Dungeon Crawl Stone Soup version 0.34-a0 (webtiles) character file. Game seed: 9588623201484004953 0 pisaster the Sneak (level 1, -4/18 HPs) Began as a Merfolk Delver on Apr 26, 2025. Killed from afar by a white imp (9 damage) ... with a puff of frost ... on level 5 of the Dungeon. The game lasted 00:00:13 (27 turns). pisaster the Sneak (Merfolk Delver) Turns: 27, Time: 00:00:13 Health: -4/18 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 9 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 short sword rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 leather armour (worn) Wands g - a wand of digging (3) Scrolls c - a scroll of fog d - a scroll of revelation e - a scroll of fear Potions f - a potion of haste Skills: - Level 3.2 Fighting - Level 2.4 Short Blades - Level 2.6 Dodging - Level 5.4 Stealth + Level 0.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 45% 1 Searing Ray Conj 0% 2d4 61% 2 Fulminant Prism Conj/Alch 0% 3d5 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, pisaster the Merfolk Delver. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found a book of Conjurations. You pick up a book of Conjurations and begin reading... You add the spells Magic Dart, Searing Ray and Fulminant Prism to your library. A white imp comes into view. You hit the white imp but do no damage. You closely miss the white imp. The white imp hits you but does no damage. You closely miss the white imp. The white imp gestures at you. The puff of frost hits you! You hit the white imp but do no damage. The white imp closely misses you. You hit the white imp. The white imp is moderately wounded. The white imp closely misses you. You completely miss the white imp. The white imp is moderately wounded. The white imp hits you but does no damage. You closely miss the white imp. The white imp is moderately wounded. The white imp grinds its teeth. The white imp closely misses you. You barely miss the white imp. The white imp is moderately wounded. The white imp barely misses you. You hit the white imp. The white imp is heavily wounded. You hit the white imp. The white imp is heavily wounded. The white imp hits you but does no damage. You hit the white imp. The white imp is almost dead. The white imp gestures at you. The puff of frost misses you. You hit the white imp but do no damage. The white imp is almost dead. The white imp hits you. The white imp freezes you. You barely miss the white imp. The white imp is almost dead. The white imp gestures at you. The puff of frost hits you. * * * LOW HITPOINT WARNING * * * You closely miss the white imp. The white imp is almost dead. The white imp hits you but does no damage. You completely miss the white imp. The white imp is almost dead. The white imp misses you. You hit the white imp but do no damage. The white imp is almost dead. The white imp gestures at you. The puff of frost hits you! Ouch! That really hurt! You die... ### ..# #.# ###. ##.####... # .....#.# #.. #.#....# #....##......### #.....5@.......# ##...####....#### #. ###....##.# #.........# ##.##.#.......# #..........#### #####.#....# #.#....####.. #.#.......... You could see a white imp. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | pisaster the Merfolk Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 18/18 MP: 1/1 27 | D:5 | Killed from afar by a white imp Illustrated notes Levels and vault maps discovered: D:5: layout_basic, mainiacjoe_overflow_alcove_2, nicolae_overflow_crystal_walls, minmay_temple_entry_antechambers, minmay_misc_feat_rugged, nicolae_fountain_basement Action || total ---------------------------++------- Melee: Short sword || 16 Armour: Leather armour || 8 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 25 | 25 | 0 | 0 | 1 | 1 | 25.0 | Dungeon | 25 | 25 | 0 | 0 | 1 | 1 | 25.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 25 daAuts Action || total ---------------------------++------- Melee: Short sword || 16 Armour: Leather armour || 8 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 25 | 25 | 0 | 0 | 1 | 1 | 25.0 | Dungeon | 25 | 25 | 0 | 0 | 1 | 1 | 25.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 25 daAuts