Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 1457318200225652675 522 phredd the Magician (level 7, -13/45 HPs) Began as a Djinni Conjurer on Mar 29, 2026. Was an Initiate of Ashenzari. Mangled by an ice beast (21 damage) ... on level 5 of the Dungeon. The game lasted 00:22:29 (3939 turns). phredd the Magician (Djinni Conjurer) Turns: 3939, Time: 00:22:30 Health: -13/45 AC: 4 Str: 6 XL: 7 Next: 46% Gold: 243 EV: 11 Int: 22 God: Ashenzari [......] SH: 0 Dex: 11 rFire + + . (33%) e - +4 dagger "Bound Suspicion" {venom, Elem, Bglg} (curse) rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) c - +1 helmet {Light} rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.27/turn %: infuse magic (-14 HP) @: freezing walls, flying, glowing A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion (0%), Shatter the Chains (0%) You were on level 5 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 243 gold pieces. Inventory: Hand Weapons e - the cursed +4 dagger "Bound Suspicion" (weapon) {venom, Elem, Bglg} (You took it off a goblin on level 2 of the Dungeon) It cannot be enchanted further. It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Beguiling: Hexes and Translocations. Missiles f - a throwing net Armour a - a +0 robe (worn) b - a +0 leather armour of willpower c - a +1 helmet of light (worn) Talismans d - the spore talisman "Ycviusm" {rN+ SInv} (You found it on level 2 of the Dungeon) [spore talisman] rN+: It protects you from negative energy. SInv: It lets you see invisible. Scrolls i - 4 scrolls of identify Potions A - 3 potions of attraction d - a potion of resistance {unknown} j - a potion of moonshine f - a potion of berserk rage {unknown} k - a potion of haste {unknown} c - a potion of curing Skills: + Level 3.1 Dodging - Level 1.5 Stealth + Level 6.3 Spellcasting + Level 6.3 Conjurations + Level 6.3(6.7) Hexes + Level 6.3 Summonings + Level 6.3 Necromancy + Level 6.3(6.7) Translocations + Level 6.3 Forgecraft + Level 6.3(6.7) Fire Magic + Level 6.3(6.7) Ice Magic + Level 6.3(6.7) Air Magic + Level 6.3(6.7) Earth Magic + Level 6.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Fulminant Prism Conj/Alch 17% 3d10 6% 4 d - Iskenderun's Mystic Conj/Tloc 35% 2d8 (+2d4 6% 4 e - Poisonous Vapours Alch/Air 100% 1d4 1% 1 f - Static Discharge Conj/Air 70% 3-6/arc 1% 2 g - Frozen Ramparts Ice 72% 1d11 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Elyvilon Fedhas Gozag Hepliaklqana Nemelex Xobeh Ru Trog Uskayaw Wu Jian Xom Zin The Shining One Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The ice beast misses you. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The ice beast is struck by an arc of lightning! The ice beast is moderately wounded. You are struck by an arc of lightning. The lightning grounds out. The ice beast completely resists. The wall freezes the ice beast but does no damage. The ice beast hits you but does no damage. You barely miss the ice beast. The ice beast is moderately wounded. The ice beast completely resists. The wall freezes the ice beast but does no damage. The ice beast hits you. The ice beast freezes you! The cold chills you terribly! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ice beast (moderately wounded, haloed, 100% to hit) The magic dart hits the ice beast. The ice beast is moderately wounded. The ice beast completely resists. The wall freezes the ice beast but does no damage. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! The cold chills you terribly! * * * LOW HITPOINT WARNING * * * It was a potion of curing. You feel better. n -> c - a potion of curing The ice beast completely resists. The wall freezes the ice beast but does no damage. The ice beast closely misses you. Okay, then. As you read the scroll labelled XACOTUIJUP, it crumbles to dust. It is a scroll of enchant armour. Your +0 helmet of light glows green for a moment. The wall freezes the ice beast but does no damage. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you!! The cold chills you terribly! You die... ### # #.. .