Dungeon Crawl Stone Soup version 0.34-a0-99-g3711a3bbcc (webtiles) character file. Game seed: 3194588611150427724 91 pisaster the Shooter (level 4, -1/25 HPs) Began as a Deep Elf Hunter on June 2, 2025. Succumbed to a crimson imp's poison ... on level 2 of the Dungeon on June 3, 2025. The game lasted 00:07:05 (2117 turns). pisaster the Shooter (Deep Elf Hunter) Turns: 2117, Time: 00:07:05 Health: -1/25 AC: 4 Str: 8 XL: 4 Next: 33% Magic: 6/6 EV: 12 Int: 14 God: Gold: 84 SH: 0 Dex: 20 Spells: 3/3 levels left rFire . . . n - +2 sling (flame) rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . i - +0 cloak rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ d - ring of see invisible HPRegen 0.24/turn (no ring) MPRegen 0.20/turn %: no passive effects @: lethally poisoned (-1 -> -10), on berserk cooldown, slowed, very slow A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons n - a +2 sling of flaming (weapon) Armour b - a +0 leather armour (worn) i - a +0 cloak (worn) Jewellery d - a ring of see invisible (worn) k - the ring "Qinovau" {rF++ Str+4 SInv Stlth-} (You found it on level 2 of the Dungeon) [ring of see invisible] rF++: It greatly protects you from fire. Str+4: It affects your strength (+4). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. Scrolls a - a scroll of silence {unknown} c - 2 scrolls of butterflies f - a scroll of teleportation h - a scroll of poison {unknown} j - a scroll of fear {unknown} l - a scroll of enchant armour {unknown} Potions e - a potion of haste {unknown} g - 2 potions of heal wounds {unknown} m - a potion of curing {unknown} o - a potion of invisibility {unknown} Skills: - Level 1.5 Fighting + Level 6.3 Ranged Weapons + Level 3.9 Dodging - Level 3.0 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 38% 1 Frozen Ramparts Ice 0% 1d1 77% 3 Hailstorm Conj/Ice 0% 3d5 77% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Xom Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The crimson imp hits you with a +2 dagger of chaos. You feel your power leaking away. Fire: n) +2 sling (flame) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a crimson imp, wielding a +2 dagger of chaos (53% to hit) You shoot a sling bullet. The sling bullet barely misses the crimson imp. The crimson imp hits you with a +2 dagger of chaos. The crimson imp burns you. The crimson imp barely misses you. Fire: n) +2 sling (flame) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a crimson imp, wielding a +2 dagger of chaos (53% to hit) You shoot a sling bullet. The sling bullet hits the crimson imp! The crimson imp is severely wounded. The crimson imp hits you with a +2 dagger of chaos. Fire: n) +2 sling (flame) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a crimson imp, wielding a +2 dagger of chaos (severely wounded, 53% to hit) You shoot a sling bullet. The sling bullet closely misses the crimson imp. The crimson imp closely misses you. Fire: n) +2 sling (flame) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a crimson imp, wielding a +2 dagger of chaos (heavily wounded, 53% to hit) You shoot a sling bullet. The sling bullet misses the crimson imp. The crimson imp hits you with a +2 dagger of chaos. You are blinded! Fire: n) +2 sling (flame) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a crimson imp, wielding a +2 dagger of chaos (heavily wounded, 37% to hit at this distance) You shoot a sling bullet. The sling bullet completely misses the crimson imp. The crimson imp hits you with a +2 dagger of chaos. The crimson imp draws strength from your wounds! Fire: n) +2 sling (flame) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a crimson imp, wielding a +2 dagger of chaos (moderately wounded, 37% to hit at this distance) You shoot a sling bullet. The sling bullet barely misses the crimson imp. The crimson imp blinks! The crimson imp blinks! Your vision returns to normal. There is a stone staircase leading up here. The crimson imp blinks! You climb upwards. There is a stone staircase leading down here. You start resting. HP restored. You climb downwards. The crimson imp hits you with a +2 dagger of chaos. