Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 7081562178329357164 13 phredd the Magician (level 2, 0/21 HPs) Began as a Djinni Conjurer on Mar 29, 2026. Slain by a hobgoblin (4 damage) ... on level 2 of the Dungeon. The game lasted 00:04:25 (928 turns). phredd the Magician (Djinni Conjurer) Turns: 928, Time: 00:04:26 Health: 0/21 AC: 2 Str: 6 XL: 2 Next: 50% Gold: 73 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . (33%) b - +0 short sword rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe (worn) Talismans c - an inkwell talisman Potions d - a potion of heal wounds {unknown} f - a potion of haste {unknown} Skills: + Level 2.5 Dodging - Level 1.5 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations - Level 3.6 Hexes - Level 3.6 Summonings - Level 3.6 Necromancy - Level 3.6 Translocations - Level 3.6 Forgecraft - Level 3.6 Fire Magic - Level 3.6 Ice Magic - Level 3.6 Air Magic - Level 3.6 Earth Magic - Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 c - Fulminant Prism Conj/Alch 8% 3d7 32% 4 d - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 32% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The hobgoblin is moderately wounded. The hobgoblin hits you. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you but does no damage. The hobgoblin misses you. The hobgoblin closely misses you. The hobgoblin attacks as it pursues you! The hobgoblin misses you. The hobgoblin attacks as it pursues you! The hobgoblin hits you. The hobgoblin misses you. The hobgoblin attacks as it pursues you! The hobgoblin hits you. The hobgoblin barely misses you. The hobgoblin attacks as it pursues you! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin attacks as it pursues you! The hobgoblin barely misses you. The hobgoblin attacks as it pursues you! The hobgoblin closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (moderately wounded, 78% to hit) You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin. The hobgoblin is severely wounded. The searing ray hits the hobgoblin! You kill the hobgoblin! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The hobgoblin hits you but does no damage. You barely miss the hobgoblin. The hobgoblin is severely wounded. You stop channelling your searing ray. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. You die... ..# #.#....# #####.###.##...# ...#.#..#[.#..## #.#..##.###...# #.....#.#.#.).# #...####..##..# #.#.#.........# #g#...##.##...# #@###.##....### #.# .#####†# #.# #.#####.## #.# ........<# #.# ########## ... .## . You could see a hobgoblin. Vanquished Creatures A dart slug (D:1) A ribbon worm (D:2) 2 hobgoblins A ball python (D:1) 4 bats 2 goblins A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | phredd the Djinni Conjurer began the quest for the Orb. 0 | D:1 | phredd set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 426 | D:1 | Reached XP level 2. HP: 2/21 MP: 0/0 627 | D:1 | Encountered an echoed +0 shadow dragon scales 628 | D:1 | Found Vebag's Armour Emporium. 628 | D:1 | Encountered an echoed +0 plate armour 928 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_sigmund_warning, layout_basic, serial_shops, nicolae_shop_mannequins, roderic_lattice_a D:2: layout_basic, minmay_octomino_j4 Action || total ---------------------------++------- Attack: Normal || 20 Melee: Short sword || 20 Cast: Magic Dart || 28 Searing Ray || 1 Read: Teleportation || 1 Immolation || 1 Armour: Robe || 19 Dodge: Dodged || 14