Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 8178575781439041270 32 phredd the Conjurer (level 3, -7/25 HPs) Began as a Gnoll Conjurer on July 1, 2025. Mangled by Sigmund ... wielding a +0 scythe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:06:00 (1290 turns). phredd the Conjurer (Gnoll Conjurer) Turns: 1290, Time: 00:06:01 Health: -7/25 AC: 4 Str: 6 XL: 3 Next: 27% Magic: 9/9 EV: 12 Int: 19 God: Gold: 81 SH: 0 Dex: 10 Spells: 9/12 levels left rFire . . . c - +1 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . h - +0 cloak rCorr . e - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 81 gold pieces. Inventory: Hand Weapons c - a +1 dagger (weapon) Armour a - a +0 robe (worn) e - a +0 pair of gloves (worn) h - a +0 cloak (worn) Magical Staves f - a staff of fire Potions b - a potion of magic g - a potion of mutation {unknown} j - a potion of attraction {unknown} Skills: + Level 0.7 Fighting + Level 0.7 Short Blades + Level 0.7 Long Blades + Level 0.7 Axes + Level 0.7 Maces & Flails + Level 0.7 Polearms + Level 0.7 Staves + Level 0.7 Ranged Weapons + Level 0.7 Throwing + Level 0.7 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.7 Shields + Level 0.7 Unarmed Combat + Level 5.0 Spellcasting + Level 7.1 Conjurations + Level 0.5 Hexes + Level 0.5 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 0.5 Forgecraft + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Alchemy + Level 0.9 Invocations + Level 0.7 Evocations + Level 0.6 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d6 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You hit Sigmund but do no damage. Sigmund is moderately wounded. You aren't carrying any scrolls. You aren't carrying any scrolls. You hit Sigmund. Sigmund is moderately wounded. Sigmund hits you with a +0 scythe. You barely miss Sigmund. Sigmund is moderately wounded. Sigmund hits you with a +0 scythe. * * * LOW HITPOINT WARNING * * * You hit Sigmund but do no damage. Sigmund is moderately wounded. You closely miss Sigmund. Sigmund is moderately wounded. Sigmund closely misses you. You hit Sigmund. Sigmund is heavily wounded. Sigmund looks at you with fury. Sigmund hits you but does no damage. You hit Sigmund. Sigmund is heavily wounded. You hit Sigmund. Sigmund is severely wounded. Sigmund casts a spell at you. You are confused. You miss Sigmund. Sigmund is severely wounded. Sigmund gestures at you while chanting. The puff of flame hits you. * * * LOW HITPOINT WARNING * * * Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You bump into the rock wall. Something hits you but does no damage. You completely miss something. You feel less confused. Something hits you but does no damage. Something hits you! You die... ........... .......### #.......### ####......... ..#........ ..##......... ###.......# #.##......... #.......# #.##......... #........##.##......... ###......#....##....##### .....##### #..##..{.### .....###### #...@.....# .....#....# #.#######.... .....#....###.# ###. .....'........# .##.##....##### ..#.##....# ∆ ..#.##....# ..#.##....# ###.##....# There were no monsters in sight! Vanquished Creatures 3 dart slugs An endoplasm (D:1) 2 giant cockroaches 4 hobgoblins 3 quokkas (D:1) A ball python (D:1) 6 bats (D:1) A frilled lizard (D:1) 2 goblins (D:1) 4 kobolds (D:1) A rat (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | phredd the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 217 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/7 313 | D:1 | Identified the inkwell talisman "Ummyum" {Int+6} 925 | D:1 | Reached skill level 5 in Spellcasting 925 | D:1 | Reached XP level 3. HP: 25/25 MP: 5/9 928 | D:1 | Learned a level 2 spell: Searing Ray 1268 | D:2 | Noticed Sigmund 1285 | D:2 | HP: 1/25 [Sigmund/puff of flame (4)] 1290 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_basic D:2: layout_basic, basic_altar, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 5 | 5.0 Fighting | | 0.7 Short Blades | | 0.7 Long Blades | | 0.7 Axes | | 0.7 Maces & Flails | | 0.7 Polearms | | 0.7 Staves | | 0.7 Ranged Weapons | | 0.7 Throwing | | 0.7 Armour | | 0.7 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.7 Unarmed Combat | | 0.7 Conjurations | | 7.1 Hexes | | 0.5 Summonings | | 0.5 Necromancy | | 0.5 Translocations | | 0.5 Forgecraft | | 0.5 Fire Magic | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Alchemy | | 0.5 Invocations | | 0.9 Evocations | | 0.7 Shapeshifting | | 0.6 Action || total ---------------------------++------- Melee: Dagger || 10 Cast: Magic Dart || 53 Use: Scroll || 5 Armour: Robe || 12 Dodge: Dodged || 6