phredd Level 1 of the Dungeon (7, -7, D:1) a scarab talisman (14, -23, D:1) a ball python corpse (skeletalised by now) (18, -27, D:1) a +0 club a goblin corpse (skeletalised by now) (19, -27, D:1) a +0 whip of draining (20, 13, D:1) a +0 dagger (23, -15, D:1) a hobgoblin corpse (skeletalised by now) (24, 18, D:1) a frilled lizard skeleton (36, -24, D:1) a frilled lizard corpse (skeletalised by now) (44, 8, D:1) a +0 dagger a goblin skeleton (45, -20, D:1) a +0 leather armour (48, 8, D:1) a +0 robe (55, 19, D:1) a hobgoblin corpse (skeletalised by now) (64, 27, D:1) a bat corpse (skeletalised by now) (68, 16, D:1) a bat corpse (skeletalised by now) (69, -1, D:1) a +2 short sword of speed a stone (69, 0, D:1) a ball python corpse (skeletalised by now) (71, 12, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (6, 1, D:2) a +0 war axe (9, -5, D:2) a bat skeleton (9, 6, D:2) a +0 robe (10, -8, D:2) a rat skeleton (10, -7, D:2) a +0 club (10, -6, D:2) a +0 scythe a +2 robe of willpower (17, -18, D:2) a +0 club (18, -18, D:2) a +0 club a +0 scale mail (18, 5, D:2) a +0 club (19, 5, D:2) a +0 dagger a +0 club a +0 dagger a +0 club a +0 dagger a +0 club a goblin skeleton a jackal skeleton a goblin skeleton a goblin skeleton a jackal skeleton a goblin skeleton (20, 5, D:2) a +0 dagger a +0 mace a +0 animal skin a +0 helmet a +0 club a +0 sling the hobgoblin skeleton of Robin a hobgoblin skeleton a goblin skeleton (22, -22, D:2) a +0 leather armour (23, -25, D:2) a +0 flail (30, -12, D:2) a rat skeleton (30, 3, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 whip (4, 1, D:3) a +0 robe (still there?) a +3 whip of holy wrath (still there?) (9, -2, D:3) a rat corpse (skeletalised by now) (9, 3, D:3) 4 large rocks (10, 20, D:3) an adder skeleton (11, 19, D:3) a river rat skeleton (13, 19, D:3) a ball python skeleton (15, 17, D:3) a +0 rapier (17, -24, D:3) a +1 heavy mace (18, -23, D:3) a ball python corpse (skeletalised by now) (18, 14, D:3) a +0 short sword an orc skeleton a hobgoblin skeleton (20, -30, D:3) a bat corpse (skeletalised by now) (28, -25, D:3) a staff of alchemy (43, 3, D:3) 2 stones a +0 dagger (43, 4, D:3) a +0 robe a +0 dagger an orc skeleton (44, 4, D:3) a +0 club a goblin skeleton (44, 7, D:3) a quokka skeleton (45, 10, D:3) a bat skeleton (52, -13, D:3) a frilled lizard skeleton (61, 19, D:3) an adder skeleton (61, 20, D:3) a ball python skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 morningstar an orc corpse (skeletalised by now) (2, 0, D:4) a +0 flail a +0 short sword a +0 scale mail an orc corpse (skeletalised by now) (2, 25, D:4) a +0 club (3, 17, D:4) a +0 short sword (12, -10, D:4) a +0 dagger a kobold skeleton (14, -8, D:4) a +0 short sword (16, 21, D:4) a +0 dagger (17, -15, D:4) a ball python skeleton (21, 4, D:4) a +0 club 3 stones (32, 21, D:4) a +0 ring mail (36, 4, D:4) a +0 falchion (39, -20, D:4) a +0 flail an orc skeleton (39, -19, D:4) a +0 dagger (41, -19, D:4) a +0 falchion a +0 leather armour an orc skeleton (41, -18, D:4) a +0 hand axe (41, 16, D:4) a +0 dagger Level 5 of the Dungeon (2, -50, D:5) a parchment of Lehudib's Crystal Spear (5, -8, D:5) a staff of fire (27, -32, D:5) a +0 scimitar (32, -54, D:5) an iguana corpse (skeletalised by now) (34, -21, D:5) a howler