peterlawrence Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (1, -29, D:1) a bat corpse (skeletalised by now) (1, 5, D:1) 5 boomerangs (1, 14, D:1) a hobgoblin corpse (skeletalised by now) (7, -17, D:1) a +0 robe (8, 15, D:1) a quill talisman (10, -8, D:1) a +0 dagger (10, 23, D:1) a +0 club (13, 3, D:1) a +0 club (22, -19, D:1) a +0 leather armour (38, -29, D:1) a quokka skeleton (38, -28, D:1) a +0 club (42, -9, D:1) a +0 dagger a goblin skeleton (43, -8, D:1) a quokka skeleton (44, -8, D:1) a jackal skeleton a jackal skeleton (45, -10, D:1) a bat skeleton (45, -8, D:1) a +0 dagger a goblin skeleton (45, 15, D:1) a +0 short sword a kobold corpse (skeletalised by now) (47, 27, D:1) a bat corpse (skeletalised by now) (48, -19, D:1) a bat skeleton (48, 1, D:1) a frilled lizard skeleton (53, 14, D:1) a ring of magical power Level 2 of the Dungeon [Shop] Qaitwecwu's Weapon Emporium a +0 club (5 gold) a +0 hand axe (33 gold) a +0 sling (16 gold) a +0 flail (38 gold) a +2 vampiric short sword (231 gold) a +0 short sword (33 gold) the +6 shillelagh "Devastator" {shatter} (660 gold) a +0 whip (27 gold) (0, 0, D:2) a +0 hammer (3, -1, D:2) a +4 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (10, -19, D:2) 2 stones (11, -40, D:2) a +0 club (27, -25, D:2) a +0 club a goblin skeleton (27, -14, D:2) a ball python corpse (skeletalised by now) (29, -26, D:2) 8 stones (35, -35, D:2) a +0 short sword the human corpse of Terence (skeletalised by now) (36, -11, D:2) a +0 sling (37, -34, D:2) a +0 scale mail (38, -26, D:2) a +0 whip 4 stones a kobold corpse (skeletalised by now) a bat corpse (skeletalised by now) (41, -26, D:2) a bat corpse (skeletalised by now) (41, -5, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (42, -26, D:2) a frilled lizard corpse (skeletalised by now) (43, -16, D:2) 5 stones (47, -17, D:2) a +2 dagger of electrocution a +0 robe (50, -6, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (10, -18, D:3) a ball python corpse (skeletalised by now) (12, 5, D:3) a bat skeleton (18, -9, D:3) a bat skeleton (18, -6, D:3) a +0 ring mail (31, -18, D:3) a +0 robe (35, 10, D:3) an adder corpse (skeletalised by now) (37, 9, D:3) an adder corpse (skeletalised by now) (38, 0, D:3) a +0 mace a +0 club an orc skeleton (39, 0, D:3) a +0 ring mail a +0 club (40, 16, D:3) a +0 ring mail (43, 4, D:3) a +0 leather armour (44, -5, D:3) an adder skeleton (51, -18, D:3) a +0 scythe a +0 robe (52, -7, D:3) a +0 ring mail (53, -9, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a stone (3, 7, D:4) a large rock (11, -5, D:4) a black bear skeleton (15, -12, D:4) a +0 spear (19, -29, D:4) 5 stones (21, -13, D:4) a ball python skeleton (21, 12, D:4) a +0 club a goblin skeleton (23, -29, D:4) a +0 sling (28, -2, D:4) a ball python skeleton a hobgoblin skeleton (29, -14, D:4) 6 stones (35, -16, D:4) a hobgoblin corpse (skeletalised by now) (41, 6, D:4) a +0 short sword (55, 9, D:4) 7 stones (58, -11, D:4) 5 stones (60, 16, D:4) the +10 quarterstaff of Xuerrisch {vamp, ^Contam rElec Int+3 Dex+3} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). Level 5 of the Dungeon (0, 0, D:5) a water moccasin corpse (skeletalised by now) (7, 25, D:5) 3 flux baubles (13, 12, D:5) a +0 trident (16, 10, D:5) a +0 whip (16, 32, D:5) a +0 dagger an orc corpse (skeletalised by now) (18, 22, D:5) a +0 leather armour (19, 9, D:5) a hound skeleton (26, 28, D:5) a +0 pair of boots (26, 33, D:5) a +0 hand axe 2 boomerangs an orc corpse (skeletalised by now) (27, 31, D:5) a +0 dagger a jackal corpse (skeletalised by now) (28, 32, D:5) a +1 dagger of venom a +0 robe a +0 club an orc corpse (skeletalised by now) (30, 38, D:5) a +0 chain mail (36, 15, D:5) an iguana corpse (skeletalised by now) (36, 30, D:5) 3 stones (37, -2, D:5) a +2 whip of freezing a +0 robe (38, 26, D:5) a +2 spectral club a +0 leather armour (42, -5, D:5) a +0 robe (46, 8, D:5) a +0 ring mail a +2 flail of protection the human skeleton of Edmund (47, 5, D:5) a hive talisman Level 6 of the Dungeon (0, 0, D:6) a +0 club (1, 0, D:6) a +0 whip (1, 1, D:6) a +0 flail (10, -6, D:6) a +0 pair of boots (11, 8, D:6) 5 stones (27, -13, D:6) 4 stones an adder corpse (skeletalised by now) (31, 18, D:6) a +0 chain mail (38, 5, D:6) a +0 partisan of holy wrath a ring of fire a +6 ring of intelligence (40, 8, D:6) a +0 spear (41, 9, D:6) a +0 whip a +0 leather armour a gnoll skeleton (44, 10, D:6) a +0 spear (45, 9, D:6) a +0 club a gnoll corpse (skeletalised by now) (53, 5, D:6) a +0 short sword a +0 leather armour Level 7 of the Dungeon (20, 6, D:7) a +2 flail of protection (25, 28, D:7) a +0 mace (26, -10, D:7) 7 stones (37, -24, D:7) a +0 short sword of draining a +0 cloak (39, -15, D:7) a +0 club (42, -15, D:7) a +0 war axe (43, 11, D:7) a +0 short sword (44, 11, D:7) a +0 sling (44, 14, D:7) a bullfrog skeleton (45, -7, D:7) a +0 giant spiked club Level 8 of the Dungeon (0, 0, D:8) a steam dragon corpse (skeletalised by now) (0, 5, D:8) 5 stones (2, 14, D:8) a +0 trident (24, 37, D:8) a +0 great sword a +0 robe (25, 37, D:8) a +3 mace a +0 robe (25, 38, D:8) a +0 falchion a +0 robe Level 9 of the Dungeon the Ecumenical Temple