Seeded DCSS version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 11095978556103129186 (custom seed) 43 pikatoo123 the Poker (level 3, -3/30 HPs) Began as a Merfolk Monk on Nov 29, 2024. Slain by Terence ... wielding a +0 hand axe (5 damage) ... on level 2 of the Dungeon. The game lasted 00:05:45 (998 turns). pikatoo123 the Poker (Merfolk Monk) Turns: 998, Time: 00:05:45 Health: -3/30 AC: 2 Str: 13 XL: 3 Next: 58% Magic: 12/12 EV: 13 Int: 9 God: Gold: 62 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . a - +0 spear rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + g - ring of magical power HPRegen 0.25/turn (no ring) MPRegen 0.13/turn %: no passive effects @: glowing A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) k - a +0 kite shield Jewellery g - a ring of magical power (left hand) Scrolls e - 3 scrolls of identify {unknown} f - 2 scrolls of enchant armour {unknown} h - 3 scrolls of teleportation {unknown} i - a scroll of silence {unknown} Potions j - a potion of degeneration {unknown} Skills: + Level 3.8 Fighting + Level 5.0 Polearms + Level 4.6 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 38% 1 Searing Ray Conj 0% 2d4 52% 2 Animate Armour Summ/Erth 0% N/A 99% 4 Fulminant Prism Conj/Alch 0% 3d5 99% 4 Lee's Rapid Deconstruct Erth 0% 3d4* 100% 5 Magnavolt Erth/Air 0% 4d9 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Dithmenos Shops: D:2 * Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Terence is severely wounded. Terence hits you with a +0 hand axe. You bump into the rock wall. Terence hits you with a +0 hand axe. You bump into the rock wall. Terence hits you with a +0 hand axe. You bump into the rock wall. Terence hits you with a +0 hand axe. You bump into the rock wall. Terence hits you with a +0 hand axe. You bump into the rock wall. You feel less invigorated. You feel less confused. Terence hits you with a +0 hand axe. You hit Terence but do no damage. Terence is severely wounded. Terence barely misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence closely misses you. You hit Terence but do no damage. Terence is heavily wounded. You barely miss Terence. Terence is heavily wounded. Terence hits you with a +0 hand axe! You barely miss Terence. Terence is heavily wounded. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You hit Terence. Terence is severely wounded. Terence screams, "I fought strong elephant-riders! You're not strong!" Terence hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is severely wounded. Terence hits you but does no damage. You hit Terence. Terence is almost dead. Terence misses you. You hit Terence. Terence is almost dead. Terence hits you with a +0 hand axe. You die... Terence says, "Finally, peace and quiet." ...+ #.# ...## #.# ....## #.# .....# ######## #.# ####.# #......# #.# #......# #.# # #......# #.# ##.####.$....#### #.# ........@@....... #.# #.#.)..##########.#.# ##.#.#<# #.#.# #.#...## #.#.# #......# #.#.# ######.# #.#.# #.# #.#.# #.## ###.#.# . #..## #.....# You could see Terence. Vanquished Creatures 2 adders (D:2) A ball python (D:1) 2 endoplasms 2 giant cockroaches 2 hobgoblins (D:2) 2 quokkas 5 bats A frilled lizard (D:2) 3 goblins 2 kobolds (D:2) A rat (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pikatoo123 the Merfolk Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 115 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 540 | D:2 | Reached XP level 3. HP: 26/30 MP: 3/3 681 | D:2 | Found a shadowy altar of Dithmenos. 794 | D:2 | Reached skill level 5 in Polearms 798 | D:2 | Found Zamidu's Assorted Antiques. 959 | D:2 | Noticed Terence 977 | D:2 | HP: 1/30 [Terence/+0 hand axe (6)] 995 | D:2 | HP: 1/30 [Terence/+0 hand axe (8)] 998 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_rooms, minivault_24, serial_park_tiny_1 D:2: layout_basic, serial_shops, nicolae_shop_overgrown_old_shop, basic_altar, dreamdust_princess_corridor, st_stairs_3, kennysheep_generic_room_8, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 5 | 5.0 Fighting | | 3.8 Dodging | | 4.6 Action || total ---------------------------++------- Melee: Spear || 104 Use: Potion || 1 Armour: Robe || 49 Dodge: Dodged || 71