monkey skeleton (37, -34, D:5) a +0 war axe (38, -2, D:5) a quokka skeleton (56, -7, D:5) an adder corpse (skeletalised by now) (57, 3, D:5) a +0 ring mail (59, -21, D:5) a +2 long sword of holy wrath (60, -2, D:5) a +0 ring mail (61, -26, D:5) a parchment of Vampiric Draining (61, 2, D:5) a parchment of Nazja's Percussive Tempering (66, -42, D:5) a +0 giant spiked club Level 6 of the Dungeon [Shop] Eczuc's Weapon Shop the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv} (614 gold) Valiant: It becomes more powerful as more dangerous foes come into view. ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. a +0 flail (49 gold) a +0 dagger (28 gold) a +0 rapier (77 gold) a +4 halberd of flaming (408 gold) a +1 great sword of holy wrath (350 gold) 6 boomerangs (168 gold) [Shop] Uddidov's General Store a potion of berserk rage (75 gold) a +3 flail of draining (349 gold) a parchment of Frozen Ramparts (132 gold) a wand of roots (7) (252 gold) a Gell's gravitambourine (2/2) (600 gold) a manual of Staves (1200 gold) 2 potions of enlightenment (150 gold) (11, -3, D:6) a +0 quarterstaff (14, -27, D:6) a +0 giant spiked club (14, -26, D:6) a +0 short sword (15, -7, D:6) a +0 war axe (16, -28, D:6) a +0 hand axe (17, -28, D:6) a +0 flail a +0 leather armour a +0 hand axe a +0 spear a +0 ring mail a +0 buckler a +0 club a +0 chain mail an orc skeleton an orc skeleton a gnoll skeleton (17, -27, D:6) a +0 flail a +0 hand axe a +0 leather armour a +0 whip a +0 ring mail a +0 dagger a +0 robe a parchment of Foxfire an orc skeleton an orc skeleton an orc skeleton (18, -28, D:6) a +0 club a +0 flail a +0 club an orc skeleton a gnoll skeleton a gnoll skeleton (19, -28, D:6) a water moccasin skeleton (19, -27, D:6) a +0 spear (20, 10, D:6) a +0 leather armour (36, -25, D:6) an orb of mesmerism (52, -5, D:6) a +0 scale mail Level 7 of the Dungeon [Shop] Qaerchumu's Antique Weapon Shoppe a +2 trident of entangling (465 gold) a +0 morningstar (180 gold) a +0 spear (90 gold) a +0 falchion (90 gold) a +0 heavy orcbow (276 gold) a +0 battleaxe (300 gold) a +0 club (15 gold) a +0 flail (105 gold) (12, -36, D:7) a +3 vampiric short sword (13, -35, D:7) a +2 heavy mace (16, 2, D:7) a +0 dagger a +0 robe a kobold skeleton (16, 26, D:7) a +0 falchion (17, 0, D:7) a +0 broad axe of pain the human skeleton of Maggie (18, 15, D:7) a +0 scimitar a +0 leather armour (21, 11, D:7) a +1 whip of flaming a +0 robe (26, -24, D:7) a parchment of Foxfire (30, 6, D:7) a parchment of Curse of Agony (39, 7, D:7) a dragon-coil talisman (44, -35, D:7) a parchment of Frozen Ramparts (49, -35, D:7) a parchment of Cause Fear (51, 4, D:7) a +0 chain mail (57, -28, D:7) a +0 chain mail (57, -12, D:7) a parchment of Slow (61, -28, D:7) a +0 leather armour (61, -25, D:7) a +2 trident of draining a +0 robe of fire resistance an orb of guile the barachi corpse of Jeremiah (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a +0 robe (2, -3, D:8) a +0 dire flail a +0 giant spiked club a two-headed ogre skeleton (10, -12, D:8) a +0 mace (10, 11, D:8) a parchment of Sublimation of Blood (10, 13, D:8) a +0 flail (17, 5, D:8) a +0 ring mail (20, 21, D:8) a +0 spear (22, -13, D:8) a +0 helmet (24, 22, D:8) a +0 robe a +0 dagger a kobold skeleton (24, 23, D:8) a howler monkey