pikatoo123 Level 1 of the Dungeon (2, 7, D:1) a +0 chain mail (4, -1, D:1) 7 stones (5, -3, D:1) a rat skeleton (8, 7, D:1) a stone (20, 24, D:1) a ball python corpse (skeletalised by now) (22, 17, D:1) a +0 ring mail (25, 5, D:1) a ball python skeleton (29, 31, D:1) a +0 robe (31, 10, D:1) a +0 short sword (42, 35, D:1) a frilled lizard corpse (skeletalised by now) (44, 23, D:1) a hobgoblin corpse (skeletalised by now) (48, 5, D:1) 5 poisoned darts (50, 16, D:1) a +0 robe (50, 32, D:1) a jackal skeleton (51, -1, D:1) a +0 club a goblin corpse (skeletalised by now) (51, 31, D:1) a jackal skeleton (52, 7, D:1) a +0 club a stone (52, 8, D:1) a +0 dagger 3 stones a kobold skeleton (52, 31, D:1) a jackal skeleton Level 2 of the Dungeon (8, 11, D:2) a +0 robe (16, 7, D:2) a +0 robe (21, -9, D:2) a +0 dagger (21, 24, D:2) a +0 club (22, -1, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (22, 37, D:2) an adder skeleton (32, 4, D:2) the -1 tower shield "Naedir" {Harm rElec rC-} Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. It cannot be enchanted further. (33, 15, D:2) 5 poisoned darts (38, -10, D:2) a quokka corpse (skeletalised by now) (39, 20, D:2) a +0 dagger (48, 39, D:2) a +0 whip 5 stones (55, 36, D:2) a +0 club a +0 scale mail a goblin corpse (skeletalised by now) Level 3 of the Dungeon (8, -24, D:3) a bat corpse (skeletalised by now) (8, -11, D:3) a +0 scythe a +0 robe (13, -20, D:3) a quokka corpse (skeletalised by now) (20, 5, D:3) a +0 dagger (26, -23, D:3) a +0 short sword a ball python corpse (skeletalised by now) a kobold corpse (skeletalised by now) (28, -13, D:3) a +0 club a goblin skeleton (31, -15, D:3) a +0 war axe (33, -6, D:3) a +0 club a goblin skeleton (33, 6, D:3) a bat skeleton (34, -21, D:3) a bat corpse (skeletalised by now) (41, 5, D:3) the blade talisman "Othoaha" {rElec rPois rCorr Stlth+} [blade talisman] rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (43, 3, D:3) a bat corpse (skeletalised by now) (45, -25, D:3) a +0 short sword (55, -12, D:3) a +0 ring mail Level 4 of the Dungeon (0, 22, D:4) a hobgoblin skeleton (9, 15, D:4) a hound skeleton (10, 15, D:4) a hobgoblin skeleton (11, 15, D:4) a +0 short sword a stone a kobold skeleton (12, 17, D:4) an adder skeleton (13, -14, D:4) a +0 robe (14, -3, D:4) a quokka corpse (23, -10, D:4) a hobgoblin corpse (29, 5, D:4) the +10 whip of Fear {venom, rC+ rN+ Will- Int+6} rC+: It protects you from cold. rN+: It protects you from negative energy. Will-: It decreases your willpower. Int+6: It affects your intelligence (+6). It cannot be enchanted further. (unseen) (29, 9, D:4) 15 gold pieces (30, -6, D:4) a +0 dagger (30, 7, D:4) 13 gold pieces (30, 9, D:4) 3 gold pieces (31, -8, D:4) a ball python corpse (31, 0, D:4) a +0 spear (31, 8, D:4) 6 gold pieces (34, -10, D:4) a +0 club the +3 short sword of Domination {protect, Str+6} Str+6: It affects your strength (+6). It cannot be enchanted further. a +0 short sword a hobgoblin corpse (34, 2, D:4) a ball python corpse (35, 2, D:4) a +0 short sword a +0 scale mail a +0 whip an orc corpse (35, 8, D:4) an iguana corpse (37, 4, D:4) a +0 short sword 5 stones (38, 8, D:4) a quokka corpse (39, 12, D:4) a +0 dagger (49, 23, D:4) a scarab talisman (51, 28, D:4) a +0 dagger (51, 35, D:4) 6 poisoned darts (53, 16, D:4) a +0 hand axe a +0 ring mail (53, 33, D:4) a +0 dagger a goblin corpse (skeletalised by now) (55, 18, D:4) a +0 sling