Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 9475269031522593984 55 phredd the Conjurer (level 3, -1/16 HPs) Began as a Felid Conjurer on Mar 5, 2025. Killed from afar by Sigmund (6 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:13:43 (1880 turns). phredd the Conjurer (Felid Conjurer) Turns: 1880, Time: 00:13:43 Health: -1/16 AC: 1 Str: 3 XL: 3 Next: 67% Magic: 4/7 EV: 16 Int: 23 God: Gold: 131 SH: 0 Dex: 14 Spells: 3/7 levels left Lives: 0 Deaths: 1 rFire + . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ++... (no amulet) Stlth ++ b - ring "Qedghip" {Fly rF+ Will++} HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: flying A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 131 gold pieces. Inventory: Jewellery b - the ring "Qedghip" (left paw) {Fly rF+ Will++} (You acquired it on level 2 of the Dungeon) [ring of flight] rF+: It protects you from fire. Will++: It greatly increases your willpower. Fly: It grants you flight. Scrolls c - 2 scrolls of noise {unknown} e - 2 scrolls of identify Potions a - a potion of magic d - a potion of curing {unknown} g - a potion of lignification Skills: + Level 3.5 Dodging + Level 3.6 Stealth + Level 2.5 Spellcasting + Level 4.0 Conjurations + Level 0.1 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Foxfire Conj/Fire 48% 2x1d6 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 48% 1d6 5% 1 Volatile Blastmotes Fire/Tloc 6% 2d10 34% 3 Swiftness Air 2% N/A 36% 3 Fulminant Prism Conj/Alch 6% 3d6 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Airstrike Air 1% 2d(1-17) 77% 4 Plasma Beam Fire/Air 1% 2x1d11 100% 6 Starburst Conj/Fire 6% 6d4 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History You kill the goblin! Your Conjurations skill increases to level 4! Things that are here: a +0 club; a +0 robe; a goblin corpse Things that are here: a +0 club; a +0 robe; a goblin corpse You see here a rat corpse. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Okay, then. Your foxfire dissipates! Sigmund shouts! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Okay, then. The foxfire hits Sigmund but does no damage. Sigmund says, "Your kind have come here before. I understand now why. You desire death..." Sigmund hits you from afar with a +0 scythe! Ouch! That really hurt! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (100% to hit) The magic dart hits Sigmund! Sigmund is moderately wounded. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is heavily wounded. Sigmund gestures at you while chanting. The magic dart hits you. You die... Sigmund begins carving another notch in his scythe. #..........# #. #..#######.# ## #..# #.# # #..# #.####### # ##.# #.......# ## #.# #.#####.# #. #.# #.# #.# ## #.#######.# #.# # #....@....# #.# #####.##### #.# #@# #.# #.# #.# # ... ###.# ## .#. #...# #. .# #. #.### #. . . #.# #. #.# ## .# #.# ## You could see Sigmund. Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) 2 ribbon worms (D:2) 4 ball pythons 6 endoplasms 4 giant cockroaches A goblin (D:2) 3 hobgoblins 3 quokkas A bat (D:1) A frilled lizard (D:2) 4 kobolds 3 rats 35 creatures vanquished. Vanquished Creatures (others) 4 foxfires (D:2) 4 creatures vanquished. Grand Total: 39 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | phredd the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 271 | D:1 | Frozen to death by an endoplasm 271 | D:1 | Lost a life (0 lives remaining) 308 | D:1 | Reached XP level 2. HP: 13/13 MP: 1/6 398 | D:1 | Learned a level 2 spell: Searing Ray 971 | D:2 | Identified 2 scrolls of acquirement 971 | D:2 | Acquired the ring "Qedghip" {Fly rF+ Will++} 1057 | D:2 | Reached XP level 3. HP: 16/16 MP: 5/7 1062 | D:2 | Acquired a book of Fire 1066 | D:2 | Learned a level 1 spell: Foxfire 1810 | D:2 | Reached skill level 4 in Conjurations 1867 | D:2 | Noticed Sigmund 1880 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_basic, chequers_serial_rivers_room_b, minmay_3d_cube D:2: serial_bayou_shore_a, layout_loops_ring, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.6 Dodging | 3 | 3.5 Conjurations | 4 | 4.0 Spellcasting | | 2.5 Fire Magic | | 0.1 Action || total ---------------------------++------- Melee: Unarmed || 9 Cast: Magic Dart || 80 Foxfire || 3 Use: Scroll || 5 Armour: Skin || 14 Dodge: Dodged || 20