Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 9751495808701778253 2 phredd the Magician (level 1, -1/15 HPs) Began as a Djinni Necromancer on Apr 12, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:07 (74 turns). phredd the Magician (Djinni Necromancer) Turns: 74, Time: 00:01:08 Health: -1/15 AC: 2 Str: 7 XL: 1 Next: 44% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Skills: + Level 2.2 Dodging + Level 1.6 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations + Level 3.6 Hexes + Level 3.6 Summonings + Level 3.6 Necromancy + Level 3.6 Translocations + Level 3.6 Fire Magic + Level 3.6 Ice Magic + Level 3.6 Air Magic + Level 3.6 Earth Magic + Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 56% N/A 4% 1 b - Grave Claw Necr 28% 2d9 6% 2 c - Vampiric Draining Necr 14% 2d7 12% 3 d - Animate Dead Necr 14% N/A 36% 4 e - Curse of Agony Necr 14% N/A 73% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You closely miss the jackal. The jackal is lightly wounded. The jackal barely misses you. You hit the jackal. The jackal is heavily wounded. The jackal misses you. The jackal closely misses you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you. You barely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal is heavily wounded. The jackal bites you. The jackal attacks as it pursues you! The jackal barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jackal Aim: a jackal (heavily wounded, chance to affect: 64%) The jackal struggles to resist. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, chance to affect: 64%) A fragment of the jackal's soul is dislodged from its body. The jackal looks weaker. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal barely misses you. Your soul wisp touches the jackal. You hit the jackal but do no damage. The jackal closely misses you. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Your soul wisp touches the jackal but does no damage. You hit the jackal but do no damage. The jackal bites you. You die... #.# #.# #.# #########.# #...#.(.#.# #...#...#.# ) #+###+###'###'##.# ... ...............#h##..... ......##......*h@......# .............†.#######.# #+###+###'###'## #..P#...# #..P#P<.# ######### You could see 2 jackals and a friendly soul wisp (summoned). Vanquished Creatures A jackal (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) 2 rats (D:1) 2 creatures vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | phredd the Djinni Necromancer began the quest for the Orb. 0 | D:1 | phredd set off with the following spells memorised: Soul | Splinter, Grave Claw, Vampiric Draining, Animate Dead, | Curse of Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 74 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_basic Action || total ---------------------------++------- Melee: Dagger || 16 Cast: Soul Splinter || 6 Armour: Robe || 12 Dodge: Dodged || 19