skeleton (25, 21, D:8) a +0 robe a +0 dagger (26, 10, D:8) 3 javelins (30, -9, D:8) a parchment of Ignite Poison (32, -20, D:8) a +0 club a +0 club a +1 vampiric hand axe a +0 dagger a +0 robe a +0 war axe a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (39, 20, D:8) a +0 robe a +2 spear (40, 21, D:8) a +0 robe a +3 flail of freezing a +0 robe a +1 hand axe a +0 robe a +5 great sword a +0 robe a +2 dagger of freezing an acid dragon skeleton a bullfrog skeleton (43, -2, D:8) a +0 scale mail Level 9 of the Dungeon [Shop] Leizin's Book Shoppe a parchment of Manifold Assault (590 gold) a parchment of Teleport Other (158 gold) a parchment of Passage of Golubria (234 gold) a parchment of Iskenderun's Mystic Blast (234 gold) a parchment of Launch Clockwork Bee (158 gold) a parchment of Alistair's Intoxication (331 gold) a parchment of Frozen Ramparts (158 gold) (1, 5, D:9) a parchment of Silence (6, 27, D:9) a +0 giant club a +0 giant club a howler monkey skeleton (13, 40, D:9) the +7 falchion of Noann {freeze, rF- rC+ Int+3 SInv} rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. (13, 41, D:9) a parchment of Momentum Strike (17, 6, D:9) a +0 plate armour (18, 9, D:9) a +0 buckler (30, 39, D:9) a yak skeleton a yak skeleton (30, 40, D:9) a yak skeleton (38, 36, D:9) a +0 whip Level 10 of the Dungeon (6, 26, D:10) a +0 leather armour (16, 15, D:10) a +0 whip 3 stones (17, 16, D:10) a +0 short sword a stone (19, 15, D:10) a +0 short sword a +0 dagger a +0 whip a kobold skeleton a kobold skeleton (19, 16, D:10) a +0 whip a +0 dagger 8 stones a yak skeleton a kobold skeleton (24, 22, D:10) a howler monkey skeleton a howler monkey skeleton (25, 24, D:10) a howler monkey skeleton (26, 27, D:10) a +0 orcbow (33, 12, D:10) a manticore skeleton Level 11 of the Dungeon [Shop] Rufoatz's General Store a wand of flame (12) (151 gold) the +10 long sword of the Grave {speed, Fly Dex+2 SInv} (1326 gold) Fly: It grants you flight. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. It cannot be enchanted further. a potion of cancellation (145 gold) a +0 ring mail (68 gold) a parchment of Awaken Armour (221 gold) a Gell's gravitambourine (2/2) (680 gold) a scroll of revelation (135 gold) a +0 mace of protection (95 gold) a box of beasts (680 gold) a parchment of Stone Arrow (149 gold) a +0 robe (15 gold) (1, -7, D:11) a +0 dagger an orc skeleton (1, 0, D:11) a parchment of Borgnjor's Vile Clutch (2, -6, D:11) a +0 short sword an orc skeleton (3, -7, D:11) a +0 flail a +0 robe a +0 dagger (4, 11, D:11) a +0 short sword (4, 22, D:11) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (7, 0, D:11) a +0 trident (11, 9, D:11) a +0 short sword a +0 leather armour a +0 hand axe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 hand axe a +0 plate armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (23, -6, D:11) a parchment of Summon Ice Beast (31, 20, D:11) a komodo dragon corpse (skeletalised by now) (49, 32, D:11) 11 gold pieces (49, 33, D:11) 6 poisoned darts (49, 34, D:11) 14 gold pieces (50, 32, D:11) a parchment of Maxwell's Portable Piledriver (50, 33, D:11) 41 gold pieces (50, 34, D:11) a scroll of poison (51, 32, D:11) the +1 broad axe of the Lurker {freeze, rElec Int+4} rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (unseen) (51, 