Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 11672595144238755037 161 phredd the Magician (level 5, -8/35 HPs) Began as a Djinni Conjurer on June 11, 2025. Mangled by a gnoll ... wielding a +0 halberd (9 damage) ... on level 4 of the Dungeon on June 21, 2025. The game lasted 00:15:14 (2550 turns). phredd the Magician (Djinni Conjurer) Turns: 2550, Time: 00:15:14 Health: -8/35 AC: 6 Str: 6 XL: 5 Next: 70% Gold: 194 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . f - +2 mace (protect) rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... c - +4 ring of protection Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-9 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 194 gold pieces. Inventory: Hand Weapons f - a +2 mace of protection (weapon) Armour a - a +0 robe (worn) Magical Staves i - a staff of cold Jewellery c - a +4 ring of protection (worn) Scrolls b - a scroll of teleportation h - a scroll of enchant weapon Potions d - 3 potions of curing e - a potion of might {unknown} g - a potion of moonshine j - a potion of magic k - a potion of enlightenment {unknown} Skills: + Level 3.5 Dodging + Level 2.7 Stealth + Level 4.3 Spellcasting + Level 4.3 Conjurations - Level 4.3 Hexes - Level 4.3 Summonings - Level 4.3 Necromancy - Level 4.3 Translocations - Level 4.3 Forgecraft - Level 4.3 Fire Magic - Level 4.3 Ice Magic - Level 4.3 Air Magic - Level 4.3 Earth Magic - Level 4.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Fulminant Prism Conj/Alch 11% 3d8 19% 4 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 19% 4 e - Kiss of Death Conj/Necr 92% 2d12 1% 1 f - Grave Claw Necr 46% 2d10 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Elyvilon Qazlal Shops: D:3 (* D:4 ? Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The ball python closely misses you. The ball python misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ball python (100% to hit) The magic dart hits the ball python. You kill the ball python! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (100% to hit) The magic dart hits the gnoll but does no damage. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (translocational energy, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. You barely miss the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. The gnoll hits you from afar with a +0 halberd! The gnoll misses you. A gnoll comes into view. It is wielding a +0 whip. You barely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (moderately wounded, 81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. Without enough magic to sustain it, your Searing Ray dissipates. The gnoll hits you from afar with a +0 halberd! You die... ######### ##.......# ...:.....# ######## #######.......###....... #...jjj@...........##### #.##§##.......###..# ♣§§#.......# #..# #.~~§§§#......>###..##### #..j~~................... ....~~~~..###.)#####.###.## ...$~.~~.......# #.# #.# .##♣P.♣..#####.# #.# #.# ##.#.## #.# #.# #. You could see 3 gnolls. Vanquished Creatures A sleepcap (D:4) 4 gnolls (D:3) 2 adders 2 shadow imps (D:4) A dart slug (D:3) 7 orcs (D:3) A giant cockroach (D:1) 5 hobgoblins 7 jackals 4 quokkas 6 ball pythons 5 bats 5 endoplasms 4 frilled lizards (D:1) 3 goblins 3 kobolds 5 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | phredd the Djinni Conjurer began the quest for the Orb. 0 | D:1 | phredd set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 138 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 323 | D:1 | Reached XP level 3. HP: 15/25 MP: 0/0 323 | D:1 | Learned a level 1 spell: Kiss of Death 363 | D:1 | Found a faded altar of an unknown god. 1637 | D:3 | Reached XP level 4. HP: 29/31 MP: 0/0 1713 | D:3 | Found Efaot's Weapon Emporium. 1861 | D:3 | Reached XP level 5. HP: 22/35 MP: 0/0 1861 | D:3 | Learned a level 2 spell: Grave Claw 1942 | D:3 | Found a white marble altar of Elyvilon. 2112 | D:3 | Found Paeb's Assorted Antiques. 2325 | D:4 | Found Widigub's Magic Scroll Shoppe. 2394 | D:4 | Found a stormy altar of Qazlal. 2520 | D:4 | Identified the +6 short sword of Untimely Demise {chaos, | ^Fragile rC- Will++ rCorr} 2549 | D:4 | HP: 1/35 [gnoll/+0 halberd (14)] 2550 | D:4 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_loops_ring, shapermc_ecumenical_altar_venn, hangedman_glass_teeth D:2: layout_basic, serial_park_tiny_2 D:3: layout_rooms, elyvilon_altar_1, serial_shops, shop, nicolae_shop_stone D:4: layout_loops_ring, marbit_many_paths, serial_shops, shop, nicolae_shop_bimaterial_pillars, nicolae_lakefront_shop, nicolae_shop_hallway_stairs, serial_demonic, serial_demonic_b, serial_demonic_f, serial_demonic_c, serial_demonic_f, minmay_misc_feat_pillars Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.7 Dodging | 3 | 3.5 Spellcasting | 4 | 4.3 Conjurations | 4 | 4.3 Hexes | 4 | 4.3 Summonings | 4 | 4.3 Necromancy | 4 | 4.3 Translocations | 4 | 4.3 Forgecraft | 4 | 4.3 Fire Magic | 4 | 4.3 Ice Magic | 4 | 4.3 Air Magic | 4 | 4.3 Earth Magic | 4 | 4.3 Alchemy | 4 | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Mace | | 7 || 7 Cast: Magic Dart | 68 | 73 || 141 Searing Ray | 2 | 2 || 4 Use: Scroll | 7 | 1 || 8 Armour: Robe | 5 | 15 || 20 Dodge: Dodged | 14 | 11 || 25