Dungeon Sprint DCSS version 0.35-a0-836-g6e5f44ca5f (webtiles) character file. Game seed: 12945064839183556157 6779 petercordia the Metamorph (level 11, -5/87 HPs) Began as a Merfolk Shapeshifter on Aug 6, 2026. Was an Elder of Uskayaw. Slain by an angel ... wielding a +2 whip of holy wrath (6 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:12:37 (631 turns). petercordia the Metamorph (Merfolk Shapeshifter) Turns: 631, Time: 00:12:38 Health: -5/87 AC: 30 Str: 23 XL: 11 Next: 5% Magic: 17/17 EV: 11 Int: 10 God: Uskayaw [****..] Gold: 0 SH: 5 Dex: 21 Spells: 10/10 levels left rFire + . . (50%) y - melded +11 Singing Sword {sonic wave} rCold + . . (50%) A - melded skull of Zonguldrok {Reaping Hat+ rN+ Int+4} rNeg . . . (100%) w - +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} rPois + (33%) M - +1 helmet {Light} rElec + (33%) (no cloak) rCorr + (50%) (gloves unavailable) SInv . K - +2 pair of boots {Rampage} Will +.... P - amulet of reflection Stlth f - +6 ring of dexterity HPRegen 0.34/turn i - +6 ring of strength MPRegen 0.15/turn k - eel talisman %: no teleportation, reflection, rampage @: eel hands, resistant, on eeljolt cooldown, glowing A: eel punch, eeljolt, (nimble swimmer 2), mertail a: Renounce Religion (0%), Stomp (0%), Line Pass (0%) You were in the Dungeon. You worshipped Uskayaw. Uskayaw was aware of your devotion. You had electric eels for hands. You visited 1 branch Inventory: Hand Weapons s - the +10 dark maul {heavy} (You found it in the Dungeon) It cannot be enchanted further. t - the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. u - the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. It cannot be enchanted further. v - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. y - the +11 Singing Sword (melded) {sonic wave} (You found it in the Dungeon) It cannot be enchanted further. z - the +9 sword of Power {valour} (You found it in the Dungeon) It cannot be enchanted further. Armour a - a +0 animal skin w - the +15 Maxwell's patent armour (worn) {-Tele *Silence rElec Will+ rCorr} (You found it in the Dungeon) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. x - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). It cannot be enchanted further. A - the skull of Zonguldrok (melded) {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). B - a +5 crystal plate armour C - +5 fire dragon scales D - +5 golden dragon scales E - +5 ice dragon scales F - a +5 plate armour G - +5 shadow dragon scales H - +5 storm dragon scales J - a +0 pair of gloves of parrying K - a +2 pair of boots of rampaging (worn) L - a +1 ring mail of fire resistance M - a +1 helmet of light (worn) N - the +0 barding of Xyehutz {Harm rElec Str+3 Int+4} (You found it in the Dungeon) Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). It cannot be enchanted further. Q - a +1 pair of gloves of dexterity R - a +2 chain mail of fire resistance S - a +1 chain mail of willpower U - a +2 scale mail of positive energy W - a +1 buckler of resistance X - a +3 leather armour of willpower Jewellery d - a ring of flight e - a +6 ring of dexterity f - a +6 ring of dexterity (worn) g - a +6 ring of intelligence h - a +6 ring of intelligence i - a +6 ring of strength (worn) j - a +6 ring of strength I - a ring of willpower O - the ring "Ustria" {rF+ rC+ rCorr} (You found it in the Dungeon) [ring of resist corrosion] rF+: It protects you from fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. P - an amulet of reflection (worn) T - an amulet of guardian spirit V - a ring of magical power Talismans b - a quill talisman c - a medusa talisman k - an eel talisman (worn) l - a fortress talisman m - an inkwell talisman n - a lupine talisman o - a quill talisman p - a serpent talisman q - a spider talisman r - a wellspring talisman Wands f - a wand of mindburst (7) b - a wand of light (6) Scrolls b - 4 scrolls of blinking x - 4 scrolls of amnesia g - 6 scrolls of fog i - 5 scrolls of identify f - 2 scrolls of fear W - a scroll of brand weapon Potions L - a potion of lignification c - 10 potions of curing w - 9 potions of heal wounds h - 5 potions of haste f - 7 potions of magic B - 3 potions of berserk rage b - 2 potions of brilliance i - 2 potions of invisibility r - 3 potions of resistance E - a potion of experience m - 6 potions of might Miscellaneous g - a +0 Gell's gravitambourine (2/2) Baubles a - 3 flux baubles Skills: * Level 8.6 Fighting * Level 10.6 Dodging * Level 17.2 Unarmed Combat * Level 9.0 Invocations * Level 19.2 Shapeshifting You had 10 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 0% N/A 100% 3 Flame Wave Conj/Fire 0% 2d4 100% 4 Sticky Flame Fire/Alch 0% 2d4 100% 4 Vhi's Electric Charge Tloc/Air 0% N/A 100% 4 Detonation Catalyst Fire/Alch 0% 2d9 100% 5 Irradiate