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The crimson imp hits you with a +2 dagger of chaos. You are poisoned. There is a stone staircase leading up here. Unknown command. Okay, then. Unknown command. You closely miss the crimson imp. The crimson imp barely misses you. Unknown command. You clumsily bash the crimson imp but do no damage. The crimson imp barely misses you. You barely miss the crimson imp. The crimson imp summons a swarm of flies. The crimson imp closely misses you. You barely miss the crimson imp. The crimson imp hits you with a +2 dagger of chaos. You clumsily bash the crimson imp. The crimson imp is heavily wounded. You barely miss the crimson imp. The crimson imp is heavily wounded. You are no longer poisoned. The crimson imp hits you but does no damage. You are electrocuted! * * * LOW HITPOINT WARNING * * * You clumsily bash the crimson imp. The crimson imp is heavily wounded. The crimson imp hits you with a +2 dagger of chaos. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The crimson imp closely misses you. Unknown command. Unknown command. You are too berserk! Unknown command. You are too berserk! Unknown command. Unknown command. * * * LOW HITPOINT WARNING * * * You feel very sick. You climb upwards. You feel a strong urge to attack something. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading down here. Unknown command. Unknown command. You are no longer berserk. You are exhausted. You feel yourself slow down. You die... #...#####.........###....####... ##+#.# #..#.##................. .....# #..#.##.#.###.#......... .....# #....#.....##.##........ .....# #..###........##........ #.P..# ##.# #....###.##........ ##...# #.###...5###.##........ ##+#### #.....)>..##.##........ ......##########@...##.##....##.. ......#......###.........ß...##.. ......#......##..........ß....... ......#......'..............ß.... ......#..)...#....#....#..#.###.. .........####.....####.#..#.# #.. .....##.#####.....# ##.#..#.# #.. .ß...##....##.....# #..#..#.####. ....[##....###....# #............ You could see a crimson imp. Vanquished Creatures 2 adders (D:3) 3 dart slugs (D:1) A ribbon worm (D:2) An adder skeleton (D:2) An adder zombie (D:2) 3 orcs 5 endoplasms 3 giant cockroaches (D:1) 7 hobgoblins 6 jackals 3 quokkas 8 ball pythons A ball python skeleton (D:2) 5 bats A bat zombie (D:2) 3 frilled lizards (D:1) A goblin (D:1) 5 kobolds 3 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pisaster the Deep Elf Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 151 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/4 367 | D:1 | Reached XP level 3. HP: 20/20 MP: 5/5 606 | D:2 | Identified the ring "Qinovau" {rF++ Str+4 SInv Stlth-} 762 | D:2 | Found a faded altar of an unknown god. 1143 | D:2 | Reached skill level 6 in Ranged Weapons 1641 | D:3 | Reached XP level 4. HP: 22/25 MP: 6/6 2034 | D:3 | Found a shimmering altar of Xom. 2117 | D:2 | Succumbed to a crimson imp's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_rooms D:2: layout_basic, serial_undead, serial_undead_c, serial_undead_e, serial_undead_f, serial_undead_d, serial_undead_e, dreamdust_ecumenical_altar_grove D:3: layout_rooms, grunt_temple_overflow_champion_of_chaos, minivault_23 Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 3 | 3.0 Dodging | 3 | 3.9 Ranged Weapons | 6 | 6.3 Fighting | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Sling | | 7 || 7 Fire: Shortbow | 132 | || 132 Sling | 21 | 30 || 51 Use: Scroll | | 1 || 1 Armour: Leather armour | 18 | 13 || 31 Dodge: Dodged | 21 | 10 || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2155 | 1950 | 205 | 107 | 1192 | 3 | 718.3 | Dungeon | 2155 | 1950 | 205 | 107 | 1192 | 3 | 718.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1080 daAuts D:1: 589 daAuts D:3: 485 daAuts Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Sling | | 7 || 7 Fire: Shortbow | 132 | || 132 Sling | 21 | 30 || 51 Use: Scroll | | 1 || 1 Armour: Leather armour | 18 | 13 || 31 Dodge: Dodged | 21 | 10 || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2155 | 1950 | 205 | 107 | 1192 | 3 | 718.3 | Dungeon | 2155 | 1950 | 205 | 107 | 1192 | 3 | 718.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1080 daAuts D:1: 589 daAuts D:3: 485 daAuts