pikatoo123 Level 1 of the Dungeon [Shop] Teruq's Magic Scroll Shop 2 scrolls of teleportation (66 gold) a scroll of teleportation (33 gold) a scroll of amnesia (unknown) (44 gold) a scroll of teleportation (33 gold) a scroll of fear (unknown) (44 gold) a scroll of amnesia (unknown) (44 gold) a scroll of identify (unknown) (22 gold) a scroll of identify (unknown) (22 gold) a scroll of revelation (unknown) (82 gold) [Shop] Basu's Jewellery Shoppe an amulet of wildshape (unknown) (360 gold) a ring of willpower (unknown) (300 gold) a ring of see invisible (unknown) (180 gold) an amulet of dissipation (unknown) (360 gold) an amulet of dissipation (unknown) (360 gold) an amulet of wildshape (unknown) (360 gold) an amulet of chemistry (unknown) (360 gold) a +6 ring of intelligence (unknown) (432 gold) an amulet of chemistry (unknown) (360 gold) [Shop] Vaazxaut's Antique Weapon Boutique a +0 club (14 gold) a +0 rapier (159 gold) a +2 trident of protection (469 gold) a +0 dagger (58 gold) a +0 war axe (101 gold) a +0 club (14 gold) a +0 dagger (58 gold) [Shop] Berisut's Antique Weapon Shop the +4 sling "Ycepeuf" {freeze, *Slow Int+3 SInv} (726 gold) *Slow: It may slow you when you take damage. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. a +0 trident (73 gold) a +0 long sword (73 gold) a +0 sling (31 gold) a +0 trident (73 gold) a +2 battleaxe of venom (504 gold) a +0 spear (63 gold) a +0 mace (63 gold) a +0 short sword (63 gold) a +3 quarterstaff of distortion (619 gold) [Shop] Valoupe's Assorted Antiques a scroll of enchant armour (150 gold) a scroll of vulnerability (80 gold) 2 potions of heal wounds (320 gold) a scroll of silence (190 gold) a scroll of identify (40 gold) a storm talisman (800 gold) a potion of resistance (200 gold) a scroll of revelation (150 gold) a +0 leather armour (40 gold) (0, 0, D:1) a +0 ring mail (3, 12, D:1) a +0 trident (3, 14, D:1) a +0 dagger (7, -2, D:1) a +0 club a goblin corpse (skeletalised by now) (9, -2, D:1) a jackal corpse (skeletalised by now) a quokka corpse (skeletalised by now) a jackal corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (15, 18, D:1) a bat skeleton (22, -2, D:1) a quokka skeleton (22, 0, D:1) a +0 robe a +0 dagger a rat skeleton a jackal skeleton a goblin skeleton a quokka skeleton (32, -1, D:1) 3 flux baubles (43, -16, D:1) a +0 plate armour (48, 20, D:1) a +0 dagger (51, 13, D:1) a +0 whip (51, 27, D:1) a frilled lizard skeleton (53, 1, D:1) a ball python corpse (skeletalised by now) (56, -1, D:1) a +0 leather armour (60, 22, D:1) a hobgoblin skeleton (62, 20, D:1) a +0 club a goblin skeleton (63, 21, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (13, 2, D:2) a +0 club (13, 9, D:2) a rat skeleton (14, 6, D:2) a +0 spear (15, 39, D:2) a +0 sling (20, 20, D:2) a +0 club a kobold corpse (skeletalised by now) (27, 0, D:2) a medusa talisman (36, 40, D:2) a rat corpse (skeletalised by now) (38, -6, D:2) a bat corpse (skeletalised by now) (43, 25, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club (22, 26, D:3) a +0 hand axe an orc corpse (24, 26, D:3) a +0 trident an orc corpse