpse (69, 42, D) a ball python corpse (70, 10, D) a +0 hand axe a +0 leather armour (70, 21, D) a +0 arbalest (70, 41, D) a +0 flail a +0 robe (70, 42, D) a +0 hand axe a water moccasin corpse (71, 9, D) a +0 club (71, 10, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (71, 16, D) a staff of earth (71, 21, D) a +0 dire flail a +0 chain mail (71, 22, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (71, 27, D) the +5 scythe "Finisher" {speed, execute} It cannot be enchanted further. (71, 37, D) a +5 giant club (71, 41, D) a +0 scimitar (72, 10, D) a +0 hand axe an orc corpse (skeletalised by now) (72, 11, D) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (72, 20, D) a +0 glaive a +0 chain mail a human corpse (skeletalised by now) (72, 21, D) a +0 great mace a +0 leather armour a human corpse (skeletalised by now) (72, 26, D) a +4 orcbow of freezing (72, 36, D) the +1 quarterstaff of Checkmate {elec, rElec Stlth+} rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (72, 37, D) the +1 morningstar of Indomitability {drain, rC+ rN+ Str-5 Dex+4} rC+: It protects you from cold. rN+: It protects you from negative energy. Str-5: It affects your strength (-5). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (unseen) (73, 1, D) a staff of cold (still there?) a +0 arbalest (still there?) a yaktaur corpse (skeletalised by now) (still there?) (73, 16, D) a staff of air (73, 17, D) a +0 flail of protection (73, 21, D) a +0 great sword a +0 chain mail a human corpse (skeletalised by now) (73, 36, D) an amulet of the acrobat (73, 37, D) a +3 heavy hand axe (unseen) (75, 1, D) the +1 chain mail of Grace {Archery, rN+ Int+3 Slay+3} (still there?) rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. a +0 shortbow (still there?) a centaur corpse (skeletalised by now) (still there?)