phredd Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, -29, D:1) a hobgoblin corpse (skeletalised by now) (3, -8, D:1) a +0 dagger (16, -14, D:1) a hobgoblin skeleton (18, -7, D:1) 5 large rocks (26, -17, D:1) a +0 short sword (29, -32, D:1) a +0 club a goblin skeleton a bat skeleton (29, -31, D:1) a frilled lizard skeleton (35, -45, D:1) a rat skeleton a rat skeleton (37, -44, D:1) a hobgoblin skeleton (38, -13, D:1) a hobgoblin corpse (skeletalised by now) (39, -42, D:1) a +0 short sword a stone a kobold skeleton (40, -15, D:1) a +0 dagger a goblin corpse (skeletalised by now) (41, -41, D:1) a hobgoblin skeleton (42, -38, D:1) a +0 short sword a kobold skeleton (49, -24, D:1) 2 stones Level 2 of the Dungeon [Shop] Cyruh's Jewellery Emporium an amulet of the acrobat (360 gold) a ring of protection from cold (300 gold) a +6 ring of dexterity (432 gold) a +4 ring of protection (432 gold) a ring of magical power (240 gold) a ring of see invisible (180 gold) a ring of resist corrosion (240 gold) a ring of flight (210 gold) a serpent talisman (360 gold) a +6 ring of strength (432 gold) (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (8, 4, D:2) a +0 sling (12, 13, D:2) an adder corpse (skeletalised by now) (17, 3, D:2) a hobgoblin skeleton (18, 4, D:2) a rat skeleton (26, 4, D:2) 5 stones (26, 27, D:2) an adder corpse (skeletalised by now) (29, -4, D:2) a hobgoblin skeleton (32, -2, D:2) a +0 short sword (33, 6, D:2) a +0 robe (38, 1, D:2) a +0 club a kobold corpse (skeletalised by now) (46, 1, D:2) a +0 dagger a goblin skeleton (46, 19, D:2) a +0 club (47, -7, D:2) a ball python corpse (skeletalised by now) (49, 6, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club (7, 6, D:3) a rat corpse (skeletalised by now) (8, -2, D:3) a +0 robe (16, 11, D:3) a +0 scale mail (17, 10, D:3) a rat skeleton (28, 15, D:3) a +0 leather armour (28, 22, D:3) 5 stones (30, 4, D:3) a +0 ring mail (33, 3, D:3) a hobgoblin skeleton (33, 4, D:3) a hobgoblin skeleton (33, 15, D:3) a +0 rapier (33, 20, D:3) a +0 sling (34, -14, D:3) a +0 dagger a +0 scale mail the goblin corpse of Ijyb (skeletalised by now) (34, -13, D:3) an adder corpse (skeletalised by now) (34, 4, D:3) a +0 spear a +0 buckler (35, -15, D:3) a +0 robe (35, 1, D:3) a +0 ring mail (39, -6, D:3) a +0 club (39, -1, D:3) a +0 short sword (44, -1, D:3) a +0 ring mail (45, -8, D:3) an adder corpse (skeletalised by now) (51, -2, D:3) a potion of invisibility (51, 0, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (51, 2, D:3) a scroll of identify (53, -1, D:3) a potion of haste (53, 1, D:3) a scroll of blinking Level 4 of the Dungeon (0, 0, D:4) a +0 trident (9, 0, D:4) a ball python corpse (15, 8, D:4) a +0 scale mail (19, 2, D:4) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (22, 23, D:4) a +0 short sword 5 stones (29, 24, D:4) a +0 club a goblin skeleton (39, 40, D:4) a +0 dagger (39, 52, D:4) a book of Party Tricks (46, -6, D:4) a hound corpse (skeletalised by now) (47, 31, D:4) 6 stones (48, 6, D:4) a +0 club a +0 sling (61, 51, D:4) a +0 hand axe a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a poisoned dart (0, 1, D:5) a poisoned dart (1, 2, D:5) a poisoned dart (1, 4, D:5) a poisoned dart a +0 ring mail