pinaple Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 0, D:1) 2 stones (4, 32, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (6, 2, D:1) a rat skeleton (7, -1, D:1) a frilled lizard skeleton (8, 29, D:1) a quokka corpse (skeletalised by now) (12, 9, D:1) a ball python skeleton (13, 9, D:1) a +0 short sword 6 stones (13, 25, D:1) a quokka corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (13, 26, D:1) a +0 flail a gnoll corpse (skeletalised by now) (13, 30, D:1) an inkwell talisman (18, 39, D:1) a +0 dagger (23, 19, D:1) a rat corpse (skeletalised by now) (24, -5, D:1) a quokka skeleton (26, 12, D:1) a bat corpse (skeletalised by now) (37, 2, D:1) a +0 club a kobold skeleton (37, 9, D:1) a ball python skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (1, 0, D:2) a +0 club (2, 12, D:2) a frilled lizard skeleton (7, 15, D:2) a +0 dagger 2 stones a kobold skeleton (10, 29, D:2) a +0 robe (11, 1, D:2) a lupine talisman (13, -2, D:2) a +0 sling (13, 3, D:2) a +0 whip a kobold skeleton (13, 4, D:2) a +0 spear (13, 19, D:2) a stone (14, 22, D:2) a hobgoblin skeleton (19, -2, D:2) the +0 dagger of the Burning Gods {heavy, rC+ Will+ Dex+2} rC+: It protects you from cold. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). (19, 21, D:2) a +0 club (25, 11, D:2) a +0 dagger (29, 2, D:2) a hobgoblin corpse (skeletalised by now) (41, 10, D:2) a +0 whip 4 stones (41, 12, D:2) a +0 dagger Level 3 of the Dungeon (7, -8, D:3) a +0 dagger of speed (8, -8, D:3) a +0 spear (9, -2, D:3) a hobgoblin corpse (11, 16, D:3) a +0 sling (12, -10, D:3) a hobgoblin corpse (skeletalised by now) (12, -9, D:3) a +0 club (13, -6, D:3) a quill talisman (13, -5, D:3) a +0 short sword (14, 1, D:3) a +0 trident a +0 leather armour an orc corpse (14, 10, D:3) a +0 battleaxe (15, 1, D:3) a +0 whip (15, 20, D:3) a +0 dagger a +0 leather armour (16, -12, D:3) a +0 club (17, -9, D:3) a hobgoblin corpse (skeletalised by now) (19, -6, D:3) the +1 ring mail "Havecaj" {rF+ rC+ Will+ Dex+2} rF+: It protects you from fire. rC+: It protects you from cold. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). (19, -5, D:3) a +0 robe (21, -4, D:3) a bat corpse (23, -4, D:3) a +0 short sword a +0 leather armour an orc corpse (23, 19, D:3) a +0 dagger (24, -5, D:3) a +0 short sword (24, -4, D:3) a +0 robe (29, 1, D:3) a +0 robe a +1 dagger of venom an orc corpse (skeletalised by now) (30, 0, D:3) a +0 dagger a +0 robe (33, 0, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (35, 21, D:3) a frilled lizard corpse (skeletalised by now) (36, -6, D:3) a +2 halberd of freezing (37, -6, D:3) an adder skeleton (37, 0, D:3) a +0 dagger a +0 robe (44, -8, D:3) a +0 whip (46, 15, D:3) a +0 whip (47, 3, D:3) a +0 whip (50, -3, D:3) a +0 halberd (54, 11, D:3) 5 stones (55, 13, D:3) 8 stones Level 4 of the Dungeon (0, 3, D:4) a +0 spear a gnoll corpse (0, 8, D:4) a +0 whip 4 poisoned darts