33, D:11) the +5 war axe of Lust {flame, rElec rC++} rElec: It insulates you from electricity. rC++: It greatly protects you from cold. It cannot be enchanted further. (unseen) (51, 34, D:11) 11 gold pieces Level 12 of the Dungeon (0, 0, D:12) a scroll of amnesia (1, -3, D:12) +0 acid dragon scales an acid dragon skeleton (4, 12, D:12) 3 large rocks (4, 15, D:12) a scroll of amnesia (5, -7, D:12) a +0 flail a +0 club a +0 club a gnoll skeleton (5, -4, D:12) a +0 buckler (6, -8, D:12) a +0 spear a +0 trident a +0 ring mail a gnoll skeleton (8, -23, D:12) a +0 hand axe a +0 leather armour (9, -25, D:12) a +0 war axe a +0 robe (9, -24, D:12) a +0 hand axe a +0 robe (14, -20, D:12) an orb of stardust (16, 2, D:12) a parchment of Scorch (17, 6, D:12) a parchment of Borgnjor's Vile Clutch (21, -15, D:12) an ugly thing corpse (skeletalised by now) (22, 3, D:12) a yak corpse (skeletalised by now) (24, -22, D:12) a +0 dagger a +0 robe (24, 2, D:12) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (26, -21, D:12) a +0 giant club a +0 giant club a two-headed ogre skeleton (30, -26, D:12) a parchment of Ozocubu's Armour (46, -16, D:12) a +0 whip (46, -1, D:12) a parchment of Leda's Liquefaction (47, -10, D:12) a +0 whip a +0 scale mail (47, -3, D:12) a +2 hand axe of venom (48, -10, D:12) a +0 dagger a +0 robe (49, -10, D:12) a +0 dagger an orc corpse (skeletalised by now) the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant spiked club (6, -27, Orc:1) a +0 giant club an ogre corpse (skeletalised by now) (39, -8, Orc:1) a +0 leather armour a +0 dagger a +0 hand axe an orc skeleton (40, -9, Orc:1) a +0 giant club an ogre skeleton (40, -8, Orc:1) a +0 robe a +0 dagger a +0 chain mail a +0 flail an orc skeleton an orc skeleton (42, -6, Orc:1) a +2 vampiric dagger (46, -31, Orc:1) a +0 robe a +0 dagger an orc skeleton (46, -30, Orc:1) a +0 giant club (52, -13, Orc:1) a +0 robe a +0 dagger an orc skeleton (53, -13, Orc:1) a +0 giant club Level 2 of the Orcish Mines [Shop] Rukhlamij's Antique Weapon Emporium a +0 mace of protection (162 gold) the +6 long sword of Dulimigg {vamp, Dex+2} (1499 gold) Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 quarterstaff (145 gold) a +0 lajatang (435 gold) a +3 partisan of entangling (696 gold) a +1 great sword of distortion (928 gold) a +0 glaive (290 gold) a +0 morningstar (174 gold) [Shop] Xephear's Antique Weapon Emporium a +0 great mace (230 gold) a +0 dagger (46 gold) a +0 trident (80 gold) the +1 scimitar of Intense Expedience {protect, rF+ Stlth+} (667 gold) rF+: It protects you from fire. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 morningstar of protection (211 gold) a +0 arbalest (172 gold) a +0 dagger (46 gold) a +0 rapier (126 gold) a +0 trident (80 gold) a +0 scimitar (138 gold) a +0 whip (57 gold) [Shop] Ranaitra's Armour Shop a +0 robe (11 gold) a +3 ring mail of cold resistance (338 gold) a +0 pair of boots (58 gold) an orb of stardust (338 gold) a +0 plate armour (234 gold) a +2 hat of stealth (273 gold) the +0 robe of the Shoals {+Blink Str+3} (275 gold) +Blink: It lets you blink. Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 scale mail (52 gold) +0 fire dragon scales (650 gold) [Shop] Toceppadgh's Magic Scroll Shop a scroll of fear (72 gold) a scroll of identify (36 gold) a scroll of teleportation (54 gold) a parchment of Launch Clockwork Bee (149 gold) a scroll of teleportation (54 gold) a scroll of identify (36 gold) a scroll of immolation (72 gold) (0, 0, Orc:2) a +0 arbalest a kobold corpse (skeletalised by now) (13, 7, Orc:2) a +0 troll leather armour a troll skeleton (20, 31, Orc:2) a +0 war axe an orc skeleton (22, 31, Orc:2) a +0 dagger a +0 robe an orc skeleton (22, 32, Orc:2) a +0 falchion a +0 leather armour a +0 great mace a +0 chain mail a +0 war axe a +0 scale mail an orc skeleton (23, 29, Orc:2) a +0 arbalest of flaming (23, 31, Orc:2) a +0 flail a +1 dagger of draining a +0 leather armour a +2 dagger of venom a +0 robe a +0 dagger a +2 robe of fire resistance an orc skeleton (23, 32, Orc:2) a +0 war axe a +0 plate armour a +0 dagger a +0 robe a +0 arbalest a +0 halberd a +0 chain mail a +0 mace a +0 robe an orc skeleton an orc skeleton a kobold skeleton an orc skeleton an orc skeleton (23, 33, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 bardiche a +0 chain mail a +0 dagger a +0 robe a +0 dagger a +2 robe of positive energy a +0 hand axe a +0 robe an orc skeleton an orc skeleton (24, 32, Orc:2) a +2 dagger of venom a +0 robe an orc skeleton (25, 31, Orc:2) a +0 dagger a +0 robe an orc skeleton (39, 51, Orc:2) a +0 hand axe an orc skeleton (41, 52, Orc:2) a +0 chain mail a +0 dire flail an orc skeleton (42, 50, Orc:2) a +0 falchion (48, 35, Orc:2) a +0 leather armour a +0 whip an orc skeleton (49, 35, Orc:2) a +0 club an orc skeleton (51, 34, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 arbalest an orc skeleton a kobold skeleton (51, 35, Orc:2) a +0 heavy arbalest a kobold skeleton (51, 36, Orc:2) a +0 leather armour a +0 dagger an orc skeleton (51, 37, Orc:2) a +0 chain mail a +0 hand axe (52, 34, Orc:2) a +0 chain mail a +0 hand axe an orc skeleton (52, 37, Orc:2) a +0 plate armour a +0 mace an orc skeleton (52, 46, Orc:2) a +0 giant club a +0 giant club (52, 47, Orc:2) a +1 flail of protection a +0 robe a +0 dagger an orc skeleton (52, 49, Orc:2) a +0 giant spiked club an ogre skeleton (53, 37, Orc:2) a +0 leather armour a +0 whip a +0 dagger an orc skeleton (53, 38, Orc:2) a +0 club an orc skeleton (53, 46, Orc:2) a +0 hand axe (53, 47, Orc:2) a +0 chain mail a +1 flail of draining (54, 36, Orc:2) a +0 leather armour a +0 war axe (55, 36, Orc:2) a +0 flail an orc skeleton (56, 45, Orc:2) a +0 giant spiked club Level 1 of the Lair of Beasts (0, 0, Lair:1) a -2 spear of venom a +0 animal skin (1, 1, Lair:1) a bullfrog corpse (skeletalised by now) (3, 1, Lair:1) a book of the Hunter (9, 26, Lair:1) a black mamba skeleton (10, -1, Lair:1) a +0 long sword (10, 25, Lair:1) a bullfrog skeleton (11, 25, Lair:1) a water moccasin skeleton (11, 26, Lair:1) a blink frog skeleton (13, 27, Lair:1) a water moccasin skeleton (15, 39, Lair:1) a +0 dagger (22, 59, Lair:1) a +0 dagger (24, 14, Lair:1) a parchment of Detonation Catalyst (24, 41, Lair:1) a staff of cold (28, 14, Lair:1) a parchment of Hailstorm (28, 42, Lair:1) a wolf skeleton (29, 40, Lair:1) a cane toad skeleton a wolf skeleton (30, 37, Lair:1) a parchment of Stone Arrow (36, 9, Lair:1) the quill talisman "Gerohim" {rElec Int+5} [quill talisman] rElec: It