Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 9621025687255577037 29 phredd the Magician (level 3, 0/25 HPs) Began as a Djinni Conjurer on July 2, 2025. Hit by a stone thrown by a gnoll (3 damage) ... on level 2 of the Dungeon. The game lasted 00:04:56 (957 turns). phredd the Magician (Djinni Conjurer) Turns: 957, Time: 00:04:57 Health: 0/25 AC: 2 Str: 6 XL: 3 Next: 32% Gold: 63 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . g - amulet of the acrobat Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: acrobat, infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 buckler Jewellery g - an amulet of the acrobat (worn) Potions b - a potion of curing {unknown} d - a potion of brilliance e - a potion of lignification f - a potion of mutation {unknown} Skills: + Level 2.6 Dodging + Level 2.0 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations - Level 3.7 Hexes - Level 3.7 Summonings - Level 3.7 Necromancy - Level 3.7 Translocations - Level 3.7 Forgecraft - Level 3.7 Fire Magic - Level 3.7 Ice Magic - Level 3.7 Air Magic - Level 3.7 Earth Magic - Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 c - Fulminant Prism Conj/Alch 9% 3d7 26% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 26% 4 e - Soul Splinter Necr 76% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [! Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (moderately wounded, chance to affect: 57%) A fragment of the gnoll's soul is dislodged from its body. The gnoll looks weaker. The gnoll closely misses you. Your soul wisp barely misses the gnoll. The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * The gnoll throws a stone. The stone closely misses you. The gnoll hits your soul wisp with a +0 halberd. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (moderately wounded, weak, ally target, soul-splintered, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. * * * LOW HITPOINT WARNING * * * Your soul wisp closely misses the gnoll. The gnoll hits you but does no damage. The gnoll closely misses your soul wisp. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (moderately wounded, weak, ally target, soul-splintered, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. * * * LOW HITPOINT WARNING * * * Your soul wisp barely misses the gnoll. A goblin comes into view. It is wielding a +0 dagger. The gnoll hits your soul wisp with a +0 halberd. Your soul wisp returns to where it belongs. The gnoll is no longer weakened. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (severely wounded, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! * * * LOW HITPOINT WARNING * * * The gnoll throws a stone. The stone hits you. You die... ..#.# #.# ...## #.# ... ..# #.# #.# #.# #.# #)# #.# #.# #.# #.# #.## ..######@# ####..###### .....j§.)###..§§≈≈≈...## ..##..j#.##......≈.....## ..#....^.#....§.......... ...........≈..........≈.. ......[...§≈..........≈≈. ...#...g..§§....§§....... ...##........§≈§§≈≈≈..... .. #!.......≈§####≈≈.... You could see 2 gnolls and a goblin. Vanquished Creatures 2 gnolls (D:2) An endoplasm (D:1) A giant cockroach (D:1) 3 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) 3 bats (D:1) 3 frilled lizards 2 goblins (D:1) 3 kobolds 4 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | phredd the Djinni Conjurer began the quest for the Orb. 0 | D:1 | phredd set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 215 | D:1 | Reached XP level 2. HP: 11/21 MP: 0/0 447 | D:1 | Found Gisu's Distillery. 504 | D:1 | Found Diliyji's Antique Armour Shop. 950 | D:2 | Reached XP level 3. HP: 14/25 MP: 0/0 950 | D:2 | Learned a level 1 spell: Soul Splinter 957 | D:2 | Hit by a stone thrown by a gnoll Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_loops_cross, serial_shops, shop, shop D:2: layout_loops_ring, kennysheep_decorative_pillar, nicolae_grassy_gnolls Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | | 2.6 Spellcasting | | 3.7 Conjurations | | 3.7 Hexes | | 3.7 Summonings | | 3.7 Necromancy | | 3.7 Translocations | | 3.7 Forgecraft | | 3.7 Fire Magic | | 3.7 Ice Magic | | 3.7 Air Magic | | 3.7 Earth Magic | | 3.7 Alchemy | | 3.7 Action || total ---------------------------++------- Cast: Magic Dart || 60 Soul Splinter || 3 Use: Scroll || 4 Armour: Robe || 5 Dodge: Dodged || 10