Conj/Alch 0% 3d11 100% 5 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Magnavolt Erth/Air 0% 4d9 100% 7 Ignition Fire 0% 3d3 100% 8 Platinum Paragon Frge 0% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You have electric eels for hands. Electricity sometimes discharges through enemies you attack. When badly injured, your eels discharge electricity violently. You are incapable of wielding weapons or throwing items. Your weapon, offhand and gloves are melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The fravashi hits you but does no damage. The apis gores you. You can now pass through a line of other dancers. You punch the apis! You eel-slap the apis. You kill the apis! The deep elf blademaster's excess health fades away. The angel hits you with a +2 whip of holy wrath. The angel hits you with a +2 whip of holy wrath! Uskayaw will force your foes to helplessly watch your dance. Your Unarmed Combat skill increases to level 17! Your Invocations skill increases to level 9! Your Shapeshifting skill increases to level 19! You have reached level 11! You miss the deep elf blademaster. The angel's excess health fades away. The fravashi's excess health fades away. The fravashi hits you from afar with a +1 glaive of holy wrath! The angel hits you with a +2 whip of holy wrath!! * * * LOW HITPOINT WARNING * * * Your eel hands violently discharge electricity! The deep elf blademaster is struck by an electric surge! The deep elf blademaster is lightly wounded. The angel resists. The angel is struck by an electric surge!! The angel is moderately wounded. The fravashi is struck by an electric surge!!! The fravashi is almost dead. The angel hits you but does no damage. The deep elf blademaster hits you but does no damage. The deep elf blademaster hits you with a +1 rapier of holy wrath. * * * LOW HITPOINT WARNING * * * Uskayaw will force your foes to share their pain. Uskayaw links your audience in an emotional bond! You bite the deep elf blademaster!! You kill the fravashi! The deep elf blademaster disappears in a puff of smoke! The angel hits you with a +2 whip of holy wrath! * * * LOW HITPOINT WARNING * * * The angel hits you with a +2 whip of holy wrath. You die... Your body falls in perfect tune with the rhythm. ▓).))©....▓...©...▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓...ß©ß...▓...ß©ß...▓ ▓..):))|..▓..)..)"..▓ ▓..|)=|)..▓....)))..▓ ▓.........▓.........▓ ▓....)....▓.........▓ ▓..A§.....▓.........▓ ▓...@.....▓..)))....▓ ▓.........▓.▓†)...▓.▓ ▓.▓.....▓.▓....©....▓ ▓....©....▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓ You could see an angel (pain bonded). Vanquished Creatures An ironbound preserver (D) An apis (D) A fravashi (D) 3 vault guards (D) 2 large abominations (D) 3 yaktaurs (D) 3 small abominations (D) 4 nagas (D) A water moccasin (D) A centaur (D) A phantom (D) A weeping skull (D) 3 wights (D) A burial acolyte (D) A hornet zombie (D) A wyvern zombie (D) A crimson imp (D) A jelly (D) 2 orc priests (D) An orc wizard (D) A centaur zombie (D) A bullfrog zombie (D) 2 mummies (D) 5 adders (D) A gnoll draugr (D) An iguana draugr (D) An adder draugr (D) 2 orcs (D) 3 ball pythons (D) A ball python draugr (D) A bat zombie (D) A hobgoblin draugr (D) A quokka draugr (D) 54 creatures vanquished. Vanquished Creatures (collateral kills) 2 endoplasms (D) 2 creatures vanquished. Grand Total: 56 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | petercordia the Merfolk Shapeshifter began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 1 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 1 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 1 | D | Found the +10 dark maul {heavy} 1 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 1 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 1 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 1 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 1 | D | Found the +6 shillelagh "Devastator" {shatter} 1 | D | Found the +11 plutonium sword {mutate, ^Contam Stlth-} 1 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 1 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 1 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 1 | D | Found the +9 sword of Power {valour} 1 | D | Found the +7 mace of Variability {chaos, chaos arc} 1 | D | Found the +11 Singing Sword {sonic wave} 1 | D | Found the +8 storm bow {elec, penet} 1 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a blossoming altar of Fedhas. 3 | D | Found a transporter. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a corrupted altar of Lugonu. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a burning altar of Makhleb. 3 | D | Found an opulent altar of Gozag. 