###.. #.#.# #Y..# #@# #)# ####. ##.#.....# ..#####....# .......<#..# ........$..# .J########.# ... ..... You could see an ice beast. Vanquished Creatures A black bear (D:4) An ogre (D:5) A scorpion (D:4) A jelly (D:5) An iguana (D:4) Terence (D:2) A clockroach (D:5) 10 gnolls 3 adders 4 orcs A ribbon worm (D:3) 10 endoplasms 5 hobgoblins 4 jackals (D:3) 4 quokkas 4 ball pythons 5 bats 3 frilled lizards 9 goblins 8 kobolds 3 rats 80 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | phredd the Djinni Conjurer began the quest for the Orb. 0 | D:1 | phredd set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 88 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 418 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 418 | D:1 | Learned a level 1 spell: Poisonous Vapours 708 | D:2 | Identified the spore talisman "Ycviusm" {rN+ SInv} 750 | D:2 | Encountered Terence 763 | D:2 | Killed Terence 764 | D:2 | Reached XP level 4. HP: 3/31 MP: 0/0 1429 | D:2 | Found a glowing silver altar of Zin. 1439 | D:2 | Reached XP level 5. HP: 34/35 MP: 0/0 1439 | D:2 | Learned a level 2 spell: Static Discharge 2079 | D:3 | Found a faded altar of an unknown god. 3015 | D:4 | Encountered a black bear 3021 | D:4 | Killed a black bear 3022 | D:4 | Reached skill level 5 in Spellcasting 3022 | D:4 | Reached skill level 5 in Conjurations 3022 | D:4 | Reached skill level 5 in Hexes 3022 | D:4 | Reached skill level 5 in Summonings 3022 | D:4 | Reached skill level 5 in Necromancy 3022 | D:4 | Reached skill level 5 in Translocations 3022 | D:4 | Reached skill level 5 in Forgecraft 3022 | D:4 | Reached skill level 5 in Fire Magic 3022 | D:4 | Reached skill level 5 in Ice Magic 3022 | D:4 | Reached skill level 5 in Air Magic 3022 | D:4 | Reached skill level 5 in Earth Magic 3022 | D:4 | Reached skill level 5 in Alchemy 3022 | D:4 | Reached XP level 6. HP: 23/40 MP: 0/0 3128 | D:4 | Found a statue of an orb of winter. 3133 | D:4 | Found a statue of an orb of winter. 3135 | D:4 | Found a staircase to the Ecumenical Temple. 3141 | Temple | Entered the Ecumenical Temple 3152 | Temple | Became a worshipper of Ashenzari the Shackled 3572 | D:4 | Reached XP level 7. HP: 34/45 MP: 0/0 3572 | D:4 | Learned a level 3 spell: Frozen Ramparts 3925 | D:5 | Entered Level 5 of the Dungeon 3939 | D:5 | Mangled by an ice beast Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_rooms, nicolae_the_louvre, grunt_decor_arrowhead D:2: cheibrodos_helix_gallery, layout_loops_ring, basic_altar, serial_co_window_serial, co_window_corner_a, co_window_corner_a, co_window_paths_a, co_window_corner_a, co_window_paths_a, co_window_corner_a, co_window_of_opportunity_a, co_window_paths_c, co_window_corner_b, co_window_2corner, co_window_broadway_c, co_window_cross_2, glass_columns_b, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_b, uniq_terence D:3: layout_basic, chequers_ecumenical_altar_grove D:4: layout_gridville, minmay_temple_entry_wispy, minivault_4, minmay_misc_feat_more_columns D:5: layout_loops_ring, uniq_sigmund Temple: nicolae_temple_god_jail Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 6 | 6.3 Conjurations | 4 5 6 | 6.3 Hexes | 4 5 6 | 6.3 Summonings | 4 5 6 | 6.3 Necromancy | 4 5 6 | 6.3 Translocations | 4 5 6 | 6.3 Forgecraft | 4 5 6 | 6.3 Fire Magic | 4 5 6 | 6.3 Ice Magic | 4 5 6 | 6.3 Air Magic | 4 5 6 | 6.3 Earth Magic | 4 5 6 | 6.3 Alchemy | 4 5 6 | 6.3 Dodging | 3 | 3.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 3 | 1 | 1 || 5 Melee: Short sword | 3 | | || 3 Dagger | | 1 | 1 || 2 Cast: Magic Dart | 60 | 99 | 4 || 163 Poisonous Vapours | 4 | 3 | || 7 Fulminant Prism | | 6 | 1 || 7 Static Discharge | | | 2 || 2 Frozen Ramparts | | | 1 || 1 Invoke: Curse Item | | | 1 || 1 Drink: Curing | | | 1 || 1 Read: Identify | | 2 | || 2 Enchant weapon | | 2 | || 2 Fear | | 1 | || 1 Noise | | 1 | || 1 Torment | | 1 | || 1 Blinking | | 1 | || 1 Vulnerability | | 1 | || 1 Amnesia | | 1 | || 1 Enchant armour | | | 1 || 1 Armour: Robe | 4 | 11 | 5 || 20 Dodge: Dodged | 10 | 9 | 4 || 23