insulates you from electricity. Int+5: It affects your intelligence (+5). (43, 28, Lair:1) a scroll of amnesia (54, 2, Lair:1) a parchment of Construct Spike Launcher (54, 19, Lair:1) a water moccasin skeleton (54, 34, Lair:1) a yak skeleton (57, 17, Lair:1) a cane toad skeleton Level 2 of the Lair of Beasts (0, 0, Lair:2) a staff of necromancy (8, 7, Lair:2) a black mamba skeleton (9, -1, Lair:2) a +0 leather armour (9, 7, Lair:2) a cane toad skeleton (14, -9, Lair:2) a parchment of Animate Dead (15, -12, Lair:2) a water moccasin skeleton (15, 13, Lair:2) a cane toad corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (15, 14, Lair:2) a water moccasin skeleton (16, -8, Lair:2) a +0 halberd (21, 4, Lair:2) a lindwurm corpse (skeletalised by now) (21, 7, Lair:2) a black bear corpse (skeletalised by now) (24, 14, Lair:2) a +0 great sword (25, 15, Lair:2) a +1 antimagic hand axe (44, -26, Lair:2) a +0 leather armour (47, -20, Lair:2) a water moccasin skeleton (48, -17, Lair:2) a black bear corpse (skeletalised by now) (50, 8, Lair:2) a +0 war axe (51, 15, Lair:2) a water moccasin skeleton (52, -5, Lair:2) a +0 whip (58, -22, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (2, -15, Lair:3) a +0 quarterstaff (6, -16, Lair:3) a water moccasin skeleton (9, -9, Lair:3) a +0 scale mail (10, -29, Lair:3) the +5 dagger "Kaulyipt" {freeze, rCorr} rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (11, -27, Lair:3) a parchment of Forge Blazeheart Golem (12, -7, Lair:3) a +0 dagger (13, -34, Lair:3) a parchment of Sticky Flame (24, 3, Lair:3) a +0 hand axe (27, -40, Lair:3) a +0 leather armour (27, -16, Lair:3) a +0 quarterstaff (33, -36, Lair:3) a parchment of Grave Claw (41, -27, Lair:3) a +1 antimagic dagger (42, -27, Lair:3) a komodo dragon skeleton (51, -19, Lair:3) a water moccasin skeleton (57, -13, Lair:3) a wolf skeleton (57, -12, Lair:3) a wolf skeleton (58, -12, Lair:3) a yak corpse (skeletalised by now) a water moccasin skeleton a wolf skeleton (58, -11, Lair:3) a hydra corpse (skeletalised by now) a cane toad skeleton (59, -10, Lair:3) a blink frog skeleton a water moccasin skeleton (60, -11, Lair:3) a blink frog skeleton (61, -30, Lair:3) the +0 robe of the Slorg {MP+7 Dex+2} MP+7: It affects your magic capacity (+7). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (62, -25, Lair:3) a potion of brilliance Level 4 of the Lair of Beasts (0, 0, Lair:4) a yak skeleton (1, 0, Lair:4) a yak skeleton (14, -9, Lair:4) a parchment of Fireball (16, -10, Lair:4) a +0 rapier (20, 15, Lair:4) a parchment of Inner Flame (27, -6, Lair:4) a parchment of Anguish (36, -10, Lair:4) a +0 flail (37, -2, Lair:4) a blink frog skeleton (39, -1, Lair:4) a blink frog skeleton (40, -15, Lair:4) an elephant corpse (skeletalised by now) (40, 2, Lair:4) a blink frog skeleton (41, -15, Lair:4) an elephant corpse (skeletalised by now) an elephant corpse (skeletalised by now) (41, 8, Lair:4) a blink frog skeleton (41, 11, Lair:4) a black mamba skeleton (42, -15, Lair:4) an elephant corpse (skeletalised by now) (42, 11, Lair:4) a water moccasin skeleton (49, 2, Lair:4) a wyvern skeleton (54, 5, Lair:4) a parchment of Summon Ice Beast (54, 17, Lair:4) a +0 plate armour Level 5 of the Lair of Beasts (0, 0, Lair:5) a wyvern corpse (skeletalised by now) (3, 14, Lair:5) a water moccasin skeleton (20, 28, Lair:5) a basilisk skeleton (22, 28, Lair:5) a wolf skeleton (24, 27, Lair:5) a raven skeleton (29, -10, Lair:5) a komodo dragon skeleton (34, 30, Lair:5) a troll skeleton (34, 31, Lair:5) a polar bear skeleton (37, 13, Lair:5) a blink frog corpse (skeletalised by now) (38, 13, Lair:5) a blink frog skeleton (38, 26, Lair:5) a draconian skeleton (38, 34, Lair:5) a troll skeleton (42, 43, Lair:5) an elephant corpse (skeletalised by now) (43, 31, Lair:5) a draconian skeleton (44, -6, Lair:5) a book of Frost (45, 38, Lair:5) a staff of earth (46, 46, Lair:5) a gnoll skeleton (47, 36, Lair:5) a +4 long sword of electrocution (47, 40, Lair:5) a kobold skeleton (48, 35, Lair:5) a +0 chain mail (49, 38, Lair:5) a human skeleton (50, 36, Lair:5) a merfolk skeleton (50, 43, Lair:5) an elf skeleton (51, -3, Lair:5) a cane toad skeleton (51, 44, Lair:5) a minotaur skeleton (53, 46, Lair:5) a death yak skeleton (54, 32, Lair:5) a gnoll skeleton (55, 23, Lair:5) a +0 orcbow (55, 38, Lair:5) a gnoll skeleton (57, 43, Lair:5) a deep troll skeleton a death yak skeleton a naga skeleton (58, 35, Lair:5) a wolf corpse (skeletalised by now) (58, 42, Lair:5) a goblin skeleton (58, 43, Lair:5) a catoblepas skeleton (58, 44, Lair:5) a death yak skeleton a death yak skeleton a death yak skeleton Level 1 of the Spider Nest (9, -18, Spider:1) 2 potions of invisibility (12, -7, Spider:1) a scroll of identify (15, -17, Spider:1) a book of Iron (19, -25, Spider:1) a +0 rapier (26, -10, Spider:1) a parchment of Summon Small Mammal (34, -30, Spider:1) a +0 ring mail (42, -44, Spider:1) a +0 hand axe a +0 leather armour (42, -43, Spider:1) a +0 hand axe a +0 leather armour (43, -43, Spider:1) a +0 hand axe a +0 robe the Necropolis (0, 0, Necropolis) a stone (0, 3, Necropolis) the +9 battleaxe "Duluydd" {flame, rPois rC+ rN+} rPois: It protects you from poison. rC+: It protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. (0, 13, Necropolis) a stone (1, 5, Necropolis) a +2 robe (4, 3, Necropolis) 6 large rocks (4, 4, Necropolis) a stone (5, 0, Necropolis) a stone (5, 7, Necropolis) a stone (5, 13, Necropolis) a stone (36, 14, Necropolis) a ring of magical power (37, -7, Necropolis) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. rMut: It protects you from mutation. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (unseen) (37, -6, Necropolis) a box of beasts (37, -4, Necropolis) 15 gold pieces (37, 20, Necropolis) 49 gold pieces (37, 23, Necropolis) a ghost moth corpse (39, -9, Necropolis) a +0 chain mail (43, 20, Necropolis) a maw talisman (43, 21, Necropolis) a scroll of teleportation (43, 26, Necropolis) 8 gold pieces (44, -9, Necropolis) a parchment of Conjure Ball Lightning (45, 17, Necropolis) a scroll of blinking (45, 19, Necropolis) a scroll of brand weapon (45, 20, Necropolis) the fortress talisman "Finy" {rElec rF+ rN+ Int-3} [fortress talisman] rElec: It insulates you from electricity. rF+: It protects you from fire. rN+: It protects you from negative energy. Int-3: It affects your intelligence (-3). (unseen) (46, -7, Necropolis) a scroll of teleportation (46, -4, Necropolis) a +4 great sword of electrocution (unseen) (48, 24, Necropolis) a scroll of revelation