21 | D | Got the +10 dark maul {heavy} 21 | D | Got the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 21 | D | Got the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 21 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 21 | D | Got the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 21 | D | Got the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} 23 | D | Got the +11 Singing Sword {sonic wave} 23 | D | Got the +9 sword of Power {valour} 23 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 48 | D | Became a worshipper of Uskayaw the Reveller 110 | D | Entered arena 2. 110 | D | Found a transporter. 110 | D | Encountered a yaktaur 110 | D | Encountered a centaur 114 | D | Killed a yaktaur 114 | D | Reached * piety under Uskayaw 114 | D | Reached ** piety under Uskayaw 115 | D | Reached skill level 5 in Dodging 115 | D | Reached skill level 11 in Shapeshifting 115 | D | Reached XP level 2. HP: 20/25 MP: 2/2 115 | D | Reached XP level 3. HP: 24/30 MP: 3/3 115 | D | Reached XP level 4. HP: 30/37 MP: 4/4 115 | D | Reached XP level 5. HP: 34/42 MP: 5/5 115 | D | Reached XP level 6. HP: 39/48 MP: 6/6 119 | D | Entered arena 3. 119 | D | Found a transporter. 123 | D | Reached skill level 12 in Shapeshifting 140 | D | Entered arena 4. 140 | D | Found a transporter. 161 | D | Entered arena 5. 161 | D | Found a transporter. 166 | D | Reached skill level 10 in Unarmed Combat 166 | D | Reached XP level 7. HP: 55/55 MP: 7/7 166 | D | Reached *** piety under Uskayaw 174 | D | Entered arena 6. 174 | D | Found a transporter. 179 | D | Reached skill level 5 in Fighting 179 | D | Reached skill level 13 in Shapeshifting 179 | D | Reached **** piety under Uskayaw 185 | D | Got the +0 barding of Xyehutz {Harm rElec Str+3 Int+4} 187 | D | Got the ring "Ustria" {rF+ rC+ rCorr} 206 | D | Entered arena 7. 206 | D | Encountered a vault guard 206 | D | Encountered a vault guard 206 | D | Encountered a yaktaur 206 | D | Encountered a yaktaur 206 | D | Encountered an ironbound preserver 206 | D | Encountered a vault guard 214 | D | Killed a yaktaur 214 | D | Killed a vault guard 215 | D | Reached skill level 5 in Invocations 215 | D | Reached skill level 14 in Shapeshifting 215 | D | Reached XP level 8. HP: 19/64 MP: 7/12 215 | D | Killed an ironbound preserver 215 | D | Reached ***** piety under Uskayaw 216 | D | Reached skill level 16 in Shapeshifting 216 | D | Reached XP level 9. HP: 22/71 MP: 7/14 216 | D | Killed a yaktaur 216 | D | Killed a vault guard 216 | D | Killed a vault guard 217 | D | Reached skill level 15 in Unarmed Combat 217 | D | Reached skill level 17 in Shapeshifting 217 | D | Reached XP level 10. HP: 25/79 MP: 7/15 217 | D | Found a transporter. 393 | D | Entered arena 8. 393 | D | Found the +5 scythe "Finisher" {speed, execute} 393 | D | Encountered a large abomination 393 | D | Encountered a large abomination 394 | D | Found a transporter. 403 | D | Killed a large abomination 404 | D | Reached skill level 18 in Shapeshifting 404 | D | Killed a large abomination 405 | D | Reached skill level 10 in Dodging 482 | D | Entered arena 9. 483 | D | Found a transporter. 520 | D | Entered arena 10. 525 | D | Found a transporter. 599 | D | Entered arena 11. 610 | D | Found a transporter. 623 | D | Entered arena 12. 623 | D | Found the +2 Maxwell's thermic engine {flame, freeze, rev} 623 | D | Encountered an apis 623 | D | Encountered a fravashi 624 | D | Encountered an angel 625 | D | Found a transporter. 628 | D | Encountered a deep elf blademaster 629 | D | Killed an apis 630 | D | Reached skill level 19 in Shapeshifting 630 | D | Reached XP level 11. HP: 45/87 MP: 17/17 631 | D | Killed a fravashi 631 | D | HP: 1/87 [angel/+2 whip of holy wrath (13)] 631 | D | Slain by an angel Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Fighting | 4 5 6 7 8 | 8.6 Dodging | 5 7 8 9 10 | 10.6 Unarmed Combat | 8 10 12 13 15 17 | 17.2 Shapeshifting | 11 12 14 16 17 19 | 19.2 Invocations | 6 7 9 | 9.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | 2 | 8 | 12 | 46 || 68 Melee: Double sword | 2 | 2 | | || 4 Unarmed | | 6 | 12 | 46 || 64 Punch | | | 1 | 5 || 6 Evoke: Wand of light | | | | 1 || 1 Drink: Heal wounds | | | 1 | || 1 Haste | | | 1 | || 1 Might | | | | 1 || 1 Resistance | | | | 1 || 1 Read: Fog | | | 1 | || 1 Stab: Paralysed | | | 2 | 8 || 10 Armour: Plate armour | 14 | 10 | 14 | 54 || 92 None | | | | 3 || 3 Dodge: Dodged | 3 | 6 | 4 | 34 || 47 Block: Other | | | 1 | 7 || 8 Form: Eel | | 1 | | 1 || 2 Medusa | | 1 | | || 1 Spider | | | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 595 | 566 | 29 | 241 | 0 | 1 | 595.0 | Dungeon | 595 | 566 | 29 | 241 | 0 | 1 | 595.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 595 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Uskayaw | 0 | 480 | 15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+