Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 11825428974379480294 26 phredd the Chiller (level 3, -2/25 HPs) Began as a Gnoll Ice Elementalist on Apr 18, 2026. Slain by a gnoll ... wielding a +0 whip (4 damage) ... on level 2 of the Dungeon. The game lasted 00:04:28 (1038 turns). phredd the Chiller (Gnoll Ice Elementalist) Turns: 1038, Time: 00:04:29 Health: -2/25 AC: 2 Str: 7 XL: 3 Next: 8% Magic: 3/9 EV: 12 Int: 16 God: Gold: 76 SH: 0 Dex: 12 Spells: 11/12 levels left rFire . . . (100%) b - +2 hand axe (freeze) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons b - a +2 hand axe of freezing (weapon) Armour a - a +0 robe (worn) Potions g - a potion of magic w - a potion of heal wounds Skills: + Level 0.6 Fighting + Level 0.6 Short Blades + Level 0.6 Long Blades + Level 0.6 Axes + Level 0.6 Maces & Flails + Level 0.6 Polearms + Level 0.6 Staves + Level 0.6 Ranged Weapons + Level 0.6 Throwing + Level 0.6 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.6 Shields + Level 0.6 Unarmed Combat + Level 5.0 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Forgecraft + Level 0.4 Fire Magic + Level 7.1 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Alchemy + Level 0.8 Invocations + Level 0.6 Evocations + Level 0.5 Shapeshifting You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 52% 1d8 2% 3 Ozocubu's Armour Ice 26% N/A 2% 3 Summon Ice Beast Ice/Summ 16% N/A 10% 3 Blink Tloc 10% N/A 19% 2 Hoarfrost Cannonade Ice/Frge 8% 3d6/3d12 65% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You start resting. A gnoll comes into view. The gnoll shouts! You hear a shout! Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (100% to hit) You freeze the gnoll. The gnoll is lightly wounded. The gnoll closely misses you. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (lightly wounded, 100% to hit) You freeze the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (heavily wounded, 100% to hit) You freeze the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (heavily wounded, 100% to hit) You freeze the gnoll. The gnoll is almost dead. You encounter a gnoll. It is wielding a +0 halberd. The gnoll closely misses you. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (almost dead, 100% to hit) You freeze the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 whip. You die... ####### #.........#### #.....####.........# # #.....##...........# # #........#.........# # #......#.########### # ##..####.##....######## #>.................... #.##.####...#......... #.##.@j)j...########## #########...# #...# #.j.# #####...#### #............# #............# #......j.....# #......j.....# You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) 5 endoplasms A hobgoblin (D:1) 2 jackals (D:1) A quokka (D:1) A bat (D:1) 2 frilled lizards (D:1) A goblin (D:1) A kobold (D:2) A rat (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | phredd the Gnoll Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 198 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/7 1022 | D:2 | Reached skill level 5 in Spellcasting 1022 | D:2 | Reached XP level 3. HP: 7/25 MP: 6/9 1035 | D:2 | HP: 1/25 [gnoll/+0 whip (9)] 1038 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_loops_ring D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 5 | 5.0 Fighting | | 0.6 Short Blades | | 0.6 Long Blades | | 0.6 Axes | | 0.6 Maces & Flails | | 0.6 Polearms | | 0.6 Staves | | 0.6 Ranged Weapons | | 0.6 Throwing | | 0.6 Armour | | 0.6 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.6 Unarmed Combat | | 0.6 Conjurations | | 0.4 Hexes | | 0.4 Summonings | | 0.4 Necromancy | | 0.4 Translocations | | 0.4 Forgecraft | | 0.4 Fire Magic | | 0.4 Ice Magic | | 7.1 Air Magic | | 0.4 Earth Magic | | 0.4 Alchemy | | 0.4 Invocations | | 0.8 Evocations | | 0.6 Shapeshifting | | 0.5 Action || total ---------------------------++------- Attack: Normal || 11 Melee: Hand axe || 11 Bite || 2 Cast: Freeze || 27 Read: Identify || 1 Immolation || 1 Stab: Sleeping || 1 Armour: Robe || 8 Dodge: Dodged || 21